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My specialist needs some special help

I’m having the hardest time pinning down the play style for the specialist. It doesn’t feel like the sniper classes I’m familiar with. I’ve got myself up to the dual range on the a280cfe but can’t seem to make and more progress. And ideas to help?

Replies

  • I’m having the hardest time pinning down the play style for the specialist. It doesn’t feel like the sniper classes I’m familiar with. I’ve got myself up to the dual range on the a280cfe but can’t seem to make and more progress. And ideas to help?

    Just play it like an assault without the grenade. Does that dual range come before the burst fire? Once you get the burst fire for the a280cfe, for five trigger pulls, it’s the best rifle in the game. It overheats on the fifth shot to compensate for this. It’s like the blurrg with more range and accuracy. Try using the bubble shield with stealth in extraction. Trip mines are good in any mode on defense. There’s arguments for a multitude of load outs but unless you’re a sniper super ace, the strength of the class revolves around the a280cfe. If it overheated on shot six, it would be OP. Best rifle in the game.
  • hmm you could train yourself up as a Boxer

    Bubble Punching can be.. oddly satisfying

    >:)
  • The A280 is a horrible weapon without the triple shot mod, and if long range sniping is your goal, I suggest sticking to the boring IQ for grinding out the kills needed to unlock the NT242. After that it boils down to accuracy, map familiarity and sense of awareness.

    The A280 can be used as a decent ranged sniper weapon as well but you'll start to develop the habit of rapid firing after awhile...something you can't do with the NT.
  • I’m having the hardest time pinning down the play style for the specialist. It doesn’t feel like the sniper classes I’m familiar with. I’ve got myself up to the dual range on the a280cfe but can’t seem to make and more progress. And ideas to help?

    Just play it like an assault without the grenade. Does that dual range come before the burst fire? Once you get the burst fire for the a280cfe, for five trigger pulls, it’s the best rifle in the game. It overheats on the fifth shot to compensate for this. It’s like the blurrg with more range and accuracy. Try using the bubble shield with stealth in extraction. Trip mines are good in any mode on defense. There’s arguments for a multitude of load outs but unless you’re a sniper super ace, the strength of the class revolves around the a280cfe. If it overheated on shot six, it would be OP. Best rifle in the game.
    The burst is after the dual zoom. I’m having such a hard time getting to that burst. I seem to be only getting. A single kill each match with it as it is. I do better with the IQ but I’d really like to be able to use the specialist other than as an exclusive sniper class.
  • I’m having the hardest time pinning down the play style for the specialist. It doesn’t feel like the sniper classes I’m familiar with. I’ve got myself up to the dual range on the a280cfe but can’t seem to make and more progress. And ideas to help?

    Just play it like an assault without the grenade. Does that dual range come before the burst fire? Once you get the burst fire for the a280cfe, for five trigger pulls, it’s the best rifle in the game. It overheats on the fifth shot to compensate for this. It’s like the blurrg with more range and accuracy. Try using the bubble shield with stealth in extraction. Trip mines are good in any mode on defense. There’s arguments for a multitude of load outs but unless you’re a sniper super ace, the strength of the class revolves around the a280cfe. If it overheated on shot six, it would be OP. Best rifle in the game.
    The burst is after the dual zoom. I’m having such a hard time getting to that burst. I seem to be only getting. A single kill each match with it as it is. I do better with the IQ but I’d really like to be able to use the specialist other than as an exclusive sniper class.

    Then I recommend extraction. Two maps to learn, if you haven’t already. Great mode for weapon advancement.
  • I’ll give that a shot tomorrow then thanks for the help!
  • Find corridors and wait for the enemy to come through.
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  • Trip mines are best used in close combat scenarios and inside buildings. You can get plenty of kills with a well placed one. Most people just blunder straight into them.

    Macrobinoculars are great in large external areas. I use them to spot targets and then snipe them. You also get points for spotting the target and it helps team members know where the enemy are.

    The most critical thing for a sniper to master is always have your gun levelled at head height. That's how to get your kills. Always hit them in the head.

    Also, at doors hold back an snipe as the doors open. You can generally anticipate where people are going to come from and once the door has opened a couple of times at a bottleneck. You will know where the enemy are and headshot them withut issue. In fact hold back everywhere and find cover. You can hold a bit back from an objective in Galactic Assault and pick people off as they either defend of attack.
  • Admiral_Xen
    2727 posts Member
    edited September 2018
    Use your 280CFE until you get the burst fire mode @ 75 kills. You'll have to play cautiously until then as without this mod the weapon is just a weak spam cannon that pretty much requires you to ambush people. Use your infiltration to get around the flanks, then switch to the 280 so your kills count for it

    Once you get the burst you have probably the best close-mid range weapon in the game. In GA i generally pair it with

    1) stealth (not showing on scanner when you fire is OP as heII, and the melee boost is also nice for quiet backstabbing)

    2) bubble (one of the greatest tools for arming/disarming objectives, also improves survivability)

    3) Either the infiltration card of choice (all are good for different reasons) or bounty hunter (even base infiltration is insane)

    play the flanks when possible. Your ability to get around and smack/ shoot half a dozen people in the back before they even know you are there is immense, and even when you're spotted you can both fight back with the Infiltration/280CFE combo and make an escape with the bubble to do it again.

    Tripmines can also be a good ability on the objective, but they kind of require potato opposition who will continually blunder into the big red lazer. Can use them as a sort of clunky grenade, but IMO they don't have the utility of the bubble.

    Of course you can also snipe. I find it boring and not very useful for winning games, but it seems to be simply grabbing the NT or IQA and gitting gud at shooting people in the face. Cards don't really matter as much for this build.
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  • So, If you are running and gunning, take the Bubble, Stealth, and some kind of other card, and go to blast to grind out those CFE mods. Just know that you want to get headshots to be able to beat anyone reliably in a fight. Once you get the burst mod, congrats, you just got one of the most dangerous mid range and close range weapons in the game.(Reccomend Scrambler for GA, and Hardened for blast). For Sniping, Marksman is a great card, and allows some good shots. Take Stealth to stay off radar, and Mines to protect your position.
    You guys are gonna make me rich......
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    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • I’m a hardcore specialist user. My main load out is trip mine, battle points, and marksman with NT-242. Box yourself in with trip mines but always have an escape route. Remrmber Obi-Wan was right about the high ground. Hide behind stuff too and shoot through gaps.

    Headshot three or four if you can then ditch that spot. The smart ones will come to get you.

    On maps where trip mines aren’t as useful, say Yavin IV, use your star card for improved binoculars. Look for guys camping or dummies. Get some easy kills with the long blaster. Get nailed? Load out the A280-CFE and get up and close. Yavin IV is a good place to snipe. So is Bespin. Bespin is a good place to grind the A280-CFE.

    If you get frustrated getting killed load up a rocket trooper and melee with the rocket selected. You always one hit them at any angle.

    Keep it fresh, don’t get discouraged. The grind on A280-CFE for the burst mode is worth it.

    Once you get the NT-242, points and leaderboard won’t mean much when you are having fun like this;



    Find me in Blast, Strike, or sometimes GA, usually playing Officer/Specialist/Aerial... u/n cosworth99. #oldguy
    Add me (xbox Oregon server) if you like
  • Id say Stealth is more or less a must for Specialist - basically you don't show up on radar, meaning you can go behind enemy lines and cut off their reinforcements sniping, long range sniping isn't detected as easily, and with the A280CFE you're a stealthier version of Assault as you won't show up on radar, allowing you to guard areas without approaching enemies being alerted to your presence.
    With the CFE, as you haven't got Burst yet I'd recommend just grinding the smaller modes - seems like Extraction is pretty good for it (though I had the mod before the mode came out), but I think I unlocked the mod in Blast which is generally a good mode to get weapon upgrades. In GA there are two main roles - frontline Specialist, normally with Stealth, Personal Shield and the CFE, allowing you to effectively take out close-mid range opponents, punch people out from behind/the side, and run between cover/make a hasty retreat with the Shield (sometimes with Infil active underneath for speed boost). Alternatively you can use either the IQA or the NT (both have pros and cons) for a more traditional sniping role, taking out defenders or attackers at a comfortable distance. If you are sniping, it's important to keep moving (particularly if there are multiple ways of firing at you or you're close to the front lines, especially in Walker phases) and you'll be much more effective and helpful to your team if you're closer to the frontline - don't just hover around your spawn, help push objectives by sniping defenders rushing to them when you're on the offense, and stay near the objectives when you're defending. And remember that people see where you are when you kill them.
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  • DrX2345 wrote: »
    Id say Stealth is more or less a must for Specialist - basically you don't show up on radar, meaning you can go behind enemy lines and cut off their reinforcements sniping, long range sniping isn't detected as easily, and with the A280CFE you're a stealthier version of Assault as you won't show up on radar, allowing you to guard areas without approaching enemies being alerted to your presence.
    With the CFE, as you haven't got Burst yet I'd recommend just grinding the smaller modes - seems like Extraction is pretty good for it (though I had the mod before the mode came out), but I think I unlocked the mod in Blast which is generally a good mode to get weapon upgrades. In GA there are two main roles - frontline Specialist, normally with Stealth, Personal Shield and the CFE, allowing you to effectively take out close-mid range opponents, punch people out from behind/the side, and run between cover/make a hasty retreat with the Shield (sometimes with Infil active underneath for speed boost). Alternatively you can use either the IQA or the NT (both have pros and cons) for a more traditional sniping role, taking out defenders or attackers at a comfortable distance. If you are sniping, it's important to keep moving (particularly if there are multiple ways of firing at you or you're close to the front lines, especially in Walker phases) and you'll be much more effective and helpful to your team if you're closer to the frontline - don't just hover around your spawn, help push objectives by sniping defenders rushing to them when you're on the offense, and stay near the objectives when you're defending. And remember that people see where you are when you kill them.
    cosworth99 wrote: »
    I’m a hardcore specialist user. My main load out is trip mine, battle points, and marksman with NT-242. Box yourself in with trip mines but always have an escape route. Remrmber Obi-Wan was right about the high ground. Hide behind stuff too and shoot through gaps.

    Headshot three or four if you can then ditch that spot. The smart ones will come to get you.

    On maps where trip mines aren’t as useful, say Yavin IV, use your star card for improved binoculars. Look for guys camping or dummies. Get some easy kills with the long blaster. Get nailed? Load out the A280-CFE and get up and close. Yavin IV is a good place to snipe. So is Bespin. Bespin is a good place to grind the A280-CFE.

    If you get frustrated getting killed load up a rocket trooper and melee with the rocket selected. You always one hit them at any angle.

    Keep it fresh, don’t get discouraged. The grind on A280-CFE for the burst mode is worth it.

    Once you get the NT-242, points and leaderboard won’t mean much when you are having fun like this;




    +1 to both of these.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • Thanks for all the help guys! Got up to the NT with dual scope and just wiped out about twenty of those darn resistance fighters on Crait
  • the a280 cfe burst mode is the hardest to unlock. because it takes a whole day to kill anyone with the single bullet mode!

    but once you get there it will change and you will become an assault (with the a280 CFE). if you want to be a true ace sniper then it's the IQ with bolt speed or the Nt 252 (just fine as it is in base mode, unlocks don't give you a lot more advantages vs infantry; some but not a lot, unlike the burst mode of the a280 for example)
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