Most annoying part of Battlefront 2
For a game that is full of bugs, glitches, and other annoyances, the worst thing to me is the way that the characters can't move past small obstacles easily. In Heroes vs Villains, many if not most confrontations come down to who gets stuck first. For example, someone will be blocking and backing up, and they'll be stopped by some small but unmovable object like a log, or chair, in their path just long enough to lose the confrontation. This is a design flaw rather than a technical issue. There is no reason why a character should be stopped by an object that is too small to be within the player's view when they are right next to it and facing it not looking downward. The characters should automatically move past it in some way, they should not come to a hard stop.
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