criterion-sm dice-lg ea-starwars-lg instagram lucasfilm-lg motive-lg twitch you-tube
Community Calendar

How to take out AT-STs (and other tanks alike)

Many posts here have been talking about how to take down AT-STs, more specifically the imperial one as there isn’t a proper counter to down like the ovissian gunner.

Here is the following on how to take down vehicles:

Things that you shouldn’t do:

1. Using heroes. Heroes are meant for anti infantry purposes. Going after vehicles as a hero is suicide.

2. Standard grenades. Explosive grenades are meant for anti infantry, throwing impact grenades or thermal detonators will not be useful.

All ground vehicles have a weak spot, either it is the driver, underbelly or the back hatch. Make sure to focus fire on the weak point.

Methods to kill vehicles:

1. Use ion weaponry to deal effective damage. Using smart ion grenade, ion torpedoes, ion turrets, and ion shots can deal a lot of damage.

2. Proton torpedoes. Using proton torpedoes on vehicles deals a lot of damage especially with a damage boost card. The bomber is excellent using not only ion bolts but dual proton torpedoes which deals a high damage output.

3. Use strong blasters to take out vehicles. Use blasters like EL-16s, A280s and S-5s to deal damage to AT-STs when all abilities are in recharge.

4. Use explosives weaponry. Don’t use grenades, but rather use explosive shots and rocket launchers to deal high damage.

5. Disrupter shot. The description of the NT-242 specifically states that the rifle can be configured to take down vehicles. Using the disrupter shots, you can take down almost a third of the vehicle’s health.

And these are the most effective ways to take down tanks and AT-STs. This will give you an idea on what to use when going anti vehicle.

Replies

  • As a Heavy main who is a tank hunter, I'd say well done.

    I'd include starfighters and speeders as well for those that want to try vehicles. The speeder on Crait will melt and AT-ST when hitting the AT-ST's weak spot and both the T-47 and the Y-wing on Hoth are a pretty good tank killers. Some vehicles work well against tanks, others, not so much.
  • Amazingly well written, way to help show others the neglected side of heavy and specialist in their anti-vehicle roles capability.
  • As a Heavy main who is a tank hunter, I'd say well done.

    I'd include starfighters and speeders as well for those that want to try vehicles. The speeder on Crait will melt and AT-ST when hitting the AT-ST's weak spot and both the T-47 and the Y-wing on Hoth are a pretty good tank killers. Some vehicles work well against tanks, others, not so much.

    Quad laser cannons are very good when attacking AT-STs at the back
  • As a Heavy main who is a tank hunter, I'd say well done.

    I'd include starfighters and speeders as well for those that want to try vehicles. The speeder on Crait will melt and AT-ST when hitting the AT-ST's weak spot and both the T-47 and the Y-wing on Hoth are a pretty good tank killers. Some vehicles work well against tanks, others, not so much.

    Quad laser cannons are very good when attacking AT-STs at the back

    Agreed.
    Always think of these guys when I hear "Quad Laser."
    esym6y7w2ga8.jpg

  • Dingbattin_1000
    196 posts Member
    edited January 14
    I love to go tank, AT-ST (it will do more than 1/3 of their health), AT-RT, laat, turret (all manned things on Hoth and stationary turrets), shields (officer's shields in 2 shots), all speeder like things, and star fighters (a bit more challenging) hunting with the 242 and disruptor shot and it's still good at sniping. It also does splash damage and can get those people hiding off to the side or for heroes that are blocking (sometimes I shoot the ground at their feet...better than nothing with my aim). It's also very useful when tanks are close to a target where the ion torpedo ignores what is in your crosshairs and goes after something else. Sooo much fun and it's why my specialist by far my highest level (about 350). I recommend the bodyguard, weapon cooling card that extends the yellow range (VERY helpful cause hitting it gives 8-9 shots), and the card that regenerates your health faster. I actually got somebody to rage quit the other day when I shot his y-wing out of the sky twice in about 2 minutes. If the strafing is really bad I may switch to heavy though. It also takes out a heavy, specialist and droidika's shield in one shot and still does damage to them.

    It also gives a large amount of objective points when your objective is to take out the MTTs and AT-ATs. I usually can get 11-12 shots each time when they are vulnerable.
  • Chico
    601 posts Member
    The guy who last night told me to slit my wrists because I am everything that is wrong in the game right now should read this post. Not my fault if his team couldn't counter me as an AT-ST on Crait. I can't believe some people think it's OK to belittle mental health and self-harm issues.

    On topic, the second an AT-ST becomes a problem on the opposition I am bringing out ion torpedo, and getting 500+ BP for bringing them down. Easy points.
  • Now with some effective counters to the AT-ST maybe it is time to let the AT-ST back into the SD on Jakku like it used to and make the AT-ST available in the 2nd phase of Takodana.
    The addition of the Ovarian Gunner as another anti-armor option allows for some balance between the factions.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!