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Buff AT-RT

Like title says please do that.

Replies

  • Nate5048
    54 posts Member
    edited April 13
    I don't think this is the right solution. Im assuming you want this buff because the AT-RT, when compared to the AAT, is weak, doesn't do the same amount of damage, and is basically a speeder with legs in its own right. You are technically right, but it was never meant to be a match for the AAT. The AAT is a HUGE target, so sure, it has a ton of health but it can be taken down by like 3 guys in under 10 seconds. A single speeder could take down an AAT as well, not to mention a nimble AT-RT.

    The AT-RT's biggest advantage is obviously its speed and its turn rate, so use that as an advantage to stay behind the AAT when shooting it. Never stay still as an AT-RT so troopers(especially snipers) cant shoot you off. Always do hit-and-runs when taking out enemies, or strafe side-to-side when hitting a tougher unit, so its harder for them to hit you. What im saying is, don't use the AT-RT like its a tank. Use it like the nimble walker it is. Size matters not.

    As an AT-RT you have the self-repair ability, which is extremely useful.

    If the republic needs a vehicle to match the AAT, I highly recommend more maps with the AT-TE, or perhaps the addition of the rare AT-AP.
    Post edited by Nate5048 on
    -EatThatPie
  • brienj
    665 posts Member
    When you have the purple card for the ION turret, it can quickly kill an AAT. Just try to level it up as quick as you can. Even when it's not upgraded to purple, it's still pretty good.
  • Cyro
    78 posts Member
    the AT-RT definetely needs a buff! his blaster cooldown is a joke! AT-ST cools down instantly after ceasing fire, AT-RT takes a couple of seconds. thats INACCEPTABLE. it already IS the weaker vehicle! it doesnt need a higher cooldown as well!
  • Yes I think increasing the damage output lowering the cool down would help.
    Or give it a higher jump height and speed boost under certain abilities?

    May the Force be with you.
  • Wertrex
    2 posts Member
    edited April 16
    Yo creo que sería bueno que sacaran nuevos vehículos...

    En los clones sacar el AT-AP como tanque pesado y el AT-RT como tanque ligero.

    En CSI el AAT como tanque pesado y un NR-N99 o un Tri-droide magma como tanque ligero.

    En la Rebelion un T2-B o un T4-B como pesado y el AT-RT como tanque ligero.

    En el Imperio el AT-ST o un TX-13OT como tanque pesado y un AT-PT como tanque ligero.

    Para darle más variedad y competitividad al juego.
  • Cyro wrote: »
    the AT-RT definetely needs a buff! his blaster cooldown is a joke! AT-ST cools down instantly after ceasing fire, AT-RT takes a couple of seconds. thats INACCEPTABLE. it already IS the weaker vehicle! it doesnt need a higher cooldown as well!

    Ok but the AT-RT isnt supposed to be an equivalent to the AT-ST. It may be under "armor" but theres a reason why its only half the price. Think of it as a speed with legs.
    -EatThatPie
  • Wertrex wrote: »
    Yo creo que sería bueno que sacaran nuevos vehículos...

    En los clones sacar el AT-AP como tanque pesado y el AT-RT como tanque ligero.

    En CSI el AAT como tanque pesado y un NR-N99 o un Tri-droide magma como tanque ligero.

    En la Rebelion un T2-B o un T4-B como pesado y el AT-RT como tanque ligero.

    En el Imperio el AT-ST o un TX-13OT como tanque pesado y un AT-PT como tanque ligero.

    Para darle más variedad y competitividad al juego.

    English only sorry.
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