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Felucia Transmission
No Match for a Good Blaster

No new weapons.....seriously?

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Replies

  • bfloo said:
    bfloo said:
    This game does not need new weapons
    Neither does it need more heroes...
    New heroes innovate and change up the gameplay in almost every mode. New weapons can't do that lol.
    Thanks for the laugh...

    New weapons do that too. They provide more playstyles, more variety... heroes are the same OP **** in this game.
    The blasters that are currently in the game fit all playstyles already, any new weapons are plain filler. 
    Heroes aren't OP, it's just that the ones you encounter are actually skilled.
    Heroes have been filler as well
    All the heroes are unique and play very differently, so therefore they are not filler.

    Got nothing to say.

    Amazing image
  • bfloo said:
    bfloo said:
    This game does not need new weapons
    Neither does it need more heroes...
    New heroes innovate and change up the gameplay in almost every mode. New weapons can't do that lol.
    Thanks for the laugh...

    New weapons do that too. They provide more playstyles, more variety... heroes are the same OP **** in this game.
    The blasters that are currently in the game fit all playstyles already, any new weapons are plain filler. 
    Heroes aren't OP, it's just that the ones you encounter are actually skilled.
    Heroes have been filler as well
    All the heroes are unique and play very differently, so therefore they are not filler.

    Got nothing to say.

    Great image
  • Disboy said:
    Disboy said:
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 
    Nothing about this game is balanced so who cares, I would be fine with weapons reverted back to launch status. . 
    If it’s not balanced why would you want to make it more hectic? I think the majority of you in this thread who want new guns don’t care or see the consequences, but only the positives... Use the addition of the last 4 heroes and how long it took to balance them (still somewhat unbalanced) as an example for what the new weapons would bring. 
    That’s why I’m for either making weapons available across the 4 classes or reverting them back to launch state, Befote someone says they were to powerful well think of this, even back then the ttk was long compared to other shooters. Also that doesn’t take into account all heroes now have hok cards and soon to have passive health. That fauther separates them from infantry. If things are to stay on this path, which I see no reason it will change, then at least make the weapons more powerful and bring back then back to launch state to better counter heroes.  
  • Hesha
    508 posts Member
    Disboy said:
    Disboy said:
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 
    Nothing about this game is balanced so who cares, I would be fine with weapons reverted back to launch status. . 
    If it’s not balanced why would you want to make it more hectic? I think the majority of you in this thread who want new guns don’t care or see the consequences, but only the positives... Use the addition of the last 4 heroes and how long it took to balance them (still somewhat unbalanced) as an example for what the new weapons would bring. 
    you've never played a battlefield game have you?
  • That's what I still can not understand how the hell in this survey that not one person vented their frustration about still having the elephant in the room (weapons)
    Please publish survey data to prove that weapons were not top of the list cause I'd bet Money on it that it was and we are just being fobbed off.ive had more upgrades in candy crush.
    You devs are as believable as Boris Johnson's brexit bus.
    Shambles and lies and blablabla.
    Just make a DLC that we can buy that has everything everybody wants then the game would be worth playing again.
    I bought swb2 in 2017 after falling for the hype, my son played it once then never played it again.boring boring boring.dad when are the new guns that they said were coming going to arrive.dont worry son when he'll freezes over they might let us have something they will borrow from swb1 and it will be crippled then you'll have to upgrade it just so you can maybe not hit anything.
    It's a shame a dying shame a total load of disappointment like a bad taste in the mouth.i love the game but hate the way it's just not worth the hype.£1.99 in the bargain box then it was left still in it wrapper.

  • quark
    92 posts Member
    I recently accepted FWMB-10k as this games T-21 in my head, just to pretend that all bf games would have the mandatory T-21!

    It should be in this game, along with T-21B, and the amazing Relby-targeting rifle from bf2015. 
  • Lyc4n
    1164 posts Member
    Disboy said:
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 
    Yeah, you are right that even 1 new weapon per class would be a bit of a nightmare to balance. Hell, DICE still hasn't achieved anything remotely close to balance with the current weapons. The officer weapons are mostly underpowered compared to the other classes with the sole exception being the SE-44C with fire rate mod at close range; the TL-50 is better than the other heavy weapons at almost all ranges if you know how to use it, while the Heavy's long range weapon, the FWMB-10K, is poor at long range compared to the long range weapons for the other 3 classes; the Specialists A280-CFE with Burst mod is a God tier weapon that is strong at all ranges. Maybe when DICE finally balances the current weapons it would make sense to release new weapons or at least add mods to the default weapons, but right now I do think it's better for them to prioritize reinforcements, heroes, and bug fixes/QoL improvements. 
    I dont understand why everyone cries about officer weapons not being good, they shouldnt be, officer classes should be the weakest dps output because they are a buffing class. Their role is to help those around them, not to go on mad killstreaks with a pistol thats as much of a threat as an lmg. 
  • bfloo
    15715 posts Member
    Spamskies said:
    That's what I still can not understand how the hell in this survey that not one person vented their frustration about still having the elephant in the room (weapons)
    Please publish survey data to prove that weapons were not top of the list cause I'd bet Money on it that it was and we are just being fobbed off.ive had more upgrades in candy crush.
    You devs are as believable as Boris Johnson's brexit bus.
    Shambles and lies and blablabla.
    Just make a DLC that we can buy that has everything everybody wants then the game would be worth playing again.
    I bought swb2 in 2017 after falling for the hype, my son played it once then never played it again.boring boring boring.dad when are the new guns that they said were coming going to arrive.dont worry son when he'll freezes over they might let us have something they will borrow from swb1 and it will be crippled then you'll have to upgrade it just so you can maybe not hit anything.
    It's a shame a dying shame a total load of disappointment like a bad taste in the mouth.i love the game but hate the way it's just not worth the hype.£1.99 in the bargain box then it was left still in it wrapper.

    This game is mostly people that just want to spam heroes now.

    Most that wanted a Star Wars shooter gave up ages ago.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Disboy
    180 posts Member
    Disboy said:
    Disboy said:
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 
    Nothing about this game is balanced so who cares, I would be fine with weapons reverted back to launch status. . 
    If it’s not balanced why would you want to make it more hectic? I think the majority of you in this thread who want new guns don’t care or see the consequences, but only the positives... Use the addition of the last 4 heroes and how long it took to balance them (still somewhat unbalanced) as an example for what the new weapons would bring. 
    That’s why I’m for either making weapons available across the 4 classes or reverting them back to launch state, Befote someone says they were to powerful well think of this, even back then the ttk was long compared to other shooters. Also that doesn’t take into account all heroes now have hok cards and soon to have passive health. That fauther separates them from infantry. If things are to stay on this path, which I see no reason it will change, then at least make the weapons more powerful and bring back then back to launch state to better counter heroes.  
    I don’t think heroes will ever be countered by infantry because of HvV. A separate mode where heroes battle amongst themselves is hard to balance alongside infantry soldiers who compared to most heroes have 1/5th of the health. Unless they separate the stats for heroes in HvV from other modes, were going to have unbalanced gameplay favoring those said heroes. I can see devs trying to find a balance for infantry damage against heroes, but to also factor in hero damage against heroes... I say keep the heroes vs infantry situation as it is because if we tinker with it anymore either HvV will suffer or infantry will become the new reinforcements. 
  • bfloo
    15715 posts Member
    Disboy said:
    Disboy said:
    Disboy said:
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 
    Nothing about this game is balanced so who cares, I would be fine with weapons reverted back to launch status. . 
    If it’s not balanced why would you want to make it more hectic? I think the majority of you in this thread who want new guns don’t care or see the consequences, but only the positives... Use the addition of the last 4 heroes and how long it took to balance them (still somewhat unbalanced) as an example for what the new weapons would bring. 
    That’s why I’m for either making weapons available across the 4 classes or reverting them back to launch state, Befote someone says they were to powerful well think of this, even back then the ttk was long compared to other shooters. Also that doesn’t take into account all heroes now have hok cards and soon to have passive health. That fauther separates them from infantry. If things are to stay on this path, which I see no reason it will change, then at least make the weapons more powerful and bring back then back to launch state to better counter heroes.  
    I don’t think heroes will ever be countered by infantry because of HvV. A separate mode where heroes battle amongst themselves is hard to balance alongside infantry soldiers who compared to most heroes have 1/5th of the health. Unless they separate the stats for heroes in HvV from other modes, were going to have unbalanced gameplay favoring those said heroes. I can see devs trying to find a balance for infantry damage against heroes, but to also factor in hero damage against heroes... I say keep the heroes vs infantry situation as it is because if we tinker with it anymore either HvV will suffer or infantry will become the new reinforcements. 
    They can, and have, balanced the modes independently, they just won't for some reason.

    They did it with Luke.

    Both types of modes suffer because of it.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • ZephanUnbound
    3012 posts Member
    edited August 4
    Lyc4n said:
    Disboy said:
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 
    Yeah, you are right that even 1 new weapon per class would be a bit of a nightmare to balance. Hell, DICE still hasn't achieved anything remotely close to balance with the current weapons. The officer weapons are mostly underpowered compared to the other classes with the sole exception being the SE-44C with fire rate mod at close range; the TL-50 is better than the other heavy weapons at almost all ranges if you know how to use it, while the Heavy's long range weapon, the FWMB-10K, is poor at long range compared to the long range weapons for the other 3 classes; the Specialists A280-CFE with Burst mod is a God tier weapon that is strong at all ranges. Maybe when DICE finally balances the current weapons it would make sense to release new weapons or at least add mods to the default weapons, but right now I do think it's better for them to prioritize reinforcements, heroes, and bug fixes/QoL improvements. 
    I dont understand why everyone cries about officer weapons not being good, they shouldnt be, officer classes should be the weakest dps output because they are a buffing class. Their role is to help those around them, not to go on mad killstreaks with a pistol thats as much of a threat as an lmg. 
    Because being able to buff others with 100 extra health on a very long cooldown, having a turret that takes too long to lock-on and is easy to destroy, and being able to give others 40% shorter health regen delay are not big enough advantages to justify having weapons that are significantly worse than the other classes. The other classes have pretty significant advantages of their own afterall, assault can run a skill that allows them to regen health and has a shotgun that can one shot kill people at close range, heavy can run a shield that absorbs a ton of damage while giving them bonus score and has more health than the other classes, specialist can run a shield + stealth + extra melee damage and has a great close range weapon as an ability. The officer class advantages over the other classes just aren't a big enough deal to justify trash weapons.

    Right now the Blurgg and SE-44C without the firing rate mod are total trash that basically guarantee your death if you use them against enemies who are even remotely competent. The officer default and S-5 are better, but still not great. The only truly viable officer weapon is the SE-44C with fire rate mod, and it is only viable at close range due to it's heavy recoil. 

    Blurrg and SE-44C without the firing rate mod need damage buffs, plain and simple, they were over-nerfed last year. S-5 meanwhile needs to get it's old damage drop-off start distance back, a slightly faster firing rate, and faster bolt travel speed so that it will be more effective for sniping at long range. Default eventually needs it's own mods, then it will be viable as well. 
  • Disboy said:
    Disboy said:
    Disboy said:
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 
    Nothing about this game is balanced so who cares, I would be fine with weapons reverted back to launch status. . 
    If it’s not balanced why would you want to make it more hectic? I think the majority of you in this thread who want new guns don’t care or see the consequences, but only the positives... Use the addition of the last 4 heroes and how long it took to balance them (still somewhat unbalanced) as an example for what the new weapons would bring. 
    That’s why I’m for either making weapons available across the 4 classes or reverting them back to launch state, Befote someone says they were to powerful well think of this, even back then the ttk was long compared to other shooters. Also that doesn’t take into account all heroes now have hok cards and soon to have passive health. That fauther separates them from infantry. If things are to stay on this path, which I see no reason it will change, then at least make the weapons more powerful and bring back then back to launch state to better counter heroes.  
    I don’t think heroes will ever be countered by infantry because of HvV. A separate mode where heroes battle amongst themselves is hard to balance alongside infantry soldiers who compared to most heroes have 1/5th of the health. Unless they separate the stats for heroes in HvV from other modes, were going to have unbalanced gameplay favoring those said heroes. I can see devs trying to find a balance for infantry damage against heroes, but to also factor in hero damage against heroes... I say keep the heroes vs infantry situation as it is because if we tinker with it anymore either HvV will suffer or infantry will become the new reinforcements. 
    I agee, that’s why I personally think they had the right formula in the last game imo. Heroes were powerful but didn’t dictate games as much as they do now. They could definitely turn the tide and help win games but overall they weren’t necessarily the deciding factor. The last game was balanced because of the limitations on heroes with only one at the time, no hok’s save Bossk, and then they weren’t guaranteed the entire game. That’s why they were powerful and felt like a hero. Again Bossk notwithstanding.
  • We don’t need new weapons

    -Just unlock era specific weapons and put attachments on them. Boom 16 to 36 weapons.
  • For the people here saying that new heroes add more to the game than new weapons do, just think about it for a sec. Currently there are 20 Heroes, 10 per side. Adding one hero to each side would increase the total amount of heroes in this game by 10%. Adding just one new weapon per class would increase the amount of weapons per trooper by 25%. Already it seems that adding new weapons adds more to the game. But there’s also the fact that only 2 people out of a potential 40 player GA/CS lobby will be able to play as that hero, while all players in that same lobby could have had a much better time trying out a new weapon. While Heroes are pretty sweet and really fun to play, especially new ones, there’s just no excuse. Give us weapons plz. Another fun fact: there are more Heroes in this game than trooper weapons combined ;)
  • They fired the weapons guy when the loot boxes blew up.
  • Hesha
    508 posts Member
    We don’t need new weapons

    -Just unlock era specific weapons and put attachments on them. Boom 16 to 36 weapons.
    That would be a start, after that give every class at least 1 new weapon so we can have some icing on that cake.
  • We need new guns ASAP. I am also starting to doubt the info that's being dropped regarding the pools. I mean F8RGE said that there are also in game pools? But no one with any credit ever saw one. Not even a screenshot. Nada. 
  • Hesha
    508 posts Member
    CeymalRen said:
    We need new guns ASAP. I am also starting to doubt the info that's being dropped regarding the pools. I mean F8RGE said that there are also in game pools? But no one with any credit ever saw one. Not even a screenshot. Nada. 
    Exactly 
  • What are the game pools?
  • Hesha
    508 posts Member
    What are the game pools?
    Forge claimed to have hosted a option for in game polls, which has never happened since the launch of the game lol
  • Yeah, who in their insane mind would want trooper content. You know the guys you’re playing as 90% of the entire game with. You guys are silly for even asking for something other than skins, know you place, trash.
    People who wanna play a Battlefront game ant not a mediocre hero slasher
  • Disboy
    180 posts Member
    Yeah, who in their insane mind would want trooper content. You know the guys you’re playing as 90% of the entire game with. You guys are silly for even asking for something other than skins, know you place, trash.
    People who wanna play a Battlefront game ant not a mediocre hero slasher
    Battlefront is a hero slasher though. It’s the only multiplayer genre of its type on the market. If you want to play a trooper game literally turn in any direction and you’ll stumble across something that fits your play style, but Battlefront should focus on what makes itself different: it’s saber combat. 
  • Hesha said:
    What are the game pools?
    Forge claimed to have hosted a option for in game polls, which has never happened since the launch of the game lol
    Oh... okay, thanks. Yeah I've been 0laying the game since it came out and have never seen in game polls.
  • F8RGE said theyve considered a troopers only mode. Maybe it would come with new weapons. Lets wait for Gamescon and hear the news. But yeah weapons are desperately needed. Its a joke compared to BF2015.
  • Hesha
    508 posts Member
    F8RGE said theyve considered a troopers only mode. Maybe it would come with new weapons. Lets wait for Gamescon and hear the news. But yeah weapons are desperately needed. Its a joke compared to BF2015.
    I believe he stated that he was looking into a trooper only event, which Is fine and all as I don’t mind heroes, I think they just need to fix the hero spam by making them cost more. But yes new weapons are very much needed. The amount we have is a joke.
  • Hesha said:
    title says it all. i honestly find it hard to believe that weapons were low on the list when it came to the last community survey as literally almost everyone would be happy with them. I've seen them be asked for time and time again over these last few months and Ben seems to just put his priorities first, which is pretty frustrating considering it's heroes. what makes it even more frustrating is that he constantly ignores the fact that people want more trooper content.

    I look at it like eating a buffet at a restaurant. You never know what is going to be on there. But generally it is a quality restaurant. Just be thankful for what we have and that they keep adding anything to the game at this point.
  • Disboy said:
    Yeah, who in their insane mind would want trooper content. You know the guys you’re playing as 90% of the entire game with. You guys are silly for even asking for something other than skins, know you place, trash.
    People who wanna play a Battlefront game ant not a mediocre hero slasher
    Battlefront is a hero slasher though. It’s the only multiplayer genre of its type on the market. If you want to play a trooper game literally turn in any direction and you’ll stumble across something that fits your play style, but Battlefront should focus on what makes itself different: it’s saber combat. 
    But one has to admit. 90 percent of a match is troopers. Therefore it would give something new for everybody on the game to add actual trooper content than for EA to serve exclusively to the Hero spammers of the game.
    Thank you for listening.
  • Hesha
    508 posts Member
    Disboy said:
    Yeah, who in their insane mind would want trooper content. You know the guys you’re playing as 90% of the entire game with. You guys are silly for even asking for something other than skins, know you place, trash.
    People who wanna play a Battlefront game ant not a mediocre hero slasher
    Battlefront is a hero slasher though. It’s the only multiplayer genre of its type on the market. If you want to play a trooper game literally turn in any direction and you’ll stumble across something that fits your play style, but Battlefront should focus on what makes itself different: it’s saber combat. 
    But one has to admit. 90 percent of a match is troopers. Therefore it would give something new for everybody on the game to add actual trooper content than for EA to serve exclusively to the Hero spammers of the game.
    Thank you for listening.
    exactly, no one loses from getting new weapons as it is a part of the core game play of any shooter.
  • Hesha
    508 posts Member
    edited August 7
    Disboy said:
    Yeah, who in their insane mind would want trooper content. You know the guys you’re playing as 90% of the entire game with. You guys are silly for even asking for something other than skins, know you place, trash.
    People who wanna play a Battlefront game ant not a mediocre hero slasher
    Battlefront is a hero slasher though. It’s the only multiplayer genre of its type on the market. If you want to play a trooper game literally turn in any direction and you’ll stumble across something that fits your play style, but Battlefront should focus on what makes itself different: it’s saber combat. 
    But one has to admit. 90 percent of a match is troopers. Therefore it would give something new for everybody on the game to add actual trooper content than for EA to serve exclusively to the Hero spammers of the game.
    Thank you
    Post edited by Hesha on
  • Hesha
    508 posts Member
    edited August 7
    Disboy said:
    Yeah, who in their insane mind would want trooper content. You know the guys you’re playing as 90% of the entire game with. You guys are silly for even asking for something other than skins, know you place, trash.
    People who wanna play a Battlefront game ant not a mediocre hero slasher
    Battlefront is a hero slasher though. It’s the only multiplayer genre of its type on the market. If you want to play a trooper game literally turn in any direction and you’ll stumble across something that fits your play style, but Battlefront should focus on what makes itself different: it’s saber combat. 
    But one has to admit. 90 percent of a match is troopers. Therefore it would give something new for everybody on the game to add actual trooper content than for EA to serve exclusively to the Hero spammers of the game.
    Thank you for listening
    Post edited by Hesha on
  • How much dev time is required to balance weapons? How many times have weapons needed to be adjusted other than the constant nerfs because they can kill heroes?
    Now compare that dev time spent to hero balancing.
    Instead of constantly balancing heroes, some who’ve been in game since launch, lets get some new weapons. The consistent focus on balancing heroes has and continues to be detrimental to trooper play. If you can’t properly develop, implement and play test heroes, then turn your attention to something that will satisfy a large portion of the community and won’t require ongoing changes to be made every other month.

    I agree it completely.

    1bfioawlu399.png
  • They literally have the assets, beyond me why @F8RGE and the team can’t implement the unused weapons they have.
  • Hesha
    508 posts Member
    How much dev time is required to balance weapons? How many times have weapons needed to be adjusted other than the constant nerfs because they can kill heroes?
    Now compare that dev time spent to hero balancing.
    Instead of constantly balancing heroes, some who’ve been in game since launch, lets get some new weapons. The consistent focus on balancing heroes has and continues to be detrimental to trooper play. If you can’t properly develop, implement and play test heroes, then turn your attention to something that will satisfy a large portion of the community and won’t require ongoing changes to be made every other month.

    T-21B > hero pjs.
    Extraction maps > hero facial expressions

    I like and enjoy playing as a hero but enough is enough. Bring balance back to the game with some focus on troopers.

    I’m still waiting for the bo-rifle! But I do miss the T-21b
  • Hesha
    508 posts Member
    They literally have the assets, beyond me why @F8RGE and the team can’t implement the unused weapons they have.

    I completely agree, the tools are all there yet they continue to focus on other things, like heroes....😑
  • Hesha wrote: »
    They literally have the assets, beyond me why @F8RGE and the team can’t implement the unused weapons they have.

    I completely agree, the tools are all there yet they continue to focus on other things, like heroes....😑

    Hero’s are crashing the game. All the bugs, well most of them are because of them, in particular lightsaber hero’s but they insist on adding more.
  • rollind24
    5842 posts Member
    edited August 13
    Disboy wrote: »
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 

    I don’t remember an emote wheel and voiceline wheel even being on the radar yet here we are although I’d agree on maps being a priority to me over weapons.

    The ultimate prize is a trooper only mode for me.
    #infantrylivesmatter
  • Hesha
    508 posts Member
    Hesha wrote: »
    They literally have the assets, beyond me why @F8RGE and the team can’t implement the unused weapons they have.

    I completely agree, the tools are all there yet they continue to focus on other things, like heroes....😑

    Hero’s are crashing the game. All the bugs, well most of them are because of them, in particular lightsaber hero’s but they insist on adding more.

    It just amazes me how much attention the heroes get, just imagine if trooper content and other things got the attention heroes get, it’s hard to imagine really.
  • rollind24 wrote: »
    Disboy wrote: »
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 

    I don’t remember an emote wheel and voiceline wheel even being on the radar yet here we are although I’d agree on maps being a priority to me over weapons.

    The ultimate prize is a trooper only mode for me.

    Let’s call that game mode cargo
  • If There are 2 new weapons each class, i would be so happy...

    1bfioawlu399.png
  • rollind24 wrote: »
    Disboy wrote: »
    How would new weapons make a difference? I think the community spoke and new weapons are mid importance at most. When I hear new weapons all I think is the amount of time that will be spent trying to balance everything after the launch. New weapons will be a big update and I think the effort should be directed towards maps, current characters, and bugs. We need a fly swatter before any new weapons. 

    I don’t remember an emote wheel and voiceline wheel even being on the radar yet here we are although I’d agree on maps being a priority to me over weapons.

    The ultimate prize is a trooper only mode for me.

    Let’s call that game mode cargo

    I’d take that in a heartbeat
    #infantrylivesmatter
  • Hesha
    508 posts Member
    If There are 2 new weapons each class, i would be so happy...

    I’d take anything at this point.
  • Hesha
    508 posts Member
    Bumping this again, don’t get me wrong I absolutely love everything that is on the CT, I really can’t wait for commandos and the new maps. But I still feel that this game is lacking in weapons and really, after everything comes out, that will be the only thing that is majorly lacking. Please for the sake of the community give us more blasters.
  • If There are 2 new weapons each class, i would be so happy...

    Even one per class would be better than nothing
  • Hesha
    508 posts Member
    If There are 2 new weapons each class, i would be so happy...

    Even one per class would be better than nothing

    I agree, I’ll take anything at this point.
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