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Guys, I'm terrible at this game

FInally got PS4 BF2 for Christmas and immediately started practicing in Arcade. Once I'd worked out the controls I started playing starfighter assault and am pretty quickly levelling up my classes, even though I only play an hour or so every few days. All three classes are now level 10 and I consistently rank in the top 5 of my team. I figure once I have a few more cards I'll start breaking into the MVP. I always play the objective, so even if I'm not racking up kills I'm scoring 5,000-7,000 battle points, sometimes over 10k, and getting into hero ships, which I'm also leveling up. It's a grind but I'm seeing improvement every match, and it's at least fun. I've been playing flight combat games since Starmaster on the 2600 (yeah, I'm that old) so I'm really pretty good at air combat games.

Ground combat is another issue entirely. I've been playing Blast and Extraction to learn maps and just get the hang of it, but my classes are all hung up at level 3 or 4 and my weapons are all base because I can't freakin' kill anyone. I'm so underpowered that even when I get a clean headshot with my sniper, my target almost always ducks and rolls away before I can finish him off. I've literally blasted a stormtrooper with my standard rifle until it overheated and still didn't kill him. And without kills, you can't upgrade your weapons. It's a total catch 22. Plus I have no armor upgrade cards so I usually seem to get one-shotted every round. It's frustrating and the exact opposite of starfighter assault - NOT fun. I might get 3 or 4 kills in a match but always rank last with maybe 1,000 battle points. My best Blast rounds were on Crait as FO, where I was able to get enough points (not kills) to get the flamtreooper, which totally wrecks Wookiees (all that fur I guess), and Starkiller as Resistance, where I was able to find a killbox doorway right by my spawn and spam it with grenades and heavy blaster. Otherwise I'm literally the worst player.

Any tips? Stick to starfighters?

Replies

  • I'd recommend just committing yourself to a sort of bootcamp. A couple weeks of just getting your butt handed to you, and I'd recommend Galactic Assault during this time. You'll learn all maps, all styles of objective play, and you'll represent only 5% of your team. So if the team loses, you only own a small share of that loss.

    Every match, regardless of whether your team wins or loses, you will earn credits and you will slowly level up your troopers.

    At the end of those 2 weeks, if you don't feel like you've progressed much at all, or more importantly, if you're not having fun, then maybe consider sticking to starfighters.

    But the more you learn, the more you progress...it just has a snowball effect and I think you'll be a good player in time, just stick with it.


  • Chico
    157 posts Member
    Don't forget you don't have to get kills with your primary weapon to unlock the better guns (although you do need them to unlock mods once you get the second gun) . Officer has turret and grenade, there is a reason people spam them! Heavy has sentry (my preferred version is explosive) I reckon at least half my first 400 heavy kills were sentry. Assault vanguard if you can get the hang of it and either grenade. Specialist isn't my area of expertise but a lot of people just seem to melee people to death.

    As for modes, Extraction was the most efficient way for me to rack up kills

    Check out some of the set-up guides on the forum as well to make sure you don't waste any of your skill points on the wrong star cards.
  • FInally got PS4 BF2 for Christmas and immediately started practicing in Arcade. Once I'd worked out the controls I started playing starfighter assault and am pretty quickly levelling up my classes, even though I only play an hour or so every few days. All three classes are now level 10 and I consistently rank in the top 5 of my team. I figure once I have a few more cards I'll start breaking into the MVP. I always play the objective, so even if I'm not racking up kills I'm scoring 5,000-7,000 battle points, sometimes over 10k, and getting into hero ships, which I'm also leveling up. It's a grind but I'm seeing improvement every match, and it's at least fun. I've been playing flight combat games since Starmaster on the 2600 (yeah, I'm that old) so I'm really pretty good at air combat games.

    Ground combat is another issue entirely. I've been playing Blast and Extraction to learn maps and just get the hang of it, but my classes are all hung up at level 3 or 4 and my weapons are all base because I can't freakin' kill anyone. I'm so underpowered that even when I get a clean headshot with my sniper, my target almost always ducks and rolls away before I can finish him off. I've literally blasted a stormtrooper with my standard rifle until it overheated and still didn't kill him. And without kills, you can't upgrade your weapons. It's a total catch 22. Plus I have no armor upgrade cards so I usually seem to get one-shotted every round. It's frustrating and the exact opposite of starfighter assault - NOT fun. I might get 3 or 4 kills in a match but always rank last with maybe 1,000 battle points. My best Blast rounds were on Crait as FO, where I was able to get enough points (not kills) to get the flamtreooper, which totally wrecks Wookiees (all that fur I guess), and Starkiller as Resistance, where I was able to find a killbox doorway right by my spawn and spam it with grenades and heavy blaster. Otherwise I'm literally the worst player.

    Any tips? Stick to starfighters?

    Stick with it. When i started all i played was SFA for 3 months because i was so bloody awful as a trooper. Then i did HvV for 3 months. Only once i discovered extraction mode did i play as a trooper. I literally levelled all of my troopers up to Lvl 70 in extraction. The biggest key are these IMO:
    - in SFA always play the objective - that's how you rack up points and level up
    - In HvV - people wont like me saying it but play aggressively. you get more points for rushing in and slashing at 4 ememies than you do by playing it safe. Yes you'll die, alot and not be the best team player but its a good way to get points
    - As a trooper learn the maps. Extraction is the best for this IMO. You'll get a sense of how to flank and surprise enemies. All of which increases score and levels.
  • Play the objective is KEY. On the SFA attack missions I always load out as a bomber and just lay into the target. I wish you got a bonus for killing the objective because I've seen more than my fair share of blockade runners explode. Play the classes, too. Don't sit on a single class unless you're dying to level up. Switch to an interceptor to shoot down targets between rounds. Then back to a bomber or fighter to mop up. Some hero ships seem to be better than others. Tallie's A-Wing is a beast. Slave One is a beast. I haven't figured out how to use the Falcon though. Seems like it's just a big fat target. I've definitely blown it up many times. That's what I've learned so far.

    ANYWAY, I'll spend more time in Extraction mode and rely on secondaries more. I'm more schooled in the stealth-style FPS games, so this one definitely runs counter to my experience.
  • I played blast to get familiar with maos and loadouts.

    My kills went south. Extraction used to be so much easier in terms of playing with randoms but these days whenever I play it the same names appear in the roster and have gotten excellent. I couldn’t even get the cargo out of the spawn area in a game I played two weeks ago. On top of that you encounter the most bubble boys in Extraction.

    Don’t know why you bother with Ewok; each to their own tho.

    My advice re troopers is GA or Strike. My Xp is much higher at the end of a GA battle. I’m not very skilled with a blaster etc.

    Nice to see another SFA flyboy here :wink:

    pH
  • AzorAhai wrote: »
    I'd recommend just committing yourself to a sort of bootcamp. A couple weeks of just getting your butt handed to you, and I'd recommend Galactic Assault during this time. You'll learn all maps, all styles of objective play, and you'll represent only 5% of your team. So if the team loses, you only own a small share of that loss.

    Every match, regardless of whether your team wins or loses, you will earn credits and you will slowly level up your troopers.

    At the end of those 2 weeks, if you don't feel like you've progressed much at all, or more importantly, if you're not having fun, then maybe consider sticking to starfighters.

    But the more you learn, the more you progress...it just has a snowball effect and I think you'll be a good player in time, just stick with it.


    I disagree. Blast then Strike then GA.

    Learn how to shoot. Learn to play in a team. Learn the biggest mode.
  • Learn the maps, especially the flanking routes in Extraction.
    If you're having trouble with one-on-one engagements, stick near teammates.
    Gunfighter Ballads and Trail Songs
  • At the beginning don’t play Blast like a lemming. You’ll get more success if you use ambush techniques until you get stronger.
  • Admiral_Xen
    2628 posts Member
    edited February 10
    You can get a higher kills/score per minute in Galactic Assault which should help you upgrade weapons and cards.

    The action is concentrated on objectives and there are more players meaning more potential kills (but also more ways to die). Even with base weapons you will typically get lots of kills on unaware enemies because there's so much going on.

    I'd start with Assault or Officer as they have pretty good default weapons and kit. Heavy is usable at low levels too because of 200hp + shield but you have to burst his first two guns or you won't hit anything. Specialist's first and second rifles require very good, consistent headshot accuracy to be a good pick. More forgiving weapons/cards come later on so it's probably the hardest class initially. I'd steer clear of it until you feel you're good with the basic combat mechanics e.g. rolling, aim, ability timing, flow of maps and typical cover spots etc.

    For heroes it's best to level and upgrade them in Heroes vs Villains until you get a health on kill (or ability) card, then bring them over to GA (Bossk is the exception, totally viable for new players even at level 1 because of full health regeneration and great base abilities). If you're only going on small streaks because you can't heal back, you won't make much XP with them as you would playing them all round in HvV.
    61tgj36mc1n9.png

    Founding member and commissar in chief of the Church of Janina. PSN: HanGerrelShot1st
  • FInally got PS4 BF2 for Christmas and immediately started practicing in Arcade. Once I'd worked out the controls I started playing starfighter assault and am pretty quickly levelling up my classes, even though I only play an hour or so every few days. All three classes are now level 10 and I consistently rank in the top 5 of my team. I figure once I have a few more cards I'll start breaking into the MVP. I always play the objective, so even if I'm not racking up kills I'm scoring 5,000-7,000 battle points, sometimes over 10k, and getting into hero ships, which I'm also leveling up. It's a grind but I'm seeing improvement every match, and it's at least fun. I've been playing flight combat games since Starmaster on the 2600 (yeah, I'm that old) so I'm really pretty good at air combat games.

    Ground combat is another issue entirely. I've been playing Blast and Extraction to learn maps and just get the hang of it, but my classes are all hung up at level 3 or 4 and my weapons are all base because I can't freakin' kill anyone. I'm so underpowered that even when I get a clean headshot with my sniper, my target almost always ducks and rolls away before I can finish him off. I've literally blasted a stormtrooper with my standard rifle until it overheated and still didn't kill him. And without kills, you can't upgrade your weapons. It's a total catch 22. Plus I have no armor upgrade cards so I usually seem to get one-shotted every round. It's frustrating and the exact opposite of starfighter assault - NOT fun. I might get 3 or 4 kills in a match but always rank last with maybe 1,000 battle points. My best Blast rounds were on Crait as FO, where I was able to get enough points (not kills) to get the flamtreooper, which totally wrecks Wookiees (all that fur I guess), and Starkiller as Resistance, where I was able to find a killbox doorway right by my spawn and spam it with grenades and heavy blaster. Otherwise I'm literally the worst player.

    Any tips? Stick to starfighters?

    Extraction, extraction, extraction. By far the best game mode to level up. Focus on escorting or defending payload for quick XP.
  • So I spent the weekend playing Extraction. Not a ton, but got in a few hours. I found the officer class is pretty wicked. The base blaster sucks but I managed to rack up some kills with the turret. Place it in a bottleneck, team up with a heavy or a sniper, then spam the bottleneck with grenades. I still die every 15 seconds because a wookiee crushes my skull, but I got from level 2 to level 8, but still not enough kills to get the next weapon. Also managed to get my sniper to level 8, but my aim is still so bad, even with sensitivity down to 15%, that I mostly just scare the enemy. I'm still at base weapon for every class because I still can't actually kill many enemies. Just wound them and get an assist. There needs to be better scoring for assists, IMO.

    But god. Two maps for extraction? Come on EA.

    Blast is more fu because of the better variety in environments. Galactic Assault is the most fun because of the scale and multiple objectives, even though I still always come in dead dead last.

    Starfighters are all now level 12 and I'm consistently getting 5k+ BPs, which is fine considering all of my ships are still low level with only a few cards. Again, I'm getting a little tired of the maps. Still better than old PS2 BF2 I guess.
  • Learn flanks and the flow of where players typically go. Try to get some kills from behind with the early guns as they are hard to win with one on one while trading fire.

    Play the objective for points to level up cards and focus on health cards, points cards and cool down cards. Anything that gives you a chance to stay alive or get an opponents health down to finish with your gun gets you closer to a better weapon.

    Once you learn maps and game flow and get some better guns and attachments, you will feel much more powerful and like you are truly contributing to the win. Gotta be persistent though. Work on aim, using cover to it’s best potential and evading fire with combat roll.
  • CeymalRen wrote: »
    AzorAhai wrote: »
    I'd recommend just committing yourself to a sort of bootcamp. A couple weeks of just getting your butt handed to you, and I'd recommend Galactic Assault during this time. You'll learn all maps, all styles of objective play, and you'll represent only 5% of your team. So if the team loses, you only own a small share of that loss.

    Every match, regardless of whether your team wins or loses, you will earn credits and you will slowly level up your troopers.

    At the end of those 2 weeks, if you don't feel like you've progressed much at all, or more importantly, if you're not having fun, then maybe consider sticking to starfighters.

    But the more you learn, the more you progress...it just has a snowball effect and I think you'll be a good player in time, just stick with it.


    I disagree. Blast then Strike then GA.

    Learn how to shoot. Learn to play in a team. Learn the biggest mode.

    My biggest hurdle was map/objective knowledge.

    If this is your first FPS game, then sure, start with Blast and the other little modes.
  • I was home sick yesterday (no, for real) and spent the day finishing the story mode and practicing in arcade. Jumped back into Extraction and Blast and was consistently getting twice as many (or more kills). Managed to level up all of my classes to 10 and unlock more cards. I'm also figuring out how I like to play and match my class to the flow of the game. Like in Extraction when the payload is coming through a narrow opening, the sniper can wreck the enemy just firing over the top and tossing grenades. Heavy for their final push, when they're getting desperate. By my go-to guy is the officer. Auto turret, flash grenades and headshots.
  • bfloo
    14032 posts Member
    Stop running and check your flanks.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

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  • I was in the same boat as you but I recently switched to officer, it seems to be a much more friendly class for people like us that have trouble with the other classes, and or struggle to aim in general. I recently posted about this as I was surprised by how much better on the leader board I could get. Before I switched to officer I could never get a hero, and barely managed 10th place, now every match I get one without difficulty. The hard part was getting it to level 30 so I could use all the cards that get me points for everyone else's kills.
    See my post here:
    https://battlefront-forums.ea.com/discussion/comment/1315848#Comment_1315848
  • OK, progress. I'm no longer finishing in the basement, even though most of my teammates are still higher classed than me. FINALLY got the second rifle for my specialist, and am close for my assault trooper and heavy. My officer is the highest ranked of the four (20) but has the fewest kills. I think I'm wounding a lot of enemies with my turret and grenades, but I'm not finishing them off. Whereas with the specialist (Rank 16), I've been working on concealing myself and waiting for a clear headshot. I don't score as many points, but I get the kills. If I get a wild hare and go for infiltration I can rack up several kills, however.

    I've also figured out how to use the death trooper effectively and am rapidly leveling him up, too. I suck with the wookiee, weirdly.

    I'm still gawdawful in GA, but yall are right - Extraction has been a great classroom. I just wish there were more than two scenarios!

    Moving into Blast too. Harder because of terrain management, but still fun.

    And in SA, it seems the only environment I'm getting is Ryloth! Over and over and over... great for my bombers and heroes, because I can rack up some serious BPs by staying on target. Sort of weird...
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