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Community Transmission - Hero Health Star Cards

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F8RGE
308 posts EA Community Manager
edited October 2
Incoming Transmission

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Community Transmission time, and today, we’re going to talk about an upcoming change to some of the Star Cards that are in the game.

The overall plan is to replace a selection of Hero Star Cards that have a very low usage and replace them with Health Star Cards. They will be broken up into two types of cards:

A generic “Health on Defeat” Star Card
  • This type of card is for Boba Fett, Han Solo, Lando Calrissian, Kylo Ren and Darth Maul. When a hero defeats an enemy, they will regain a small portion of health.

A “Defeat with Ability” card
  • This type of card is for Chewbacca, Yoda, Finn and Captain Phasma. When using one of these Star Cards, health will only be awarded if a specific ability was used to defeat the enemy.

We’ve heard your feedback and are looking forward to bringing the new cards to the Battlefront that will make heroes more fun and engaging to play.

Health on Defeat Star Cards
These cards award health when a hero has one equipped and defeats an enemy.

Boba Fett
We’re excited to see what Boba Fett can do in the hands of a skilled player once these changes are live. We will be modifying his “For the Hunt” ability to reveal enemy players to both Boba Fett and his teammates by default, without the need for a Star Card. This change would make the Information Sharing Star Card redundant and a good candidate to be changed into a health card.
  • Old Card: Information Sharing
  • Old Description: For the Hunt will reveal enemies to your allies for a part of its duration.
  • New Card: Bounty Claimed
  • New Description: Whenever Boba Fett defeats an enemy trooper, he regains twenty health. Whenever he defeats an enemy hero, he regains even more.

Han Solo
We know from our in-game telemetry that Han Solo’s “Head Games” Star Card is very rarely used by players. We believe this is because it has a difficult trigger and not much benefit. We know from community feedback that this Star Card is a good candidate to be reworked into a health card.
  • Old Card: Head Games
  • Old Description: Scoring three headshot hits in a row without hitting any other body part will reset a part of all Han Solo's abilities recharge time.
  • New Card: A Good Blaster
  • New Description: Whenever Han Solo defeats an enemy trooper, he regains 20 health. Whenever he defeats an enemy hero, he regains even more.

Lando Calrissian
We feel that “Overheat” is not as important for Heroes as it is for Troopers because all Hero weapons cooldown very quickly. As a result of this, the benefit of Lando’s “In the Zone” Star Card is negligible, making it a great candidate to become a health card.
  • Old Card: In the Zone
  • Old Description: Disabled overheat lasts longer when perfectly cooling the X-8 Night Sniper blaster.
  • New Card: Easy Wins
  • New Description: Whenever Lando Calrissian defeats an enemy trooper, he regains 20 health. Whenever he defeats an enemy hero, he regains even more.

Kylo Ren
We’ve identified Kylo Ren’s “Bloodletting Frenzy” Star Card to be the one that will be reworked into a health on defeat card. We know that health does decrease quickly, and this has an effect on Hero based game modes and Galactic Assault.

In hero-based game modes, players rarely survive long once they reach below 25%, while in Galactic Assault players would find themselves retreating.
  • Old Card: Bloodletting Frenzy
  • Old Description: While Kylo Ren's health is below 25% he will deal bonus damage with his lightsaber.
  • New Card: Frenzied
  • New Description: Whenever Kylo Ren defeats an enemy trooper, he regains 20 health. Whenever he defeats an enemy hero, he regains even more.

Darth Maul
Darth Maul does not have stamina and because of this, the “Frantic Strikes” Star Card has very little use. We know this is a card that does get brought up quite often by the community, so we feel it’s the perfect candidate to be changed into a health on defeat card.
  • Old Card: Frantic Strikes
  • Old Description: Melee strikes will drain less stamina.
  • New Card: Wrathful
  • New Description: Whenever Darth Maul defeats an enemy trooper, he regains 20 health. Whenever he defeats an enemy hero, he regains even more.

Defeat with Ability Star Cards
These Star Cards reward health when an enemy is defeated by using a specific ability.

Chewbacca
Chewbacca’s melee attacks are already very powerful so, Chewbacca’s “Wookiee Berserker” card is rarely used because of this, even more so due to the fact he can slam the ground.

Chewbacca’s high health is why we decided to connect his health regeneration with defeating an enemy by using a specific ability.
  • Old Card: Wookiee Berserker
  • Old Description: Chewbacca's melee attacks are stronger and deal more damage.
  • New Card: Ground Breaking
  • New Description: Whenever an enemy trooper is defeated by CHARGE SLAM, Chewbacca regenerates 20 health. If it was an enemy hero, he regains even more.

Yoda
“Master of the Force” is a Star Card that is very rarely used since Yoda loses the unleash power build up very quickly. This card also has a very high difficulty curve, making it one of the least used cards available to Yoda.

Since Yoda has a health boost ability, we have made the decision to connect his health regeneration with the ability “Unleash.”
  • Old Card: Master of the Force
  • Old Description: When the UNLEASH radius is at maximum distance, unleashing it will deal bonus damage.
  • New Card: Release the Force
  • New Description: Whenever Yoda defeats an enemy trooper using UNLEASH, he regains 20 health. Whenever he defeats an enemy hero, he regains even more.

Finn
When looking at the Star Cards for Finn, we identified the “All Together” card as one that is considered weaker than his others, and is rarely used by the community. Finn’s health boost ability is the reason why he receives a Defeat with Ability Star Card.
  • Old Card: All Together
  • Old Description: The radius of UNDERCOVER TEAM is increased if two friendlies are affected.
  • New Card: Covert Leader
  • New Description: Whenever Finn defeats an enemy trooper while UNDERCOVER TEAM is active, he regains 20 health. Whenever he defeats an enemy hero, he regains even more.

Captain Phasma
We have identified Captain Phasma’s Star Card, “Only Pawns,” as the optimal candidate to be replaced. We have found that recharge rates are often difficult to convey towards players and, it makes for the perfect choice.

The new Star Card will continue with the “Staff Strikes” themes, making it much more beneficial within Galactic Assault.

As with the other heroes in this category, Captain Phasma’s health boost ability is why she receives health regeneration connect to an ability.
  • Old Card: Only Pawns
  • Old Description: For every enemy Captain Phasma defeats with STAFF STRIKES its recharge rate will be increased for five seconds.
  • New Card: Beat Down
  • New Description: Whenever Captain Phasma defeats an enemy trooper with her STAFF STRIKES, she regains 20 health. Whenever she defeats an enemy hero, she regains even more.

FAQ
Q) If I already own one of the Star Cards that are being changed, what will happen?
A) If you already own one of the Star Cards that are changing, it will automatically change into the new card.

Q) If I have leveled up a Star Card, what happens if it changes?
A) The Star Card will retain its level, despite changing over to its new version.

Q) How did you choose which Star Cards to modify?
A) We used in-game telemetry which told us which Star Cards were not being used. We also utilized community feedback.

Q) Are you going to be making any more changes?
A) We will be monitoring the game and community feedback once these changes go live. We will continue to tweak and balance through further updates to the game.

These changes are currently scheduled to arrive within the General Grievous update and as always, we’re looking forward to hearing what you think.

Punch it
Post edited by F8RGE on

Replies

  • K4152
    37 posts Member
    Nice , will make GA more interesting
  • Omniscient wrote: »
    Han Solo will be my main in GA now <3

    For me, he already was. Now...

    jy0tl3j3tsag.gif

    Now we can sit back at choke points blowing people up with the detonite charge and regaining health 😎😈
  • bfloo
    12436 posts Member
    rollind24 wrote: »
    Wow, so Phasma remains unchanged lol.

    That was the second thought that came to my mind reading this lol.

    What was the 1st?
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Vader got a health boost ability and he can have a generic health card but phasma cant?
  • This Phasma change must be a troll. And at the same time you give Yoda something he absolutely doesn't need, to his most deadly ability, lol.
  • TheScape
    1201 posts Member
    Wow, so Phasma remains unchanged lol.

    When I read that Phasma was getting a kill on ability card I knew that was coming...

    Anyways, it's good to see that Boba now has "Insight" by default. I thought they would give him an "ability" card instead related to the Concussion Missile and give him the "Disruption" effect by default... I still like the change though.
  • What will happen to the existing hero cards (green to purple level) when they'll be replacing?
    Do I need to level these cards up again or the existing level will contain in the newer cards?
    pija5nbcgaah.jpg

    "This is a mission of peace. I put my faith in diplomacy. We can't solve all of our problems by throwing troops at them."
    -Padmé Amidala
  • Favourite Yoda card is gone ☹️
  • bfloo
    12436 posts Member
    What will happen to the existing hero cards (green to purple level) when they'll be replacing?
    Do I need to level these cards up again or the existing level will contain in the newer cards?

    Q) If I have leveled up a Star Card, what happens if it changes?
    A) The Star Card will retain its level, despite changing over to its new version.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Raices
    611 posts Member
    Favourite Yoda card is gone ☹️

    They stated that they removed it because almost no one was using it, but the card was broken and never got fixed, it would be used by a lot of players if it was working properly.
  • TheScape
    1201 posts Member
    What will happen to the existing hero cards (green to purple level) when they'll be replacing?
    Do I need to level these cards up again or the existing level will contain in the newer cards?

    Your question is literally part of the CT:

    Q) If I already own one of the Star Cards that are being changed, what will happen?
    A) If you already own one of the Star Cards that are changing, it will automatically change into the new card.
    Q) If I have leveled up a Star Card, what happens if it changes?
    A) The Star Card will retain its level, despite changing over to its new version.
  • Maul is going to be an even bigger beast. I love it ;)
  • Han Solo will be my main in GA now <3

    Already was but now omg..
  • Cadoth
    300 posts Member
    I think these new starcards won’t give any balance problem, they are better than I expected
  • bfloo
    12436 posts Member
    And the game becomes more unbalanced :)
    EightMile wrote: »
    This is a terrible idea. The devs keep listening to the same few voices and alienating the vast majority of players. No health on kill cards need to be added. This will end up very bad. The elite players will end up with the heros every round and roll up 100+ kill streaks with basically any hero now.
    Yup. Thats what the K/D farmers wanted i guess... now some people wont even lose their hero anymore. Great idea /s
    It really starts to [removed] off that NO ONE is asking for proper balancing in this game. We are getting terrible change after terrible change and so far no posivitve changes in sight.

    The game is a mess when it comes to fun and gameplay.

    At least we get a ton of cry threads to look forward to.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Prepare for unkillable yoda....
  • So excited to wreck more with Maul....

    giphy.gif
  • il96
    268 posts Member
    I think Lando is gonna be a bit unbalanced now. He has high health, can spot enemies with the disabler and kill them easily with sharp shot

    Lando will be no different then a Leia.

    Maul beast mode coming up! I always thought a HOK card would make him way too strong but I am excited to use him all map long. Also Kylo can survive now!!
    PS4 ButtersEgo96
  • That’s all cool but it’s really hard to get kills with STAFF STRIKES and charge slam (which doesn’t even work 80% of the time as chewbacca keeps running no matter you press the slam button or not) but regardless...good changes...now we’ll just have to improvise, adapt and overcome...
  • Royazeee
    238 posts Member
    edited October 2
    Now i hope some tweaks are also coming to charge slam and STAFF FARTS
  • Amazeballs!!! Lando is OFFICIALLY OP
  • il96 wrote: »
    I think Lando is gonna be a bit unbalanced now. He has high health, can spot enemies with the disabler and kill them easily with sharp shot

    Lando will be no different then a Leia.

    Maul beast mode coming up! I always thought a HOK card would make him way too strong but I am excited to use him all map long. Also Kylo can survive now!!

    😂😂😂😂😂 immensely different
  • Prepare for unkillable yoda....

    Ha! I solo Yoda with my specialist
  • And the game becomes more unbalanced :)
    EightMile wrote: »
    This is a terrible idea. The devs keep listening to the same few voices and alienating the vast majority of players. No health on kill cards need to be added. This will end up very bad. The elite players will end up with the heros every round and roll up 100+ kill streaks with basically any hero now.
    Yup. Thats what the K/D farmers wanted i guess... now some people wont even lose their hero anymore. Great idea /s
    It really starts to **** me off that NO ONE is asking for proper balancing in this game. We are getting terrible change after terrible change and so far no posivitve changes in sight.

    The game is a mess when it comes to fun and gameplay.

    ..bruh. just be good. Let alone be good with another HERO
  • EightMile wrote: »
    This is a terrible idea. The devs keep listening to the same few voices and alienating the vast majority of players. No health on kill cards need to be added. This will end up very bad. The elite players will end up with the heros every round and roll up 100+ kill streaks with basically any hero now.

    Just do better. Use your brain and realize other heros are always a counter to heros.... smh such a brainless community
  • Omniscient wrote: »
    Han Solo will be my main in GA now <3

    For me, he already was. Now...

    jy0tl3j3tsag.gif

    Now we can sit back at choke points blowing people up with the detonite charge and regaining health 😎😈

    Until another villain reks you
  • Midichlorian
    1377 posts Member
    edited October 2
    Kylo Ren's HoK card should have been called "Supreme Leader", but I'll take it.

    "Head Games" is actually a pretty useful card for Han in GA as headshots are pretty easy to land in that mode, I highly suggest replacing "All in" or "Heavily Modified Blaster". Head Games and HoK would be a totally beast combo.
    I think Lando is gonna be a bit unbalanced now. He has high health, can spot enemies with the disabler and kill them easily with sharp shot
    Plus the bug that reveals enemies as if he has Sharpshoot on, he isn't using the ability but can still know where enemies are
    "Dude, don't call us plucky, we don't know what it means."
    Devoted worshipper of Haruhi Suzumiya
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  • Good changes, I like them all except one. Suggestion: Simple HOK would have made more sense for Phasma.
    PGA1957 on PC
    XxPGAPROxX on PS4
  • PGA1957 wrote: »
    Good changes, I like them all except one. Suggestion: Simple HOK would have made more sense for Phasma.

    Heart of darkness beateth, Ultima
    Iron enigma treateth, Ultima
    Shielding light retreateth, Ultima
    Hydaelyn defeated. Ah, Ultima


    The fact is that if you're running it's because you suck, and the game shouldn't pander to players who suck.

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  • DrX2345
    2879 posts Member
    They all seem fair enough, don't use heroes enough to say anything about the cards though. The one hero that I'm not so sure about is Phasma - I know she's got a health boost, but she literally won't be able to heal even with the card because it's so difficult to get the staff strike kills. I'd recommend making it either kills/stuns with the sentry droid thing, or just regular kills (maybe when her health boost isn't active if that's possible).
    OOM19 wrote: »

    Imagine it

    A horde of Bipedal Millennium Falcons with cheeseburgers for legs
    If there seems to be random words or phrases in my post that don't make sense, blame Autocorrect.
    #COOMCAIBDJF
  • Yoda repleacement is trash and Phasma's healt on staff strike is a complet joke, dice one again showing us how little they know about there own game, sad
  • lets not forget han can make a lot os easy kills with his detonite charge and lando even easier with his sharp shots, dice, please, FIX IT
  • @Forge I disagree with giving Lando a straight HOK ability. The reason why is that his sharpshot can be exploited now to keep his health at or near max.

    Because of this I propose that his disabler card must be used to regen health. It would be similar to Iden's ability to regen health, but because of it's longer cool down, Lando wouldn't be able to farm back max hp as fast.
  • Finn needs HoK on an ability other than undercover team, i think he should just have a simple HoK.
  • I actually used a lot of these... go figure. Some of these are warranted though.
    Valid Token Confirmed.

    fyq20437essy.png
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