Destroy Boba Fett's OP'ness in Heroes vs Villains
Why this is still a problem is beyond me, because this has been a problem since Day 1. Boba Fett's Jetpack make him untouchable and invulnerable whenever playing maps such as Jakku on Heroes vs. Villains and when he is the target, it's 100% chance heroes loss until another target is picked. You ever played a Heroes vs. Villains match on Jakku where both teams have 1 target remaining and the last target is Boba Fett on the Villain's side? I have, more than I want to count. 99.999% of all Boba Fett players I have seen, both as a teammate and enemy, use Boba Fett's Jetpack to fly to areas where Blaster Heroes can't shoot and fly to another faster than Saber Heroes can reach. If your lucky, ya may get Luke's Push hit on him (since he can use it while airborne) and throw him off for a second, which ultimately proves useless. because by time you can get close enough to hit him "point-blank" he's already launched to another area. This has gotten so repetitive, I started to consider Boba Fett as "****" Fett and I don't want to play him, cause I might to the same thing, which ticks me off more. There NEEDS to be a limit on Boba Fett's Jetpack on Heroes vs. Villains game modes. And yes, the same problem can be seen with heroes who use force jumps, but they are drastically slower which, in turn, balances them out.
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