criterion-sm dice-lg ea-starwars-lg instagram lucasfilm-lg motive-lg twitch you-tube
Community Calendar

Remove air recovery of Boba Fett

24

Replies

  • DoctachCJ wrote: »
    The ones asking for the air recovery nerfs are likely anakin users. lol it's already been said but boba was a joke when Anakin came to the game cause he could just yank him out of the sky and cc him to death. It was a promised kill every single time. I like the suggestion that was made earlier in this thread, take away Saber heroes ability to block if they want to take away his recovery. People asking for this nerf likely don't play boba or haven't played him before Anakin came to this game. Saber heroes already get broken hit detection and ridiculous saber tracking along with cc and the ability to block anything boba can do 1v1 missiles? Hit the jump button and block his blaster shots. Learn to aim with Han, learn to aim with Lando (even Chewie) and stop sitting around trying to chase boba with your anakin or Luke. People like to sit there and act like Han is completely helpless against boba when he's actually pretty damn good against him if people learn to aim with him and stick with your team go indoors if you have to, stop chasing him around in open maps hoping he'll run out of fuel. Form up and take yourselves indoors so he has to make a choice, switch or he has to take a risk by going indoor, also so you don't get ambushed by him as easily. Some boba's are just that good and you're going to get your butt kicked sometimes like you would with any hero in the hands of a good player. Asking for nerfs so you can spam R2 without consequence is not the way to balance this game though.

    I literally have never played as Anakin and I want air recovery removed
    Janina Gavankar/Iden Versio Fan
    First Max Prestige Iden Versio
    hojevrxvarht.png
    PSN: Empire_TW. Twitter: Empire_TW. Youtube: Empire_TW.
  • awakespace wrote: »
    DoctachCJ wrote: »
    DoctachCJ wrote: »
    The ones asking for the air recovery nerfs are likely anakin users. lol it's already been said but boba was a joke when Anakin came to the game cause he could just yank him out of the sky and cc him to death. It was a promised kill every single time. I like the suggestion that was made earlier in this thread, take away Saber heroes ability to block if they want to take away his recovery. People asking for this nerf likely don't play boba or haven't played him before Anakin came to this game. Saber heroes already get broken hit detection and ridiculous saber tracking along with cc and the ability to block anything boba can do 1v1 missiles? Hit the jump button and block his blaster shots. Learn to aim with Han, learn to aim with Lando (even Chewie) and stop sitting around trying to chase boba with your anakin or Luke. People like to sit there and act like Han is completely helpless against boba when he's actually pretty damn good against him if people learn to aim with him and stick with your team go indoors if you have to, stop chasing him around in open maps hoping he'll run out of fuel. Form up and take yourselves indoors so he has to make a choice, switch or he has to take a risk by going indoor, also so you don't get ambushed by him as easily. Some boba's are just that good and you're going to get your butt kicked sometimes like you would with any hero in the hands of a good player. Asking for nerfs so you can spam R2 without consequence is not the way to balance this game though.

    I’m level 1000 with Boba and I want recovery removed.

    Don’t be so quick to assume.

    That's nice that you're level 1000, congrats, don't be quick to assume you being 1000 is that big a deal. point still stands though, air recovery was put into the game for a reason. Anakin was the driving force behind that because needing the ability to recover wasn't a huge deal. only time I remember it being brought up before anakin was to avoid getting killed by map knockouts. Still stands that getting pulled by anakin without recovery is likely to end up in boba dying probably 9/10. Would rather see the devs put time into doing something about saber hit detection and saber tracking before looking at air recovery again.

    It’s not a big deal. It means nothing - it’s just a number. I only say that because you assumed only Boba haters wanted it removed.

    Oh, he died to Pull? Almost like all other blaster heroes, you mean? Only, he has better mobility than all other blaster heroes (and better dodges), so it’s easy for him to play around it.

    I played fine against Ani without Recovery - never understood all the fuss. Just have to play around his Pull range. I liked when there was a proper counter to Boba.

    If by counter you mean characters that should dominate Boba, there are already two proper counters to Boba - Chewy and Finn - a good Chewy will keep Boba grounded all game - and a good Finn will take him out every time he comes around. Lando and Han are good counters too but I wouldn't call them proper. Also Anakin still knocks Boba to the ground if you use his pull a little inside of it's base range (not with attraction) - the air recovery doesn't kick in fast enough, so just get a little closer as Anakin and he's still a huge counter. The issues with all of the mentioned light side characters is that they have a harder time staying alive than Boba, Palpatine, Phasma, and Bossk - unless the light side characters are all huddled together around Finn - the second you break them up - dark side just needs to take them out one by one.

    Finn & chewie are easily killed by every saber hero so no they're not counters
  • awakespace
    1294 posts Member
    edited January 9
    awakespace wrote: »
    DoctachCJ wrote: »
    DoctachCJ wrote: »
    The ones asking for the air recovery nerfs are likely anakin users. lol it's already been said but boba was a joke when Anakin came to the game cause he could just yank him out of the sky and cc him to death. It was a promised kill every single time. I like the suggestion that was made earlier in this thread, take away Saber heroes ability to block if they want to take away his recovery. People asking for this nerf likely don't play boba or haven't played him before Anakin came to this game. Saber heroes already get broken hit detection and ridiculous saber tracking along with cc and the ability to block anything boba can do 1v1 missiles? Hit the jump button and block his blaster shots. Learn to aim with Han, learn to aim with Lando (even Chewie) and stop sitting around trying to chase boba with your anakin or Luke. People like to sit there and act like Han is completely helpless against boba when he's actually pretty damn good against him if people learn to aim with him and stick with your team go indoors if you have to, stop chasing him around in open maps hoping he'll run out of fuel. Form up and take yourselves indoors so he has to make a choice, switch or he has to take a risk by going indoor, also so you don't get ambushed by him as easily. Some boba's are just that good and you're going to get your butt kicked sometimes like you would with any hero in the hands of a good player. Asking for nerfs so you can spam R2 without consequence is not the way to balance this game though.

    I’m level 1000 with Boba and I want recovery removed.

    Don’t be so quick to assume.

    That's nice that you're level 1000, congrats, don't be quick to assume you being 1000 is that big a deal. point still stands though, air recovery was put into the game for a reason. Anakin was the driving force behind that because needing the ability to recover wasn't a huge deal. only time I remember it being brought up before anakin was to avoid getting killed by map knockouts. Still stands that getting pulled by anakin without recovery is likely to end up in boba dying probably 9/10. Would rather see the devs put time into doing something about saber hit detection and saber tracking before looking at air recovery again.

    It’s not a big deal. It means nothing - it’s just a number. I only say that because you assumed only Boba haters wanted it removed.

    Oh, he died to Pull? Almost like all other blaster heroes, you mean? Only, he has better mobility than all other blaster heroes (and better dodges), so it’s easy for him to play around it.

    I played fine against Ani without Recovery - never understood all the fuss. Just have to play around his Pull range. I liked when there was a proper counter to Boba.

    If by counter you mean characters that should dominate Boba, there are already two proper counters to Boba - Chewy and Finn - a good Chewy will keep Boba grounded all game - and a good Finn will take him out every time he comes around. Lando and Han are good counters too but I wouldn't call them proper. Also Anakin still knocks Boba to the ground if you use his pull a little inside of it's base range (not with attraction) - the air recovery doesn't kick in fast enough, so just get a little closer as Anakin and he's still a huge counter. The issues with all of the mentioned light side characters is that they have a harder time staying alive than Boba, Palpatine, Phasma, and Bossk - unless the light side characters are all huddled together around Finn - the second you break them up - dark side just needs to take them out one by one.

    Finn & chewie are easily killed by every saber hero so no they're not counters

    Okay... I think you have quite a different idea of what a counter is than the person who was calling Anakin a boba counter.

    You are saying a counter is a lightside hero that has similar attributes and play style as boba - and so I completely agree with you - the lightside has no hero that is comparable in playstyle to boba. And that has been my point the whole time. The lightside needs their ranged heroes to have more mobility and survivability. The lightside has no counter (your definition of counter) to Palp, Bossk, or Phasma either. Potentially BB8 is going to be a ranged hero but we don't know what his primary attack will be... We know he will be offensive and have great speed/mobility. I would also love the Mando as a lightside jetpack user. I think the current group of lightside heroes also needs some tweaks in that department and I have suggested:

    Leia
    • Can run, dodge, and has a floaty jump like Vader and Palpatine
    • Flash grenade also does 50 damage
    • Replace Shield (R1) with weaspon swap from Blaster to Lightsaber - R2 will have saber strikes, L2 Saber blocks OR just have R1 just do saber strikes in a manner similar to Commando Droid (I prefer the first idea but either would be good)

    Finn
    • Can run and dodge like a Jedi
    • Has increased jump height equivalent to Bossk

    Lando
    • Decrease damage drop off of primary blaster by 10%
    • Decrease spread of primary blaster
    • Smoke allows Lando to deal extra 10% damage if he is in it while shooting
    • Smoke causes enemies to take extra 10% damage if they are in it from Lando only (so as to prevent it from causing problems in GA/CS)

    Chewy
    • Increase fire rate of standard Bowcaster by 10%
    • Decrease damage drop off of all Bowcaster shots by 10%
    • Increase Chewy's running speed - he has long legs
    • Charge slam can not be blocked (revert to how it used to be)

    **I also think the saber users needs some tweaks**

    Rey
    • Dash Strike now breaks block
    • Increase base saber damage by 10
    • Allow Rey to regen her health at speed of Luke while insight is active (as a nod to TROS force healing)

    Anakin
    • Increase forward lunge distance of Passionate Strike by 20%

    Yoda
    • Dash Attack does 130 damage, but will only do 85 if opponent is blocking (this won't affect GA/CS much since you sill still need two hits to kill base troopers, but will bring him back to viability in HvV)

    Obi-Wan
    • Defensive Rush now blocks force powers, stuns, and lightning
    • Obi can now also jump out of Defensive Rush
    • Restrictive Mind Trick now disables block
    • Push base charge time is decreased by 20%

    **I also have some dark side tweaks but I won't post them here now**
  • Leave Boba's recovery. It just makes sense. He would not simply fall forever after a hit or pull. A force pull should not even take him down. If it did it would take much more effort than simply pulling a standing person. It would take twice as long to execute the pull that takes out a jet-pack and have a double cooldown.

    Give Bossk a mid-air recovery. Allow him to land on his feet and snap Anakin's neck like he should be able to.
  • awakespace wrote: »
    The fact that saber users can't run up and smash boba like every other character is not a problem. People think: "Why can't I R2 spam Boba to death! It's unfair!" In a 1v1 there is literally nothing boba can do to a lightsaber user either, unless the saber user is dumb and hell bent on saber smashing boba and chases him while getting shot. Why should saber users get to kill everyone easily if they aren't just as easy to kill? As a saber, just play defensively with Boba - be a Jedi, use patience, and wait for your moments. Or how about we take away Boba's air recovery and then also take away saber users block to be fair? Use a blaster and kill him quickly if he bothers you.

    Air recovery was asked for for over a year and finally came. It makes sense that he can recover since he has a jetpack. It's been here for about a year now. Get used to it ;)

    Boba was never an easy kill until anakin came & even then air dodges would have been enough. His air recovery is a stupid get out of jail feature. Boba has always been untouchable then when anakin came he got grounded. All he needed was dodges mid air nothing else. He didn't recover when han hit him did he. His jet pack doesnt stop working when he's hit with a lightsaber from behind does it? All he needed was immunity from explosives shot like 2015.
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage

    Please I've done this numerous times against GOOD and BAD boba's......yeah you need your teammates to cover you to get it to work most effectively but you can say the same about any character. HvV requires teamwork period......I failing to see any kind of point your trying to make!

    Please boba wasn't even a problem back when people were complaining he was OP........chewy could still destroy him then too because chewy was also more op then too.
  • awakespace wrote: »
    The fact that saber users can't run up and smash boba like every other character is not a problem. People think: "Why can't I R2 spam Boba to death! It's unfair!" In a 1v1 there is literally nothing boba can do to a lightsaber user either, unless the saber user is dumb and hell bent on saber smashing boba and chases him while getting shot. Why should saber users get to kill everyone easily if they aren't just as easy to kill? As a saber, just play defensively with Boba - be a Jedi, use patience, and wait for your moments. Or how about we take away Boba's air recovery and then also take away saber users block to be fair? Use a blaster and kill him quickly if he bothers you.

    Air recovery was asked for for over a year and finally came. It makes sense that he can recover since he has a jetpack. It's been here for about a year now. Get used to it ;)

    Boba was never an easy kill until anakin came & even then air dodges would have been enough. His air recovery is a stupid get out of jail feature. Boba has always been untouchable then when anakin came he got grounded. All he needed was dodges mid air nothing else. He didn't recover when han hit him did he. His jet pack doesnt stop working when he's hit with a lightsaber from behind does it? All he needed was immunity from explosives shot like 2015.
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage

    Please I've done this numerous times against GOOD and BAD boba's......yeah you need your teammates to cover you to get it to work most effectively but you can say the same about any character. HvV requires teamwork period......I failing to see any kind of point your trying to make!

    Please boba wasn't even a problem back when people were complaining he was OP........chewy could still destroy him then too because chewy was also more op then too.

    Then post videos of you doing it against good Bobas.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • The point of the video is to show people the tactics to use to get boba's......something your obviously too oblivious to understand.
  • GenxDarchi wrote: »
    awakespace wrote: »
    The fact that saber users can't run up and smash boba like every other character is not a problem. People think: "Why can't I R2 spam Boba to death! It's unfair!" In a 1v1 there is literally nothing boba can do to a lightsaber user either, unless the saber user is dumb and hell bent on saber smashing boba and chases him while getting shot. Why should saber users get to kill everyone easily if they aren't just as easy to kill? As a saber, just play defensively with Boba - be a Jedi, use patience, and wait for your moments. Or how about we take away Boba's air recovery and then also take away saber users block to be fair? Use a blaster and kill him quickly if he bothers you.

    Air recovery was asked for for over a year and finally came. It makes sense that he can recover since he has a jetpack. It's been here for about a year now. Get used to it ;)

    Boba was never an easy kill until anakin came & even then air dodges would have been enough. His air recovery is a stupid get out of jail feature. Boba has always been untouchable then when anakin came he got grounded. All he needed was dodges mid air nothing else. He didn't recover when han hit him did he. His jet pack doesnt stop working when he's hit with a lightsaber from behind does it? All he needed was immunity from explosives shot like 2015.
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage

    Please I've done this numerous times against GOOD and BAD boba's......yeah you need your teammates to cover you to get it to work most effectively but you can say the same about any character. HvV requires teamwork period......I failing to see any kind of point your trying to make!

    Please boba wasn't even a problem back when people were complaining he was OP........chewy could still destroy him then too because chewy was also more op then too.

    Then post videos of you doing it against good Bobas.

    Well what would YOU consider to be a "Good" boba......are you just basing it on rank?
  • CC_1010
    3084 posts Member
    awakespace wrote: »
    The fact that saber users can't run up and smash boba like every other character is not a problem. People think: "Why can't I R2 spam Boba to death! It's unfair!" In a 1v1 there is literally nothing boba can do to a lightsaber user either, unless the saber user is dumb and hell bent on saber smashing boba and chases him while getting shot. Why should saber users get to kill everyone easily if they aren't just as easy to kill? As a saber, just play defensively with Boba - be a Jedi, use patience, and wait for your moments. Or how about we take away Boba's air recovery and then also take away saber users block to be fair? Use a blaster and kill him quickly if he bothers you.

    Air recovery was asked for for over a year and finally came. It makes sense that he can recover since he has a jetpack. It's been here for about a year now. Get used to it ;)

    Boba was never an easy kill until anakin came & even then air dodges would have been enough. His air recovery is a stupid get out of jail feature. Boba has always been untouchable then when anakin came he got grounded. All he needed was dodges mid air nothing else. He didn't recover when han hit him did he. His jet pack doesnt stop working when he's hit with a lightsaber from behind does it? All he needed was immunity from explosives shot like 2015.
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage

    Please I've done this numerous times against GOOD and BAD boba's......yeah you need your teammates to cover you to get it to work most effectively but you can say the same about any character. HvV requires teamwork period......I failing to see any kind of point your trying to make!

    Please boba wasn't even a problem back when people were complaining he was OP........chewy could still destroy him then too because chewy was also more op then too.

    The the issue. DS heroes are way more mobile and LS has to use way more team work to win. If the LS had a mirror the whole boba Vador and palatine debate would not exist.
  • Yeah they have needed to buff the LS blaster heroes long ago.
  • Ppong_Man12
    2923 posts Member
    edited January 9
    Just do like 15 did with HvV, add a few jump troopers and Boba is nullified, as is Palps, and most other non force users, and even force users. Team work would really be needed and almost become a necessity more so than now.

    A few good JT’s and HvV would probably have melt down though lol. Fun thought that’s not gonna happen,(shame), but personally I would love it lol. Seriously though, I do feel like troopers, be it JT’s or basic infantry, would balance things out a bit.

    Just not sure how it would work with bp the way it is and who gets the hero/trooper thing.
  • bfloo wrote: »
    Leave Boba's recovery. It just makes sense. He would not simply fall forever after a hit or pull. A force pull should not even take him down. If it did it would take much more effort than simply pulling a standing person. It would take twice as long to execute the pull that takes out a jet-pack and have a double cooldown.

    Give Bossk a mid-air recovery. Allow him to land on his feet and snap Anakin's neck like he should be able to.

    Boba did just fall after getting hit with a stick.

    Han hit him with a spear (?) in an exact location that made the jet pack shoot forward, not fall. Anyway it was NOT a force power.

    Also Boba is my absolute least played character. I don't think he is even past level 30 for me. Just in case anyone thinks I am a Boba "main".
  • bfloo wrote: »
    Leave Boba's recovery. It just makes sense. He would not simply fall forever after a hit or pull. A force pull should not even take him down. If it did it would take much more effort than simply pulling a standing person. It would take twice as long to execute the pull that takes out a jet-pack and have a double cooldown.

    Give Bossk a mid-air recovery. Allow him to land on his feet and snap Anakin's neck like he should be able to.

    Boba did just fall after getting hit with a stick.

    Han hit him with a spear (?) in an exact location that made the jet pack shoot forward, not fall. Anyway it was NOT a force power.

    Also Boba is my absolute least played character. I don't think he is even past level 30 for me. Just in case anyone thinks I am a Boba "main".

    Yeah I hate how GL finished off Boba, lame for such a great BH, its up there with the high ground thing.

  • Yeah I hate how GL finished off Boba, lame for such a great BH, its up there with the high ground thing.

    I think that is why someone wrote Boba back in later. Having Boba escape the sarlac later was a good move.
  • bfloo
    16577 posts Member
    bfloo wrote: »
    Leave Boba's recovery. It just makes sense. He would not simply fall forever after a hit or pull. A force pull should not even take him down. If it did it would take much more effort than simply pulling a standing person. It would take twice as long to execute the pull that takes out a jet-pack and have a double cooldown.

    Give Bossk a mid-air recovery. Allow him to land on his feet and snap Anakin's neck like he should be able to.

    Boba did just fall after getting hit with a stick.

    Han hit him with a spear (?) in an exact location that made the jet pack shoot forward, not fall. Anyway it was NOT a force power.

    Also Boba is my absolute least played character. I don't think he is even past level 30 for me. Just in case anyone thinks I am a Boba "main".

    I think I earned 1 level with him, the rest are from rng at launch. Most fun I had with Boba was trolling my team when Ani first launched, unloading during his hm charge up, then watching my team get wiped out.

    I don't think Han used a spear, he picked up something randomly to help Lando back up, turned and then 'No more Boba...' I agree with you guys, it was a terrible on screen ending to Boba.
    The Knights of Gareth are Eternal

    Pirate of the Knights of Gareth

    h846398gb27k.png


  • Zyder wrote: »
    How you can introduce such a dirty buff to him??

    I agree, but think a better solution is available.

    Allow Bubba to recover, but allow his jetpack to actually take damage and become non-functional. That will balance Bubba Fatt in HVV and GA.
  • MC_XIX
    2247 posts Member
    Air recovery is necessary right now because of how badly Boba sucks in many aspects. One worthless ability, nearly all of his star cards are awful, 600hp is low, 150 health regen is even worse, his blaster is bad outside of close range, his For the Hunt scan is weak and worse than every other scan ability I can think of. Etc.

    So until the above aspects of his character are buffed or re-designed, air recovery should stay.
  • EA_Tom
    467 posts EA Community Manager
    tankertoad wrote: »
    So the cursing in title is allowed because the mod agrees

    The hero we needed.

    Fixed!
  • i made a post on this not too long ago, as i had taken some time off i was like how the hell is a saber user ever supposed to defeat a halfway competent boba? even knockdowns from him standing he seems to have no downtime on the ground..... you just blew your load trying to get a swing on him while eating blaster bolts and rockets to the face and he doesnt even touch the ground.
  • GenxDarchi
    7789 posts Member
    edited January 9
    GenxDarchi wrote: »
    awakespace wrote: »
    The fact that saber users can't run up and smash boba like every other character is not a problem. People think: "Why can't I R2 spam Boba to death! It's unfair!" In a 1v1 there is literally nothing boba can do to a lightsaber user either, unless the saber user is dumb and hell bent on saber smashing boba and chases him while getting shot. Why should saber users get to kill everyone easily if they aren't just as easy to kill? As a saber, just play defensively with Boba - be a Jedi, use patience, and wait for your moments. Or how about we take away Boba's air recovery and then also take away saber users block to be fair? Use a blaster and kill him quickly if he bothers you.

    Air recovery was asked for for over a year and finally came. It makes sense that he can recover since he has a jetpack. It's been here for about a year now. Get used to it ;)

    Boba was never an easy kill until anakin came & even then air dodges would have been enough. His air recovery is a stupid get out of jail feature. Boba has always been untouchable then when anakin came he got grounded. All he needed was dodges mid air nothing else. He didn't recover when han hit him did he. His jet pack doesnt stop working when he's hit with a lightsaber from behind does it? All he needed was immunity from explosives shot like 2015.
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage

    Please I've done this numerous times against GOOD and BAD boba's......yeah you need your teammates to cover you to get it to work most effectively but you can say the same about any character. HvV requires teamwork period......I failing to see any kind of point your trying to make!

    Please boba wasn't even a problem back when people were complaining he was OP........chewy could still destroy him then too because chewy was also more op then too.

    Then post videos of you doing it against good Bobas.

    Well what would YOU consider to be a "Good" boba......are you just basing it on rank?

    There’s a few things that show who’s a good Boba, who’s a decent one, and who’s a bad one. Good Bobas are commonly seen
    1. Making sure Chewie can’t knock them down by not using there jet pack when he fires and then turning it back on, meaning that he can’t knock them down because he’s in the process of flying.
    2. Strafing while going up, down, left and right to be a even harder to hit target while still being able to land shots.
    3. Not activating for the hunt until they’ve used their fuel up to make sure they’ll always have fuel to escape a hairy situation.
    4. Running blaster disabler so that they can assure victory against other blasters
    5. Staying aware of Anakin at most times because he’s really the only competition that can possibly take him outta the sky.
    I could go on, but I don’t really need to. A Boba like SadderJoker shows up and it’s easy to tell that Boba really doesn’t need air recovery, he’s already leap and bounds above any other blaster user, and just out of reach to any saber user.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • MC_XIX wrote: »
    Air recovery is necessary right now because of how badly Boba sucks in many aspects. One worthless ability, nearly all of his star cards are awful, 600hp is low, 150 health regen is even worse, his blaster is bad outside of close range, his For the Hunt scan is weak and worse than every other scan ability I can think of. Etc.

    So until the above aspects of his character are buffed or re-designed, air recovery should stay.

    All DICE needs to do is buff and nerf, get rid of Air recovery, make him immune to all explosive shots except Chewie, and Rework his star cards one by one. Make for the Hunt refresh it’s duration for every kill he gets, and refresh his blaster heat. Air recovery needs to go or be nerfed so he actually has to use a air dodge to escape CC instead of a avoiding getting outplayed by another player.
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
    nceaq2h23fqj.png



  • GenxDarchi wrote: »
    GenxDarchi wrote: »
    awakespace wrote: »
    The fact that saber users can't run up and smash boba like every other character is not a problem. People think: "Why can't I R2 spam Boba to death! It's unfair!" In a 1v1 there is literally nothing boba can do to a lightsaber user either, unless the saber user is dumb and hell bent on saber smashing boba and chases him while getting shot. Why should saber users get to kill everyone easily if they aren't just as easy to kill? As a saber, just play defensively with Boba - be a Jedi, use patience, and wait for your moments. Or how about we take away Boba's air recovery and then also take away saber users block to be fair? Use a blaster and kill him quickly if he bothers you.

    Air recovery was asked for for over a year and finally came. It makes sense that he can recover since he has a jetpack. It's been here for about a year now. Get used to it ;)

    Boba was never an easy kill until anakin came & even then air dodges would have been enough. His air recovery is a stupid get out of jail feature. Boba has always been untouchable then when anakin came he got grounded. All he needed was dodges mid air nothing else. He didn't recover when han hit him did he. His jet pack doesnt stop working when he's hit with a lightsaber from behind does it? All he needed was immunity from explosives shot like 2015.
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage

    Please I've done this numerous times against GOOD and BAD boba's......yeah you need your teammates to cover you to get it to work most effectively but you can say the same about any character. HvV requires teamwork period......I failing to see any kind of point your trying to make!

    Please boba wasn't even a problem back when people were complaining he was OP........chewy could still destroy him then too because chewy was also more op then too.

    Then post videos of you doing it against good Bobas.

    Well what would YOU consider to be a "Good" boba......are you just basing it on rank?

    There’s a few things that show who’s a good Boba, who’s a decent one, and who’s a bad one. Good Bobas are commonly seen
    1. Making sure Chewie can’t knock them down by not using there jet pack when he fires and then turning it back on, meaning that he can’t knock them down because he’s in the process of flying.
    2. Strafing while going up, down, left and right to be a even harder to hit target while still being able to land shots.
    3. Not activating for the hunt until they’ve used their fuel up to make sure they’ll always have fuel to escape a hairy situation.
    4. Running blaster disabler so that they can assure victory against other blasters
    5. Staying aware of Anakin at most times because he’s really the only competition that can possibly take him outta the sky.
    I could go on, but I don’t really need to. A Boba like SadderJoker shows up and it’s easy to tell that Boba really doesn’t need air recovery, he’s already leap and bounds above any other blaster user, and just out of reach to any saber user.

    You’re too kind.

    As for the question proposed, I’ve written many posts about what I would like to see happen to Boba. Here’s a post I wrote about all DS heroes, if anyone is curious;

    https://www.reddit.com/r/StarWarsBattlefront/comments/e8woll/a_bunch_of_words_that_make_up_some_balance/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
  • I think its okay. It's definitely annoying, if all you are trying to do is push him off an edge...

    No other hero/villain melts like he does once you get him in your reach, though. That's why he needs to be so evasive, and like others have mentioned, he is always exposed to force abilities while flying, so hes an easy target.

    I occasionally use Boba, and like to flamethrow/brawl with him. Fly up from behind, flame throw some peeps, fly around them, flame throwing some more... More of a nuisance, really. And if things get too thick, fly awayyyyyyyy.

    He's never really out of reach though...
  • Just put the mandalorian in how about that.
  • Just put the mandalorian in how about that.

    Mando content isn’t coming, unfortunately.

    The funny thing is, DS would have much better tools to deal with a jetpack.

    Freeze, Choke, Thrust Surge, Stun Droid, Palp are all things that would perform very well against a jetpack hero, but LS doesn’t have equivalents.
  • Just put the mandalorian in how about that.

    Mando content isn’t coming, unfortunately.

    The funny thing is, DS would have much better tools to deal with a jetpack.

    Freeze, Choke, Thrust Surge, Stun Droid, Palp are all things that would perform very well against a jetpack hero, but LS doesn’t have equivalents.

    Agree, DS would eat a jet pack alive.

    Finn is good for shooting boba out of the air at least. Chewie has some great spray and pray skills.
  • I agree. Lower his jetpack speed, as well.

    Then, hard buff Conc., FTH scan, his cards, and don’t allow troopers to knock him down.

    I agree. Can we get some LS buffs and bug fixes as well... Kind of wish we had loot boxes still to fund the interns...
  • Just put the mandalorian in how about that.

    Mando content isn’t coming, unfortunately.

    The funny thing is, DS would have much better tools to deal with a jetpack.

    Freeze, Choke, Thrust Surge, Stun Droid, Palp are all things that would perform very well against a jetpack hero, but LS doesn’t have equivalents.

    Agree, DS would eat a jet pack alive.

    Finn is good for shooting boba out of the air at least. Chewie has some great spray and pray skills.
    yoda901 wrote: »
    I agree. Lower his jetpack speed, as well.

    Then, hard buff Conc., FTH scan, his cards, and don’t allow troopers to knock him down.

    I agree. Can we get some LS buffs and bug fixes as well... Kind of wish we had loot boxes still to fund the interns...

    Two agrees. Nice.

    I’ve been waiting for LS buffs for a while. Luke and Ani are their only heroes that come close to rivalling the meta DS picks. Hopefully we can see the rest of the roster brought up in a way that doesn’t break them in trooper modes.

  • GenxDarchi wrote: »
    GenxDarchi wrote: »
    awakespace wrote: »
    The fact that saber users can't run up and smash boba like every other character is not a problem. People think: "Why can't I R2 spam Boba to death! It's unfair!" In a 1v1 there is literally nothing boba can do to a lightsaber user either, unless the saber user is dumb and hell bent on saber smashing boba and chases him while getting shot. Why should saber users get to kill everyone easily if they aren't just as easy to kill? As a saber, just play defensively with Boba - be a Jedi, use patience, and wait for your moments. Or how about we take away Boba's air recovery and then also take away saber users block to be fair? Use a blaster and kill him quickly if he bothers you.

    Air recovery was asked for for over a year and finally came. It makes sense that he can recover since he has a jetpack. It's been here for about a year now. Get used to it ;)

    Boba was never an easy kill until anakin came & even then air dodges would have been enough. His air recovery is a stupid get out of jail feature. Boba has always been untouchable then when anakin came he got grounded. All he needed was dodges mid air nothing else. He didn't recover when han hit him did he. His jet pack doesnt stop working when he's hit with a lightsaber from behind does it? All he needed was immunity from explosives shot like 2015.
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage
    Its even easier with chewy......

    Chewy bowcaster with overheat demolishes boba and knocks him out the sky. Then stun him on the ground and finish him.

    (Watch @ 3:38, 4:28, & 7:12 )

    Apologies about the bad editing. I was quickly trying to get it loaded to youtube and off my PS4. It's from months ago.

    Actually you only have to get the majority of the shots on Boba without overheat activated to knock him out the sky too. I find going vertical with the aimer works well. Video above @7:12 shows this

    Here's another.

    It's pretty obvious that boba was bad in the 1st video & the 2nd video the opposing team had 2 elims at the most. Upload when you aren't going against garbage

    Please I've done this numerous times against GOOD and BAD boba's......yeah you need your teammates to cover you to get it to work most effectively but you can say the same about any character. HvV requires teamwork period......I failing to see any kind of point your trying to make!

    Please boba wasn't even a problem back when people were complaining he was OP........chewy could still destroy him then too because chewy was also more op then too.

    Then post videos of you doing it against good Bobas.

    Well what would YOU consider to be a "Good" boba......are you just basing it on rank?

    There’s a few things that show who’s a good Boba, who’s a decent one, and who’s a bad one. Good Bobas are commonly seen
    1. Making sure Chewie can’t knock them down by not using there jet pack when he fires and then turning it back on, meaning that he can’t knock them down because he’s in the process of flying.
    2. Strafing while going up, down, left and right to be a even harder to hit target while still being able to land shots.
    3. Not activating for the hunt until they’ve used their fuel up to make sure they’ll always have fuel to escape a hairy situation.
    4. Running blaster disabler so that they can assure victory against other blasters
    5. Staying aware of Anakin at most times because he’s really the only competition that can possibly take him outta the sky.
    I could go on, but I don’t really need to. A Boba like SadderJoker shows up and it’s easy to tell that Boba really doesn’t need air recovery, he’s already leap and bounds above any other blaster user, and just out of reach to any saber user.

    So basically you think a good boba is someone that evades a lot both on the ground and in the air, can recover mid air, uses the disabler concussion star card possibly, and tries to stay away from Anakin.......the first point is a little nonsense, but I know what you mean or are trying to say.

    I would disagree with you and say that a good boba is just someone that can play boba at fairly close range to any hero and dies only a few times or not at all.
  • willywonka7
    2174 posts Member
    edited January 9
    Also the third point is a little confusing and again nonsense as well because they could be using ability refresh in air card and activating for the hunt first not only extends the duration, but also allows you to refresh ability and other abilities quicker while being in the air.

    If you do what your saying generally bobas tend to start falling out of the sky, which can make them easier targets for falling into pits if you hit them with Chewy overheat at this point because the pack has to pick up speed again to get back to the same height to avoid stuff and getting hit with overheat stops them from activating for the hunt. Also while they are in the air the star card won't be refreshing the hunt ability just the other two.If they do it on the ground it takes a second which is your window as if you hit them before or after activating they go flying.

    But as you seem to be such a big skeptic of Chewy's power I already presumed you didn't know this.
  • EA_Tom wrote: »
    tankertoad wrote: »
    So the cursing in title is allowed because the mod agrees

    The hero we needed.

    Fixed!

    It’s all well and good that a mildly naughty word has been censored, @EA_Tom but have you actually read the topic and can you comment if this has been passed on to the developers?
  • JMaster
    2381 posts Member
    Probably a bad idea here, but what if in-air recovery is possible, but only through a quick-time minigame? Press X/Square/the ability button a bunch of times to restart the Jetpack? Just a quick brain dump, I've got plenty of other grievances and aspirations for Boba but I just wanted to get this out there.
    "I felt there was a large amount of human chauvinism... also I felt very bad that at the end the Wookie didn't get a medal also... oh, all the people got medals but the Wookie who had been in there fighting all the time, didn't get any medal, and I thought that was an example of Anti-Wookie discrimination." - Carl Sagan on the subject of Star Wars
    He knew.
  • JMaster wrote: »
    Probably a bad idea here, but what if in-air recovery is possible, but only through a quick-time minigame? Press X/Square/the ability button a bunch of times to restart the Jetpack? Just a quick brain dump, I've got plenty of other grievances and aspirations for Boba but I just wanted to get this out there.

    Like the tap to break free from shock? That would be interesting to see.
  • Mini game would not work as it is too slow for an air recovery. Boba would be dead. One button push makes sense.

    How about a mini game for the force users to push/pull?
  • Zyder wrote: »
    How you can introduce such a dirty buff to him??

    Screw that. Get rid of all the DR the LS gets on GA. It's the biggest inbalance in this game.
  • CC_1010
    3084 posts Member
    Zyder wrote: »
    How you can introduce such a dirty buff to him??

    Screw that. Get rid of all the DR the LS gets on GA. It's the biggest inbalance in this game.

    Then nerf the DS in hvv
  • EA_Tom
    467 posts EA Community Manager
    EA_Tom wrote: »
    tankertoad wrote: »
    So the cursing in title is allowed because the mod agrees

    The hero we needed.

    Fixed!

    It’s all well and good that a mildly naughty word has been censored, @EA_Tom but have you actually read the topic and can you comment if this has been passed on to the developers?

    In this case since I commented on the topic you can consider it read.

    At the same time, I don't comment on all the topics that I've read or forwarded.
  • so those supporting the current state of air recovery basically think boba should be basically unaffected by force powers other than a slight interruption in their movement and shooting.

    so, on console especially, you want to be untouchable vs melee, and damn hard to hit by blasters, your biggest counter Chewie being nerfed into the ground.

    i get it, every game has the type.....

  • wwkingms wrote: »
    so those supporting the current state of air recovery basically think boba should be basically unaffected by force powers other than a slight interruption in their movement and shooting.

    so, on console especially, you want to be untouchable vs melee, and damn hard to hit by blasters, your biggest counter Chewie being nerfed into the ground.

    i get it, every game has the type.....

    So, those who want to get rid of air recovery, want every single blaster to be dead once they are within force power range. Saber heroes should win every single melee battle vs a non-saber wielder.
    wwkingms wrote: »

    i get it, every game has the type.....
  • willywonka7
    2174 posts Member
    edited January 10
    MikeDog5k wrote: »
    Air recovery stays. Because force pushing Boba off a ledge was stupid.
    If you disagree with me, you are wrong.

    Agree they don't need to remove it they just need to buff the LS blaster heroes.

    Refer to my signature thread for my ideas on blaster hero buffs.
  • MikeDog5k wrote: »
    Air recovery stays. Because force pushing Boba off a ledge was stupid.
    If you disagree with me, you are wrong.

    Agree they don't need to remove it they just need to buff the LS blaster heroes.

    Refer to my signature thread for my ideas on blaster hero buffs.

    This is the way. Bring second and third string light side heroes up to par.
  • wwkingms
    819 posts Member
    edited January 12
    wwkingms wrote: »
    so those supporting the current state of air recovery basically think boba should be basically unaffected by force powers other than a slight interruption in their movement and shooting.

    so, on console especially, you want to be untouchable vs melee, and damn hard to hit by blasters, your biggest counter Chewie being nerfed into the ground.

    i get it, every game has the type.....

    So, those who want to get rid of air recovery, want every single blaster to be dead once they are within force power range. Saber heroes should win every single melee battle vs a non-saber wielder.
    wwkingms wrote: »

    i get it, every game has the type.....

    im not sure what air recovery has to do with blaster heroes.
    how about this.
    if i force push, or pull EVERY SINGLE HERO OR VILLAIN they (if not blocked) will hit the ground and take a moment to get up... except one

    so if a force user, yanks boba down to the ground, he should hit the ground, spend the same amount of time on the ground open to damage as every other hero/villain and then fly off if he can after.

    your argument is definitely valid as a general blaster hero vs saber user discussion for sure.... but i just think boba has no counter right now, especially on console...super especially with the chewie nerf and the obi wan nerf and change to boba being able to fly via jump button, not ability button
    Post edited by wwkingms on
  • wwkingms wrote: »
    wwkingms wrote: »
    so those supporting the current state of air recovery basically think boba should be basically unaffected by force powers other than a slight interruption in their movement and shooting.

    so, on console especially, you want to be untouchable vs melee, and damn hard to hit by blasters, your biggest counter Chewie being nerfed into the ground.

    i get it, every game has the type.....

    So, those who want to get rid of air recovery, want every single blaster to be dead once they are within force power range. Saber heroes should win every single melee battle vs a non-saber wielder.
    wwkingms wrote: »

    i get it, every game has the type.....

    im not sure how air recovery has to do with blaster heroes.
    how about this.
    if i force push, or pull EVERY SINGLE HERO OR VILLAIN they (if not blocked) with hit the ground and take a moment to get up... except one

    so if a force user, yanks boba down to the ground, he should hit the ground, spend the same amount of time on the ground open to damage as every other hero/villain and then fly off if he can after.

    your argument is definitely valid as a general blaster hero vs saber user discussion for sure.... but i just think boba has no counter right now, especially on console...super especially with the chewie nerf and the obi wan nerf and change to boba being able to fly via jump button, not ability button

    Your argument is that only Boba has a counter to force powers, so it should be removed. Certainly force users want to have their force powers be very powerful and chain them into a win, which often happens. If someone can avoid their almost certain doom, they say: hey no fair!

    You say every hero should hit the ground and take the damage. Which most often means getting wiped out. Saber tracking and saber stun see to that. HVV is already a saber fest. Why make it more of one?

    Make HVV more diverse. Blasters have already been nerfed. Stuns, Chewie's damage, rolls etc. If the dark side is move powerful, buff the light side heroes.
  • wwkingms
    819 posts Member
    edited January 12
    wwkingms wrote: »
    wwkingms wrote: »
    so those supporting the current state of air recovery basically think boba should be basically unaffected by force powers other than a slight interruption in their movement and shooting.

    so, on console especially, you want to be untouchable vs melee, and damn hard to hit by blasters, your biggest counter Chewie being nerfed into the ground.

    i get it, every game has the type.....

    So, those who want to get rid of air recovery, want every single blaster to be dead once they are within force power range. Saber heroes should win every single melee battle vs a non-saber wielder.
    wwkingms wrote: »

    i get it, every game has the type.....

    im not sure how air recovery has to do with blaster heroes.
    how about this.
    if i force push, or pull EVERY SINGLE HERO OR VILLAIN they (if not blocked) with hit the ground and take a moment to get up... except one

    so if a force user, yanks boba down to the ground, he should hit the ground, spend the same amount of time on the ground open to damage as every other hero/villain and then fly off if he can after.

    your argument is definitely valid as a general blaster hero vs saber user discussion for sure.... but i just think boba has no counter right now, especially on console...super especially with the chewie nerf and the obi wan nerf and change to boba being able to fly via jump button, not ability button

    Your argument is that only Boba has a counter to force powers, so it should be removed. Certainly force users want to have their force powers be very powerful and chain them into a win, which often happens. If someone can avoid their almost certain doom, they say: hey no fair!

    You say every hero should hit the ground and take the damage. Which most often means getting wiped out. Saber tracking and saber stun see to that. HVV is already a saber fest. Why make it more of one?

    Make HVV more diverse. Blasters have already been nerfed. Stuns, Chewie's damage, rolls etc. If the dark side is move powerful, buff the light side heroes.

    your jumping all over the place.

    admitting dark side is more powerful then, nerfing a pesky boba (and to me it would be a fix) would be good no?
    and that would help light side heroes, as not as much focus would have to be put on Boba, but with his current (i feel BROKEN) state of knockdown immunity the choice is to ignore him and get blasted or look like old school rubber band AFK players spinning in circles, wasting abilities to try to get a swing on him. and self admittedly i have a very hard time tracking vertically with blasters on console, these players that never miss with a controller are on some crack.

    i never stated that every hero SHOULD hit the ground but since its clear that "x" ability had "x" effect for all except one villain to me was unintended,

    your argument that any hero getting knocked down is wiped out still doesn't justify it not effecting Boba, but if youre caught on the ground and have 3 saber users hacking on you YES you should be killed thats the point. And saber users are faceroll certainly but i think we can allllll agree they should be more powerful than blaster heroes.... its about teamplay, and a GOOD team protects their blaster heroes and uses them as bait to be honest for easy kills.

    i absolutely think the stagger should be removed because with ping/lag ill be halfway through what i thought was a perfectly timed roll-animation only to be hit and and glitched back to standing upright,.... and with sabers in their current state its game over for a blaster hero.

    but your point has been "Boba should remain immune to knockdowns, and be the only hero/villain to not spend downtime on the ground because there is a general blaster vs saber imbalance"

    the imbalance should be addressed but certainly justify Boba having no counters. and PC players may argue that but its not ***** easy to shoot him on console flying all over the place especially knowing that youre leaving yourself open to the rest of the dark sides villains.
  • wwkingms wrote: »
    wwkingms wrote: »
    so those supporting the current state of air recovery basically think boba should be basically unaffected by force powers other than a slight interruption in their movement and shooting.

    so, on console especially, you want to be untouchable vs melee, and damn hard to hit by blasters, your biggest counter Chewie being nerfed into the ground.

    i get it, every game has the type.....

    So, those who want to get rid of air recovery, want every single blaster to be dead once they are within force power range. Saber heroes should win every single melee battle vs a non-saber wielder.
    wwkingms wrote: »

    i get it, every game has the type.....

    im not sure how air recovery has to do with blaster heroes.
    how about this.
    if i force push, or pull EVERY SINGLE HERO OR VILLAIN they (if not blocked) with hit the ground and take a moment to get up... except one

    so if a force user, yanks boba down to the ground, he should hit the ground, spend the same amount of time on the ground open to damage as every other hero/villain and then fly off if he can after.

    your argument is definitely valid as a general blaster hero vs saber user discussion for sure.... but i just think boba has no counter right now, especially on console...super especially with the chewie nerf and the obi wan nerf and change to boba being able to fly via jump button, not ability button

    Your argument is that only Boba has a counter to force powers, so it should be removed. Certainly force users want to have their force powers be very powerful and chain them into a win, which often happens. If someone can avoid their almost certain doom, they say: hey no fair!

    You say every hero should hit the ground and take the damage. Which most often means getting wiped out. Saber tracking and saber stun see to that. HVV is already a saber fest. Why make it more of one?

    Make HVV more diverse. Blasters have already been nerfed. Stuns, Chewie's damage, rolls etc. If the dark side is move powerful, buff the light side heroes.

    you're making unrelated arguments.

    the only question this thread is addressing is should BOBA follow the same rules as every other hero, villain, trooper, reinforcement in this game when it comes to getting knocked down.

    and although they are valid topics, what this thread is not asking is LS vs DS imbalance, Blaster vs Saber imbalance, the state of CC and knockdown and stagger in general.

  • I honestly feel the recovery feature is fine, what the problem is the game doesn't have a lot of options to deal with aerial
    opponents.

    your best option when it comes to an aerial is to improve your aim enough to kill him or hope someone hit him with an explosive and knocks him down.

    now when it comes to the recovery, I remember why we wanted it in the first place and why we should still have it. everyone's mad at Anakin now cuz his ability loop and you cant get out. and now you wanna remove the recovery....

    A reasonable compromise is when Boba or any Aerial use air recover, it uses up both their dodges and it delays the regen of those dodges for a short time. that way if they fall again it takes them lover to recover allowing for more punishment.
  • Boba was getting knocked out of the air constantly by force users and Chewbacca. Either come up with an alternative method for him to survive or leave his air recovery alone.
    THIS has all been foreseen.
    j2p7umsm2f8x.jpg
  • Mod is on our side?
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!