Reduce Health from Star Cards and don't allow yoda to buff team anymore!
One of the main problems with GA right now is that particular heros are overly difficult to kill because of the insane health pools that they have. This is due to the fact that particular star cards have made certain characters too OP because of the vast health pools that it gives them. Dice please reduce the health received from all star cards for all characters or at least drastically reduce the health from star cards and health from abilities for these two characters.
- Bossk is pretty much the worst spammed character in GA because of his vast health pools. He has an auto health regen if he isn't being hit after a period of time, which will bring him all the way back to full health. Also he gets the dioxis star card that allows him to gain health back if he is in his dioxis cloud. We he can use while attacking people to gain back health or camp to regain health. In addition he has other star cards that allow him to gain even more health back because it makes his dioxis last longer so he can get more health back or it allows him to spawn his abilities back sooner so he can again get more health back sooner. Please consider reducing the amount of health given back to bossk from all these sources, or increase the recharge time of his abilities or star card abilities boosts, or reduce the amount of health that he can auto regen. This is a huge reason as to why GA has gotten so bad lately!
- Then add on the potential to get health buffed or fast ability recharge from the officer for bossk......it's obvious why so many people spam BOSSK in GA DICE!
- Bossk gets three sources to replenish his health, plus three sources to continue to keep the health replenish going it's crazy stupid to NOT alter this!
- The other awful character in galactic assault that is constantly spammed for the exact same reason is Yoda. He has his health ability and he also gets a health star card that gives him too much health back for killing heros and standard characters, especially considering how easy it is for him to kill standard characters. Yoda also has his block and force push, which prevents standard characters from really doing too much damage to him and can make it super easy to gets lots of kills and health back. So he gets two health abilities and the ability to block peoples blasters and use it against them to again gain lots of health back...plus the potential to use finn's health boost and the officer health and ability recharge boost.
- Then add in yoda's small size and constant movement it's so frustrating to play as a standard character now, which is why I can't wait for the new game mode to come out and GA to DIE.
- Yoda and finn can buff the entire team, which still hasn't been properly addressed! Yeah you can't stack them now, but now everyone chains them so they constant have health buffs.
- Maybe Yoda should have a reduced health buff that can ONLY buff him and not the entire team. Maybe Finn should be the only one that buffs teammates because he can't move around as fast and it's easier to shot him than it is yoda. the 4th phase of Endor and several other phases in other maps have become awful as you run into endless overtime until the lightside wins because officer health buffs, and personal health buffs, and yoda or Finn health buffs are still out of control. Endor Phase 4 has become the worst phase in any map for this exact reason because the lightside with finn, yoda, officer buffs, and wookie buffs or any other personal health buffs or damage reduction make it impossible to flush them out once they get to phase 4.
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