When A Force User Misses Or Blocked They Should Loose More Than The Standard Stamina
I'm tired of Force users spamming swings until they finally hit something. There needs to be a penalty for wild swings. They should lose 1.5 stamina if they miss a swing or are blocked by a lightsaber. As for why with block its just like what happens in boxing. A boxer loses more stamina off a blocked punch than when a punch connects because they are hitting a wall that stops their momentum.
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