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Skin ideas for the Age Of Rebellion

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  • Wish there were skins for starfighters too
    4uq2gw2038aq.gif




  • JackTHorn
    3834 posts Member
    edited February 11
    TK2113 wrote: »
    The Shoretrooper would make sense on Mos Eisley because it’s armour is sand coloured.
    Now, don't start. You should know better. You just got a technical concession on Yavin. :lol:

    First of all, there's more to armor than color and just being armor. Sandtrooper armor has cooling and aerating tech running through it. Magmatrooper armor has the same but better, plus an air filtration system designed for various volcanic gases. Shoretrooper armor has limited scuba-type apparatus as well as ocean survival gear. Take an environmental gear set into the wrong environment, and you're just lugging ten pounds of extra crap around a battlefield.

    The sand color is actually part of why the Empire very rarely used the Shoretrooper gear, the Emperor hated camouflage for being cowardly and admitting weakness.
  • Feelee16 wrote: »
    Wish there were skins for starfighters too
    That would be great. They'd be super easy to do. Lots of options, minor variations.
  • JackTHorn wrote: »
    Grievous15 wrote: »
    JackTHorn wrote: »
    TK2113 wrote: »
    The Shoretrooper can operate on Yavin 4, look it up.
    I'll take your word for it. I'm sure there are beaches on Yavin. I wouldn't mind them automatically replacing the Corporal skin, Sergeant skin, and Captain skin on Yavin as well as Scarif.

    Well reading up on the Shore Troopers Wookieepedia says that they are scarcely used... but that they only operate in Coastal or tropical environments. In which Yavin 4 is the only tropical OT map, so they could be a skin for both Yavin 4 and Scarif.
    Yavin IV isn’t a tropical environment, it’s jungle/swamp
    Yeah, but jungles are tropical, and Yavin has seas and oceans (and thus shores). I wouldn't mind it have a creplacement option for Stormtrooper Colonels / Sergeants / Captains, if it kept the appearance from being a buyable skin we'd have to start seeing everywhere.

    Ah, yup, got me forests and stuff mixed up, jungles are indeed tropical. However, the region we play in GA is in the swampy areas which would be more of a fit for Mud Troopers? Shoretroopers could work in Swampy areas, it just isn’t confirmed
  • JackTHorn wrote: »
    Grievous15 wrote: »
    JackTHorn wrote: »
    TK2113 wrote: »
    The Shoretrooper can operate on Yavin 4, look it up.
    I'll take your word for it. I'm sure there are beaches on Yavin. I wouldn't mind them automatically replacing the Corporal skin, Sergeant skin, and Captain skin on Yavin as well as Scarif.

    Well reading up on the Shore Troopers Wookieepedia says that they are scarcely used... but that they only operate in Coastal or tropical environments. In which Yavin 4 is the only tropical OT map, so they could be a skin for both Yavin 4 and Scarif.
    Yavin IV isn’t a tropical environment, it’s jungle/swamp
    Yeah, but jungles are tropical, and Yavin has seas and oceans (and thus shores). I wouldn't mind it have a creplacement option for Stormtrooper Colonels / Sergeants / Captains, if it kept the appearance from being a buyable skin we'd have to start seeing everywhere.
    Ah, yup, got me forests and stuff mixed up, jungles are indeed tropical. However, the region we play in GA is in the swampy areas which would be more of a fit for Mud Troopers?
    Hm, I think of Mudtrooper environments as having less vegetation, since extensive root systems generally absorb excess moisture in soil. But they make way more sense as an automatic appearance replacement for some units on Yavin than as a buyable skin that shows up on all the maps.

    I just wish they had given us a Yavin map for the solo season way back when...
  • Add them all.
  • That camouflage thing is stupid, it gives you an edge so how is it cowardly and a weakness, the Emperor was a horrendous leader.
  • lowell
    2170 posts Member
    I'd love to see these skins:
    lowell wrote: »
    Alongside the Rebel skins in Rogue One, I do want to see the pre-Rogue One trooper skins from Rebels come to the game:

    latest?cb=20151127230329

    latest?cb=20161108123743

    latest?cb=20161118162302

    latest?cb=20170314004416

    image2.jpg

    star-wars-rebels-403-404-captain-rex-rebel-crew.jpg

    latest?cb=20180123070619

    latest?cb=20180121041103

    There's also more stuff they can pull from the Marvel Comics (which finally ends the 3-year gap between ANH and ESB this December before TROS is in to theaters):

    Partisans (post-Rogue One & post-Inferno Squad novel)

    fullsizeoutput_add.jpeg

    There's also the post-ROTJ timeline like Shattered Empire, the Aftermath novel trilogy, this game's campaign, the Mandalorian, to pull for more Alliance/New Republic skins so Rogue One is really a sliver of the potential number of skins we can get for the skins.

  • Now for the Rebels:

    -
    - - - - - - - - - - -
    latest?cb=20170314004416
    REBEL PILOT BUNDLE:
    * Assault - X-Wing Pilot (orange flightsuit)
    xxxxx
    * Heavy - Y-Wing Pilot (white flightsuit)
    xxxxx
    * Officer - A-Wing Pilot (green flightsuit)
    awingPilot1.jpg
    * Specialist - B-Wing Pilot (red flightsuit)
    xxxxx

    -
    - - - - - - - - - - -
    REBEL LEADERSHIP BUNDLE:
    * Officer - Warrant Officer (tan and brown uniform)
    latest?cb=20090213153050
    * Officer - Alliance Sergeant
    xxxxx
    * Officer - Alliance Captain
    review_antilles_5.jpg
    * Officer - Alliance Commander
    latest?cb=20150618002120

    -
    - - - - - - - - - - -
    latest?cb=20151127230329
    PHOENIX SQUADRON BUNDLE:
    * Assault - Bridge Guard
    latest?cb=20161108123743
    * Heavy - Phoenix Gunner
    Rebel_Heavy_Trooper.jpg
    * Officer - Phoenix Lieutenant
    latest?cb=20151115234722
    * Specialist - Phoenix Scout
    latest?cb=20151127230329

    -
    - - - - - - - - - - -
    DRESSELIAN BUNDLE:
    * Assault - Dresselian Rebel Soldier
    xxxxx
    * Heavy - Dresselian Heavy Vanguard
    xxxxx
    * Officer - Dresselian Sergeant
    xxxxx
    * Specialist - Cloaked Dresselian

    -
    - - - - - - - - - - -
    DUROS BUNDLE:
    * Assault - Duros Rebel Soldier, turquoise skin
    xxxxx
    * Heavy - Duros Heavy Vanguard, blue skin
    xxxxx
    * Officer - Duros Captain, green skin
    xxxxx
    * Specialist - Duros Pilot, blue skin, green flightsuit

    -
    - - - - - - - - - - -
    TWI'LEK BUNDLE:
    * Assault - Twi'lek Rebel Soldier, blue skin
    xxxxx
    * Heavy - Twi'lek Heavy Vanguard, tan skin
    xxxxx
    * Officer - Twi'lek Warrant Officer, blue skin
    xxxxx
    * Specialist - Twi'lek Pilot, green skin, orange flightsuit
    xxxxx

    -
    - - - - - - - - - - -
    RODIAN BUNDLE:
    * Assault - Rodian Rebel Soldier, turquoise skin
    xxxxx
    * Heavy - Rodian Heavy Vanguard, yellow skin
    xxxxx
    * Officer - Rodian Warrant Officer, yellow-green skin
    xxxxx
    * Specialist - Rodian Pilot, yellow and orange skin, red flightsuit
    xxxxx

    -
    - - - - - - - - - - -
    ZABRAK BUNDLE:
    * Assault - Zabrak Rebel Soldier, Iridonian, brown skin
    b06fc76f5d284dc41c762da2bff667d2.jpg
    * Heavy - Zabrak Heavy Vanguard, Iridonian, ivory skin
    xxxxx
    * Officer - Zabrak Major, Iridonian, brown skin
    418-1517181389-203430786.png
    * Specialist - Zabrak Pilot, Iridonian, mauve skin, green flightsuit
    xxxxx

    Rebel-Alliance-Commando-Uniform-star-wars-39970155-375-500.png
  • LennoxPoodle
    128 posts Member
    edited February 12
    Controversial opinion, but I don't want to see Stormtrooper pauldrons as selectable skins. Instead I'm all for making each Stormtrooper pauldron variant the default skin for another class, changing the environmental gear based on map:
    Assault: remains as is without pauldron, Sandtrooper might need looking at though.
    Heavy: Black Pauldron, marked Trooper. That Accounts for their special weaponry but still low ranked nature. Current Sandtrooper gear becomes environmental for all classes on Tatooine.
    Officer: Orange, Commissioned Stormtrooper Officer. Current Skin becomes selectable, still changing between armor and not based on map.
    Specialist: White, NCO seems to appropriate for guys with specialized training. Scout becomes free skin.

    For the FO an orange pauldron Stormtrooper officer (caped snowtrooper on Starkiller and orange pauldron or caped snowtrooper on Crait) should become default.
  • Damaged Vader would be great. Half of his helmet and scars etc.
  • JackTHorn wrote: »
    Grievous15 wrote: »
    JackTHorn wrote: »
    Latest version:

    -
    - - - - - - - - - - -
    IMPERIAL NAVY BUNDLE:
    * Assault - Navy Trooper (aka Death Star Trooper)
    latest?cb=20170506065100
    * Heavy - Navy Gunner
    actionfigurexpress_2237_3604212-600x600.jpg
    * Officer - TIE Pilot
    xpy6fkhmol80.png
    * Specialist - Special Forces
    Storm_Commando_special_agent_by_Barger.jpg

    -
    - - - - - - - - - - -
    IMPERIAL TANK TROOPER BUNDLE:
    * Assault - Tank Trooper
    lwwzpnqomsmf.png
    * Heavy - Heavy Tank Trooper
    lwwzpnqomsmf.png
    * Officer - Tank Commander
    hdmumu5u9wp5.png
    * Specialist - Tank Trooper, no helmet
    xwbtst1.jpg

    -
    - - - - - - - - - - -
    ENLISTED IMPERIAL BUNDLE:
    * Assault - Stormtrooper with black Pauldron
    2.jpg
    (becomes a basic Shoretrooper on Scarif)
    * Heavy - Heavy Stormtrooper with black pauldron
    2.jpg
    * Officer - Stormtrooper Officer with black uniform
    Shann_Childsen.png
    * Specialist - Scout with mottled gray camo
    633af9ebe8a6e0ef55a7d7078ac589d5.jpg

    -
    - - - - - - - - - - -
    IMPERIAL SERGEANT BUNDLE:
    * Assault - Stormtrooper with white Pauldron
    1d973977b1e36cee69abfd467d6a90a5e8ffe2e0_hq.jpg
    (becomes a Shoretrooper Squad Leader on Scarif)
    * Heavy - Heavy Stormtrooper with white Pauldron
    1d973977b1e36cee69abfd467d6a90a5e8ffe2e0_hq.jpg
    * Officer - Army Officer with olive uniform
    Moff_Jerjerrod.jpg
    * Specialist - Scout with polarized green visor-lens

    -
    - - - - - - - - - - -
    IMPERIAL CAPTAIN BUNDLE:
    * Assault - Stormtrooper with orange Pauldron
    Unidentified_stormtrooper_captain_Lothal.png
    (becomes a Shoretrooper Captain on Scarif)
    * Heavy - Heavy Stormtrooper with orange pauldron
    Unidentified_stormtrooper_captain_Lothal.png
    * Officer - Stormtrooper Commander (armored) with red pauldron
    stormtrooper_commander__red_pauldron__with_dlt_19_by_luca9108-dao8g7w.png
    * Specialist - Scout with camo poncho

    -
    - - - - - - - - - - -
    SHOCK TROOPER BUNDLE:
    * Assault - Stormtrooper with thick red markings
    7fe9c246b210ad6c2d9b27c20fc7a7a3025176f0_hq.jpg
    * Heavy - Heavy Stormtrooper with thick red markings
    7fe9c246b210ad6c2d9b27c20fc7a7a3025176f0_hq.jpg
    * Officer - Shock Trooper with red pauldron
    * Specialist - Stormtrooper with thin red markings

    -
    - - - - - - - - - - -
    IMPERIAL PILOT BUNDLE:
    * Assault - Combat Engineer (aka AT-DP Driver)
    AT-DP_Pilot.png
    * Heavy - AT-AT Driver
    star-wars-at-at-driver-sixth-scale-1001241-01.jpg
    * Officer - TIE Pilot Commander
    xpy6fkhmol80.png
    * Specialist - TIE Pilot, no helmet
    latest?cb=20061227123355

    -
    - - - - - - - - - - -
    * Stormtrooper Officer, armored -
    imp_armytrpr_cmdr.jpg
    * Army Officer, armored -
    2949a9616375fc4c19ba346a6738eb8a--hav-and-still.jpg
    * Navy Officer -
    maxresdefault.jpg
    * Navy Officer, armored -
    latest?cb=20180107010354
    * ISB Officer -
    latest?cb=20111104223649
    * Stormtrooper Sniper -
    latest?cb=20110422151053

    ou5vi6t8iamg.png

    o32ym8ew74fw.png

    ndaey06dsjiq.png
    Is that Colonel Yularen from Rebels in that ISB Officer image? That's looks like it's from one of the OT films, is that who is that supposed to be? If so, maybe that's why they made him look like that in Rebels, so he could look like the ISB agent in that image.
    Yeah, as I understand it, Admiral Yularen in his later descriptions was based on that ISB character. :-)

    Ah yes. Exactly how he appears in Rebels.
    Ahsoka for Battlefront 2. Kanan Jarrus for Battlefront 2.
    rcar0gljuaad.png
    Kanan is more of your cool kinda Jedi... not so weird/wise as most of the Jedi were like on the council. Kanan also owned a cantina at some point before he met Hera.
  • JohnColt78 wrote: »
    Damaged Vader would be great. Half of his helmet and scars etc.

    I don't know if they would add Vader's force unleashed battle damaged version. Since the whole force unleashed game has been made uncanon, including Star killer. There's the newer battle damaged version of Vader from Rebels.
    Ahsoka for Battlefront 2. Kanan Jarrus for Battlefront 2.
    rcar0gljuaad.png
    Kanan is more of your cool kinda Jedi... not so weird/wise as most of the Jedi were like on the council. Kanan also owned a cantina at some point before he met Hera.
  • Controversial opinion, but I don't want to see Stormtrooper pauldrons as selectable skins. Instead I'm all for making each Stormtrooper pauldron variant the default skin for another class, changing the environmental gear based on map:
    Assault: remains as is without pauldron, Sandtrooper might need looking at though.
    Heavy: Black Pauldron, marked Trooper. That Accounts for their special weaponry but still low ranked nature. Current Sandtrooper gear becomes environmental for all classes on Tatooine.
    Officer: Orange, Commissioned Stormtrooper Officer. Current Skin becomes selectable, still changing between armor and not based on map.
    Specialist: White, NCO seems to appropriate for guys with specialized training. Scout becomes free skin.
    That's really similar vto what cweve already got -- pauldrons inexplicably tied to classes, when they're there at all. Pauldrons denote rank. Why would you want to tie rank to classes?

    * Black pauldron = Enlisted / Corporal
    * White pauldron = Sergeant
    * Orange pauldron = Captain
    * Red pauldron = Commander

    It doesn't make sense to say that everyone who reaches the rank of Corporal has to become a Heavy Trooper for some reason, then they have to become a Specialist when they get to Sergeant rank, etc.
  • JohnColt78 wrote: »
    Damaged Vader would be great. Half of his helmet and scars etc.
    I'd be okay with it. My focus is on Troopers, though.
  • JackTHorn wrote: »
    Controversial opinion, but I don't want to see Stormtrooper pauldrons as selectable skins. Instead I'm all for making each Stormtrooper pauldron variant the default skin for another class, changing the environmental gear based on map:
    Assault: remains as is without pauldron, Sandtrooper might need looking at though.
    Heavy: Black Pauldron, marked Trooper. That Accounts for their special weaponry but still low ranked nature. Current Sandtrooper gear becomes environmental for all classes on Tatooine.
    Officer: Orange, Commissioned Stormtrooper Officer. Current Skin becomes selectable, still changing between armor and not based on map.
    Specialist: White, NCO seems to appropriate for guys with specialized training. Scout becomes free skin.
    That's really similar vto what cweve already got -- pauldrons inexplicably tied to classes, when they're there at all. Pauldrons denote rank. Why would you want to tie rank to classes?

    * Black pauldron = Enlisted / Corporal
    * White pauldron = Sergeant
    * Orange pauldron = Captain
    * Red pauldron = Commander

    It doesn't make sense to say that everyone who reaches the rank of Corporal has to become a Heavy Trooper for some reason, then they have to become a Specialist when they get to Sergeant rank, etc.

    Oh it's simple. Black can just mean trooper. The heavy is just marked due to performing a special role in his squad. He's still someone with a combat (not leadership) main responsibility. Same goes for the Assault, who's just an unmarked trooper, due to him representing th standard. The specialist is white due to specialized people often having NCO ranks (snipers and such), giving them a higher paygrade than others. The officer is obvious. He clearly is an comissioned officer and thus the only one who is allowed to wear orange or red.
  • Don't forget Chewie's C3PO skin. It is time.
  • JackTHorn wrote: »
    Controversial opinion, but I don't want to see Stormtrooper pauldrons as selectable skins. Instead I'm all for making each Stormtrooper pauldron variant the default skin for another class, changing the environmental gear based on map:
    Assault: remains as is without pauldron, Sandtrooper might need looking at though.
    Heavy: Black Pauldron, marked Trooper. That Accounts for their special weaponry but still low ranked nature. Current Sandtrooper gear becomes environmental for all classes on Tatooine.
    Officer: Orange, Commissioned Stormtrooper Officer. Current Skin becomes selectable, still changing between armor and not based on map.
    Specialist: White, NCO seems to appropriate for guys with specialized training. Scout becomes free skin.
    That's really similar vto what cweve already got -- pauldrons inexplicably tied to classes, when they're there at all. Pauldrons denote rank. Why would you want to tie rank to classes?

    * Black pauldron = Enlisted / Corporal
    * White pauldron = Sergeant
    * Orange pauldron = Captain
    * Red pauldron = Commander

    It doesn't make sense to say that everyone who reaches the rank of Corporal has to become a Heavy Trooper for some reason, then they have to become a Specialist when they get to Sergeant rank, etc.

    Oh it's simple. Black can just mean trooper. The heavy is just marked due to performing a special role in his squad. He's still someone with a combat (not leadership) main responsibility. Same goes for the Assault, who's just an unmarked trooper, due to him representing th standard. The specialist is white due to specialized people often having NCO ranks (snipers and such), giving them a higher paygrade than others. The officer is obvious. He clearly is an comissioned officer and thus the only one who is allowed to wear orange or red.
    To me, that would lead to the following as appearance options:

    ASSAULT
    * Corporal pauldron (black)
    * Sergeant pauldron (white)

    HEAVY
    * Corporal pauldron (black)
    * Sergeant pauldron (white)

    OFFICER
    * Captain pauldron (orange)
    * Commander pauldron (red)

    SPECIALIST
    * Sergeant pauldron (white)
    * Captain pauldron (orange)

    But there are still problems with this. First, this gives the Imperial Officer two armored skins, and as they seem reluctant to give them any, one armored skin may be more within reach. Otherwise, the pauldrons would best be left to non-officers, which may be just as well since there are like 8 other options for Officer skins.

    The other thing is, you seem to be assuming that every Stormtrooper, when promoted, must become a Heavy Trooper or a Specialist. My changes above help with that, but still implies that every Stormtrooper Captain must become either a Specialist or an Officer.

    ...Actually, now that I write that down, it doesn't sound that bad. With my changes, I could agree to that. My only objection is that it leaves the Officer with like 10 skins and 2 of them armored, while taking 2 pauldron skins away from the other classes.
  • JackTHorn wrote: »
    JackTHorn wrote: »
    Controversial opinion, but I don't want to see Stormtrooper pauldrons as selectable skins. Instead I'm all for making each Stormtrooper pauldron variant the default skin for another class, changing the environmental gear based on map:
    Assault: remains as is without pauldron, Sandtrooper might need looking at though.
    Heavy: Black Pauldron, marked Trooper. That Accounts for their special weaponry but still low ranked nature. Current Sandtrooper gear becomes environmental for all classes on Tatooine.
    Officer: Orange, Commissioned Stormtrooper Officer. Current Skin becomes selectable, still changing between armor and not based on map.
    Specialist: White, NCO seems to appropriate for guys with specialized training. Scout becomes free skin.
    That's really similar vto what cweve already got -- pauldrons inexplicably tied to classes, when they're there at all. Pauldrons denote rank. Why would you want to tie rank to classes?

    * Black pauldron = Enlisted / Corporal
    * White pauldron = Sergeant
    * Orange pauldron = Captain
    * Red pauldron = Commander

    It doesn't make sense to say that everyone who reaches the rank of Corporal has to become a Heavy Trooper for some reason, then they have to become a Specialist when they get to Sergeant rank, etc.

    Oh it's simple. Black can just mean trooper. The heavy is just marked due to performing a special role in his squad. He's still someone with a combat (not leadership) main responsibility. Same goes for the Assault, who's just an unmarked trooper, due to him representing th standard. The specialist is white due to specialized people often having NCO ranks (snipers and such), giving them a higher paygrade than others. The officer is obvious. He clearly is an comissioned officer and thus the only one who is allowed to wear orange or red.
    To me, that would lead to the following as appearance options:

    ASSAULT
    * Corporal pauldron (black)
    * Sergeant pauldron (white)

    HEAVY
    * Corporal pauldron (black)
    * Sergeant pauldron (white)

    OFFICER
    * Captain pauldron (orange)
    * Commander pauldron (red)

    SPECIALIST
    * Sergeant pauldron (white)
    * Captain pauldron (orange)

    But there are still problems with this. First, this gives the Imperial Officer two armored skins, and as they seem reluctant to give them any, one armored skin may be more within reach. Otherwise, the pauldrons would best be left to non-officers, which may be just as well since there are like 8 other options for Officer skins.

    The other thing is, you seem to be assuming that every Stormtrooper, when promoted, must become a Heavy Trooper or a Specialist. My changes above help with that, but still implies that every Stormtrooper Captain must become either a Specialist or an Officer.

    ...Actually, now that I write that down, it doesn't sound that bad. With my changes, I could agree to that. My only objection is that it leaves the Officer with like 10 skins and 2 of them armored, while taking 2 pauldron skins away from the other classes.

    My asumption wasn't that once promoted you change role (although irl that's often the case with increasing command responibilities) but that people which fulfil certain roles usually have a certain rank (so the other way around, not rank informs role but role informs rank). And to repeat myself, a black pauldron person can very well have the same rank as a non pauldron person. It's just that one is marked out for some reason. I didn't propose it the way you did, due to wanting to avoid doubling. Imho classes should be recognisable by appearance and thus havin one color on multiple classes would take that away. Apart from the black pauldron (already done on snowtroopers btw) there's only the current option to make heavies Sandtroopers on all maps for distinction from assaults. Clones have night vision goggles, deployable helmet scopes and sunshields to establish differentiation, Stormtroopers only pauldrons.
  • Feelee16 wrote: »
    Wish there were skins for starfighters too

    Yeah, me too!
  • JackTHorn
    3834 posts Member
    edited February 15
    a black pauldron person can very well have the same rank as a non pauldron person. It's just that one is marked out for some reason.
    Whats your source for this? I've never heard about it.
    Imho classes should be recognisable by appearance and thus having one color on multiple classes would take that away.
    Not sure that's a big deal really. But I don't think color works for that anyway, it would be more about outline.
    Apart from the black pauldron (already done on snowtroopers btw) there's only the current option to make heavies Sandtroopers on all maps for distinction from assaults.
    Pauldrons are all over the place, with no rhyme or reason. But why Sandtroopers? There's no visual distinction between a Sandtrooper and any other Stormtrooper. Except maybe sandy armor.
    Clones have night vision goggles, deployable helmet scopes and sunshields to establish differentiation, Stormtroopers only pauldrons.
    Stormtrooper Heavies have backpacks as their main distinction.
  • JackTHorn
    3834 posts Member
    edited February 15
    Imho classes should be recognisable by appearance and thus having one color on multiple classes would take that away.
    Doesn't your idea as you stated it above remove the visual distinction of uniformed Officers, by putting them in armor?
  • JackTHorn wrote: »
    Imho classes should be recognisable by appearance and thus having one color on multiple classes would take that away.
    Doesn't your idea as you stated it above remove the visual distinction of uniformed Officers, by putting them in armor?

    They are still different from the others. Either orange pauldron or uniform, nothing can appear on another class (just the same with the navy officer for the republic, who was the default before the class recognition revamp)
    JackTHorn wrote: »
    a black pauldron person can very well have the same rank as a non pauldron person. It's just that one is marked out for some reason.
    Whats your source for this? I've never heard about it.
    A black colored pauldron indicated enlisted troopers, white was for sergeants, and orange for unit leaders

    Wookieepedia itself lists Ultimate Star Wars as the source for this sentence. The important part here is that a black pauldron denotes enlisted troopers, the same rank as most without them. In fact none of the ranks needs to appear with pauldrons as given by many novels. Thrawn Alliance explains that they all have white on white markings on their armor made visible by the helmets enhancements. In other words, the pauldrons are only relevant for communication with non-Stormtroopers.
    JackTHorn wrote: »
    But why Sandtroopers? There's no visual distinction between a Sandtrooper and any other Stormtrooper. Except maybe sandy armor.


    Stormtrooper Heavies have backpacks as their main distinction.

    You listet the answer yourself. The heavies backpack is a sandtrooper pack. That's what makes them different from regular ones. What I definitely want is to get rid of that huge thing on all maps except Tatooine (were every stormtrooper should have one) and replace it with something more subtle (like a black pauldron). You could of course go the other way around and give it to the Assault, but that one seems to generally be the default appearance of the respective faction (B1s, Clones and current stormtroopers).
  • JackTHorn
    3834 posts Member
    edited February 17
    JackTHorn wrote: »
    a black pauldron person can very well have the same rank as a non pauldron person. It's just that one is marked out for some reason.
    Whats your source for this? I've never heard about it.
    A black colored pauldron indicated enlisted troopers, white was for sergeants, and orange for unit leaders
    Wookieepedia itself lists Ultimate Star Wars as the source for this sentence. The important part here is that a black pauldron denotes enlisted troopers, the same rank as most without them.
    Ah, I see. Yeah, we've had this conversation several times here on the forums, starting a few years ago for EABF1. You could probably find them if you dig, but what we keep coming back to is this:

    There's one source that calls the black pauldron troopers "enlisted" troopers, one source that calls them Corporals, one that calls them Squad Leaders. Several sources agree that white pauldrons denote Sergeants. Several sources agree that orange denotes Captains (one says Unit Leader, which matches Captain).

    So the only one that's really in question is the black pauldron. The terms Corporal and Squad Leader are basically interchangeable, so we counted that as two sources for Corporal. Then, considering that it didn't make much sense to have a special designation marking and then apply it to EVERY Trooper, that leans us more toward Corporal. Some of our research indicated that "Enlisted" referred to Sandtroopers, where (like Shoretroopers) Corporal rank is required to enlist, which would support that direction.

    In fact none of the ranks needs to appear with pauldrons as given by many novels. Thrawn Alliance explains that they all have white on white markings on their armor made visible by the helmets enhancements.
    Markings, sure. But the Thrawn novel never gave any indication that those markings made pauldrons unnecessary. Name, squad, company sector army, etc. And sure, rank. But pauldrons remained in use to denote rank.

    JackTHorn wrote: »
    But why Sandtroopers? There's no visual distinction between a Sandtrooper and any other Stormtrooper. Except maybe sandy armor.
    JackTHorn wrote: »
    Stormtrooper Heavies have backpacks as their main distinction.
    You listed the answer yourself. The heavies backpack is a sandtrooper pack. That's what makes them different from regular ones.
    No, the Heavy's backpack is a Stormtrooper backpack. Which was used by Sandtroopers to carry cooling systems and desert survival gear, and by Heavy Stormtroopers to carry power systems for heavy blasters.

    What I definitely want is to get rid of that huge thing on all maps except Tatooine (where every stormtrooper should have one), and replace it with something more subtle (like a black pauldron).
    Why would you want Heavies to get rid of their backpacks? That's the one thing that distinguishes Heavy troopers in every faction.

    You could of course go the other way around and give it to the Assault, but that one seems to generally be the default appearance of the respective faction (B1s, Clones and current stormtroopers).
    I don't understand what you mean by this part.
  • Hm. It says there's a new comment after mine, but I can't see one.
  • JackTHorn wrote: »
    Hm. It says there's a new comment after mine, but I can't see one.

    Been happening to me too ever since they removed the hearts. Another bug I guess
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  • LennoxPoodle
    128 posts Member
    edited February 18
    JackTHorn wrote: »
    JackTHorn wrote: »
    a black pauldron person can very well have the same rank as a non pauldron person. It's just that one is marked out for some reason.
    Whats your source for this? I've never heard about it.
    A black colored pauldron indicated enlisted troopers, white was for sergeants, and orange for unit leaders
    Wookieepedia itself lists Ultimate Star Wars as the source for this sentence. The important part here is that a black pauldron denotes enlisted troopers, the same rank as most without them.
    Ah, I see. Yeah, we've had this conversation several times here on the forums, starting a few years ago for EABF1. You could probably find them if you dig, but what we keep coming back to is this:

    There's one source that calls the black pauldron troopers "enlisted" troopers, one source that calls them Corporals, one that calls them Squad Leaders. Several sources agree that white pauldrons denote Sergeants. Several sources agree that orange denotes Captains (one says Unit Leader, which matches Captain).

    So the only one that's really in question is the black pauldron. The terms Corporal and Squad Leader are basically interchangeable, so we counted that as two sources for Corporal. Then, considering that it didn't make much sense to have a special designation marking and then apply it to EVERY Trooper, that leans us more toward Corporal. Some of our research indicated that "Enlisted" referred to Sandtroopers, where (like Shoretroopers) Corporal rank is required to enlist, which would support that direction.

    In fact none of the ranks needs to appear with pauldrons as given by many novels. Thrawn Alliance explains that they all have white on white markings on their armor made visible by the helmets enhancements.
    Markings, sure. But the Thrawn novel never gave any indication that those markings made pauldrons unnecessary. Name, squad, company sector army, etc. And sure, rank. But pauldrons remained in use to denote rank.

    JackTHorn wrote: »
    But why Sandtroopers? There's no visual distinction between a Sandtrooper and any other Stormtrooper. Except maybe sandy armor.
    JackTHorn wrote: »
    Stormtrooper Heavies have backpacks as their main distinction.
    You listed the answer yourself. The heavies backpack is a sandtrooper pack. That's what makes them different from regular ones.
    No, the Heavy's backpack is a Stormtrooper backpack. Which was used by Sandtroopers to carry cooling systems and desert survival gear, and by Heavy Stormtroopers to carry power systems for heavy blasters.

    What I definitely want is to get rid of that huge thing on all maps except Tatooine (where every stormtrooper should have one), and replace it with something more subtle (like a black pauldron).
    Why would you want Heavies to get rid of their backpacks? That's the one thing that distinguishes Heavy troopers in every faction.

    You could of course go the other way around and give it to the Assault, but that one seems to generally be the default appearance of the respective faction (B1s, Clones and current stormtroopers).
    I don't understand what you mean by this part.

    Ah, now we've got to the bottom of this, different basic assumptions. You assume the pauldron is a fixed part of a troopers uniform, whilst I'm coming from a point of them being used on a case to case basis. That wouldn't make the black pauldron as marking for corporal or trooper redundant since it can (but doesn't have to) be used for specifically marking out troopers, usually performing a special task. Such troopers could be those guarding Tarkin in Rebels season 1, a squads heavy gunner, someone speaking a local language (for interviewing the civil population, the assistant squad leader, a trooper with demolitions duty or a plethora of other things. Obviously certain trooper types like sand troopers always wear a pauldron, which is why their enlisted do so.
    The main basis for this assumption comes from the OT were we often see large numbers of troopers without any pauldron inside. It kind of makes sense, since there isn't any non military personnel on Scarif, the Death Star or the garrison on Endor. On Tatooine, Lothal or Scarif on the other hand, there's a bazillion of civilians who are expected to cooperate and thus need to be able to identify people in charge. In short the decision to not always use pauldrons could allow the Stormtrooper Corps to visibly differentiate members of the same rank based on situation.
    Okay that turned out to be quite a ramble.
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