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Officer's Presence Needs Treatment

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Replies

  • I think the main point is although I can get a hero ~2mins with every class on all maps, well aside from spec on 2 maps, all being the same my Officer would be fastest. I dont run OP however, with it, cuts it down a bit. Problem is the run time from spawn to engagement. Ie deathstar is one of the fastest to get hero for me, whereas Naboo I need to run a fair bit. Will still result in getting the hero first, but marginally slower

    It can be a drag having to run around a bit too long before finding prey
    "DEW IT."
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    "I am the Senate."
  • Nah not a credible issue, you don't just slap this on and suddenly get a Hero, greatly over exaggerated. On some maps it's useless on one phase(usually half the match), and obviously it's better on others. You have to position well where teammates are taking explosive/toxin/spray'npray damage, usually in choke points, and maintain the 2x score you get while it's up. Getting killed at any point completely kills the momentum just like on every other class. BH is a non issue as every class can elect to take it or not, and you sacrifice some other combat efficiency to take officers presence, like improved flash ect.

    A skilled player of course can make up for the two passive star cards and not need any more offensive options, and congrats to them. Going on a streak, or surviving and constantly healing your allies is good play, and should be rewarded.

    OP grants 25 pts for initiating health regen per ally. 50 with the bonus score, what kind of a number do you suggest doing on it? to where I still get enough points to warrant me using it over another card. Getting a Hero early is another non issue, I suspect only noobs are complaining about that because they're getting stomped. Honestly though, it doesn't even matter, you'd get wrecked either way. (Same reason I wish they'd get rid of the Hero limit and just raise it depending on each sides amount.) How about you kill the guy on a streak with the 2x score, and maybe he wouldn't get a Hero so fast???

    If parity is an issue, then give the other classes more points in their battle point generating builds, which should remain a thing. Give Scan dart larger radius, longer duration, Defender gives more per hit, and on deaths, specialist scrambler assists grant more points. etc.
    This is how you teach scrubs:
    xnvLDB.gif
  • AbyssWatch3r
    4974 posts Member
    edited March 2018
    To all those capitulating at beating around the bush, I say take a stand and don't go with the mob mentality. Just because you don't see a lot of pushback doesn't mean your alone, even if you get ganged up on.
    This is how you teach scrubs:
    xnvLDB.gif
  • rollind24
    5951 posts Member
    Hashbrown wrote: »
    There are other effects of OP battlepoint gains that change how entire matches pan out. This is based on an abnormally high number of players using the class due to the easy BPs

    There are more flash grenades for one. This isn't a huge deal, but is an additional effect that may add to some player's annoyance.

    Secondly, a higher proportion of players will have the extra hp, recharge, or cooling that officer's buff gives, since there are more officers giving them. The TTK is adversely skewed when this occurs. Again not a huge deal, but another aspect that changes game flow.

    Lastly, with heroes being easily and quickly attained at a lower effort, there is a far greater pool of points for a team to continually spawn heroes. The benefit of killing a hero is lessened by the knowledge that there will immediately another, sometimes even the same player.

    None of these alone is enough to call anything gamebreaking, and it personally doesn't bother me overly much, but sometimes things can change the game play in less obvious ways that players or devs overlook.

    The BP gain could get slightly reduced and points after dying should be eliminated. After doing so, further changes could be considered after some time to evaluate game play changes.

    Sorry for the big old post.

    You sold me with paragraph 4. I’m officially on the OP hate train now.
    #infantrylivesmatter
  • Unbalanced as it may be for the Officer class, please just leave it as it is, we need some challenge to keep this game interesting. There is nothing more rewarding than killing an officer class over and over again as an assault or heavy class.
  • gospa55350 wrote: »
    Unbalanced as it may be for the Officer class, please just leave it as it is, we need some challenge to keep this game interesting. There is nothing more rewarding than killing an officer class over and over again as an assault or heavy class.

    But it's unbalanced as a whole throughout the game and its point distribution is excessive / broken. It can't go unfixed.
    "DEW IT."
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    "I am the Senate."
  • Octavarius
    1107 posts Member
    Just wondering once officer gets his BP fixed (rightly so) will people start asking for vanguards sprint to be reduced haha. I mean afterall, those guys can run off into the distance and rack up a load of kills and BP before the out of breath heavy or officer can catch them up. Hardly fair :)
  • Sithmaga
    219 posts Member
    Okay I finally got to get this working.

    I so need to share my opinion

    One. You all whine like little girls. It is like you want this game to go your way and your needs.

    Two. I am one of those no so great players. I am 47 years old and a female. I read the forums for three weeks and I learn all lot by reading what you guys mention. I took your whining as tips to try to help my game play. So I like to say thank you for those tips.

    Third. I use Blast to achieve my milestones for the guns and classs. On the side I try to get the craft pieces for my guys and gals characters.


    Now what I must say is this. I love the officer class. I had been lucky to make the top five players on Galatic Assault and I am proud I done it. On the other hand, people must be wondering how I did with NO KILLS!!!!!

    Easy. My style is this. TEAM WORK!!!!! I try to stay out of the way of the good shooters. I see people shoot and people go fun of me or other players. Why can’t you all wait. Yes. I know we all want points. And some of you got talent. I see people going up to 78 kills. I am on console. Glad we don’t have the computer cheaters there.

    I learn how to play the objectives. I will even throw my life in the line trying to do it. I finally figured how to shoot the rocket to the AT&T and did it twice in a game. My own victory of mile stone. Might not mean all lot to you. But it mean all lot to me. For a near middle age woman. Not bad. Eh?

    Then I love how you get the dang thing and nobody is covering your butt. Hello where is my back up? Off running around looking for their own glory on kills.

    I learn doing the objective and team work does very well.

    So I learn over time how to play the Officer. I play for the team. I pass on the opportunity to play heroes or upgrades. Once while I go for a speeder or something to try, if I feel it gonna make the team lose. I will pass. Just happy to be the officer and like to see my name on top of the 10 players.

    I feel every class is balance. But I personally have to agree with you guys about the special class. But then on the other hand, it is a rogue type class. So they are weaker, but again I do agree they need more hit points.

    For the gun of the officer. I find them okay. I pass on the blurb on some situation like if I have to shoot long distance to try to help the team.

    Speaking trying to help the team. Yes, I do shoot. I usually get assistants but I do try my best which is what I can do. I don’t quit like some folks do. On my light saber I begged my nephew to wait as I was playing the game, I tell him. I can’t let these guys down. I got to help them.

    I had try to play the heroes to get a feel on the battleground. I had like Luke Skywalker.

    Since after all the new changes I like to use Boosk and Finn. I like Finn who I actually came in fourth place with. Imagine me throwing my arms up being please with myself. I was thinking, I wish those people see who did that.

    I like Finn cause he is a buffed up Officer. I am going to focus on him. Cause he has a nice buff for the team, and yes I buff the team much as I can.

    I will kill to see myself with 25 kills with 25k points and be on top. That never going to happen for me. My shooting skills are not that great, but I had been practing my fingers off so I can be more an asset to the team.

    You need to understand it takes guts and patience to be the officer. You are near the team JUST BEING THEIR IS HEALING YOU!!!!!! Yes. I like to heal and tend my men and be sure they can continue to fight, I have been trying to throw the shield just right near turrets so you can go behind s them fix them.

    So please stop whining. Not all of us is trying to hog the battle points for better class. I love this game.

    My fave is now reading you all complaining. It is funny. I get upset myself but I learn that cheaters will always feel the need to cheat. The rob themselves. Then there are the people who play the same style. Again they rob themselves. You want to keep practing the same thing but eventually someone like me will surprise you. I some time like look for cheaters and some times I gonna make your life miserable. Yes my own team,

    As an officer if I see a team member standing doing nothing, I shoot you and see if your are there. I shoot you again, I will do one of my EMOJ and the do the other. It is me say... move you butt soldiers stop standing about and slacking off.

    So please stop. I think the officer is fine.

    By the way it is not only the officer racks Battle points, by the way you still even if you die. It shows on the score board and did you know It does for the OTHER classes. Like Assault trooper with his tripod. And some how even the heavy trooper too. I notice my scor was still going up even when I was looking at my score board as I figure who I was going to use.

    And don’t forget.... we all work our fingers for the guns, we on liners had to play to earn. It took me a long time and I have a blister on my thumb from that hard work. And the people who don’t play on line are lucked out.

    And did you ever thought most people are real good and some are to good which new people who buy the game will might not want to play with us. They go wow look all those 40 plus level characters. My butt will be whipped. I guess I stay away, so think on that.

    So that is all I got to say,

    May the force be with you








    Two players on different teams....
    1 credit for join a game that ends.

    b6vzww.jpg
  • Clone201 wrote: »
    Just have no points after death.

    Take away the points and no one will use it to help others.

    We are not asking to take the points away. Just reduce the rate and call it balanced even then.

    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • That's a huge wall of text, but yeah your not alone. I hope it remains, honestly just makes the game that much worse at the current rate of changes
    This is how you teach scrubs:
    xnvLDB.gif
  • That's a huge wall of text, but yeah your not alone. I hope it remains, honestly just makes the game that much worse at the current rate of changes

    So you don't want a balanced game?
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Spiito
    1970 posts Member
    Give Scan dart larger radius, longer duration, Defender gives more per hit, and on deaths, specialist scrambler assists grant more points. etc.
    I like these ideas.
    Wknuto!
  • Spiito
    1970 posts Member
    edited March 2018
    Sithmaga wrote: »
    [...]
    Okay. I finally got this working. So I need to share my opinions:
    You all whine like little girls. It is like you want this game to go your way and your needs.
    You need to understand it takes guts and patience to be the officer. When an Officer equipped with Offer's Presence is near the team JUST BEING THERE IS HEALING YOU!!!!!!
    So please stop whining. Not all of us is trying to hog the battle points for better class. I love this game.
    So please stop. So that is all I have to say. May the force be with you.
    Hello there. Welcome to the forums. I'm mostly new here as well.
    I'd just like to point out... The reason for my being here, in this thread, is that I'm trying to expose a glitch which pertains to the Officer's Presence card.
    It's bugged nature allows an Officer, that is using the card; to obtain points *without* healing other players, nor being near the other players. Ultimately it gives the Officer (wearing the Officer's presence card) points *for no reason.* That is not how the card is intended to work. This is not a complaint, nor personal opinion, this is knowledge which I have recently come into possession of ...which I am trying to spread. (*See my video on the first page)
    Personally, I almost exclusively play the Officer... and knowing that one of my more regularly used cards for the class is *Glitched* is very alarming to me. By being here, pointing out that Officer's Presence is bugged, I'm actually throwing ""my needs"" out the window. Because this glitch is essentially like getting a ton of groceries for free. The thing is... as players, we're not supposed to exploit glitches for personal advantage in the game. And if an Officer's Presence card happens to glitch on it's own accord... Then the Officer using the bugged card is unintentionally gaining access to illegitimate Battle points & leader-board score. (In GA, More Battle Points means easier accessibility to heroes. ...Personal gain/enjoyment. Due to a bug.) I see this like glitch like I see the hypothetical situation of coming across someone else's wallet. I'm not going to sit by and idly collect additional cash/points on the side, when it's not mine; I didn't earn it. I'm not a battle points hog either, but I don't deny there is a problem with the Officer's Presence card.
    Anyone who thinks that the Officer's Presence card DOESN'T need a fix, *really* needs to consider *why* they don't want it fixed. ...Or at least become a little bit better informed as to the nature of the card, and it's bugged state, before claiming that ""it's fine.""
    Wknuto!
  • Spiito wrote: »
    Give Scan dart larger radius, longer duration, Defender gives more per hit, and on deaths, specialist scrambler assists grant more points. etc.
    I like these ideas.

    No; they're already fine as is
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Spiito wrote: »
    Sithmaga wrote: »
    [...]
    Okay. I finally got this working. So I need to share my opinions:
    You all whine like little girls. It is like you want this game to go your way and your needs.
    You need to understand it takes guts and patience to be the officer. When an Officer equipped with Offer's Presence is near the team JUST BEING THERE IS HEALING YOU!!!!!!
    So please stop whining. Not all of us is trying to hog the battle points for better class. I love this game.
    So please stop. So that is all I have to say. May the force be with you.
    Hello there. Welcome to the forums. I'm mostly new here as well.
    I'd just like to point out... The reason for my being here, in this thread, is that I'm trying to expose a glitch which pertains to the Officer's Presence card.
    It's bugged nature allows an Officer, that is using the card; to obtain points *without* healing other players, nor being near the other players. Ultimately it gives the Officer (wearing the Officer's presence card) points *for no reason.* That is not how the card is intended to work. This is not a complaint, nor personal opinion, this is knowledge which I have recently come into possession of ...which I am trying to spread. (*See my video on the first page)
    Personally, I almost exclusively play the Officer... and knowing that one of my more regularly used cards for the class is *Glitched* is very alarming to me. By being here, pointing out that Officer's Presence is bugged, I'm actually throwing ""my needs"" out the window. Because this glitch is essentially like getting a ton of groceries for free. The thing is... as players, we're not supposed to exploit glitches for personal advantage in the game. And if an Officer's Presence card happens to glitch on it's own accord... Then the Officer using the bugged card is unintentionally gaining access to illegitimate Battle points & leader-board score. (In GA, More Battle Points means easier accessibility to heroes. ...Personal gain/enjoyment. Due to a bug.) I see this like glitch like I see the hypothetical situation of coming across someone else's wallet. I'm not going to sit by and idly collect additional cash/points on the side, when it's not mine; I didn't earn it. I'm not a battle points hog either, but I don't deny there is a problem with the Officer's Presence card.
    Anyone who thinks that the Officer's Presence card DOESN'T need a fix, *really* needs to consider *why* they don't want it fixed. ...Or at least become a little bit better informed as to the nature of the card, and it's bugged state, before claiming that ""it's fine.""

    It's completely bugged and definitely needs to be fixed
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Devlin21
    8329 posts Member
    Give assault class 50-100 extra points per kill while using assault training.
    keeboxdf4h4g.gif

  • Spiito wrote: »
    But officer doesn't leave everyone in the dust. I can keep up with officers by using a heavy, with the TL50.
    Oh, good! ...I'm glad you can make 18k as a Heavy.
    But that doesn't change the fact that Officer Presence has some issues that need fixing.
    Kind of the whole point of the thread... You know... That the Officer's Presence card needs fixing, because it's operating outside of it's coding?
    If Officers Presence was fixed, who knows, maybe you wouldn't even need to play 'keep up.' You Heavies might top without even trying.

    I made 11k with a heavy lol, 18k is an exaggeration and you know it.
  • Spiito
    1970 posts Member
    I made 11k with a heavy lol, 18k is an exaggeration and you know it.

    Nice! But, no. I made 18.2k score with my Officer just recently-I came in second place on my team. (A fellow officer on my side beat me with 19k) What's worse is our side lost. Opposite team's top Officer had 21k... and their heavy actually managed something like 18.9k? (damned explosive shot, I think he was cheating, some of his shots seemed to find me, but he was hiding in a lower area of the map and appeared to be shooting at the ceiling...! )
    Needless to say... I was fourth on the victory pose screen.
    Wknuto!
  • Give assault class 50-100 extra points per kill while using assault training.

    Why? It's already fine as is as you gain extra hp
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Devlin21
    8329 posts Member
    Give assault class 50-100 extra points per kill while using assault training.

    Why? It's already fine as is as you gain extra hp

    Its kinda unfair since the heavy and officer have their own cards that give them points. Defender and officers presence. Plus it would help the underpowered assault be useful.
    keeboxdf4h4g.gif

  • Octavarius
    1107 posts Member
    Octavarius wrote: »
    Just wondering once officer gets his BP fixed (rightly so) will people start asking for vanguards sprint to be reduced haha. I mean afterall, those guys can run off into the distance and rack up a load of kills and BP before the out of breath heavy or officer can catch them up. Hardly fair :)

    It's still easy to kill them as their speed isn't insanely quick, and scatter gun kills only work best up close so it's not ridiculous or anything

    Haha I was joking. Oh lord what have I started? The nerf kids will be getting all hot under the collar now :)
  • Slither
    179 posts Member
    Look officers presence is working exactly as it should be therefore quit moaning about something that isn't bugged or broken
  • Spiito
    1970 posts Member
    Slither wrote: »
    Look Officer's Presence is working exactly as it should be therefore quit moaning about something that isn't bugged or broken
    No, you look. Go to the first page and watch my video. It's broken.
    Wknuto!
  • Slither
    179 posts Member
    I know full well about officers presence and tbh with all the heavy spammers and vanguard scrubs it's nice to have something that encourages team play in a game where people think kills should determine things
  • Give assault class 50-100 extra points per kill while using assault training.

    Why? It's already fine as is as you gain extra hp

    Its kinda unfair since the heavy and officer have their own cards that give them points. Defender and officers presence. Plus it would help the underpowered assault be useful.

    Underpowered assault? Hahahaha good joke. Assault with cr-2, improved thermal detonator, assault training and toughen up is insanely amazing and still rakes up scorepoints and battlepoints, just seems to be the only class without a lame glitch at the moment. Heavy has nothing on assault and officer
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Slither wrote: »
    I know full well about officers presence and tbh with all the heavy spammers and vanguard scrubs it's nice to have something that encourages team play in a game where people think kills should determine things

    Wow you're so wrong!
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Spiito wrote: »
    Slither wrote: »
    Look Officer's Presence is working exactly as it should be therefore quit moaning about something that isn't bugged or broken
    No, you look. Go to the first page and watch my video. It's broken.

    Exactly
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Spiito
    1970 posts Member
    Slither wrote: »
    I know full well about Officers Presence and tbh with all the heavy spammers and vanguard scrubs. It's nice to have something that encourages team play, in a game where people think kills should determine things.
    As a part-time pacifist, I agree with your sentiment.
    I don't want the Officer's Presence card removed due to it's bugged nature.
    I just want it fixed so that it's not leeching illegitimate Battle Points from the dead.
    Wknuto!
  • Spiito wrote: »
    Slither wrote: »
    I know full well about Officers Presence and tbh with all the heavy spammers and vanguard scrubs. It's nice to have something that encourages team play, in a game where people think kills should determine things.
    As a part-time pacifist, I agree with your sentiment.
    I don't want the Officer's Presence card removed due to it's bugged nature.
    I just want it fixed so that it's not leeching illegitimate Battle Points from the dead.

    As does everyone else who wants a balanced game
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Devlin21
    8329 posts Member
    Give assault class 50-100 extra points per kill while using assault training.

    Why? It's already fine as is as you gain extra hp

    Its kinda unfair since the heavy and officer have their own cards that give them points. Defender and officers presence. Plus it would help the underpowered assault be useful.

    Underpowered assault? Hahahaha good joke. Assault with cr-2, improved thermal detonator, assault training and toughen up is insanely amazing and still rakes up scorepoints and battlepoints, just seems to be the only class without a lame glitch at the moment. Heavy has nothing on assault and officer

    The cr-2 is trash ever since they nerfed it. At least improve the cooling on it to make it viable.
    keeboxdf4h4g.gif

  • Give assault class 50-100 extra points per kill while using assault training.

    Why? It's already fine as is as you gain extra hp

    Its kinda unfair since the heavy and officer have their own cards that give them points. Defender and officers presence. Plus it would help the underpowered assault be useful.

    Underpowered assault? Hahahaha good joke. Assault with cr-2, improved thermal detonator, assault training and toughen up is insanely amazing and still rakes up scorepoints and battlepoints, just seems to be the only class without a lame glitch at the moment. Heavy has nothing on assault and officer

    The cr-2 is trash ever since they nerfed it. At least improve the cooling on it to make it viable.

    You must not do well with it then as it's still excellent, and the cooling is almost instant so I don't understand how it needs to be improved lol
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Devlin21
    8329 posts Member
    Give assault class 50-100 extra points per kill while using assault training.

    Why? It's already fine as is as you gain extra hp

    Its kinda unfair since the heavy and officer have their own cards that give them points. Defender and officers presence. Plus it would help the underpowered assault be useful.

    Underpowered assault? Hahahaha good joke. Assault with cr-2, improved thermal detonator, assault training and toughen up is insanely amazing and still rakes up scorepoints and battlepoints, just seems to be the only class without a lame glitch at the moment. Heavy has nothing on assault and officer

    The cr-2 is trash ever since they nerfed it. At least improve the cooling on it to make it viable.

    You must not do well with it then as it's still excellent, and the cooling is almost instant so I don't understand how it needs to be improved lol

    Longer time before it cools. Can only kill one or two enemies before cooldown.

    And they stealth nerfed the el-16 so imo a280 is the best assault gun.
    keeboxdf4h4g.gif

  • Give assault class 50-100 extra points per kill while using assault training.

    Why? It's already fine as is as you gain extra hp

    Its kinda unfair since the heavy and officer have their own cards that give them points. Defender and officers presence. Plus it would help the underpowered assault be useful.

    Underpowered assault? Hahahaha good joke. Assault with cr-2, improved thermal detonator, assault training and toughen up is insanely amazing and still rakes up scorepoints and battlepoints, just seems to be the only class without a lame glitch at the moment. Heavy has nothing on assault and officer

    The cr-2 is trash ever since they nerfed it. At least improve the cooling on it to make it viable.

    You must not do well with it then as it's still excellent, and the cooling is almost instant so I don't understand how it needs to be improved lol

    Longer time before it cools. Can only kill one or two enemies before cooldown.

    And they stealth nerfed the el-16 so imo a280 is the best assault gun.

    I can get three kills before cool down if I come across multiple players at once, just aim at their heads. The gun plays perfectly. Lol a280 is horrible, I wish it weren't triple shot as it makes the gun underwhelming - could be so much better.
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • We need major buffs to PTO and Teamplay: Score and Battlepoints.

    5-10x Buff to stand on Point.
    Score event to stand near objective carrier as Defense.
    Score events to move and play as Teams.
    Major Score to kills on Objectives, whether we or the enemy are there.

    Less score for random kills just anywhere

    Officer's Presence is perfect, and needs no change.
    In fact, it's the most popular Teamplay mechanic atm and the community has repeteadly been vocal not to touch it.

    We need more teamplay enforcing Score events like it instead.

    Also, Patch 1.2 introduced more Scoring events after Death for Grenades and Assists, so it is a precedence that all effects that predate the death is still counted.
    Defender gives major Score upon death eg.
    For Presence it is just an ongoing aftereffect, but the same intended and just mechanism.
  • Sithmaga wrote: »
    Okay I finally got to get this working.

    I so need to share my opinion

    One. You all whine like little girls. It is like you want this game to go your way and your needs.

    Two. I am one of those no so great players. I am 47 years old and a female. I read the forums for three weeks and I learn all lot by reading what you guys mention. I took your whining as tips to try to help my game play. So I like to say thank you for those tips.

    Third. I use Blast to achieve my milestones for the guns and classs. On the side I try to get the craft pieces for my guys and gals characters.


    Now what I must say is this. I love the officer class. I had been lucky to make the top five players on Galatic Assault and I am proud I done it. On the other hand, people must be wondering how I did with NO KILLS!!!!!

    Easy. My style is this. TEAM WORK!!!!! I try to stay out of the way of the good shooters. I see people shoot and people go fun of me or other players. Why can’t you all wait. Yes. I know we all want points. And some of you got talent. I see people going up to 78 kills. I am on console. Glad we don’t have the computer cheaters there.

    I learn how to play the objectives. I will even throw my life in the line trying to do it. I finally figured how to shoot the rocket to the AT&T and did it twice in a game. My own victory of mile stone. Might not mean all lot to you. But it mean all lot to me. For a near middle age woman. Not bad. Eh?

    Then I love how you get the dang thing and nobody is covering your butt. Hello where is my back up? Off running around looking for their own glory on kills.

    I learn doing the objective and team work does very well.

    So I learn over time how to play the Officer. I play for the team. I pass on the opportunity to play heroes or upgrades. Once while I go for a speeder or something to try, if I feel it gonna make the team lose. I will pass. Just happy to be the officer and like to see my name on top of the 10 players.

    I feel every class is balance. But I personally have to agree with you guys about the special class. But then on the other hand, it is a rogue type class. So they are weaker, but again I do agree they need more hit points.

    For the gun of the officer. I find them okay. I pass on the blurb on some situation like if I have to shoot long distance to try to help the team.

    Speaking trying to help the team. Yes, I do shoot. I usually get assistants but I do try my best which is what I can do. I don’t quit like some folks do. On my light saber I begged my nephew to wait as I was playing the game, I tell him. I can’t let these guys down. I got to help them.

    I had try to play the heroes to get a feel on the battleground. I had like Luke Skywalker.

    Since after all the new changes I like to use Boosk and Finn. I like Finn who I actually came in fourth place with. Imagine me throwing my arms up being please with myself. I was thinking, I wish those people see who did that.

    I like Finn cause he is a buffed up Officer. I am going to focus on him. Cause he has a nice buff for the team, and yes I buff the team much as I can.

    I will kill to see myself with 25 kills with 25k points and be on top. That never going to happen for me. My shooting skills are not that great, but I had been practing my fingers off so I can be more an asset to the team.

    You need to understand it takes guts and patience to be the officer. You are near the team JUST BEING THEIR IS HEALING YOU!!!!!! Yes. I like to heal and tend my men and be sure they can continue to fight, I have been trying to throw the shield just right near turrets so you can go behind s them fix them.

    So please stop whining. Not all of us is trying to hog the battle points for better class. I love this game.

    My fave is now reading you all complaining. It is funny. I get upset myself but I learn that cheaters will always feel the need to cheat. The rob themselves. Then there are the people who play the same style. Again they rob themselves. You want to keep practing the same thing but eventually someone like me will surprise you. I some time like look for cheaters and some times I gonna make your life miserable. Yes my own team,

    As an officer if I see a team member standing doing nothing, I shoot you and see if your are there. I shoot you again, I will do one of my EMOJ and the do the other. It is me say... move you butt soldiers stop standing about and slacking off.

    So please stop. I think the officer is fine.

    By the way it is not only the officer racks Battle points, by the way you still even if you die. It shows on the score board and did you know It does for the OTHER classes. Like Assault trooper with his tripod. And some how even the heavy trooper too. I notice my scor was still going up even when I was looking at my score board as I figure who I was going to use.

    And don’t forget.... we all work our fingers for the guns, we on liners had to play to earn. It took me a long time and I have a blister on my thumb from that hard work. And the people who don’t play on line are lucked out.

    And did you ever thought most people are real good and some are to good which new people who buy the game will might not want to play with us. They go wow look all those 40 plus level characters. My butt will be whipped. I guess I stay away, so think on that.

    So that is all I got to say,

    May the force be with you








    This is the same in MMORPGs.

    I played in a lot of Clans, and women love to play Healers and Support classes.
    I find this great, and I was always proud that support roles gave so much reward for keeping the team alive...

    After all, if the Officer gets a lot of Score it means he kept many, many people alive and did an excellent job!

    I additionally think that with recent events in the real world, and with this game focusing largely on team efforts, we as a community cannot stand by to be percieved as kill-crazy egotistical maniacs.

    We want to be percieved as team players, sportsmen and women, that like to work together and defend our friends.

    That's why Officer's Precence is so great.

    It shows the worth of Life over taking it, and displays the good intentions we all, as a gaming community, as women and men, working together and encouraging this over egoism.
  • Raylol
    1140 posts Member
    If they remove BP from Official presence no one will use it, If they don't use it= Galactic assault will be worst than it already is.

    They shouldn't change it IMO.
  • Raylol wrote: »
    If they remove BP from Official presence no one will use it, If they don't use it= Galactic assault will be worst than it already is.

    They shouldn't change it IMO.

    We're not talking about removing points earned, but to reduce the rate of scorepoints and battlepoints earned (and even get rid of points after teammates die) through Officer's Presence as it's completely excessive at the moment. Try actually reading what's being discussed
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Mako
    98 posts Member
    What was the point of buffing officer presence in the first place? IM pretty sure that it wasnt that bad before last patch, only recently i noticed Officers with 0 kills being at top of scoreboard.
  • Mako wrote: »
    What was the point of buffing officer presence in the first place? IM pretty sure that it wasnt that bad before last patch, only recently i noticed Officers with 0 kills being at top of scoreboard.

    Yeah I know man, I feel like it's been like this since Feb. Can anyone confirm of OP has always been this bad or got buffed/bugged during some point?
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Spiito
    1970 posts Member
    Officer's Presence is perfect, and needs no change.
    In fact, it's the most popular Teamplay mechanic atm and the community has repeteadly been vocal not to touch it.

    Also, Patch 1.2 introduced more Scoring events after Death for Grenades and Assists, so it is a precedence that all effects, that predate the death, are still counted.
    Defender gives major Score upon death eg.
    For Presence it is just an ongoing aftereffect, but the same intended and just mechanism.
    QPm2DBk.png
    Officer's Presence needs to be fixed because it's buggy and acting outside of it's designation/description.
    iyRnTJe.png
    Key words; "Nearby Allies."

    SWBF2-Release Notes-Patch 1.2, "Fixed an issue where players would not receive Score for grenade kills made after their character had died"
    Throwing a grenade, and dying before it goes off, then getting those points once it kills someone while you are dead, is different. Because *You* died. The officer is getting BP gain, after *everyone else* dies and no one else is around.
    This isn't: The Officer's, corpse with Officer's Presence equipped, is getting BP while being dead next to team mates.
    This is: The Officer, with Officer's Presence equipped, is getting additional BP, while no one else is near their healing radius.
    Wknuto!
  • Spiito wrote: »
    Officer's Presence is perfect, and needs no change.
    In fact, it's the most popular Teamplay mechanic atm and the community has repeteadly been vocal not to touch it.

    Also, Patch 1.2 introduced more Scoring events after Death for Grenades and Assists, so it is a precedence that all effects, that predate the death, are still counted.
    Defender gives major Score upon death eg.
    For Presence it is just an ongoing aftereffect, but the same intended and just mechanism.
    QPm2DBk.png
    Officer's Presence needs to be fixed because it's buggy and acting outside of it's designation/description.
    iyRnTJe.png
    Key words; "Nearby Allies."

    SWBF2-Release Notes-Patch 1.2, "Fixed an issue where players would not receive Score for grenade kills made after their character had died"
    Throwing a grenade, and dying before it goes off, then getting those points once it kills someone while you are dead, is different. Because *You* died. The officer is getting BP gain, after *everyone else* dies and no one else is around.
    This isn't: The Officer's, corpse with Officer's Presence equipped, is getting BP while being dead next to team mates.
    This is: The Officer, with Officer's Presence equipped, is getting additional BP, while no one else is near their healing radius.

    GG. The OP card discpription is what the card should only do, unfortunately it ain't the case at the moment
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Spiito wrote: »
    Officer's Presence is perfect, and needs no change.
    In fact, it's the most popular Teamplay mechanic atm and the community has repeteadly been vocal not to touch it.

    Also, Patch 1.2 introduced more Scoring events after Death for Grenades and Assists, so it is a precedence that all effects, that predate the death, are still counted.
    Defender gives major Score upon death eg.
    For Presence it is just an ongoing aftereffect, but the same intended and just mechanism.
    QPm2DBk.png
    Officer's Presence needs to be fixed because it's buggy and acting outside of it's designation/description.
    iyRnTJe.png
    Key words; "Nearby Allies."

    SWBF2-Release Notes-Patch 1.2, "Fixed an issue where players would not receive Score for grenade kills made after their character had died"
    Throwing a grenade, and dying before it goes off, then getting those points once it kills someone while you are dead, is different. Because *You* died. The officer is getting BP gain, after *everyone else* dies and no one else is around.
    This isn't: The Officer's, corpse with Officer's Presence equipped, is getting BP while being dead next to team mates.
    This is: The Officer, with Officer's Presence equipped, is getting additional BP, while no one else is near their healing radius.

    Grenades, Assists, Turrets all give between 250-500, sometimes more Score after Death.

    Dieing itself gives you 100, and 200 to a hero.
    Defender gives about 100-150 after death.

    If you accumulate the maximum points, that an Officer can get after death, it is about 200-250 as well, and only if a lot of teammates were around. Certainly not if noone was around.

    If Officers Presence affected a Teammate before death, but the points are given afterwards, it is the same correct and intended behaviour as with Assists or postmortem kills.

    That it is a bug and not working as intended is purely speculation, and not a confirmed fact.

    At any rate, if a teammate had the Presence effect, the Officer should be rewarded, as he helped someone stay alive get more Score.

    In addition, I can only relay to numerous people, who voiced their opinion that Officers Presence should stay exactly the way it is now.

    Take this threas for example:

    35 Likes for the simple statement that any reduction in BP gains for Presence would destroy the Officer as a Role.

    https://battlefront-forums.ea.com/discussion/comment/961385#Comment_961385
  • Spiito wrote: »
    Officer's Presence is perfect, and needs no change.
    In fact, it's the most popular Teamplay mechanic atm and the community has repeteadly been vocal not to touch it.

    Also, Patch 1.2 introduced more Scoring events after Death for Grenades and Assists, so it is a precedence that all effects, that predate the death, are still counted.
    Defender gives major Score upon death eg.
    For Presence it is just an ongoing aftereffect, but the same intended and just mechanism.
    QPm2DBk.png
    Officer's Presence needs to be fixed because it's buggy and acting outside of it's designation/description.
    iyRnTJe.png
    Key words; "Nearby Allies."

    SWBF2-Release Notes-Patch 1.2, "Fixed an issue where players would not receive Score for grenade kills made after their character had died"
    Throwing a grenade, and dying before it goes off, then getting those points once it kills someone while you are dead, is different. Because *You* died. The officer is getting BP gain, after *everyone else* dies and no one else is around.
    This isn't: The Officer's, corpse with Officer's Presence equipped, is getting BP while being dead next to team mates.
    This is: The Officer, with Officer's Presence equipped, is getting additional BP, while no one else is near their healing radius.

    Grenades, Assists, Turrets all give between 250-500, sometimes more Score after Death.

    Dieing itself gives you 100, and 200 to a hero.
    Defender gives about 100-150 after death.

    If you accumulate the maximum points, that an Officer can get after death, it is about 200-250 as well, and only if a lot of teammates were around. Certainly not if noone was around.

    If Officers Presence affected a Teammate before death, but the points are given afterwards, it is the same correct and intended behaviour as with Assists or postmortem kills.

    That it is a bug and not working as intended is purely speculation, and not a confirmed fact.

    At any rate, if a teammate had the Presence effect, the Officer should be rewarded, as he helped someone stay alive get more Score.

    In addition, I can only relay to numerous people, who voiced their opinion that Officers Presence should stay exactly the way it is now.

    Take this threas for example:

    35 Likes for the simple statement that any reduction in BP gains for Presence would destroy the Officer as a Role.

    https://battlefront-forums.ea.com/discussion/comment/961385#Comment_961385

    "Purely speculation" hahahaha yeah good joke dude, people like you need to stop talking around it/denying that OP isn't broken as it is due to the fact that too many scorepoints and battlepoints are being distributed through it - even including after death!

    And OP isn't the only way to gain battlepoints - if anything, gaining battlepoints is incredibly easy and can be gained by doing basically anything.

    The rate of scorepoints and battlepoints through OP needs to be reduced. That's a fact.
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • Dash
    11639 posts Member
    edited March 2018
    Spiito wrote: »
    Officer's Presence is perfect, and needs no change.
    In fact, it's the most popular Teamplay mechanic atm and the community has repeteadly been vocal not to touch it.

    Also, Patch 1.2 introduced more Scoring events after Death for Grenades and Assists, so it is a precedence that all effects, that predate the death, are still counted.
    Defender gives major Score upon death eg.
    For Presence it is just an ongoing aftereffect, but the same intended and just mechanism.
    QPm2DBk.png
    Officer's Presence needs to be fixed because it's buggy and acting outside of it's designation/description.
    iyRnTJe.png
    Key words; "Nearby Allies."

    SWBF2-Release Notes-Patch 1.2, "Fixed an issue where players would not receive Score for grenade kills made after their character had died"
    Throwing a grenade, and dying before it goes off, then getting those points once it kills someone while you are dead, is different. Because *You* died. The officer is getting BP gain, after *everyone else* dies and no one else is around.
    This isn't: The Officer's, corpse with Officer's Presence equipped, is getting BP while being dead next to team mates.
    This is: The Officer, with Officer's Presence equipped, is getting additional BP, while no one else is near their healing radius.

    Grenades, Assists, Turrets all give between 250-500, sometimes more Score after Death.

    Dieing itself gives you 100, and 200 to a hero.
    Defender gives about 100-150 after death.

    If you accumulate the maximum points, that an Officer can get after death, it is about 200-250 as well, and only if a lot of teammates were around. Certainly not if noone was around.

    If Officers Presence affected a Teammate before death, but the points are given afterwards, it is the same correct and intended behaviour as with Assists or postmortem kills.

    That it is a bug and not working as intended is purely speculation, and not a confirmed fact.

    At any rate, if a teammate had the Presence effect, the Officer should be rewarded, as he helped someone stay alive get more Score.

    In addition, I can only relay to numerous people, who voiced their opinion that Officers Presence should stay exactly the way it is now.

    Take this threas for example:

    35 Likes for the simple statement that any reduction in BP gains for Presence would destroy the Officer as a Role.

    https://battlefront-forums.ea.com/discussion/comment/961385#Comment_961385

    "Purely speculation" hahahaha yeah good joke dude, people like you need to stop talking around it/denying that OP isn't broken as it is due to the fact that too many scorepoints and battlepoints are being distributed through it - even including after death!

    And OP isn't the only way to gain battlepoints - if anything, gaining battlepoints is incredibly easy and can be gained by doing basically anything.

    The rate of scorepoints and battlepoints through OP needs to be reduced. That's a fact.

    Oh dude you missed it while you were gone. That guy for a week straight said Officer BP wasn’t OP/Broken, then after losing the argument with evidence shown, including videos, he then proceeds to make a New post asking For Officer Weapons to be Nerfed entirely lol.

    Ask @RedReVenge & @Phantom_A320 , they were there too. He’s trolling your post man.

    Just catching you up dude. I would just disregard what he says entirely. Don’t want you to waste your breath/time.
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
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