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Take and Hold/King of the Hill(gamemode concept)

hsf_
1904 posts Member
edited May 19
Details
    10 vs 10 or 12 vs 12 Infantry only(no heroes/enforcers/vehicles) 5-10 minute timelimit
Rules
    Timer counts down as soon as the objective is being held. Timer pauses when objective is contested Timer continues when contesting has ended The team with the most time held wins.
Maps PT
    Naboo Phase 3 Kamino Phase 2 Kashyyyk Phase 3
Maps OT
    Endor Phase 1 Tattooine Phase 3 Deathstar 2 Phase 2
Maps ST
    Starkiller Base Phase 2 Jakku Phase 2 Crait Phase 2

I don't think this would be too hard to implement, but I do think this could be quite fun. What do you guys think?
Feel free to change anything I've listed or add to it.

Edit: I can't get the [ list ] to work properly. >_<

Replies

  • Unwarycoin
    6205 posts Member
    I like it.
    I’d rather have the special units and heroes present, but I could always play GA and CS.
    #JoinTheBuzz
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  • OcDoc
    1943 posts Member
    Why couldn’t we get something like this in a temporary mode and if it is awesome we get expansion?

    Sounds easy to code with minimal map manipulation.

    They should have tried some things like this in HvV too before just scrapping it.
  • I like to see this, it sounds fun and simple.

    I wish it were in HvV though.
    Check these posts out:
  • Unwarycoin wrote: »
    I like it.
    I’d rather have the special units and heroes present, but I could always play GA and CS.

    Heroes would be to op because the server is small.
    Check these posts out:
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