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It's disgraceful! First DLC of Battlefield V will include 11 new weapons. And for Battlefront 2 ?

It's disgraceful! First DLC of Battlefield V will include 11 new weapons. And for Battlefront 2 ?

EA/DICE laugh of us!

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Replies

  • EA and Dice are a ton of great content - I do wish a few more simple things came this games way (i.e. weapons).
  • No new skins, no new weapons, no new enforcers.

    Neither they have corrected the wrong clone skins. When for a modder it's few hours.
    ddw3rc11mp2j.jpg
  • No new weapons will DICE give us this year. clear your mind of questions.
  • stevenomes wrote: »
    No new weapons will DICE give us this year. clear your mind of questions.

    Think it into existence.

    tbn8pzf1dsy9.gif
    PSN: BucksawBoushh
  • Just bumpin because im just sayin...right Dice?
  • it was the same with battlefield 1. though that had paid dlc it was absolutely a massive amount of content added post launch
  • kv54sa3cr39e.jpg
    ^^^might want to check out the new LEGO set^^^
    OP is absolutely right - the weapon selection - level 70 cap - low skin count is a puzzle farm of complaints that's getting painful. How long must ... suffer this Disney movie canon?
    Both of my hands are full - and I didn't get my wish???
  • Alex64
    5061 posts Member
    isn't people asking for new 2,702 CW heroes? Well now you got what you were asking.
    I don't see nobody asking to fix this broken game.
    Fix it!
    ひとりじゃないから仲間がいるから大丈夫!
  • Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?
    Janina Gavankar is my Queen, to her I will always be true and faithful and love all which she loves and shun all which she shuns.
    0ngdu2c86fq1.png
    PSN: Empire_TW


  • This game is dead after Anakin is out

    How does that make sense. When conquest comes out then.
  • Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    Not really, broke half the game lol..
  • They'll probably all be bugged to kill you in one frame or around corners like everything else currently in BFV.

    anyway BFV is a more traditional FPS. Guns are its meat and potatoes and one of the few ways to add gameplay variety.

  • Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • Dash
    11059 posts Member
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Kloon
    9kxfgzb9tacz.gif




  • Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    It honestly might be that. They could be understaffed and still have to make the same schedule with 25% of the team missing. But if that's the case, they should be able to straight up say that they are going to have to delay a bit. No real gamer is going to mind that, but I guess the companies like them release dates. I honestly think this could be right. But if it is, they simply need to say it.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • Dash
    11059 posts Member
    GenxDarchi wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    It honestly might be that. They could be understaffed and still have to make the same schedule with 25% of the team missing. But if that's the case, they should be able to straight up say that they are going to have to delay a bit. No real gamer is going to mind that, but I guess the companies like them release dates. I honestly think this could be right. But if it is, they simply need to say it.

    💯
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Kloon
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  • bfloo
    12454 posts Member
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    Staffing could be an issue, but they are rushing games out now and releasing them incomplete, rather than holding them back to finish them. But why should they?

    Dennis even said we don't have stats in this game because there was no time :(

    BFV launched without 2 modes that were implied to be in at launch.

    Then look at Rockstar, they pushed RDR2 back and actually finished it, at least the sp part, I don't know why they held back the mp.
    I haven't followed rdr2 closely, not a fan of the whole western theme. Tried a friends, was bored in a half hour, I lasted longer with fortnite (45 min if you are keeping score)

    We need to stop preordering and stop paying for half finished games if we want this to stop. If we keep paying for it, they are going to do less and less until we stop and force them to change.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.
    jexdw69dwod3.png
  • Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    They should become a priority. Along with maps for ALL modes, both new and old.
    PSN: BucksawBoushh
  • Dash
    11059 posts Member
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    We won’t know anything until they announce what’s coming/stuff gets “leaked” either way. Just have to see what comes down the pipeline in 2019. By mid year we should all have a good vibe/feel on what’s going on, and what the future will hold.
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Kloon
    9kxfgzb9tacz.gif




  • Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    They should become a priority. Along with maps for ALL modes, both new and old.

    But they aren't. Ben has even said that on Reddit.
    jexdw69dwod3.png
  • bfloo
    12454 posts Member
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    They should become a priority. Along with maps for ALL modes, both new and old.

    But they aren't. Ben has even said that on Reddit.

    If they stopped hiding the base blasters, we actually have 36 blasters in this game. 3 unlockable blasters plus a blaster for each faction that no one uses.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • bfloo wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    They should become a priority. Along with maps for ALL modes, both new and old.

    But they aren't. Ben has even said that on Reddit.

    If they stopped hiding the base blasters, we actually have 36 blasters in this game. 3 unlockable blasters plus a blaster for each faction that no one uses.

    Aren't all the base blasters the same?
    jexdw69dwod3.png
  • bfloo
    12454 posts Member
    bfloo wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    They should become a priority. Along with maps for ALL modes, both new and old.

    But they aren't. Ben has even said that on Reddit.

    If they stopped hiding the base blasters, we actually have 36 blasters in this game. 3 unlockable blasters plus a blaster for each faction that no one uses.

    Aren't all the base blasters the same?

    I never really looked, but that is 'easy' enough to change, compared to starting from scratch.

    The models are already there.

    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Or just tweaking and adding hero blasters to infantry. Should be simple enough.
    PSN: BucksawBoushh
  • bfloo wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    They should become a priority. Along with maps for ALL modes, both new and old.

    But they aren't. Ben has even said that on Reddit.

    If they stopped hiding the base blasters, we actually have 36 blasters in this game. 3 unlockable blasters plus a blaster for each faction that no one uses.

    Aren't all the base blasters the same?

    Yes, but if they simply adjusted the stats, they would have actual diversity within the guns, and they all wouldn't be the same.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • t3hBar0n wrote: »
    DICE owns the IP for Battlefield... Disney owns the IP for Battlefront. Last I heard Disney has the highest licensing fees in the industry for IP (20% last article I read)... so it makes almost 0 sense to invest in Battlefront 2 because Disney is skimming a huge % off the top. Better to focus on the IP where EA/DICE will keep higher margins... this is why BioWare abandoned KOTOR in favor of Mass Effect... the licensing fee structure.

    Surely nobody except very Senior Disney and EA executives have knowledge of the 10 Year IP deal? Who knows what if anything, EA have to pay on top of the IP price. Though i'd be surprised if there was not a % sales element but I would also be surprised the deal did not contain some 'motivational ' words to stop EA dragging their feet either?
  • GenxDarchi wrote: »
    bfloo wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    Empire_TW wrote: »
    Is that DLC for BFV really DLC or...
    Content that was done but purposely cut out of the game to be branded as post-launch DLC?

    I would suggest the latter. Honestly they released it half baked. In the beginning, they didn't even have the last part of the campaign finished, and two modes weren't even done.

    You know what I just thought of dude? Remember how in 2015 in Japan, there started to be international news over how the animators/cartoonist were being overwhelmed by the demand for anime, shows, manga. Like they just can’t keep up anymore. Basically all the people that draw for all of that, there is never enough of them.

    What if we’re reaching that stage with Game Developers/Game Development? What if now, most of the games are half baked, incomplete, not only due to schedule adherence, but also because there’s so much demand there isn’t even enough team members across all Dev groups to get things done in a complete manner?

    I realize some Companies/Developers have more freedoms and less time constraints. That’s obvious to us all. And every game is different in size and asset development differs between them. But what if that’s what’s happening now?!

    I’m being 100% serious btw here. What do you think? Those that watch anime know what I’m talking about. This started a few years back and is still an ongoing problem. What does everyone think?

    But the problem is EA/DICE keep continuing to insist that they are dedicated to reviving this game and they also were able to bring Obi/Grievous and Dooku/Anakin are coming soon. I just think new weapons aren't a priority for DICE ATM.

    They should become a priority. Along with maps for ALL modes, both new and old.

    But they aren't. Ben has even said that on Reddit.

    If they stopped hiding the base blasters, we actually have 36 blasters in this game. 3 unlockable blasters plus a blaster for each faction that no one uses.

    Aren't all the base blasters the same?

    Yes, but if they simply adjusted the stats, they would have actual diversity within the guns, and they all wouldn't be the same.

    ...but we get regular blaster changes ;-) ...just depends on the lag..sometimes burst works better, sometimes not etc
  • t3hBar0n wrote: »
    DICE owns the IP for Battlefield... Disney owns the IP for Battlefront. Last I heard Disney has the highest licensing fees in the industry for IP (20% last article I read)... so it makes almost 0 sense to invest in Battlefront 2 because Disney is skimming a huge % off the top. Better to focus on the IP where EA/DICE will keep higher margins... this is why BioWare abandoned KOTOR in favor of Mass Effect... the licensing fee structure.

    Surely nobody except very Senior Disney and EA executives have knowledge of the 10 Year IP deal? Who knows what if anything, EA have to pay on top of the IP price. Though i'd be surprised if there was not a % sales element but I would also be surprised the deal did not contain some 'motivational ' words to stop EA dragging their feet either?

    We don't know the exact details of the EA/Disney agreement, but we do know Disneys normal stance as of 2015. The last public info I saw related to Disney licensing was from 2015.
    Disney (NYSE:DIS) turned the screws on licensing partners by working a deal for a ~20% royalty which is about double the normal rate.

    We also know that BioWare abandoned Star Wars due to the high cost of the licensing model in favor of their own IP. I am not surprised at all that EA doesn't want to put money into a game where Disney is the primary beneficiary.
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