criterion-sm dice-lg ea-starwars-lg instagram lucasfilm-lg motive-lg twitch you-tube
November Community Calendar

To deal with "it's clown wars!" guys: clone skins toggle option

We all knew about the clone troppers update. It's nice to have options, it's even better to have more content in this game, we need that, ok ok. But we had a new feature that, apparently, has brought the angers of some people around regarding the phase I and phase II clone armors mixed all togheter.

Personally, I don't think it's a big deal, but I understand the problem, and I admit that sometimes everything looks a lil' messed up (not gonna lie, camo troppers on Geonosis hurt my eyes a bit).

I remember we had some similar problems on Battlefield 1, where some people complained that Companion personal emblems on characters and vehicles broke their immersion, and DICE decided to bring a very simple but usefull solution: an option to deactivate those emblems on one's personal game.



So, my suggestion goes the same way: make an option in the game where one can select between seeing every player personal skin selection, or make every clone in the match wear the same skin that the player has selected for himself. This way, one don't have to "suffer" the phase mixing issue, and at the same time, you keep coherence between clones, so the people who wants that keeps the "immersion".

Hope it's simple enough to be considered.

Replies

  • I agree
  • I agree, even though i do not care if i see any other clone on the field, i just care about the battle, and i love seeing people with same camo working together makes it feels like they a their to support other legions in combat
  • I agree.
  • SnakeMajin
    477 posts Member
    edited February 24
    I agree. I enjoy the possibilty to choose the phase, but I also enjoy immersion and authenticity. We are not the only ones so this subject needs visibilty. But it should be written in the settings, not to decide everytime you play a CW map, nor change depending on your own skin because otherwise I imagine it would impact servers' response. Imagine you have a different skin for each class and you change the class in-game, what happens ? And what happens if you are on the droid side ?

    To go a little further I would suggest a map-related toggle with exceptions, available in the game settings that would apply everytime you play one of the CW maps. But that toggle would not be dependent on the skins I choose to play with. It means I decide for each map how every other player looks, with exceptions.

    For example : On Geonosis, I would like everyone else to look like Phase 1 shiny clones. With 4 exceptions, players that choose a clone with a skin like : P1 501st (blue), P1 181st (red-marron), P1 327th (yellow) and P1 41st Ranger Platoon (green). This way most people would be plain white but there would be a few blue, green, red and yellow clones to display the phase 1 grades such as sergeant, lieutnant, captain and commander. On Kamino, everyone in P1 shiny except players with P1 212th and 501st to display the battle we had in The Clone Wars TV series etc. Or I can choose not to use that toggle and see everyone with the skin they chose. In all those cases, if my skins are different from the ones I chose in the settings, it doesn't matter. I don't want everyone to change every time I change the skin. Freedom !

    The idea is to give the people a further customization like the devs feel we should have, yet let those who want authenticity have it. But such a customization is something I don't see in any game. Even 2005 Battlefront 2 did not bother with that and just used 501st. I probably shouldn't say that but it could be bought with credits or crystals to reward such a possibility. Or, if it is a game saver for all Clone Wars lovers, you would have more people buy/play the game if it is available for free.
    Post edited by SnakeMajin on
  • would be cool if u can choose between these two options! i approve
  • SnakeMajin wrote: »
    I agree. I enjoy the possibilty to choose the phase, but I also enjoy immersion and authenticity. We are not the only ones so this subject needs visibilty. But it should be written in the settings, not to decide everytime you play a CW map, nor change depending on your own skin because otherwise I imagine it would impact servers' response. Imagine you have a different skin for each class and you change the class in-game, what happens ? And what happens if you are on the droid side ?

    To go a little further I would suggest a map-related toggle with exceptions, available in the game settings that would apply everytime you play one of the CW maps. But that toggle would not be dependent on the skins I choose to play with. It means I decide for each map how every other player looks, with exceptions.

    For example : On Geonosis, I would like everyone else to look like Phase 1 shiny clones. With 4 exceptions, players that choose a clone with a skin like : P1 501st (blue), P1 181st (red-marron), P1 327th (yellow) and P1 41st Ranger Platoon (green). This way most people would be plain white but there would be a few blue, green, red and yellow clones to display the phase 1 grades such as sergeant, lieutnant, captain and commander. On Kamino, everyone in P1 shiny except players with P1 212th and 501st to display the battle we had in The Clone Wars TV series etc. Or I can choose not to use that toggle and see everyone with the skin they chose. In all those cases, if my skins are different from the ones I chose in the settings, it doesn't matter. I don't want everyone to change every time I change the skin. Freedom !

    The idea is to give the people a further customization like the devs feel we should have, yet let those who want authenticity have it. But such a customization is something I don't see in any game. Even 2005 Battlefront 2 did not bother with that and just used 501st. I probably shouldn't say that but it could be bought with credits or crystals to reward such a possibility. Or, if it is a game saver for all Clone Wars lovers, you would have more people buy/play the game if it is available for free.

    I find your proposition ideal in terms of functions, yet not really in terms of functionality.

    The base of my idea is to make a really simple way to skip the big problem, which is the excess of individual selections in the same place (too much skin variety in a single match). Of course the option you say would give us some more power over customization, but I feel it would make the system quite more complex. Having a single button in the settings menu is quite more basic than a whole new menu. It would be, of course, less powerful, but the problem would be solved.

    Considering that, having map-related selections would make everything faster once one has organized everything, that's true, and would solve the appearance problem if you play in the droid side (a thing I admit I didn't think about at first). This way, you wouldn't have to play in the Republic side on Kashyyyk (let's just say, with all 4 clases with 41st Ranger Platoon) and have to see them again in the next match on Geonosis, a thing that would be really weird. If not, having the option to customize every class apearance, no matter the faction we're talking about, inside the match, could work as well and wouldn't be necesary to make the whole new menu. Slower, that's true, but possibly quite easier.


    I feel we should give this a try and make some noise for it, sounds too simple and easy to make that I don't get why they didn't think about it before.
  • Ahah, yes, exceptions are just a bonus idea. If I was a developper I would use it to advertize how strong and important the option is since they are really focused on customization. But the heart of the idea is the same as yours, mostly to be able to at least choose a skin for every other clone players. I really don't know what would be the easiest way to implement it without harming the connectivity, since what every player would see is different, but they should go for what works the best !

    Do you guys think it is necessary to precise a skin for each class ? I doubt it.

    Maybe they did think about it, but it must be difficult to develop and make work. And maybe they believed it wasn't worthwhile, but that would mean they didn't expect some of the salty reactions we've read.
  • I guess they didn't think it would be a problem for that amount of people. Most of the people on Battlefield 1 who complained about the emblems were mostly people who did cinematic things or similar material, and the reason was almost purely for historical reasons, which obviously we don't have here. Still it's quite weird they didn't realice that Star Wars has a lot of people that can go nuts over canon, and we already had the "clown wars" topic quite before this phase mixing issue.

    Notice I'm not a developer or anything similar myself, so I don't really have an idea of the connectivity issues this may create, but since we're talking about purely cosmetic assets, nothing that affects in any way the gameplay, it doesn't sound to me like a big deal if we change them ingame (a thing we can actually do right now for ourselves, so it's basically changing 20 dolls at the same time instead of just one).
  • Ahah, since you talk about historical games, I realized both worlds are indeed similar. I made amateur WW2 films. Now I'm working on our amateur Star Wars short film. In both worlds, immersion and authenticity are more important for people than I imagined. The few complaints in our old films were about the costumes and weapons, which I wouldn't have imagined, since I thought people would understand that amateurs can't afford to buy ALL the necessary to be 100% accurate for their very first films. Otherwise amateurs would start making films at 40. But I was wrong, so I can imagine on a professional video game like this one...

    Immersion is what killed Episode 7. The lack of understandable context made the film hard to get in. And there were only Tie Fighters and X-Wing which I found hard to believe 30 years later. All this killed the immersion and gave a not so nice feeling about the film to people.

    I remember as a kid that I found really weird to play 501st on Utapau in 2005 Battlefront 2, I wasn't fond of this planet for that reason. But at the same time, I was sad I couldn't play Phase 1 clones outside of Geonosis so I'm 100% on the devs will to let us customize.
  • I mostly agree with this, and would LOVE to see it in the game.

    My main problem is, how would you sort out classes? As clone customization takes off, this will get harder and harder to implement.
  • It's quite easy: keeping the same system we already have.

    Right now you can choose which skin you want to apply on Assault, Heavy, Officer and Scout clases, for your own character. Just make an option on the settings menu where you can choose to see everyones personal election, or to apply your selected skin for all the clones of the same class, in the same match.

    We could also talk about a whole menu where you could choose this map by map, in the case you have to play on Geonosis, droids side, and your clones have the 41st Scout Platoon skin on. Or, much simpler, make a shortcut on the "select class" menu where you could change skins for both factions of the map.
  • SnakeMajin wrote: »
    I agree. I enjoy the possibilty to choose the phase, but I also enjoy immersion and authenticity. We are not the only ones so this subject needs visibilty. But it should be written in the settings, not to decide everytime you play a CW map, nor change depending on your own skin because otherwise I imagine it would impact servers' response. Imagine you have a different skin for each class and you change the class in-game, what happens ? And what happens if you are on the droid side ?

    To go a little further I would suggest a map-related toggle with exceptions, available in the game settings that would apply everytime you play one of the CW maps. But that toggle would not be dependent on the skins I choose to play with. It means I decide for each map how every other player looks, with exceptions.

    For example : On Geonosis, I would like everyone else to look like Phase 1 shiny clones. With 4 exceptions, players that choose a clone with a skin like : P1 501st (blue), P1 181st (red-marron), P1 327th (yellow) and P1 41st Ranger Platoon (green). This way most people would be plain white but there would be a few blue, green, red and yellow clones to display the phase 1 grades such as sergeant, lieutnant, captain and commander. On Kamino, everyone in P1 shiny except players with P1 212th and 501st to display the battle we had in The Clone Wars TV series etc. Or I can choose not to use that toggle and see everyone with the skin they chose. In all those cases, if my skins are different from the ones I chose in the settings, it doesn't matter. I don't want everyone to change every time I change the skin. Freedom !

    The idea is to give the people a further customization like the devs feel we should have, yet let those who want authenticity have it. But such a customization is something I don't see in any game. Even 2005 Battlefront 2 did not bother with that and just used 501st. I probably shouldn't say that but it could be bought with credits or crystals to reward such a possibility. Or, if it is a game saver for all Clone Wars lovers, you would have more people buy/play the game if it is available for free.

    This is sorely needed
  • Smattonellus
    821 posts Member
    edited February 26
    I don't mind mixed phases all that much, but I agree this would be a very reasonable solution.
  • bfloo
    15964 posts Member
    Just include an option to default all skins to what we set.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Whilst the line in the sand was drawn long ago (cross era heroes). We recently were advised to treat this as a game. Therefore canon has officially been blown out of the airlock.
  • SnakeMajin
    477 posts Member
    edited February 26
    bfloo wrote: »
    Just include an option to default all skins to what we set.

    I see two problems with a own-skin-depending solution.
    - If I change my class and choose one that had a different skin, what happens ? Does everyone else change ? That would break immersion, wouldn't it ?
    - What happens when you are on the droid side ? I guess you would still see Rainbow clones on the other side ?
    I mostly agree with this, and would LOVE to see it in the game.

    My main problem is, how would you sort out classes? As clone customization takes off, this will get harder and harder to implement.

    If it is indeed possible to get into classes customization, it could be a way to add some kind of "exceptions" as I've talked about. For example Heavys in Phase 1 501st, Specialists in Phase 1 whichever legion is red and shiny Phase 1 for the other classes to get some 2004 Battlefront vibes !
  • bfloo
    15964 posts Member
    SnakeMajin wrote: »
    bfloo wrote: »
    Just include an option to default all skins to what we set.

    I see two problems with a own-skin-depending solution.
    - If I change my class and choose one that had a different skin, what happens ? Does everyone else change ? That would break immersion, wouldn't it ?
    - What happens when you are on the droid side ? I guess you would still see Rainbow clones on the other side ?
    I mostly agree with this, and would LOVE to see it in the game.

    My main problem is, how would you sort out classes? As clone customization takes off, this will get harder and harder to implement.

    Personnaly, I would prefer not to bother about classes. Make our setting apply to all classes. But it could be a way to add some kind "exceptions" as I've talked about. For example Heavys in Phase 1 501st, Specialists in Phase 1 whichever legion is red and shiny for the other classes to get some 2004 Battlefront vibes !

    You pick a skin for every class and hero, whatever you have as your current selection for each class will change. If you want to change the legion, do each class quick.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • bfloo wrote: »
    SnakeMajin wrote: »
    bfloo wrote: »
    Just include an option to default all skins to what we set.

    I see two problems with a own-skin-depending solution.
    - If I change my class and choose one that had a different skin, what happens ? Does everyone else change ? That would break immersion, wouldn't it ?
    - What happens when you are on the droid side ? I guess you would still see Rainbow clones on the other side ?
    I mostly agree with this, and would LOVE to see it in the game.

    My main problem is, how would you sort out classes? As clone customization takes off, this will get harder and harder to implement.

    Personnaly, I would prefer not to bother about classes. Make our setting apply to all classes. But it could be a way to add some kind "exceptions" as I've talked about. For example Heavys in Phase 1 501st, Specialists in Phase 1 whichever legion is red and shiny for the other classes to get some 2004 Battlefront vibes !

    You pick a skin for every class and hero, whatever you have as your current selection for each class will change. If you want to change the legion, do each class quick.

    I see. So classes would be displayed the same as your own selection, so won't change at all in game. I don't remember, can you change skins in-game or can it only be done in the waiting menu ?


  • At 1:10. I must admit this trailer with Anakin and Obi-Wan respectively dispatching with 501st and 212th is.. showcasing this need of personalization.
  • SnakeMajin wrote: »


    At 1:10. I must admit this trailer with Anakin and Obi-Wan respectively dispatching with 501st and 212th is.. showcasing this need of personalization.

    Exactly, that's what I had in mind when I started this thread. It's a small difference for some, but day and night for others, and what we ask for is just to have the option to choose between both posibilities.

    Seriously, DICE should consider this ASAP.
  • CeymalRen
    1144 posts Member
    How about the option to turn off prequel content overall?
  • Maybe post it on Reddit ? I read they are paying more attention there. And Clone Wars-related stuff appears to have some voice there.
  • CeymalRen
    1144 posts Member
    SnakeMajin wrote: »
    Maybe post it on Reddit ? I read they are paying more attention there. And Clone Wars-related stuff appears to have some voice there.

    Its all they talk about.
  • SnakeMajin wrote: »
    Maybe post it on Reddit ? I read they are paying more attention there. And Clone Wars-related stuff appears to have some voice there.

    I personally don't use and have never used Reddit before, so if anyone has any experience there (silly question) the help would be greatfully welcomed.
  • SnakeMajin
    477 posts Member
    edited March 12
    CeymalRen wrote: »
    How about the option to turn off prequel content overall?

    Hell, no. Prequels had ***** scenario, but it had quite a visual inventivity, and identity. Since the game only brings the visuals and not the scenario from the prequels..

    And I believe this concept could lead the way to an "unharmful" customisation of other eras. How about bringing Skins to other factions and yet give you the possibility to decide how they look in your game ? It could be applied to heros as well and allow you to make Luke players always have a Hoth suit on Hoth !

    And as an incentive to make people earn credits or buy skins to make the game last longer, they could let you make other players wear only skins you personnaly have.
    Post edited by SnakeMajin on
  • I personally like having the choice between phases regardless the map and the era. I think there are not enough maps to in the Clones era to fully enjoy all the skins.

    I would prefer having the choice to keep my phase 1 clone skin on every Clone Wars map because i enjoy it more, than just seeing it during 1 or 2 maps.

    But if there had to be an update regarding it, i think having the possibility to do presets, for phase 1 and 2 for example, would be the best choice. This way you would automatically get the skins in correlation with the maps.
  • I personally like having the choice between phases regardless the map and the era. I think there are not enough maps to in the Clones era to fully enjoy all the skins.

    I would prefer having the choice to keep my phase 1 clone skin on every Clone Wars map because i enjoy it more, than just seeing it during 1 or 2 maps.

    But if there had to be an update regarding it, i think having the possibility to do presets, for phase 1 and 2 for example, would be the best choice. This way you would automatically get the skins in correlation with the maps.

    Indeed, one or several presets per planet would be ideal. And it would save a lot of time.
    I'm preparing a human/machine interface to develop the concept.
  • SnakeMajin
    477 posts Member
    edited March 12
    Here is a Human/Machine example to showcase the concept. Excuse me for the French-English mixup, I apparently can't turn the text settings into English :

    dotb50u7bjyi.jpg

    You would get into a "Planet Customization" menu.
    For each Planet, you could choose a Preset that will be selected by default, at the beginning of a match on this planet.

    818p07n8h4vh.jpg

    The "Players" preset represents the current function. All players will be shown with the skins they selected for their characters, and your preset will be the one set in your Collection. You can choose to modify a Preset (except "Players") or select it right away through the "Default" button.

    If you choose to modify a Preset, you would get into a menu where you can show how each Hero and Trooper class looks in your preset.

    va95y8bqpejw.jpg

    If you click on "Personalize", you'll be able to select your unlocked WEAPONS, CARDS, EMOTES, VICTORY POSES and SKINS FOR THIS PARTICULAR PLANET. You can quickly make the Class/Hero Preset match your favorite in your collection, which would now be considered a "Map-independant Favorite Preset".

    pght76scgm3q.jpg

    And for the subject that matters to us, THE SKIN WOULD APPLY FOR ALL PLAYERS ON YOUR GAME. It is mostly interesting for Clone Legions in Prequel Era, but it actually works well with Heros : Rebels heros can now all have Hoth Skins on Hoth. Obi-Wan can have an old Ben skin on OT maps. Luke, Han, Leia and Lando can have their Postlogy look on the right maps. And it would actually open the door for MORE SKINS FOR ALL ERAS WITHOUT BREAKING IMMERSION.

    When starting a game, you can of course select another Preset at the Waiting Menu. And in game you can apply your "Collection" set and change it as today, no matter what Preset was selected. In that case the preset would only impact the look of other players.

    In the End, it would mix the best of immersion and customization.


    Post edited by SnakeMajin on
  • Created a Reddit account, and a post ahah !

    https://www.reddit.com/r/StarWarsBattlefront/comments/b0c7qv/planet_customization_or_how_other_players_will/

    I wrote the link to this topic. Maybe CW lovers there will help us make it more visible (since they are quite concerned), so it could benefit all eras.
  • SnakeMajin wrote: »
    Here is a Human/Machine example to showcase the concept. Excuse me for the French-English mixup, I apparently can't turn the text settings into English :

    dotb50u7bjyi.jpg

    You would get into a "Planet Customization" menu.
    For each Planet, you could choose a Preset that will be selected by default, at the beginning of a match on this planet.

    818p07n8h4vh.jpg

    The "Players" preset represents the current function. All players will be shown with the skins they selected for their characters, and your preset will be the one set in your Collection. You can choose to modify a Preset (except "Players") or select it right away through the "Default" button.

    If you choose to modify a Preset, you would get into a menu where you can show how each Hero and Trooper class looks in your preset.

    va95y8bqpejw.jpg

    If you click on "Personalize", you'll be able to select your unlocked WEAPONS, CARDS, EMOTES, VICTORY POSES and SKINS FOR THIS PARTICULAR PLANET. You can quickly make the Class/Hero Preset match your favorite in your collection, which would now be considered a "Map-independant Favorite Preset".

    pght76scgm3q.jpg

    And for the subject that matters to us, THE SKIN WOULD APPLY FOR ALL PLAYERS ON YOUR GAME. It is mostly interesting for Clone Legions in Prequel Era, but it actually works well with Heros : Rebels heros can now all have Hoth Skins on Hoth. Obi-Wan can have an old Ben skin on OT maps. Luke, Han, Leia and Lando can have their Postlogy look on the right maps. And it would actually open the door for MORE SKINS FOR ALL ERAS WITHOUT BREAKING IMMERSION.

    When starting a game, you can of course select another Preset at the Waiting Menu. And in game you can apply your "Collection" set and change it as today, no matter what Preset was selected. In that case the preset would only impact the look of other players.

    In the End, it would mix the best of immersion and customization.


    Seriously, you're a beast and you've developed my initial idea way further (and way better) that what I could do myself. This is beyond perfect for what I had in mind, and seriously a really serious proposition that the devs need to take into consideration.

    Also thanks a lot for the Reddit post, if we get this, we couldn't do it without your help.

    Merci beaucoup (hope I wrote it well)
  • SnakeMajin
    477 posts Member
    edited March 12
    You'd be surprised to see that people are more concerned about the fact others would not be forced to see how they look than anything else :D

    Like the main point of skins was to pay 10 € or spend a 10h game revenu in an outfit for guys you'll meet twice in 20 minutes, once every 30 games who will see it during the 3 seconds you'll be in their visor.
  • SnakeMajin wrote: »
    Here is a Human/Machine example to showcase the concept. Excuse me for the French-English mixup, I apparently can't turn the text settings into English :

    dotb50u7bjyi.jpg

    You would get into a "Planet Customization" menu.
    For each Planet, you could choose a Preset that will be selected by default, at the beginning of a match on this planet.

    818p07n8h4vh.jpg

    The "Players" preset represents the current function. All players will be shown with the skins they selected for their characters, and your preset will be the one set in your Collection. You can choose to modify a Preset (except "Players") or select it right away through the "Default" button.

    If you choose to modify a Preset, you would get into a menu where you can show how each Hero and Trooper class looks in your preset.

    va95y8bqpejw.jpg

    If you click on "Personalize", you'll be able to select your unlocked WEAPONS, CARDS, EMOTES, VICTORY POSES and SKINS FOR THIS PARTICULAR PLANET. You can quickly make the Class/Hero Preset match your favorite in your collection, which would now be considered a "Map-independant Favorite Preset".

    pght76scgm3q.jpg

    And for the subject that matters to us, THE SKIN WOULD APPLY FOR ALL PLAYERS ON YOUR GAME. It is mostly interesting for Clone Legions in Prequel Era, but it actually works well with Heros : Rebels heros can now all have Hoth Skins on Hoth. Obi-Wan can have an old Ben skin on OT maps. Luke, Han, Leia and Lando can have their Postlogy look on the right maps. And it would actually open the door for MORE SKINS FOR ALL ERAS WITHOUT BREAKING IMMERSION.

    When starting a game, you can of course select another Preset at the Waiting Menu. And in game you can apply your "Collection" set and change it as today, no matter what Preset was selected. In that case the preset would only impact the look of other players.

    In the End, it would mix the best of immersion and customization.


    Superbe travail bravo ! This is exactly what i was thinking about while taking about presets, this idea must be pushed forward to the the developpers because it's just perfect.
  • SnakeMajin
    477 posts Member
    edited March 13
    Well, after a full day, it got 87% upvotes resulting in a 118 score.

    It did not appear on top of the "New" list because, as first post, it was automatically considered spam. Moderators had to unspam it manually after an hour => It was already down in the chronological list. I'm actually surprised it caught a bit of attention in that condition.

    I edited it to put more emphasis on the Presets. And on the fact that being able to choose how the other players look opens the door for much needed skins, including Droids and Storms. People who believe a minority of people want immersion forget that BF1 had troubles because it forced customization to the sight of others. Hence the lack of skins for Droids and Storms.

    What are your thoughts on the fact that it would "prevent people from showing others their personnality and tastes through the skins" ? I am still surprised some people are comparing real life matters with this game. A game where you actually play a movie character with a movie skin everyone can have, so nothing even close to "Create a Character" matters.
  • I edited it a bit to put more emphasis on the Presets and the potential it brings for new "unusual" skins such as Stormtroopers and Droids.

    It reached 87% upvotes, total 119.
  • SnakeMajin wrote: »
    I edited it a bit to put more emphasis on the Presets and the potential it brings for new "unusual" skins such as Stormtroopers and Droids.

    It reached 87% upvotes, total 119.

    I'm surprised some people is against the idea because they want to show their skins to the rest of us.

    I mean, do they even think people is gonna care even a little about a random player running around in the map, and that probably you're not gonna even notice him? What an amazing lack of attention those guys have, for real.
  • They believe it defeats the purpose of having customization if no one else gets to see it. How you represent yourself online is a big deal.

    I say they, but it was actually a single person per forum. He thinks a majority thinks that way. Despite the 87% score.
    Most people that don't want it is because Dice must have other priorities than pleasing immersionnists : maps, skins, heroes. And this is too complex for Dice, when you see all the one-year long bugs.

    My answers to both is that it would actually break the game free from immersionnism for those who don't want it. Hence even more personalization. More skins could come once this is deployed.
  • TBH I don't see where they can see the problem, outside that attention needed guy. Actually, as you say, it's even a way to implement way more skins to the game, some that may not even be strictly canon, but that some people would buy just for the looks, and you'll keep them outside the eyes of anyone who's not agree with non-canon stuff.

    For example, you make a couple of new textures for the clones, white-based with a couple of idk purple details, you call it "388 Battalion" and boum, a new skinpack for DICE to sell. You make enough (of course, as much of them canon as posible, let's not get crazy here) for people to consider spending some money on cristals and you have made yourself a new money source. Complicated? Well, yes, if you want to do everything, but a client-based modifications like the idea we discuss here can't be that much of an issue to priorize a lot of things over it, when it can just be a secondary project (just like the emote wheel has been).
  • SnakeMajin
    477 posts Member
    edited March 15
    Edit : Bug
    Post edited by SnakeMajin on
  • SnakeMajin
    477 posts Member
    edited March 14
    Ahah, I'll let you read some Reddit comments to get more, well, "Indepth" ?

    I guess a lot of people, in this forum particularly, would welcome skins for all factions, mostly those lacking skins like Empire, First Order. And Droids. Dice did not make them because of the BF1 return of experience, but with this option it would please everyone.
    But what mostly prevents people from buying skins is their crystals price. 20 euros for Young Han Solo... Cut the prices and people will no longer hesitate between spending hours of grinding and a few bucks. They should otherwise make a -75% promotion week every, well, semester ? It would get people to tell themselves they might not have another opportunity before a long time and make the jump. Including new players.
    Steam understood this. Everyone buys everything when it's -75%. Far better than having no one paying full price, even more when these things can be unlocked for free. Yet, they need money from skins to get this game living. To make more content, including more skins that would again be easily bought. And so on. Everyone would actually be winning. Nintendo also understood it with the 3DS.

    How about we prepare a "final" Model of the concept ? With the Reddit return of experience we have a good idea of the pros and cons, let's share them in the model. I feel we could then allow ourselves to quote the devs and CM. When the final Model is ready, can you copy it in your first message as "Edit" ? And do you know if you can also change the title ? It would attract CW haters (I have the feeling this whole forum hates it ahah) if we actually show them they can benefit from it. Maybe attract the attention on Planet Presets and Client Customization : how setting the look of others will get us more skins.
  • Brilliant idea. Phase and legion mixing is something we should not be forced to see. It's ridiculous.
Sign In or Register to comment.