A very easy way to add 5 new weapons to each class
Many of us have been begging for DICE to unlock the era restrictions on the default weapons and I agree with that, but what if we take that a step further? I propose that each version of the default weapons are separated into slightly different weapons, each excelling in a certain stat. For example: the A280C could excel in cooling power, while the E-11 excels in damage. Repeat this process for every weapon on every class, and suddenly you have more than double the amount of weapons, each one a fun and viable option.
Post edited by this_old_mouse on
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