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Droid enforcer

I think it could use a slight accuracy buff. It does a ton of damage but it fires so slow. If it were more accurate I think it would be more viable.

It's fun now. I really enjoy using it. Just putting my thoughts out there.

Replies

  • I think it would be cool.
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  • HansTheBest
    1112 posts Member
    edited July 12
    I wish that the super battle droid was either faster or more accurate. It is a wrecking ball if you get up close, but it's kind of a sitting duck until that point.
  • I wish that the super battle droid was either faster or more accurate. It is a wrecking ball if you get up close, but it's kind of a sitting duck until that point.

    I can agree with that. If I could chose though, I'd chose the accuracy. Using it is a hit or miss for me.

  • Personally, I find the accuracy for the main blaster to be fairly reliable, but the rocket is absolutely useless in my opinion. Maybe a damage / radius buff? That way, CQC is handled by the blaster and range is handled by the rocket.
  • I actually get some work done with the rocket. I guess I need more practice lol.
  • ...I agree with everyone on this post
    I only bring in the Droid Enforcer if it's the last...I mean I have to see others use one to motivate or I go Heavy with supercharger
  • Evazan127
    8105 posts Member
    Personally, I find the accuracy for the main blaster to be fairly reliable, but the rocket is absolutely useless in my opinion. Maybe a damage / radius buff? That way, CQC is handled by the blaster and range is handled by the rocket.
    Definitely change something so the rocket isn’t identical to the other rockets in the game. Easy fix is a radius buff but I think a stun effect would be cooler.
  • What do you mean, brother?
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  • the default laser aims pretty close to the head since they're so tall. i think it's good where it's at
    PSN: computerson
  • Defbored
    700 posts Member
    the default laser aims pretty close to the head since they're so tall. i think it's good where it's at

    Does their height really make a difference? I'm gonna have to pay attention to that next time I chose one.
  • The rocket is where the main problems lie imo. The other three can create some room to get up close with their grenades, but the B2’s straight forward rocket isn’t very effective. I think they should buff the radius somewhat, but also remove the slow run when it is armed. They could use the added mobility.
  • JackTHorn
    3067 posts Member
    edited July 14
    Edited - posted in wrong thread
    Post edited by JackTHorn on
  • Wookie Warrior is the best enforcer, available for lightside on any map and good on any map.
    Deathtrooper is good but can't be used as aggressively as the wookie.
    Flametrooper is situational but effective in right areas, great pair with a Bossk.
    Droid enforcer just isn't good, just supplemental help and slightly harder to kill than troopers which can sometimes mean an objective getting captured, but not really.
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  • Defbored wrote: »
    the default laser aims pretty close to the head since they're so tall. i think it's good where it's at

    Does their height really make a difference? I'm gonna have to pay attention to that next time I chose one.

    I do think they're taller, but I should have phrased it differently. IDK, maybe it's just me but it seems to be closer to a head shot, perhaps cuz they're just sticking the firing arm straight out at shoulder level?
    PSN: computerson
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