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One Change: Galactic Assault

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  • Another i Would have to say able to vault.
    63pjujouc7co.png
    "if You Only Knew The Power Of The Dark Side"~Darth Vader.
  • Lightsaber characters able to do flips instead of just force jumping (floating). it would just look cooler.
  • Era specific everything :

    Playlist
    Weapons
    Heroes
    Reinforcements
    Etc.
  • map vote
  • Map selector.

    Honestly, it’s pretty shameful that we don’t have this already. It’s like game design 101
    My Wookie went to Scarif and all I got was this lousy t-shirt...
  • Royal Guards.
    th1t3mn151el.gif


    "Never doubt what you have done, All your decisions brought you to that point."
    -Kreia / KOTOR 2

    Euaaagh
    -Lego Yoda
  • kirtanloorii
    934 posts Member
    edited December 2018
    Zinjo wrote: »
    GA Tatooine:

    Swap the X-Wing for an A-Wing
    Swap the X-34 for a T-47.

    I was unstoppable when the A-Wing was on Tatooine. They removed it, and I actually agreed with them. I was addicted to it and never played as a trooper. It's better that it's gone.
    moenr1cb9t4w.jpg
  • A MAXIMUM OF TWO HEROES ON EACH SIDE. Pretty sure this is how it was in the beta.

    GA is great but the moment 3-4 heroes on each side come out the mode and its experience become dull, boring, trash, spammy. It loses its value.This is supposed to be Battlefront, not Galaxy of Heroes. That's what HvV is for.

    Let Heroes Unleashed events (ideally one weekend every two months) be the one that allows GA to have all heroes available, as it offers something different but not permanent.

    I definitely agree with this. The final phase of GA is super frustrating as an infantry player, as it just devolves into, like you said, a spammy HvV match with infantry being slaughtered left and right. The Beta had the number perfect. The outcome of the match should not always go to whoever has more Heroes spamming their abilities on stagnant objectives.
  • Nola1 wrote: »
    The Droid hover Tank against Air artillery LAAT needs a rebalance.

    It annilates it in two shots, the light side need a similar tank type vehicle as the at rt are so weak
  • I think era specific playlists are happening, when is anyones guess
  • WodiQuix wrote: »
    A MAXIMUM OF TWO HEROES ON EACH SIDE. Pretty sure this is how it was in the beta.

    GA is great but the moment 3-4 heroes on each side come out the mode and its experience become dull, boring, trash, spammy. It loses its value.This is supposed to be Battlefront, not Galaxy of Heroes. That's what HvV is for.

    Let Heroes Unleashed events (ideally one weekend every two months) be the one that allows GA to have all heroes available, as it offers something different but not permanent.

    I definitely agree with this. The final phase of GA is super frustrating as an infantry player, as it just devolves into, like you said, a spammy HvV match with infantry being slaughtered left and right. The Beta had the number perfect. The outcome of the match should not always go to whoever has more Heroes spamming their abilities on stagnant objectives.
    Plus 2
  • Can’t play Geonosis
  • Think about maybe porting some maps from BF2015 and the fans would eat it up
    Ayy Lmao 🐱‍👤
  • Think about maybe porting some maps from BF2015 and the fans would eat it up

    #StarWars-y
  • -Ability to select maps,
    - Increase the number of tickets,
    -Ability to chose servers with or without heroes,
  • Be able to manually choose which maps to play
  • 40 per side matches
  • We absolutely need map selection, this is urgently needed.
  • - Loadouts

    - How about no Heroes on the first objective for maps like Kamino or Takodano? Or make them much more expensive for the defending team. Regardless, these single start objective maps too often end on the start objective which is no fun even for the winning team.
  • A competitive lobby where everyone can/will play the objective and be as far away from the strategically inept people who complain about everything being too OP. Bring back the openings on the sides of the downed Star Destroyer on Jakku for the AT-ST in Phase II. Unnerf the now hunk of junk LIUV (bring back its original speed & collision damage) and allow it to once again go up the back ramp on Phase II of Starkiller Base. Fun aspects that were removed due to the OP crowd of bucket heads who are too lazy to play the objective, reinforce, or change tactics. Get rid of the squad system aspect that allows players to spawn inside of the HAVw A6 on Phase II of Kashyyk. Add health icons to those OG-9 Homing Spider droid and the ability for players to enter and operate them on Geonosis. Allow the BARC speeder and the AT-RT to not be so restricted as far as the map boundaries at the beginning of Phase II on Geonosis. Include the STAP and BARC speeder as playable units on Kashyyk. Stop catering to the demands of the OP mob who have & continue to ruin this game.
    ValarMorghulisDL on PSN
  • No more falling back. Maps start great in open area battle spaces with air and ground battles then we are forced to fall back to indoor confined battles with choke points. Just leave the galactic assault battles outside and reserve the indoor battles for blast/strike where they are better suited.
  • Jimmy89
    161 posts Member
    edited December 2018
    Map selection. Tired of having to play on maps we don't like or the same maps. In fact give map selection to all modes. Please Dice.
  • Map selector.
    Map selector.
    Map selector.
    Map selector.
    Map selector.
  • F8RGE wrote: »
    Looking to try something new, so here it is. We receive tons of great feedback, thoughts and ideas from our community and this new ‘One Change’ series looks to take that one step further.

    The goal here is to get your insight into some key topics of discussion. Usually these will be based around conversations we’re having ourselves within the team, so this is a great way for us to ensure we get even more community input.

    As tempting as it might be to list everything you can, please keep your feedback to your most desired change.
    With that said, let’s kick things off.

    If you could make one change to Galactic Assault, what would it be?

    MORE MAPS!!!
  • Among the heroes and reinforcements / vehicles, which do you prefer to use?
    Do you like to use heroes or reinforcements?
    Do you store credits in a battle to buy the hero or buy the reinforcements?
    Reinforcements are not legal (I believe, they're cool)?
    if you are in a game do you want to use only heroes or just reinforcements or both (I believe the two)?
    you only use reinforcements when you're at the end of the game and you know you're not going to get the hero anymore?
    Who's in the game for at least a year or less knows about what I'm talking about. Heroes overshadow reinforcements / vehicles. I think one of the heroes to solve this would be a hierarchical mode in which players go from soldiers (4 classes) to officers (reinforcements / vehicles) and then to generals (Heroes).
    My idea:

    fontes utilizadas na imagem:
    https://www.google.com.br/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiZjv3Kg47fAhXChJAKHVaYD-4QjRx6BAgBEAU&url=https://fenixbazaar.com/2017/04/21/star-wars-battlefront-2-elite-classes-revealed/&psig=AOvVaw3CHPTZ17cTFwYnViHc-N9g&ust=1544282711289116

    https://www.ea.com/games/starwars/battlefront/battlefront-2/vehicles/x-wing

    https://www.ea.com/games/starwars/battlefront/battlefront-2/vehicles/aat-1

    https://i.redd.it/6dmo8d6xuyez.jpg

    https://i.redd.it/igi8z99dayez.jpg

    https://nerdist.com/wp-content/uploads/2017/10/Star-Wars-Battlefront-II-Darth-Vader-featured.jpg

    https://i.ytimg.com/vi/E-ZV_6KzC34/maxresdefault.jpg

    https://battlefront-forums.ea.com/ebhvpv1gbbag.jpg

  • If I could change one thing, without a doubt it would be to have a version of GA that limits heroes to 1 (or MAYBE 2) era-correct heroes per team.

    My whole group and I basically haven't played GA in three or four months because it's got WAY too many heroes for what's supposed to be an Assault mode. Just feels like mega-HvV by the time the second phase starts.

    We used to LOVE the GA mode, it would be AMAZING if this change could be made!
  • No restricting the maps available for it.
    Janina Gavankar/Iden Versio Fan
    First Max Prestige Iden Versio
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  • joejinis
    10 posts Member
    edited December 2018
    Map Selection.

    Long range anti walkers ion canon (200m at least), I don't remember the last time a saw one under 50% hp....

    Cooldown for vehicules (right down is just spammable).

    No point reward for killing people away of the objective area.
  • cfeucht
    7 posts Member
    edited December 2018
    So many people have said but I'd like to add that yes please give us map selection of some kind. Whether it's by era (which would be so awesome) or at the very least an actual playlist that continues that way we can play consecutive games without having to get off and waste time finding another session.

    That being said, the biggest thing that should change is era specific heroes. I think the 2 heroes then 4 in the last phase is fine. I think now the game is moving to where there are plenty of heroes per era to where it could be era specific. The only faction that doesn't have enough as of now is the first order with just phasma and Kylo Ren(that is if the 4 in the final phase is kept). Having the heroes and villains from the era of that battle lets you feel like you’re in Star Wars, the cross era is cool for HvV but not GA. It would also let people want to use different heroes rather than spamming whatever character just came out like Obi Wan or greivous and I’m sure the same when Anakin and Dooku come out.

    The last thing I think would be soooo awesome is about the clone wars era only. For reinforcements I think it would be awesome to have a clone leader reinforcement. Rex, Cody and other troopers from different legions. It could be based off of what clone skin you have purchased or some other way but I think it would be awesome to have them in the game. Could make them like a reinforcement health/cost or maybe make the health and price a bit higher than reinforcement but less than hero.
  • Map selector.

    Remove the spawn immunity for fighters in Galactic Assault.
  • Heroes, man. Decrease the number of heroes active at a time. Make it more into a trooper assault mode instead of a hero vs villains with some infantry on the side.

    Oh, and lock them to their respective era or eras.
  • The fact the specialist can do (with a card) 125 damage, which can be easily linked to 2-3 hits, is just incredibly annoying. I cannot understand how the perks this card grants are related (increased melee damage and being off the radar).
  • I find it really difficult to tell when the grenade icon is warning me of an explosion that is going to harm me or not.

    Since you are making so many changes to the UI please make this clearer.

    Ok I see a grenade icon. It's it r from my my side or from my enemy side? Am I far away enough?

    I think if it's my own then you don't have to warn me and I really should be able to g figure it out myself as punishment for a bad throw
  • More maps. 20 or more would feel refreshing each time played.
    Port over the previous game maps.
    Maps maps more maps..
  • Map specific heroes.
    Youtube Channel https://www.youtube.com/user/TroopperFoFo/ .
    Battlefront 2 , Battlefield and more.
  • Bespin GA map
  • Think about maybe porting some maps from BF2015 and the fans would eat it up

    There is actually still a decent Multiplayer base holding BF1 together these days. I occasionally hop into that game to see if its still alive and surprisingly get some great matches in. However, most of my time now is invested in Battlefield V now that BFII is nerf land. I actually wish the game (BFII) was exactly like it was the day it came out. Loot boxes and all! It was a tough grind, but worth it. Now it gets more depressing each day when you find out your favorite vehicles and troopers/guns are just about useless now, just to appease the noobs that bought the game used in some mall for $5 and get killed because the run head-on into a Heavy using a sentry gun. Dipsticks!

  • If I can only pick one thing I'd say remove the spawn timer.

    Actually scratch my previous post, THIS is rubbish. the spawntimer is there for balancing

    i have completed your text. now it makes sense.
  • Removing the Infiltrator class from GA. They are too powerful and make choke points impossible to take as regular troops.
  • Only gun heroes allowed.
  • I'd remove it entirely
    My name is Bob

  • Btech3_14
    251 posts Member
    edited March 28
    F8RGE wrote: »
    Looking to try something new, so here it is. We receive tons of great feedback, thoughts and ideas from our community and this new ‘One Change’ series looks to take that one step further.

    The goal here is to get your insight into some key topics of discussion. Usually these will be based around conversations we’re having ourselves within the team, so this is a great way for us to ensure we get even more community input.

    As tempting as it might be to list everything you can, please keep your feedback to your most desired change.
    With that said, let’s kick things off.

    If you could make one change to Galactic Assault, what would it be?

    @F8RGE
    In Galactic Assault the main focus should be playing the objectives and working as a team, but none of those happens because people are focused to get the hero first before the others do.

    I see this scenario a lot: the game starts, a lot of players choose the officer, go around and get many kills as possible as fast as possible, avoiding the objectives.
    How many times the MTTs were take down? and the AT-ATs? I can say almost never.

    My suggestion is to add to the game the OBJECTIVE POINTS separate from the BATTLE POINTS. If a player wants to play as a Hero he needs to have enough OBJECTIVE POINTS (not battle points), in this way people are forced to play the objectives :smile:

    With BATTLE POINTS you can get vehicles and reinforcements.
  • Oldgit6 wrote: »
    Be able to manually choose which maps to play

    What about choose which side you'd like play too?
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