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Star Wars Battlefront II - Release Notes – Elite Corps Update

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Replies

  • StewM2000 wrote: »
    "Fixed an issue where players would automatically spawn on the map, if they wait for the countdown timer to end on the defeat screen."


    This was an issue? Actually the best part of Extraction was not having sit through the tedious respawn screen
    Thanks @F8RGE !

    Fixed an issue where players would automatically spawn on the map, if they wait for the countdown timer to end on the defeat screen.

    >> In my opinion, that shouldn't be considered an issue but an improvement to apply to all modes. When we don't need to change classes and cards, it's better to go back on the battlefront quickly.

    ^ This. Absolutely this.

    This wasn't an issue, it was an improvement and one of the things I loved about Extraction. I wish I could skip the tedious respawn screen in other modes, as well. Getting stomped during a round doesn't feel as bad when you're not spending a large percentage of your time looking at the respawn screen.

    The forced respawn screen really breaks the flow of the game. Extraction does not feel as fun, now.
  • mega8deth8 wrote: »
    GENERAL IMPROVEMENTS
    Fixed an issue where Ion Torpedoes were too strong against vehicles

    Really!! finally had an answer to strafing runs and other vehicles! Half the time they miss your ground target all together. Completely not needed. a simple lowering of the cost of vehicles would have sufficed. If anyone has not yet noticed, good players have already found ways to counter torpedoes. bad idea dice

    I agree. The ATSTs will again rule the objective on Mos Eisley, Yavin, Takodana, and Craite.. also the speeders will continue to mindlessly be able to just run people over with no problems. I keep hearing “play as a team” well everyone right now is playing officer for points or specialists for bubble melees. There are never heavies playing the vehicles. No chat to ask for heavies so you’re just doomed.

    In all seriousness, try Assault with Smart Ion Grenade...Most speeders die from one. AT-STs you take a nice chunk of health off. You can even land them on the ground and let the AT-ST step on it while you are in cover. Still need some help from teammates unless the guy is really not smart, which sometimes happens and he lets you throw two at him...after two shooting him should kill him...
  • creativepup
    264 posts Member
    edited August 30
    EMPTY EFFIN LOBBIES!
  • Had a lot of epic matches today. Those long awaited bug fixes were really showing their worth, game performance and connectivity was more solid, and the new content is excellent. Awesome work, DICE. Loving this update. Keep 'em coming! :sunglasses:
    "All wings report in."
  • Are you going to fix the problem of not being able to change clone skins before or during a match without completley leaving a game?
  • Hey guess what: The fix to the selected server didn't fix the long standing issue of me being sent to 159.153.38.49 all the way in London England instead of Ohio U.S. Will this ever get taken care of? Will I and many others have to deal with lag all the time until the end of the game?

    Thread: The lag source needs to be dealt with.

    Thank you for fixing matchmaking. That's 1 of 2 fixed. Let's get it so that the game stops using the wrong IP address and make it 2 of 2.

    "So long as you continue to be so predictable I need not face you at all. You are your own worst enemy".- Tassadar

    Did someone beat you in the game fairly and you're upset? Was it not bugged or due to lag or a hack and it made you cry? Then please fill out this form and follow it's instructions for sending to the appropriate people.
  • TheScape
    1202 posts Member
    mega8deth8 wrote: »
    mega8deth8 wrote: »
    GENERAL IMPROVEMENTS
    Fixed an issue where Ion Torpedoes were too strong against vehicles

    Really!! finally had an answer to strafing runs and other vehicles! Half the time they miss your ground target all together. Completely not needed. a simple lowering of the cost of vehicles would have sufficed. If anyone has not yet noticed, good players have already found ways to counter torpedoes. bad idea dice

    I agree. The ATSTs will again rule the objective on Mos Eisley, Yavin, Takodana, and Craite.. also the speeders will continue to mindlessly be able to just run people over with no problems. I keep hearing “play as a team” well everyone right now is playing officer for points or specialists for bubble melees. There are never heavies playing the vehicles. No chat to ask for heavies so you’re just doomed.

    Lol.

    Ion toroedo will take half their health or more.
    Use sentry to finish them off.
    Or use specialist with nt-242.
    Not that hard to counter them.
    Learn.
    Yup that’s genius. I’ll use 3 ion torpedos then die. Switch to specialist and shoot sniper shots at him. It will only take about 20 shots to “finish him off” lmfao. Problem is, always 2 there are. You might as well be shooting spitballs at them. You die before you finish them off. 3 torpedos and a full sentry does not kill them FYI. I just played Tatooine and it is again a nightmare. Long live ATSTs

    Have you even tried what he is suggesting? The NT-242 with Disruptor shot takes far less than 20 shots to take an AT-AT down. It was the best way to take them down before Specialist even got the HP boost and a lot of people on the forums already pointed that out, way before the Ion Torpedo was overpowered.
  • 1) Crashing to desktop - check.
    2) Random crashing - check.
    3) Empty lobbies continue - check.
    4) Era selection missing - check.
    5) Sound issue - check.
    6) I can see that NONE of the things Ben Walke stated has been fixed. NONE.

    .

    That's basically my list to - Too much to ask for?
  • t3hBar0n wrote: »
    Love the fixes... MOAR

    Baron ... every other fixed has reliably broken something in the past ...
  • TheScape wrote: »
    mega8deth8 wrote: »
    mega8deth8 wrote: »
    GENERAL IMPROVEMENTS
    Fixed an issue where Ion Torpedoes were too strong against vehicles

    Really!! finally had an answer to strafing runs and other vehicles! Half the time they miss your ground target all together. Completely not needed. a simple lowering of the cost of vehicles would have sufficed. If anyone has not yet noticed, good players have already found ways to counter torpedoes. bad idea dice

    I agree. The ATSTs will again rule the objective on Mos Eisley, Yavin, Takodana, and Craite.. also the speeders will continue to mindlessly be able to just run people over with no problems. I keep hearing “play as a team” well everyone right now is playing officer for points or specialists for bubble melees. There are never heavies playing the vehicles. No chat to ask for heavies so you’re just doomed.

    Lol.

    Ion toroedo will take half their health or more.
    Use sentry to finish them off.
    Or use specialist with nt-242.
    Not that hard to counter them.
    Learn.
    Yup that’s genius. I’ll use 3 ion torpedos then die. Switch to specialist and shoot sniper shots at him. It will only take about 20 shots to “finish him off” lmfao. Problem is, always 2 there are. You might as well be shooting spitballs at them. You die before you finish them off. 3 torpedos and a full sentry does not kill them FYI. I just played Tatooine and it is again a nightmare. Long live ATSTs

    Have you even tried what he is suggesting? The NT-242 with Disruptor shot takes far less than 20 shots to take an AT-AT down. It was the best way to take them down before Specialist even got the HP boost and a lot of people on the forums already pointed that out, way before the Ion Torpedo was overpowered.

    Yes I have. Do you realize the walkers don't just sit there and let you shoot at them? They shoot back and the splash damage even behind cover will wreck you. It takes more than 20 hits when they have their armor reinforced. Ever try to shoot a starfighter with that gun? Good luck hitting it enough times to take it down. I think people that don't play the vehicles (as in killing them) in GA don't realize just how little damage the ion attachments do to vehicles.

  • TheScape wrote: »
    mega8deth8 wrote: »
    mega8deth8 wrote: »
    GENERAL IMPROVEMENTS
    Fixed an issue where Ion Torpedoes were too strong against vehicles

    Really!! finally had an answer to strafing runs and other vehicles! Half the time they miss your ground target all together. Completely not needed. a simple lowering of the cost of vehicles would have sufficed. If anyone has not yet noticed, good players have already found ways to counter torpedoes. bad idea dice

    I agree. The ATSTs will again rule the objective on Mos Eisley, Yavin, Takodana, and Craite.. also the speeders will continue to mindlessly be able to just run people over with no problems. I keep hearing “play as a team” well everyone right now is playing officer for points or specialists for bubble melees. There are never heavies playing the vehicles. No chat to ask for heavies so you’re just doomed.

    Lol.

    Ion toroedo will take half their health or more.
    Use sentry to finish them off.
    Or use specialist with nt-242.
    Not that hard to counter them.
    Learn.
    Yup that’s genius. I’ll use 3 ion torpedos then die. Switch to specialist and shoot sniper shots at him. It will only take about 20 shots to “finish him off” lmfao. Problem is, always 2 there are. You might as well be shooting spitballs at them. You die before you finish them off. 3 torpedos and a full sentry does not kill them FYI. I just played Tatooine and it is again a nightmare. Long live ATSTs

    Have you even tried what he is suggesting? The NT-242 with Disruptor shot takes far less than 20 shots to take an AT-AT down. It was the best way to take them down before Specialist even got the HP boost and a lot of people on the forums already pointed that out, way before the Ion Torpedo was overpowered.

    People dont like skill
    They like something that they can easily destroy in seconds no skill required.
    keeboxdf4h4g.gif

  • Sniper_Elite5797
    229 posts Member
    edited August 30
    TheScape wrote: »
    mega8deth8 wrote: »
    mega8deth8 wrote: »
    GENERAL IMPROVEMENTS
    Fixed an issue where Ion Torpedoes were too strong against vehicles

    Really!! finally had an answer to strafing runs and other vehicles! Half the time they miss your ground target all together. Completely not needed. a simple lowering of the cost of vehicles would have sufficed. If anyone has not yet noticed, good players have already found ways to counter torpedoes. bad idea dice

    I agree. The ATSTs will again rule the objective on Mos Eisley, Yavin, Takodana, and Craite.. also the speeders will continue to mindlessly be able to just run people over with no problems. I keep hearing “play as a team” well everyone right now is playing officer for points or specialists for bubble melees. There are never heavies playing the vehicles. No chat to ask for heavies so you’re just doomed.

    Lol.

    Ion toroedo will take half their health or more.
    Use sentry to finish them off.
    Or use specialist with nt-242.
    Not that hard to counter them.
    Learn.
    Yup that’s genius. I’ll use 3 ion torpedos then die. Switch to specialist and shoot sniper shots at him. It will only take about 20 shots to “finish him off” lmfao. Problem is, always 2 there are. You might as well be shooting spitballs at them. You die before you finish them off. 3 torpedos and a full sentry does not kill them FYI. I just played Tatooine and it is again a nightmare. Long live ATSTs

    Have you even tried what he is suggesting? The NT-242 with Disruptor shot takes far less than 20 shots to take an AT-AT down. It was the best way to take them down before Specialist even got the HP boost and a lot of people on the forums already pointed that out, way before the Ion Torpedo was overpowered.

    People dont like skill
    They like something that they can easily destroy in seconds no skill required.

    Yep how dare you play this game and not be an elite player! If you do not have hours to "Git Good" Than Shame on you for even considering playing this game! ( That by the way is sarcasm for you millennial's)
    There was nothing wrong with the ION torpedoes sans the whine arses that think they should be able do strafing run after strafing run, or walk into the middle of an objective with an AT-ST and take it over. Not only have they nerfed the power, but has anyone noticed how they conveniently miss there target all together now. Poor decision Dice! So many other things could have been fixed like "rubberbanding" on Tacodama.
  • Devlin21
    8082 posts Member
    TheScape wrote: »
    mega8deth8 wrote: »
    mega8deth8 wrote: »
    GENERAL IMPROVEMENTS
    Fixed an issue where Ion Torpedoes were too strong against vehicles

    Really!! finally had an answer to strafing runs and other vehicles! Half the time they miss your ground target all together. Completely not needed. a simple lowering of the cost of vehicles would have sufficed. If anyone has not yet noticed, good players have already found ways to counter torpedoes. bad idea dice

    I agree. The ATSTs will again rule the objective on Mos Eisley, Yavin, Takodana, and Craite.. also the speeders will continue to mindlessly be able to just run people over with no problems. I keep hearing “play as a team” well everyone right now is playing officer for points or specialists for bubble melees. There are never heavies playing the vehicles. No chat to ask for heavies so you’re just doomed.

    Lol.

    Ion toroedo will take half their health or more.
    Use sentry to finish them off.
    Or use specialist with nt-242.
    Not that hard to counter them.
    Learn.
    Yup that’s genius. I’ll use 3 ion torpedos then die. Switch to specialist and shoot sniper shots at him. It will only take about 20 shots to “finish him off” lmfao. Problem is, always 2 there are. You might as well be shooting spitballs at them. You die before you finish them off. 3 torpedos and a full sentry does not kill them FYI. I just played Tatooine and it is again a nightmare. Long live ATSTs

    Have you even tried what he is suggesting? The NT-242 with Disruptor shot takes far less than 20 shots to take an AT-AT down. It was the best way to take them down before Specialist even got the HP boost and a lot of people on the forums already pointed that out, way before the Ion Torpedo was overpowered.

    People dont like skill
    They like something that they can easily destroy in seconds no skill required.

    Yep how dare you play this game and not be an elite player! If you do not have hours to "Git Good" Than Shame on you for even considering playing this game! ( That by the way is sarcasm for you millennial's)
    There was nothing wrong with the ION torpedoes sans the whine arses that think they should be able do strafing run after strafing run, or walk into the middle of an objective with an AT-ST and take it over. Not only have they nerfed the power, but has anyone noticed how they conveniently miss there target all together now. Poor decision Dice! So many other things could have been fixed like "rubberbanding" on Tacodama.

    2f5fprv9um6n.png
    keeboxdf4h4g.gif

  • Ion Torpedo and Teamwork.
    Teamwork has always been a problem in GA. As an elite SF/AT-St pilot in GA, I found that most of the time (80%) there was only one Heavy that was actually playing the anti-vehicle role, so that didn't really create a problem for me. I adapted a just continued on my strafing runs per normal. (..15% didn't even have an anti-vehicle Heavy, 5% had more than one)
    With this nerf of the Ion Torpedo I've pretty much gone back to ignoring the Torpedoes altogether.
    IMO, the only things that needed damage reduction against the Ion torpedoes were the At-St's and the Crait speeders.
  • @F8RGE Why is Anakin Skywalker, Obi Wan Kenobi, General Grevious, Count Douku not been added for 35,000 credits as advised in the announcement?
  • Oi! Ya fixed the ping, sure, but all I keep getting are empty lobbies! Would have been nice to know that, ya know. No matter how well you fix ping, I KEEP GETTING EMPTY LOBBIES LIKE EVERYONE ELSE. Very nice fix. Very nice. It is like fixing the faucet by replacing it with a cork. It doesn't leak, but I can't get water. Thanks a lot. Over a month now, and no telling how long your next 'hot' fix will take.
    34klo3e3nlma.jpeg
    Threads Want
    I want...
    El-16HFE rof buff
    Engineer class
    OOM-9
    Dual pistols
    Commando class, ARC, commando droid, Inferno Squad, Insurgent, Shock Trooper(FO), assassin(Resistance).
    Umbara
    Utapau
    Heavy/Light vehicle classes
    Dwarf spider droid
    Homing Spider Droid
    Snail Tank
    Saber tank
    RO Jedha tank
    Actual bombs coming out of the bomber.
    RO season
  • Oi! Ya fixed the ping, sure, but all I keep getting are empty lobbies! Would have been nice to know that, ya know. No matter how well you fix ping, I KEEP GETTING EMPTY LOBBIES LIKE EVERYONE ELSE. Very nice fix. Very nice. It is like fixing the faucet by replacing it with a cork. It doesn't leak, but I can't get water. Thanks a lot. Over a month now, and no telling how long your next 'hot' fix will take.

    So I'm not the only one.

    I wish that on top of that, they'd fix whatever sends me to the wrong IP located on the wrong continent in the wrong part of the world.

    Thread: The lag source needs to be dealt with.

    Thank you for fixing matchmaking. That's 1 of 2 fixed. Let's get it so that the game stops using the wrong IP address and make it 2 of 2.

    "So long as you continue to be so predictable I need not face you at all. You are your own worst enemy".- Tassadar

    Did someone beat you in the game fairly and you're upset? Was it not bugged or due to lag or a hack and it made you cry? Then please fill out this form and follow it's instructions for sending to the appropriate people.
  • good update but still the one thing that would bring this game back to life and make it less frustrating for players looking for a game. SERVER BROWSER. literally how hard can it be. listen to the feedback from players.
  • FriedPizza773
    1120 posts Member
    edited August 31
    F8RGE wrote: »
    • Emotes and Victory Poses for Troopers and Heroes are now available to purchase for Crystals or Credits
    Finally! Now I can buy myself emotes like Chewbacca's Laughing, and the Emperor's "Let the hate flow through you." And use it to taunt my oponents :trollface:. I've been saving a lot of credits for those since months. :grin:

    Also, I'm very happy to see a lot of the bugs being fixed. Let's hope that it stays that way.

    Thank you @F8RGE!
  • When will the oversight of Tallie Lintra’s Everyone Goes Home milestone not tracking in Hero Starfighters be corrected?
  • Thanks for all the hard work you are doing, Iwould love it if more could be added to single player though as it feels like its abit weak ,maybe add more than 10 bots at a time and add some new variety like heroes and villains arcade or ewok hunt ,its just a suggestion but single players buy the game to.
  • We want new starfighter missions! You must really hate us. You gotta listen to the folks who pay your wages !!!!!!!!!
  • The 327 skins don't look like they are supposed to..
  • mega8deth8 wrote: »
    mega8deth8 wrote: »
    GENERAL IMPROVEMENTS
    Fixed an issue where Ion Torpedoes were too strong against vehicles

    Really!! finally had an answer to strafing runs and other vehicles! Half the time they miss your ground target all together. Completely not needed. a simple lowering of the cost of vehicles would have sufficed. If anyone has not yet noticed, good players have already found ways to counter torpedoes. bad idea dice

    I agree. The ATSTs will again rule the objective on Mos Eisley, Yavin, Takodana, and Craite.. also the speeders will continue to mindlessly be able to just run people over with no problems. I keep hearing “play as a team” well everyone right now is playing officer for points or specialists for bubble melees. There are never heavies playing the vehicles. No chat to ask for heavies so you’re just doomed.

    Lol.

    Ion toroedo will take half their health or more.
    Use sentry to finish them off.
    Or use specialist with nt-242.
    Not that hard to counter them.
    Learn.
    Yup that’s genius. I’ll use 3 ion torpedos then die. Switch to specialist and shoot sniper shots at him. It will only take about 20 shots to “finish him off” lmfao. Problem is, always 2 there are. You might as well be shooting spitballs at them. You die before you finish them off. 3 torpedos and a full sentry does not kill them FYI. I just played Tatooine and it is again a nightmare. Long live ATSTs

    Apparently no one sees our Point of view. Seems most people are pro-vehicle. At the very least with the nerf should of came improved lock on and quicker recharge. I would also like to see a double tap feature like starfighters have to use them W/O lock on
  • RC2074
    91 posts Member
    edited September 4
    for a company that have so many resources EA DICE! you are a very uninformed bunch of people. 327th is a prime example of what you manage to foul up. Get your facts straight before you just release it ffs!
    zyfc1jopqghg.jpg
    dtfr2ckycnyh.jpg

    Post edited by RC2074 on
  • i am very happy thank you use voice chat with friends love it
  • @F8RGE Is there a problem with the Kashyyyk maps? On any mode, I can't seem to be able to change my clone trooper appearance (I have the PS4). All other clone wars maps I can change my skins, but for some reason on the Kashyyyk maps, I am unable to have the option to change my skins. Is this being worked on?/Is anyone else having this issue?
  • These new skins barely resemble what they should look like. I can't even play as the 327th with clones wars era weaponry and look right. The pauldron is a staple and it gone on every class but the specialist! This is horrible! This need to be fixed if EA is going to have a good rep with their community, I'm begging for a fix! I play on Xbox and I see everyone on the PC showing off what the modders can do and the developers can't even make something as good as that? The 327th skins are sloppy and unfinished. This really needs to be fixed.
  • When will the Wolf Pack skins be available? Also how long are the two loot boxes for the 327th and 41st going to be available for?
  • When will the Wolf Pack skins be available? Also how long are the two loot boxes for the 327th and 41st going to be available for?

    They announced to be released on the 24th with the new update.
    pija5nbcgaah.jpg

    "This is a mission of peace. I put my faith in diplomacy. We can't solve all of our problems by throwing troops at them."
    -Padmé Amidala
  • When will the Wolf Pack skins be available? Also how long are the two loot boxes for the 327th and 41st going to be available for?

    They announced to be released on the 24th with the new update.

    Thanks!
  • droidekas ?
  • Well this is interesting, and good news.
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