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Felucia Transmission
No Match for a Good Blaster

Lightsaber should require skill

Prev1
Lightsabers should be hard to use and there shouldn't be any assist or saber-lock. This game used to be trooper based a little more. Now lightsabers rule the modes.

Replies

  • Absolutely.
  • Ditto.
    Open your eyes...
    ekn97qol2xso.gif

  • Actually It was better at launch. Revert some changes maybe, @F8RGE ?
  • Lightsabers should be hard to use and there shouldn't be any assist or saber-lock. This game used to be trooper based a little more. Now lightsabers rule the modes.

    Your asking for a new game which neither EA or DICE deserve to have any part of. Also this entire game doesn't require skill lol.
  • KZ_Toxic wrote: »
    Lightsabers should be hard to use and there shouldn't be any assist or saber-lock. This game used to be trooper based a little more. Now lightsabers rule the modes.

    Yeah... cause everyone knows you need extensive training to swing a glowing stick...

    Why do you even play this game If you call lightsaber a glowing stick, lol?
  • Yes, for sure.
    I'm the sarlacc that ate Boba Fett. I wish I hadn't because he was a favorite by many fans and an underdeveloped character.

    Check out my concepts of a Coruscant Community Transmission Here:

    https://battlefront-forums.ea.com/discussion/131088/coruscant-community-transmission-concept#latest
  • They already do require skill, but skill is useless in most situations. Players that try to use the dodge button get sucked into sabers and players that actually try to move around obliterating spammers fail any day because of incompetent teams so a fight turns into a 4v1.

    That more like it.
  • Remove stamina system to prevent attack spamming. Block should work always and attack spamming should not go through block, now it is too easy to attack spam targets, especially with multiple attackers.
  • Would be awesome. It‘s not easy to use a lightsaber and it also shouldn‘t be in the game
  • Definitely! Stun lock removal.
  • lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    That is the perception of balance man, how can you not agree with that? :/
  • lerodemmy wrote: »
    lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    That is the perception of balance man, how can you not agree with that? :/
    I don’t perceive balance the way much of this forum does.

    Taking the STARS out of STAR WARS is not balanced to me. It’s just a cheap Battlefield knockoff.

    Don't you realise that Battlefront is a knockoff of Battlefield anyway? BF2004 had no heroes apart from the AI, so I don't see why this system couldn't be implemented.
  • - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.

    Switch the BP cost to 10,000. And everything else is great.

    Believe me, I would prefer 10k points for heroes but I'm just being fair across the board. What I stated would truly be balanced.
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • bfloo
    15713 posts Member
    lerodemmy wrote: »
    lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    That is the perception of balance man, how can you not agree with that? :/
    I don’t perceive balance the way much of this forum does.

    Taking the STARS out of STAR WARS is not balanced to me. It’s just a cheap Battlefield knockoff.

    Battlefront is supposed to be a battlefield knockoff.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • lerodemmy wrote: »
    lerodemmy wrote: »
    lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    You're the least credible person in this forum so please don't comment something that's once again incorrect. Thanks.
    You’re a bad troll who only cares about Extraction. Your opinion on heroes is biased.

    Oh, and I’ll comment whatever I want, whenever I want. Thanks.

    Try actually looking at my threads in the future as you yet again don't know your facts. And I am not a troll, I am the Senate. Thanks.
    You’re a few other things, too. I won’t mention what they are here.

    I have no desire to look at your threads. I don’t care about troopers.

    Accusing me of only caring about one thing without bothering to do your research yet again... you've just Rick-Rolled yourself there big deal. Don't quit your day job champ.
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • bfloo wrote: »
    lerodemmy wrote: »
    lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    That is the perception of balance man, how can you not agree with that? :/
    I don’t perceive balance the way much of this forum does.

    Taking the STARS out of STAR WARS is not balanced to me. It’s just a cheap Battlefield knockoff.

    Battlefront is supposed to be a battlefield knockoff.

    Well they failed November 2017
  • bfloo
    15713 posts Member
    bfloo wrote: »
    lerodemmy wrote: »
    lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    That is the perception of balance man, how can you not agree with that? :/
    I don’t perceive balance the way much of this forum does.

    Taking the STARS out of STAR WARS is not balanced to me. It’s just a cheap Battlefield knockoff.

    Battlefront is supposed to be a battlefield knockoff.

    Well they failed November 2017

    I noticed
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Disabling saber stuns makes this game even much worse game just like disabling saber block staggering before that, you really want to make this game much more worse than it already is? I want to know one modern melee combat game without attack stun? Even Samurai Warriors has attack stun lock.
  • - 2 heroes max in each team.
    - They sould be cost 8000 points.

    I think 2 heroes per side is ok, but the cost should be 6,000 battle points.
  • Billkwando
    1926 posts Member
    edited September 12
    quenaelin wrote: »
    Remove stamina system to prevent attack spamming. Block should work always and attack spamming should not go through block, now it is too easy to attack spam targets, especially with multiple attackers.

    This makes zero objective sense. What you're asking for is a recipe for infinite saber & block spam. Instead of Obi standing in the corner blocking for what feels like a full minute before you can kill him, you would have EVERYONE able to stand in a corner and block FOREVER.

    If they were gonna do that, they might as well bring the Target System back, because runners wouldn't need to run. They could just stand there holding block until their team showed up and killed all the attackers....or not, and the target still couldn't be killed.

    Besides, think about what that would mean for blaster heroes? A saber could just stand in front of them and block until they ran out of ammo, no matter how much they might have. Or do you think they should have infinite shots as well?
    ZI7BNkU.gif
    ^Maximum the Hormone - Alien^
    (Sorta like an insane Japanese SOAD, but w/ 3 vocalists and slap bass)

    Gamertag: Billkwando PSN: Billkwando YouTube: Billkwando
    Find me in HvV, pushing people off of stuff and watching them fall, like a cat.
  • lerodemmy wrote: »
    lerodemmy wrote: »
    lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    That is the perception of balance man, how can you not agree with that? :/
    I don’t perceive balance the way much of this forum does.

    Taking the STARS out of STAR WARS is not balanced to me. It’s just a cheap Battlefield knockoff.

    Don't you realise that Battlefront is a knockoff of Battlefield anyway? BF2004 had no heroes apart from the AI, so I don't see why this system couldn't be implemented.
    It’s 2019. Heroes and lightsaber saber heroes set this game apart from everything else. If we start removing those (which is happening this weekend) then I want refunds for the three times I purchased this bad game.
    If you're not being sarcastic, I 100% agree with you.
    Your journey nears its end.
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  • NomiSunstrider
    2865 posts Member
    edited September 12
    lerodemmy wrote: »
    lerodemmy wrote: »
    lerodemmy wrote: »
    lerodemmy wrote: »
    - 2 heroes max in each team.
    - They sould be cost 8000 points.

    - A max of 2 heroes per side.
    - Era-specific only.
    - 6k point cost.
    - 30 second hero cooldown between uses.
    - Applied to GA and CS.

    Balanced, as all things should be.

    This is how it should be.
    This is actually NOT how it should be.

    That is the perception of balance man, how can you not agree with that? :/
    I don’t perceive balance the way much of this forum does.

    Taking the STARS out of STAR WARS is not balanced to me. It’s just a cheap Battlefield knockoff.

    Don't you realise that Battlefront is a knockoff of Battlefield anyway? BF2004 had no heroes apart from the AI, so I don't see why this system couldn't be implemented.
    It’s 2019. Heroes and lightsaber saber heroes set this game apart from everything else. If we start removing those (which is happening this weekend) then I want refunds for the three times I purchased this bad game.
    If you're not being sarcastic, I 100% agree with you.
    I’m certainly not being sarcastic. I speak very honestly. I’ve made it abundantly clear over the past two years that I’m only interested in playing this game for heroes.

    I would not have played this game if it wasnt for the heroes as well.

    But i wanna see how this event will look like without them concerning game balance.
    ''The difference between a fall and a sacrifice is sometimes difficult, but I feel he understood that difference, more than anyone knew. The galaxy would have fallen if he had not gone to war. Perhaps he became the Dark Lord out of necessity to prevent a greater evil''
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