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How come I am more scared seeing a wookie warrior than Darth Vader?

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This doesn't feel right. A wookie warrior can turn the tide of a game in 1 second by using its thermal imploder, also you cannot deflect its bolts compared to other enforcers. To feel the wookie warrior "feel more" like its other enforcers, I suggest the following:

- Lower health from 420 to 360
- Longer recharge time for thermal imploder
- Firing bolts of bowcaster should be deflected by villains
- ...


Other suggestions are welcome!

Replies

  • This doesn't feel right. A wookie warrior can turn the tide of a game in 1 second by using its thermal imploder, also you cannot deflect its bolts compared to other enforcers. To feel the wookie warrior "feel more" like its other enforcers, I suggest the following:

    - Lower health from 420 to 360
    - Longer recharge time for thermal imploder
    - Firing bolts of bowcaster should be deflected by villains
    - ...


    Other suggestions are welcome!

    1. The health is 350. Only by equipping a card can you get to 420 health
    2. That's fair, the explosive power is high to warrant a higher cooldown, maybe also DT lowered cooldown
    3. They can be sometimes, but it is inconsistent, the explosive damage will still hit you though.

    Overall the second change would be welcome. Also, I am not too intimidated by Vader since he isn't as dangerous as other heroes imo.
    Personally, I would prefer these changes
    1.Make bowcaster do about 80 damage regular, 150 charged.
    2. Make Overload decrease the charge time, and increase the damage.
    3. Increase the recharge of the TI.

    I don't want to see the Wookie turned into a useless enforcer. I think this would balance it well.
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  • Danxoln
    2452 posts Member
    Yeah...they aren't balanced right now, could still use some tweaks
  • GenxDarchi wrote: »
    This doesn't feel right. A wookie warrior can turn the tide of a game in 1 second by using its thermal imploder, also you cannot deflect its bolts compared to other enforcers. To feel the wookie warrior "feel more" like its other enforcers, I suggest the following:

    - Lower health from 420 to 360
    - Longer recharge time for thermal imploder
    - Firing bolts of bowcaster should be deflected by villains
    - ...


    Other suggestions are welcome!

    1. The health is 350. Only by equipping a card can you get to 420 health
    2. That's fair, the explosive power is high to warrant a higher cooldown, maybe also DT lowered cooldown
    3. They can be sometimes, but it is inconsistent, the explosive damage will still hit you though.

    Overall the second change would be welcome. Also, I am not too intimidated by Vader since he isn't as dangerous as other heroes imo.
    Personally, I would prefer these changes
    1.Make bowcaster do about 80 damage regular, 150 charged.
    2. Make Overload decrease the charge time, and increase the damage.
    3. Increase the recharge of the TI.

    I don't want to see the Wookie turned into a useless enforcer. I think this would balance it well.

    I don't want to see them completely reworked, but these make sense. I'm okay with these either way.
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  • Haha, Maul will be the new top saber user on Darkside. He'll shred the wookie scrubs like nothing, and they'll be granting him massive amounts of HP in the process. Vader's just too slow and too reliant on Focused rage to be effective. I think He should get a passive damage reduction like in the last game, more with focused rage.
  • They just need to go back to the 50% damage reduction Focused Rage gave him in the beginning. At least for GA. Make it like Luke's Push, where it does more damage to troopers than to heroes. Instead, he takes less damage from troopers.
  • I really don't understand how everyone struggles against WW so much. Choose Officer and then use Recharge, Defuser, Disruption, and either the Blurg or SE44. That hand is a complete counter to all enforcers, including WW. If you or anyone else on your team are not willing to do that, then i guess the next best tactic is whining on the forums.

    Good luck trying to do that when that super easy WW of yours is hiding behind a wall lobbing thermal imploders down the tunnels on Kamino or the turbotanks of Kashyyyk, buffed by another officer spamming the recharge command to keep that steady stream of explosives coming.
  • Raices
    415 posts Member
    Yeah, Vader needs more dmg resistance with the focused rage, he's to situational atm and will be like the 5th best villain for GA once the health cards arrive, sad.
  • It doesn't matter if they are lobbing thermals from behind cover. I just run over to it and defuse it. I have repeatedly sacrificed myself to defuse thermals for my team. I use recharge as well so I can use defuser a lot more often than that WW can throw thermals.
  • Ciena_Ree wrote: »
    You're more scared of Wookiees than Darth Vader because those who were shortsighted enough to only see HvV looked at Vader and cried "so OP, pls nerf!". Eventually, they won, and his damage reduction was reduced from 50% to 25%, and his health was also cut, until at this point whenever I see him I think "free battlepoints for me I guess."

    This time next month when Maul has a health on kill card, Vader will end up dropping that little bit further.

    I don’t think it was a nerf for Vader, didn’t they correct the damage reduction to what it actually said on the star card?
  • Raices
    415 posts Member
    Buff his defense or buff his choke dmg.
  • t3hBar0n
    3936 posts Member
    relleuM wrote: »
    Ciena_Ree wrote: »
    You're more scared of Wookiees than Darth Vader because those who were shortsighted enough to only see HvV looked at Vader and cried "so OP, pls nerf!". Eventually, they won, and his damage reduction was reduced from 50% to 25%, and his health was also cut, until at this point whenever I see him I think "free battlepoints for me I guess."

    This time next month when Maul has a health on kill card, Vader will end up dropping that little bit further.

    I don’t think it was a nerf for Vader, didn’t they correct the damage reduction to what it actually said on the star card?

    Which resulted in a significant decline in his defensive ability, aka he was functionally nerfed.
  • Alex64 wrote: »
    I am more scared of lag.

    p1w3u7k4e4zt.gif
  • I remember fighting wookiees as Vader in the first level of the force unleashed game, Vader vs WW in this game is pathetic compared to that.
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  • AVGN
    328 posts Member
    You people don't know what you're talking about, Vader is still 100% OP as you can clearly see right here: https://streamable.com/wy75a
    What were they thinking?
  • hsf_
    1033 posts Member
    Perhaps you subconciously believe that Bigfoot is real and that you are terrified of it. Because any time I see a Wookie, I want to punch a coherent language into it.
  • I think enforcers play better and - generally - stronger than most heroes & villains. I started a thread about how bad Finn was playing atm vs an enforcer and most comments were just arguing for the sake of arguing. But it's true. Enforcers are the new heroes..
    Let's all remember that Luke's hand didn't clank to the stone when he vanished....Everything organic disappears as a force ghost. The in-organic stays...


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  • AVGN
    328 posts Member
    t3hBar0n wrote: »
    AVGN wrote: »
    You people don't know what you're talking about, Vader is still 100% OP as you can clearly see right here: https://streamable.com/wy75a

    I still think Vader is very good and is a solid choice to win GA matches in the right hands.... his margin of error is significantly lower than it was previously. I would take Vader to win GA matches over a WW 10/10 times.

    I know, he is still my main villain, but you gotta be quicker with your actions now, Focused Rage, enter the room, kill everyone or retreat before the ability is over or you lose a good portion of your max health. That's not so hard to do against bad players, but it can be tricky when everyone is rolling all around the place and throwing flash grenades, that is when i resort to Force Choke but the ability is extremely glitchy and won't lift everyone affected from the ground sometimes.
    What were they thinking?
  • Range over melee superiority, just the way it should be
  • OOM19
    2599 posts Member
    Wookie Warrior in a nutshell in three images or less

    When you see the Wookie Warrior turn the corner
    FortunateTintedFeline-small.gif

    When you are hiding behind a box at 1-Hp as Wookie Warrior is spamming you
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    OOM-9 FOR BATTLEFRONT 2

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    Suppor The Latest OOM-9 Thread
    [url="https://battlefront-forums.ea.com/discussion/121855/grievous-vs-oom-9/p1/p1[/url]

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  • cry more.

    the wookie warrior is fine

    how does it come i dont get any problems with them and end up at the top of the scoreboard?
    tVsNOoH.gif
  • cry more.

    the wookie warrior is fine

    how does it come i dont get any problems with them and end up at the top of the scoreboard?

    2 wookie warriors are fine.

    6 of them on Theed or Kamino not
  • This doesn't feel right. A wookie warrior can turn the tide of a game in 1 second by using its thermal imploder, also you cannot deflect its bolts compared to other enforcers. To feel the wookie warrior "feel more" like its other enforcers, I suggest the following:

    - Lower health from 420 to 360
    - Longer recharge time for thermal imploder
    - Firing bolts of bowcaster should be deflected by villains
    - ...


    Other suggestions are welcome!

    Kashyyyk special unit only.
    Replace other maps with republic flametroopers, only with a higher concentrated flame dealing more damage than the FO, with longer range but narrow flame.
    Get that engineer on the battlefront! https://battlefront-forums.ea.com/discussion/122052/engineer-class#latest
    jexdw69dwod3.png
    I want...
    El-16HFE buff
    Engineer class
    OOM-9
  • Why Yoda was REALLY on Kashyyyk... Health buffing wookies. Just be glad the animated wookies on the side do jot attack you.
    Get that engineer on the battlefront! https://battlefront-forums.ea.com/discussion/122052/engineer-class#latest
    jexdw69dwod3.png
    I want...
    El-16HFE buff
    Engineer class
    OOM-9
  • CarapaceonMenace
    1464 posts Member
    edited October 5
    I really don't understand how everyone struggles against WW so much. Choose Officer and then use Recharge, Defuser, Disruption, and either the Blurg or SE44. That hand is a complete counter to all enforcers, including WW. If you or anyone else on your team are not willing to do that, then i guess the next best tactic is whining on the forums.

    Used that loadout to break through a Phase 4 Kamino stonewall and secured a victory. Truly glorious when their imploders and all other grenades snuff out.
  • I regularly see wookiees get one shotted by vanguard...
  • WW deal more DPS and have range. For Vader, range wise, it's just the saber throw.
    We need a Tier System for the Heroes. It would justify the "op-ness" of Vader over Han and Chewbacca. It would cost much more to unlock Vader, and would require you to save a lot more than for other heroes and vehicles, but it would be rewarding in the end...

    "It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames
  • gospa55350
    123 posts Member
    edited October 6
    Learn how to deal with Wookies, only in real close spaces when there are more than 2-3 wookies standing together they represent some danger otherwise they are pretty much vulnerable, Wookies are slow and predictable, only when very few Elite players use them, they can be a real threat, I have seen many times Assault class and Officer class taking 1V1 on Wookies. In my case as an Heavy class I have approximately a success rate of 50% on 1V1 encounters against Wookies, the problem I often see is the majority of infantry walking away from Wookies, many times when we are 2-3 friends as infantry and suddenly meet a wookie, I immediately start shooting at the wookie but my friends decide to walk away avoiding any confrontation with them. A Wookie being shot by two infantry would diein 2 seconds, a Wookie being shot by 3 infantry would die in 1 second. I personally prefer to use the death trooper.
    Post edited by gospa55350 on
  • Watch out for that grenade, hit a few headshots, and you'll be fine. Also, most people try to gun for the highest threat, so a team mate will help you out.
    Get that engineer on the battlefront! https://battlefront-forums.ea.com/discussion/122052/engineer-class#latest
    jexdw69dwod3.png
    I want...
    El-16HFE buff
    Engineer class
    OOM-9
  • Go i will. good relations with the wookies. i have.
  • Can't deflect flame troopers main weapon either.

    Nerf the flame trooper.
  • Defbored wrote: »
    Can't deflect flame troopers main weapon either.

    Nerf the flame trooper.

    I swear, his damage output needs a little boost. Like, just a itty bitty one, like 5 dps.
    Get that engineer on the battlefront! https://battlefront-forums.ea.com/discussion/122052/engineer-class#latest
    jexdw69dwod3.png
    I want...
    El-16HFE buff
    Engineer class
    OOM-9
  • stevenomes wrote: »
    Go i will. good relations with the wookies. i have.

    Roar!-Wookie
    What if we slightly lower his hp? I mean, no armour...
    Get that engineer on the battlefront! https://battlefront-forums.ea.com/discussion/122052/engineer-class#latest
    jexdw69dwod3.png
    I want...
    El-16HFE buff
    Engineer class
    OOM-9
  • DarthCapa2
    1861 posts Member
    edited October 7
    What I said from the start of the game... Wookiees are insanely OP.

    - Reduce their health (indeed they already have a lot of health, they can regen at full and they can buff their health with fortify)

    - reduce the damage of their overload (come on you can 2 shots a villain with thus ability!!!)

    - they should be signed on the mini map
  • DarthCapa2 wrote: »
    What I said from the start of the game... Wookiees are insanely OP.

    - Reduce their health (indeed they already have a lot of health, they can regen at full and they can buff their health with fortify)

    - reduce the damage of their overload (come on you can 2 shots a villain with thus ability!!!)

    - they should be signed on the mini map


    Indeed. Combined with longer recharge time for thermal imploder.

    Its quite unbalanced to fight 6 wookies in the throne room on the last phase on Naboo.
  • I wholeheartedly support the notion of buffing the DPS of Flametroopers.

    A grilled Yoda / Rey / Luke is always more delicious than one covered in laser holes. You don't even need to add the extra salt!
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  • KresusFIN wrote: »
    I wholeheartedly support the notion of buffing the DPS of Flametroopers.

    A grilled Yoda / Rey / Luke is always more delicious than one covered in laser holes. You don't even need to add the extra salt!

    Seriosly, his damage is very meager dompared to other enforcers.
    Get that engineer on the battlefront! https://battlefront-forums.ea.com/discussion/122052/engineer-class#latest
    jexdw69dwod3.png
    I want...
    El-16HFE buff
    Engineer class
    OOM-9
  • DarthCapa2
    1861 posts Member
    edited October 8
    DarthCapa2 wrote: »
    What I said from the start of the game... Wookiees are insanely OP.

    - Reduce their health (indeed they already have a lot of health, they can regen at full and they can buff their health with fortify)

    - reduce the damage of their overload (come on you can 2 shots a villain with thus ability!!!)

    - they should be signed on the mini map


    Indeed. Combined with longer recharge time for thermal imploder.

    Its quite unbalanced to fight 6 wookies in the throne room on the last phase on Naboo.

    Some times is impossible play the objectives thanks to these super wookiees
  • Dingbattin_1000
    109 posts Member
    edited October 10
    I play an anti-wookie loadout on officer now. I user the defuser to take out the thermal imploder, disruptor to stop them from shooting me, then I do as much damage as I can before using recharge command and then disruptor again until he is dead. It also works nicely on all blaster heroes. I know it's a noob loadout against regular troopers but as long as wookies are around I'm going to use it now and not bother changing it. I just get frustrated that just about everything a wookie warrior does is I shot kills for the most part and they still can get a stacked health boost. At least the death trooper needs to concentrate fire on you for a bit and a flame trooper needs to be relatively close to you. A wookie warrior is just Chewy with a more powerful grenade and thus 3 extra cheap heroes.

    The only place I notice this is really in close quarters type of combat. Out in the field they aren't a problem where as Chewy is a bit better.
  • I really don't understand how everyone struggles against WW so much. Choose Officer and then use Recharge, Defuser, Disruption, and either the Blurg or SE44. That hand is a complete counter to all enforcers, including WW. If you or anyone else on your team are not willing to do that, then i guess the next best tactic is whining on the forums.

    Fiver says a wookie in the right hands out of range of the defuser beats your officer 90% of the time

    The fact that the wookies limit you to certain class choices and loadouts to beat them shows their OP, even a crap wookie player still wrecks havoc by simply lobbing thermal imploders all over the place
  • Lol!!!

    I remember in December of last year, long before DICE nerfed WW, they were unbeatable in the right hands. You could take out several villains.

    I think many of you have suffered some trauma with these hairy assailants and now you just run away.

    They are still good, but nowhere as invincible as pre nerf/“rolling boys” era.
  • Lol!!!

    I remember in December of last year, long before DICE nerfed WW, they were unbeatable in the right hands. You could take out several villains.

    I think many of you have suffered some trauma with these hairy assailants and now you just run away.

    They are still good, but nowhere as invincible as pre nerf/“rolling boys” era.

    Nah they're still good held down hoth by myself as a wookie. Wookies are better than some heros
  • Wookies need a nerf, especially when comparing them to other enforcers. Even the B2 is weaker.
    Get that engineer on the battlefront! https://battlefront-forums.ea.com/discussion/122052/engineer-class#latest
    jexdw69dwod3.png
    I want...
    El-16HFE buff
    Engineer class
    OOM-9
  • bfloo
    11598 posts Member
    If you are having trouble with ww's, learn how to use the specialist cqc.

    If heroes are rock and ww's are paper, Specialists are scissors.
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