criterion-sm dice-lg ea-starwars-lg instagram lucasfilm-lg motive-lg twitch you-tube

Darth Vader need tweaks for GA. He isn't so special anymore.

Prev1
DarthCapa2
2670 posts Member
edited January 24
Yes, i know, Vader at the end is not bad so please before comment read my opinions. But i think that anyway is not what he should be in Galactic Assault (this is not a heroes vs villains perspective).

Honestly if you actually compare him with the others villains in Galactic Assault he is no more so special as once was.
Think about it, Grievous is for sure better than him. He can one shot troopers, he have evasive abilities, high damages vs enforcers etc... Villains as Palpatine and Bossk are surely better against infantry thanks to their special abilities, possibility to multikills group of enemies, high mobility and high health regeneration capabilities. Darth Maul after he got the health on kills card he is one if not the best villain in Galactic Assault if played correctly. Vader is better only of Boba (and only because he is till underpowered in GA).

Vader at the end is so dependent of his rage extra health + furious resilience. His block is good and very useful in Heroes vs Villains but as the good players know, in Galactic Assault block is often a bad idea and if you add the fact that Vader is the only force user that don't have a dash/ evasive ability you can understand that he can be outnumbered and surrounded with easy if you stay there to block. So you can easy understand that his strong point can't be used, or not used so often and well in GA. His base damages is just not enough vs infantry/enforcers, a simple Wookiee can often surclass Vader in damages even in a 1 vs 1 situation and you can't block against them. Sure you will win against a wookiee if you have good health etc etc but you need a bigger effort than with other villains. His force choke is literally one of the WORSE abilities in Galactic Assault, it have a short range, it don't kill infantry, and put you in a very dangerous situation! it is often a bad idea use it and when a ability of a hero become so situational instead of a point of strength for the character is not good.
In Battlefront 2015 @Guillaume_Dice resolved part of the Vader problems in a good way, giving him a trait where his defense was more higher in relation of how many enemies surrounded him. Now we lose the traits for heroes so some ways to improve him in Galactic Assault for me are these:

Darth Vader changes:

- Block It should reflect blasters better OR add extra damages to reflected bolts (it is his strong point no? considering that in GA block is so situational, at least when you use it, it should guaranteed a better reward)

- Force choke: Damage increase from 120 to 150 against infantry and enforcers and maybe 40% damage reduction when you use it as Kylo's Frenzy. Choke it is a risky ability to use in GA so it should guarantee a better reward.

- Base damage. From 120 to 130 (as Grievous, Kenobi and Dooku) at least against troopers and enforcers

- Focused Rage: It actually add +15 damages to Vader's attacks. So it is actually 120 + 15 = 135. Instead it should add +20 damages, so 130 + 20 = 150 against troopers. At least in his rage mode Vader should be able to one shot normal infantries, if Grievous can at base, Vader should at least using an ability.

These are small changes i just add +10 + 30 and + 5 damages that will improve him principally or only in Galactic Assault and i suggest these changes to @F8RGE and @EA_Tom .
If you have ideas you can contribute to this discussion. Thanks.
Post edited by DarthCapa2 on

Replies

  • SVEJ
    1151 posts Member
    Doesnt even lunge at opponents infront of him but yoda and rey and luke do 45 feet lunge attacks? like **** bro this game gets worse with every update
  • Grievous isn't even close to being better then Vader in GA I honestly find Grievous to be terrible in GA outside of a few maps/phases hes simply far to easy to kill. im fine with a buff to chokes damage vs infantry and instead of giving him damage reduction let him block while using choke to make it a bit more unique though I think either one is unnecessary just gotta know when its safe to use choke. everything else I dont care for lets not buff random things just to make him easier to use there should be some level of skill involved in using a hero.
  • Grievous is better than vader? :D :D :D
    keeboxdf4h4g.gif

  • OOM19
    2830 posts Member
    odPx1Ly.gif

    "I'm tall"
    OOM-9 FOR BATTLEFRONT 2

    OOM-9 Hero Concept by AzelfandQuilava
    https://i.redd.it/uleh1g22xrhz.png

    Suppor The Latest OOM-9 Thread
    [url="https://battlefront-forums.ea.com/discussion/121855/grievous-vs-oom-9/p1/p1[/url]

    jexdw69dwod3.png
  • My Vaders choke is bugged at the minute despite using cards to choke for longer he literally starts to joke the opposing player(s) then literally drops them almost immediately after.

    So frustrating.
  • Vader is beast man. You seriously wanna buff a darkside character lol.

    Shoot I want him buffed for GA & I main him in GA and HvV. Why do Finn & phasma have 50% damage reduction & vader doesn't?

    Cuz Finn and Phasma don't have a lightsaber throw and a choke. And don't have basic HoK.

    They've had 50% damage reduction since their release; I don't think having the hok card plays a factor nor does choke.
  • NomiSunstrider
    1756 posts Member
    edited January 17
    Vader is beast man. You seriously wanna buff a darkside character lol.

    Shoot I want him buffed for GA & I main him in GA and HvV. Why do Finn & phasma have 50% damage reduction & vader doesn't?

    Cuz Finn and Phasma don't have a lightsaber throw and a choke. And don't have basic HoK.

    They've had 50% damage reduction since their release; I don't think having the hok card plays a factor nor does choke.

    I was just implying that every character is unique and has unique abilities foe that matter. The same can be asked for any hero or villain, like why Phasma has 50% dmg reduction and not Obi Wan or Luke. Or why Phasma doesnt have Iden's shield. You catch my drift?
    ''The difference between a fall and a sacrifice is sometimes difficult, but I feel he understood that difference, more than anyone knew. The galaxy would have fallen if he had not gone to war. Perhaps he became the Dark Lord out of necessity to prevent a greater evil''
    9qkoakxcje0l.gif

  • Vader is beast man. You seriously wanna buff a darkside character lol.

    Is a beast in heroes vs villains. Not in Galactic Assault.

  • DarthCapa2 wrote: »
    Vader is beast man. You seriously wanna buff a darkside character lol.

    Is a beast in heroes vs villains. Not in Galactic Assault.

    That's your opinion :)
    ''The difference between a fall and a sacrifice is sometimes difficult, but I feel he understood that difference, more than anyone knew. The galaxy would have fallen if he had not gone to war. Perhaps he became the Dark Lord out of necessity to prevent a greater evil''
    9qkoakxcje0l.gif

  • Raices
    1035 posts Member
    I support this
  • Raices
    1035 posts Member
    Bump?
  • I support it as well bump & I'll keep bumping it
  • Agreed, More Heroes need to be built like the emperor or bossk, killable but extremely powerful in the right hands, not artificially bogged down with useless cards and abilities. It's always something with these other Heroes, either one or two worthless, too situational, and underwhelming abilities or a paltry card lineup that forces you to run just one viable build.

    Obi's Push and Mindtrick. Vaders Choke. Mauls throw. Grievous's Advance. The list goes on. @Guillaume_Dice we need a relook at some of these abilities, nice job on ignoring all the scrubs and ramming Heal on kill through, but a lot more work still needs to be done. A lot more.
    This is how you teach scrubs:
    xnvLDB.gif
  • Agreed, More Heroes need to be built like the emperor or bossk, killable but extremely powerful in the right hands, not artificially bogged down with useless cards and abilities. It's always something with these other Heroes, either one or two worthless, too situational, and underwhelming abilities or a paltry card lineup that forces you to run just one viable build.

    Obi's Push and Mindtrick. Vaders Choke. Mauls throw. Grievous's Advance. The list goes on. @Guillaume_Dice we need a relook at some of these abilities, nice job on ignoring all the scrubs and ramming Heal on kill through, but a lot more work still needs to be done. A lot more.

    Agreed 100% there are too many abilities that are useless or that put you in disadvantage instead to give a reward. Basically some heroes have only 1 o 2 abilities instead of 3.
  • I support it as well bump & I'll keep bumping it

    Thanks. I think is needed
  • Vader is beast man. You seriously wanna buff a darkside character lol.

    Shoot I want him buffed for GA & I main him in GA and HvV. Why do Finn & phasma have 50% damage reduction & vader doesn't?

    Cuz Finn and Phasma don't have a lightsaber throw and a choke. And don't have basic HoK.

    They've had 50% damage reduction since their release; I don't think having the hok card plays a factor nor does choke.

    Because they're made by Disney. ;)
    Current Topics:
    Staff Strike Guide
    An Ideal Luke Buff

    cggn8altuzp0.png
    PSN / Twitter: PlayersPurity

    ❝ ʜᴏᴘᴇ ɪꜱ ɴᴏᴛ ʟᴏꜱᴛ ᴛᴏᴅᴀʏ. ɪᴛ ɪꜱ ꜰᴏᴜɴᴅ. ❞
    - Leia Organa

    #BunsForBattlefront




  • Lee1981
    1666 posts Member
    Vader is fine in GA

    Don’t play trash HvV so don’t care what he is like there
  • Lee1981 wrote: »
    Vader is fine in GA

    Don’t play trash HvV so don’t care what he is like there

    You mean that an ability like force choke is fine in GA? because force choke is the WORSE ability to use in Galactic Assault. Force choke should kill the infantry target, why Vader should force choke someone only for a moment and then release him? Luke force push have a bigger area of impact, can be used in the air and don't expose you to massive damages and it one shot regular infantries, why force choke shouldn't?
    And how is possible that a hero in not able to kill one enforcer using TWO of his MAIN abilities?
    Vader is good i'm not saying that he is bad, but comparing him with Maul, Palpatine and Bossk he isn't special anymore as once was when his defennce was 55% while now is 25%.
  • bfloo
    14030 posts Member
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Wrong. People go on 100+ killstreaks with Bossk and Palpatine every day. But you don’t see many 100+ killstreaks with Phasma do you?
  • bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    No one ask heroes to be immortal. And here there are already severals good players. This not mean that we can't tweak some their aspects.

    Darth Vader is good on paper, but there are some things that don't work properly for him in Galactic Assault. His force choke is for sure the best example.

  • ZephanUnbound
    1428 posts Member
    edited January 19
    I think you're nuts. Vader's advantage is is high health, he doesn't need to have the same damage output as Grievous, Grievous is designed as a bit of a glass cannon, moderate health, high damage output, low stamina and therefore low survivability since you can deplete his full stamina pool with a few seconds of sustained blaster fire. Vader is a tank character, high stamina, moderate damage, high health, ability that gives unlimited stamina for a short time, raising his survivability even further. I played a Hoth GA game recently where a Vader player was the top player by a huge margin, he must have had at least a 50 kill streak as Vader.
  • Raices
    1035 posts Member
    edited January 19
    His force choke is pretty bad in GA, is high-risk low-reward, buff that and hes gold OR give furious resilience a dmg reduction without the card(15%)
  • I think you're nuts. Vader's advantage is is high health, he doesn't need to have the same damage output as Grievous, Grievous is designed as a bit of a glass cannon, moderate health, high damage output, low stamina and therefore low survivability since you can deplete his full stamina pool with a few seconds of sustained blaster fire. Vader is a tank character, high stamina, moderate damage, high health, ability that gives unlimited stamina for a short time, raising his survivability even further. I played a Hoth GA game recently where a Vader player was the top player by a huge margin, he must have had at least a 50 kill streak as Vader.

    This isn't the point. I'm able to get high or huge kill streak with Vader as well, every player if play correctly a hero can get high kill streak even with bad heroes, and i'm not saying that Vader is one of these. But as i already said, this not mean that we can't tweak some aspects of this character.
    Anyway his high stamina on block is very situational in Galactic assault, every good saber player know that if you use block too long or you stay still in the same point for too long it is a mistake in Galactic Assault, and this is bad because is where Vader should be more good. He should be a tank but he isn't a tank. His ''high health'' is not so high, Vader have 800 health Grievous, yes he can pump it with his rage that bring us to the point where i said that he is too dependent of it.
    But i can accept all this, the worst point is his force choke. That in Galactic Assault is just terrible and i hardly believe that someone can say the contrary.
  • bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • For what i see from lives right now, Dooku seem good. He have high damages combos, even in Galactic Assault. And this bring me again on Vader, he need to be better in Galactic Assault. What i suggest here are small changes i just add +10 + 30 and + 5 damages that will improve him principally or only in Galactic Assault
  • He should 1 shot people with furious resilience like dooku can with duelist
  • Raices
    1035 posts Member
    edited January 23
    He should 1 shot people with furious resilience like dooku can with duelist

    100%, it's not OP at all.
  • He should 1 shot people with furious resilience like dooku can with duelist

    Exactly. At this point, Obi-Wan can one shot from behind, Grievous can one shot with his card, Dooku can one shot with his ability, Vader should one shot at least with his rage active.
  • GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...
  • Finest_Banana
    1079 posts Member
    edited January 23
    He's already good.
  • GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...

    Bossk can, If you play him right.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...

    It requires you to be the only good player in the lobby basically so overtime lasts long enough. Vader needs a buff to Furious resilience at least, it disables after the first kill. Broken since launch actually.
    This is how you teach scrubs:
    xnvLDB.gif
  • GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...

    It requires you to be the only good player in the lobby basically so overtime lasts long enough. Vader needs a buff to Furious resilience at least, it disables after the first kill. Broken since launch actually.

    being the only good player will result in a steamroll. Fore 150+ scores you need to have a lot of good players, you just have to be better than the rest to do it which isnt that difficult
  • Vader is mid tier in GA behind Palps Bossk but he is in no way need of all these buffs. The amount of 50+ killstreaks i have gotten with him is insane.

    Only thing i would change to him is choke to 150 damage that is all that is needed
  • Eddie7417 wrote: »
    Vader is mid tier in GA behind Palps Bossk but he is in no way need of all these buffs. The amount of 50+ killstreaks i have gotten with him is insane.

    Only thing i would change to him is choke to 150 damage that is all that is needed

    "all these buffs" i only suggest a +10 +30 and +5 damages. Dooku, Grievous, Kenobi have 130 on base so +10 for Vader. Dooku, Grievous, Kenobi etc can one shot with their sabers using cards or abilities, so +5 on Vader rage. His choke is just garbage in GA so please +30 on it.
  • vader is fine. I have been crushing the souls of Christmas noobs with him now for some time. like most heroes he is situational, use him in situations where he dominates (close quarters not open maps like 1st phase of hoth)
  • DarthCapa2
    2670 posts Member
    edited January 24
    vader is fine. I have been crushing the souls of Christmas noobs with him now for some time. like most heroes he is situational, use him in situations where he dominates (close quarters not open maps like 1st phase of hoth)

    i know how to use Vader, the objective of the thread is not say that he is bad. But if you compare him with the new heroes and villains he needs some tweaks, especially for GA, as many of the ''olds'' heroes. This include star cards. The new heroes are coming with higher damages, higher health regen and better cards, as the devs improve the olds heroes in battlefront 2015 after the come of the new dlc heroes, the same should happen here.
  • Lee1981
    1666 posts Member
    GenxDarchi wrote: »
    GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...

    Bossk can, If you play him right.
    So many things need to go for you for this to happen

    People massively exaggerate how easy it is to get 100+kills or killstreaks

    Palps & Bossk are the only 2 potentially capable if as I say things go for you, like right map, all phases reached and team ability’s even
  • Lee1981 wrote: »
    GenxDarchi wrote: »
    GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...

    Bossk can, If you play him right.
    So many things need to go for you for this to happen

    People massively exaggerate how easy it is to get 100+kills or killstreaks

    Palps & Bossk are the only 2 potentially capable if as I say things go for you, like right map, all phases reached and team ability’s even

    Indeed. 100+ kill streak is very very rare for a lot of factors, even with Palpatine or Bossk.
  • I have mixed feelings. I can only support a Vader buff, he is my favourite character. On the other hand I find him balanced in GA (but maybe that’s because I use him a lot and I got really good with him). I do like your suggestions tho, these would only make him better in GA and not in HvV. But with this, they should definitelly buff some weaker LS heroes in GA as well to balance it out.
    Battlefront II has a 45.8% chance of success.
    sfg04pfx1l31.gif
  • Whodunnit wrote: »
    I have mixed feelings. I can only support a Vader buff, he is my favourite character. On the other hand I find him balanced in GA (but maybe that’s because I use him a lot and I got really good with him). I do like your suggestions tho, these would only make him better in GA and not in HvV. But with this, they should definitelly buff some weaker LS heroes in GA as well to balance it out.

    Yes, even if generally in GA the light side seem fine. In my opinion the light side need principally something for heroes vs villains (like some damages increase for Luke, a block for Yoda etc..). I'm sure that Anakin will bring balance in heroes vs villains seem developed to be very strong.
  • DarthCapa2 wrote: »
    Eddie7417 wrote: »
    Vader is mid tier in GA behind Palps Bossk but he is in no way need of all these buffs. The amount of 50+ killstreaks i have gotten with him is insane.

    Only thing i would change to him is choke to 150 damage that is all that is needed

    "all these buffs" i only suggest a +10 +30 and +5 damages. Dooku, Grievous, Kenobi have 130 on base so +10 for Vader. Dooku, Grievous, Kenobi etc can one shot with their sabers using cards or abilities, so +5 on Vader rage. His choke is just garbage in GA so please +30 on it.

    But what is the point in doing that only to Vader? I could say luke needs a damage swing buff. His push already does 150 but his saber only 100 damage. Vader saber throw does 150 each way... Vader choke with extended duration does over 150 last time i checked. In my opinion all saber should hit for the same damage at standard. Either lower the high ones Kenobi, Grevious, Dooku, Vader and Yoda to 100 per swing or buff all the others except Maul to 120 or 130!
  • GenxDarchi wrote: »
    GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...

    Bossk can, If you play him right.

    Give me ten videos of 150+ killstreaks with Bossk. If Bossk can do it consistently, it should be very easy.
  • Eddie7417 wrote: »
    DarthCapa2 wrote: »
    Eddie7417 wrote: »
    Vader is mid tier in GA behind Palps Bossk but he is in no way need of all these buffs. The amount of 50+ killstreaks i have gotten with him is insane.

    Only thing i would change to him is choke to 150 damage that is all that is needed

    "all these buffs" i only suggest a +10 +30 and +5 damages. Dooku, Grievous, Kenobi have 130 on base so +10 for Vader. Dooku, Grievous, Kenobi etc can one shot with their sabers using cards or abilities, so +5 on Vader rage. His choke is just garbage in GA so please +30 on it.

    But what is the point in doing that only to Vader? I could say luke needs a damage swing buff. His push already does 150 but his saber only 100 damage. Vader saber throw does 150 each way... Vader choke with extended duration does over 150 last time i checked. In my opinion all saber should hit for the same damage at standard. Either lower the high ones Kenobi, Grevious, Dooku, Vader and Yoda to 100 per swing or buff all the others except Maul to 120 or 130!

    Luke need damage buffs on base attack as well indeed. There are other thread for this, with this one i ask tweaks for Vader. Force choke shouldn't need a card to kill regular infantry, it is silly in my opinion. It is a risky ability to use in GA and it don't give enough reward. Maul choke is way better for example because even if it don't kill the enemies, it push them back and give to you time. Actually Vader only lift the target, inflict some damage, and then he release them in the same point leaving them all the time to stand up and shoot at you without enough benefit for you. The card should be equipped to have the chance to kill heavies and punish more enforcers and heroes, but at base, force choke need 150 damages, at least against infantry.
  • GenxDarchi wrote: »
    GenxDarchi wrote: »
    bfloo wrote: »
    Heroes shouldn't be immortal.

    All the top players are already going on 50+ ks's with any one they use.

    It isn't the characters, it is those of us who can't do it too.

    Palps is objectively better than getting killstreaks as Vader, and Bossk is one of the few that can get consistent 150+ killstreaks. And heroes are not entirely equal, because I haven't seen any big killstreaks with Phasma. Heck, I haven't even seen a Phasma on the leaderboard.

    No character can get consistent 150+ killstreaks...

    Bossk can, If you play him right.

    Give me ten videos of 150+ killstreaks with Bossk. If Bossk can do it consistently, it should be very easy.

    He really is the only Hero that can. Palpatines better at straight up killing, but bossk has 3/4s that and much higher survivability, so it makes that possible. It takes a special lobby to pull it off in though. Basically you have to be the only good player on your team and the enemy has to be trash enough to kill, but good enough to hold back your team.
    This is how you teach scrubs:
    xnvLDB.gif
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!