Can we get an insight into the new anti-AFKrs system you’re working at?
I know that Ben or Jay said on reddit or Twitter (Idk) that they were making some changes to the“anti-AFKrs”system and I’m asking to see more about it because in the last month the probability of seeing an AFK in a match of HvV (and not only HvV) has literally doubled, like I could play with an AFK 7/10 rounds now, while before I could enter a lobby with an AFK 4/10. Long story short is freaking annoying. I hope I can have a reply about this
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