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Max-rank Trooper skins

JackTHorn
3395 posts Member
edited June 2018
Recently while I was revising my trooper skins list, someone posted about how cool it would be to have skins that are only available at maximum rank, as a sort of badge to show everyone you've maxed that class out. Since my skins concept is based on the idea of every skin having a required rank (just like last game), I just pulled the max-rank version of each class and faction and pasted them in to post. But I was also getting feedback on my first skins posting, with some good ideas, so I started working them in.

I'll post my whole skins idea in a bit, minus the Clone Wars era which will come a bit after that. For now, here are my suggestions for the max-rank skin of each faction's classes:

THE GALACTIC REPUBLIC

clone_trooper_armor_by_igorkutuzov.png
  • ASSAULT: ARC Trooper - Assault level 70 - Epic / 40k credits -
    4905522530_ed83c82700.jpg
  • HEAVY: ARC Heavy Gunner - Heavy level 70 - Epic / 40k credits -
    P9308746.jpg
  • OFFICER: ARC Captain - Officer level 70 - Legendary / 80k credits - all clone heads allowed
    510687f6772dbca0e81d17fac4c4d82d.jpg
    12329018111_DISPLAY.jpg
    Alternate:
    arc_trooper_captain_a_26_maze_by_foxbatmit-d496j3n.jpg
    Phase-1 version:
    header.jpg
  • SPECIALIST: ARF Trooper - Specialist level 70 - Legendary / 80k credits -
    Commander_Trauma.jpg
  • ENFORCER: Galactic Marine - Enforcer level 20 - Legendary / 80k credits -
    1355597-galactic_marine.jpg
  • AERIAL: Clone Paratrooper - Aerial level 20 - Epic / 40k credits -
    latest?cb=20061207162840

THE SEPARATIST ARMY

MagnaGuard_CN.png
THE GALACTIC EMPIRE

2949a9616375fc4c19ba346a6738eb8a--hav-and-still.jpg
THE REBEL ALLIANCE
latest?cb=20150618002120
  • ASSAULT: Rebel Phoenix Trooper - Assault level 70 - Epic / 40k credits - all human heads allowed
    latest?cb=20151115234722
  • ASSAULT: Shistavanen - Assault level 70 - Legendary / 80k credits - male and female options
    500px-Shistavanen_Wolfman-BotF_by_Joel_Hustak.jpg
  • HEAVY: Ithorian - Heavy level 70 - Legendary / 80k credits - male and female options
    ithorian_sniper___colour_by_stucunningham.jpg
  • HEAVY: Rebel Cyclops Trooper - Heavy level 70 - Epic / 40k credits - male and female voice options
    Rebel_Heavy_Trooper.jpg
  • OFFICER: Alliance Commander - Officer level 70 - Epic / 40k credits - tan uniform, with cobalt blue mantle - all human and alien heads allowed
    latest?cb=20150618002120
  • OFFICER: Mon Calamari - Officer level 70 - Legendary / 80k credits - male and female
    po45dajebj44.png
    wtb9uv3u8767.png
    6zvt6d74awb4.jpeg
  • SPECIALIST: Rebel Infiltrator - Specialist level 70 - Epic / 40k credits - all human heads allowed
    latest?cb=20090430115509
  • ENFORCER: Gigorian - Enforcer level 20 - Legendary / 80k credits
    latest?cb=20160930172045
  • AERIAL: Aerial Infiltrator - Aerial level 20 - Epic / 40k credits - all human heads allowed
    62613622262910722.jpg

THE FIRST ORDER
latest?cb=20160509150513
THE RESISTANCE
2016-Topps-Star-Wars-The-Force-Awakens-Chrome-Heroes-of-the-Resistance.jpg
  • ASSAULT: Shistavanen - Assault level 70 - Legendary / 80k credits - male and female options
    500px-Shistavanen_Wolfman-BotF_by_Joel_Hustak.jpg
  • HEAVY: Ithorian - Heavy level 70 - Legendary / 80k credits - male and female options
    ithorian_sniper___colour_by_stucunningham.jpg
  • OFFICER: Resistance General - Officer level 70 - Epic / 40k credits - all human and alien heads allowed
    2016-Topps-Star-Wars-The-Force-Awakens-Chrome-Heroes-of-the-Resistance.jpg
  • OFFICER: Mon Calamari - Officer level 70 - Legendary / 80k credits - male and female
    po45dajebj44.png
    wtb9uv3u8767.png
    6zvt6d74awb4.jpeg
  • SPECIALIST: Resistance Infiltrator - Specialist level 70 - Epic / 40k credits - all human heads allowed
    isb_infiltrators_by_r_valle-daa4gda.jpg
  • ENFORCER: Wookiee Chieftain - Enforcer level 20 - Epic / 40k credits
    images.jpg
  • AERIAL: Aerial Infiltrator - Aerial level 20 - Epic / 40k credits
    Rebel_Infiltrator.PNG
Post edited by JackTHorn on

Replies

  • As long as they don’t raise the rank from 70. I can’t go through that again with Specialist.
    PSN: BucksawBoushh
  • Empire_TW
    4181 posts Member
    My only problem with this would be that everyone would just pick the max rank skin just because it's the max rank. Odds are not everyone loved the looks of the ShoreTrooper captain last game but they picked it to show off their rank. I prefer it where people pick what they personally think looks cool because it makes a more varied battlefield.
    Janina Gavankar is my Queen, to her I will always be true and faithful and love all which she loves and shun all which she shuns.
    ige1ne4fsk9m.png
    PSN: Empire_TW. Twitter: Empire_TW. Youtube: Empire_TW.
  • Also, how do EA make money off of this? Don’t get me wrong, I love the idea of max rank skins and these skins in as a whole, but skins are now their money maker.
    PSN: BucksawBoushh
  • Empire_TW
    4181 posts Member
    Also, how do EA make money off of this? Don’t get me wrong, I love the idea of max rank skins and these skins in as a whole, but skins are now their money maker.

    The way they are currently going about it certainly doesn't make it seem that way though.
    Janina Gavankar is my Queen, to her I will always be true and faithful and love all which she loves and shun all which she shuns.
    ige1ne4fsk9m.png
    PSN: Empire_TW. Twitter: Empire_TW. Youtube: Empire_TW.
  • Empire_TW wrote: »
    Also, how do EA make money off of this? Don’t get me wrong, I love the idea of max rank skins and these skins in as a whole, but skins are now their money maker.

    The way they are currently going about it certainly doesn't make it seem that way though.

    Agreed. Which is worrisome.
    PSN: BucksawBoushh
  • Rebel specialist, maybe?xerl0w4r6c25.jpg
    Don't click unless you want to know the truth....
  • JackTHorn
    3395 posts Member
    As long as they don’t raise the rank from 70. I can’t go through that again with Specialist.
    I think they absolutely need to raise the max rank to 100, with the addition of new cards and possibly a Legendary card rank. I'd be surprised if they didn't.

    What they need to do is, give the Specialists their long-awaited buffs and adjustments.

    Also, how do EA make money off of this? Don’t get me wrong, I love the idea of max rank skins and these skins in as a whole, but skins are now their money maker.
    My first reaction is, that's their problem, I already paid them. That said, I get what you're saying, and you're not wrong.

    First, as Empire mentioned, the way they're doing things now doesn't seem like income is that much of a priority (though perhaps it should be). Second, even with income as a priority, there's an easy solution to that concern -- have you looked at Mt Trooper skins list? There are at least three other skins listed there for every class, FOR EVERY FACTION. Around 30 of them are simple recolorings. That's more than a hundred skins. If they just release 25 at a time, low class-level requirements first (0-15 Common/Uncommon, say), then follow that up with the next 25 (15-30) a month or two later, that would provide enough skins for people to start spending actual money, instead of just saving up credits, if they're so inclined. Then another 25 a bit later, and another 25 a bit after that... if they spoil us with choice, we'll spoil them with cash. And that's not even going into options like letting people pay double the cash to buy skins a tier or two above their rank, or who knows what else.
  • JackTHorn
    3395 posts Member
    Empire_TW wrote: »
    My only problem with this would be that everyone would just pick the max rank skin just because it's the max rank. Odds are not everyone loved the looks of the ShoreTrooper captain last game but they picked it to show off their rank. I prefer it where people pick what they personally think looks cool because it makes a more varied battlefield.
    I agree that's an issue. It's annoying when one appearance option gets trendy, and then that's all you see in the game. But actually, my system accounts for that -- it's actually the main point and purpose of the tiered rank-requirement setup. Putting appealing skins behind obstacles of rank and cost makes it less likely that those skins will flood the battlefield.

    In fact, not having rank requirements would probably be MORE likely to result in certain skins becoming trendy and being seen all the time , because the only barrier would be cost, and that can be overcome immediately with a credit card. The skins that cost the most would become the prestige items that are most sought-after, and anyone with a little cash, or enough credits saved up in the game, can just grab them immediately.

    Anyway, some of my max rank skins have options, which provides an additional buffer against max-rank skins becoming too commonly seen.

    <img>Y U NO BOTHAN</img>
    Rebel specialist, maybe?
    That's a good idea! Not sure if it would need to be max rank, but it would definitely be a good skin. There are dozens or hundreds of species to choose from, everyone's got a favorite. =)
  • GenxDarchi
    6644 posts Member
    As long as they don’t raise the rank from 70. I can’t go through that again with Specialist.

    Not until they get their buffs at least.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • JackTHorn
    3395 posts Member
    GenxDarchi wrote: »
    As long as they don’t raise the rank from 70. I can’t go through that again with Specialist.
    Not until they get their buffs at least.
    Agreed. Specialist definitely needs to become more viable before the max-rank increase.
  • DrX2345
    2888 posts Member
    Nice nice. Only thing I would say about certain things is that I'm not sure that some of the alternate Enforcer skins work - although having the Galactic Marines as Clone Enforcers and Gigorians as Rebel Enforcers (instead of Wookiees) would be very nice as a change. The GMs were always my idea for a change to Enforcers, with WWs available only on Kashyyyk, and I'd forgotten about Gigorians - although afaik theree only one shown on screen ever, and not for very long. They could have a heavy repeater like the T-21, Overload makes it deal more damage and/or explosive rounds w/ no overheat?
    Apart from that, I think these are all good ideas.
    OOM19 wrote: »

    Imagine it

    A horde of Bipedal Millennium Falcons with cheeseburgers for legs
    If there seems to be random words or phrases in my post that don't make sense, blame Autocorrect.
    #COOMCAIBDJF
  • JackTHorn
    3395 posts Member
    DrX2345 wrote: »
    Nice nice. Only thing I would say about certain things is that I'm not sure that some of the alternate Enforcer skins work...
    How so?
    DrX2345 wrote: »
    ...although having the Galactic Marines as Clone Enforcers and Gigorians as Rebel Enforcers (instead of Wookiees) would be very nice as a change. The GMs were always my idea for a change to Enforcers, with WWs available only on Kashyyyk...
    Me too. Obviously. =)
    DrX2345 wrote: »
    I'd forgotten about Gigorians - although afaik theree only one shown on screen ever, and not for very long. They could have a heavy repeater like the T-21, Overload makes it deal more damage and/or explosive rounds w/ no overheat?
    Sounds good to me!
  • LeftTurnus
    1097 posts Member
    Good ideas. Any new skins would be welcome at this point, especially Armored Trooper skins. And yes to Specialist buffs! I am at level 60 now. I take it slow and steady with the Specialist ...
  • Skowsa
    316 posts Member
    Nice ideas. Love the Shistavanen option especially.

    As a side thought, a way to make real world money would be to allow a higher level of customization. Have an app (Battlefront Companion type of thing) where you can fully customize your trooper. Colour and patterns on Clones. Capes, bandoliers, goggles, bandages, hats, trophies, capes, backpacks, etc. For $10 you play them In Game.
    Somewhere between "the sky is falling" and "everything is awesome" lies the truth.
  • JackTHorn
    3395 posts Member
    Skowsa wrote: »
    Nice ideas. Love the Shistavanen option especially.

    As a side thought, a way to make real world money would be to allow a higher level of customization. Have an app (Battlefront Companion type of thing) where you can fully customize your trooper. Colour and patterns on Clones. Capes, bandoliers, goggles, bandages, hats, trophies, capes, backpacks, etc. For $10 you play them In Game.
    That'd be cool. For changing the little details -- straps, bandoliers, pouches, hair color, skin color, skin patterns, armor markings, etc. $10 per character seems steep, maybe more like $2.50 each -- people are going to want to do this with at least a few classes, if not all of them.
  • WodiQuix
    4270 posts Member
    JackTHorn wrote: »
    Skowsa wrote: »
    Nice ideas. Love the Shistavanen option especially.

    As a side thought, a way to make real world money would be to allow a higher level of customization. Have an app (Battlefront Companion type of thing) where you can fully customize your trooper. Colour and patterns on Clones. Capes, bandoliers, goggles, bandages, hats, trophies, capes, backpacks, etc. For $10 you play them In Game.
    That'd be cool. For changing the little details -- straps, bandoliers, pouches, hair color, skin color, skin patterns, armor markings, etc. $10 per character seems steep, maybe more like $2.50 each -- people are going to want to do this with at least a few classes, if not all of them.

    This is the level of customization I'm after. I would totally love this in the game! But first, we need a ton more Trooper skins. It worries me that only the clone skins have been confirmed. There are so many other skins to give out, like more human, alien, and stormtrooper skins.
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