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Reinforcements usage policy in Strike Mode looks unfair

I don't know about the opinion of the community in general, but I find it pretty unfair when I pick a reinforcement unit in Strike mode and we simply lose it from one round to the next.
This policy discourages the player to pick a reinforcement when he sees the round is about to finish, losing or wining.
IMO we should stay using the reinforcement unit until we get killed.
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