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Did you honestly think they weren't going to balance this game?

ArchAngeL_777
1602 posts Member
edited February 2016
Be honest. When you loaded up homing shot and were able to lock on in an instant for an easy kill, when you one shot people over and over with the DL-44, when you pumped your damage through the roof with explosive shot...did it not feel too good to be true?

When most people in a Blast match were using a DL-44, did a warning beacon not go off in your head that something isn't right here? When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that? When you tried to use other weapons and realized just how inferior they were, did you really think DICE wasn't going to do something about that?

For every person on here complaining about "nerfs", there's dozen's more that quit this game within a few weeks after launch because of the complete imbalance. They all ran off to Black Ops 3 and Rainbow Six Siege. The online numbers were trending downward long before the January patch. Imbalance like this always kills online play from the start.

People are trying to pretend the casuals were the only ones using these weapons. Most of the experienced players that didn't quit before Force Awakens hit the theaters were using them too. haha. That's why DICE put the patch in. They don't want a 3 gun game + explosive shot.

Replies

  • Beaver
    1735 posts Member
    Have you not read all the posts? They did more damage than good with all the nerfs. Now the console gamers are mad and leaving. Nerfing all the weapons into oblivion didn't balance anything! All it did was make people feel like they have less, in an already content lacking game.
  • There was enough balance before last patch. Stop downplaying it, OP.
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  • There was enough balance before last patch. Stop downplaying it, OP.

    It's not balance if everyone is using the same fast killing weapons.
    PSN: Trooper8059
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  • There was enough balance before last patch. Stop downplaying it, OP.

    Do you even know what balance means?
  • Beaver
    1735 posts Member
    I cant speak for the smaller game modes, but in WA, and TP, not once have I ever been in a match were everyone was using the DL, or everyone was using the Bowcaster, or everyone was using a combination of both. I don't recall a match were even the majority of players were using OP weapons! There are always some, don't get me wrong, and yes, it can be frustrating sometimes, but that's no reason to nerf the weapons into utter uselessness!
  • They didn't balance this game. They ruined it.
  • Beaver wrote: »
    I cant speak for the smaller game modes, but in WA, and TP, not once have I ever been in a match were everyone was using the DL, or everyone was using the Bowcaster, or everyone was using a combination of both. I don't recall a match were even the majority of players were using OP weapons! There are always some, don't get me wrong, and yes, it can be frustrating sometimes, but that's no reason to nerf the weapons into utter uselessness!

    I've seen that happen in most WA games, not sure what you were playing.
  • Be honest. When you loaded up homing shot and were able to lock on in an instant for an easy kill, when you one shot people over and over with the DL-44, when you pumped your damage through the roof with explosive shot...did it not feel too good to be true?

    When most people in a Blast match were using a DL-44, did a warning beacon not go off in your head that something isn't right here? When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that? When you tried to use other weapons and realized just how inferior they were, did you really think DICE wasn't going to do something about that?

    For every person on here complaining about "nerfs", there's dozen's more that quit this game within a few weeks after launch because of the complete imbalance. They all ran off to Black Ops 3 and Rainbow Six Siege. The online numbers were trending downward long before the January patch. Imbalance like this always kills online play from the start.

    People are trying to pretend the casuals were the only ones using these weapons. Most of the experienced players that didn't quit before Force Awakens hit the theaters were using them too. haha. That's why DICE put the patch in. They don't want a 3 gun game + explosive shot.

    Unfortunately the PC game will never matter that much to the developers compare to the console. I really like the graphics of the PC better but thats another story. I was without a doubt less than 10 times with the bowcaster, but I only play large maps. Also if you play small CQC maps then your choice of gun will dwindle. Close quarter you have to pick the best pistol. I don't usually like these types of games but the difference factor is gone for me and now just suffers from comparison.
  • DockerAl wrote: »
    They didn't balance this game. They ruined it.

    +1
  • enthb wrote: »
    Be honest. When you loaded up homing shot and were able to lock on in an instant for an easy kill, when you one shot people over and over with the DL-44, when you pumped your damage through the roof with explosive shot...did it not feel too good to be true?

    When most people in a Blast match were using a DL-44, did a warning beacon not go off in your head that something isn't right here? When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that? When you tried to use other weapons and realized just how inferior they were, did you really think DICE wasn't going to do something about that?

    For every person on here complaining about "nerfs", there's dozen's more that quit this game within a few weeks after launch because of the complete imbalance. They all ran off to Black Ops 3 and Rainbow Six Siege. The online numbers were trending downward long before the January patch. Imbalance like this always kills online play from the start.

    People are trying to pretend the casuals were the only ones using these weapons. Most of the experienced players that didn't quit before Force Awakens hit the theaters were using them too. haha. That's why DICE put the patch in. They don't want a 3 gun game + explosive shot.

    Unfortunately the PC game will never matter that much to the developers compare to the console. I really like the graphics of the PC better but thats another story. I was without a doubt less than 10 times with the bowcaster, but I only play large maps. Also if you play small CQC maps then your choice of gun will dwindle. Close quarter you have to pick the best pistol. I don't usually like these types of games but the difference factor is gone for me and now just suffers from comparison.
    Well they listened to PC players about jump caster. It was hardly a problem for me on console.

  • Beaver wrote: »
    I cant speak for the smaller game modes, but in WA, and TP, not once have I ever been in a match were everyone was using the DL, or everyone was using the Bowcaster, or everyone was using a combination of both. I don't recall a match were even the majority of players were using OP weapons! There are always some, don't get me wrong, and yes, it can be frustrating sometimes, but that's no reason to nerf the weapons into utter uselessness!

    Smaller game modes are completely overrun by the DL-44. Rifles are almost non-existent. Those that aren't using a DL-44 are using one of the other pistols just to close the damage gap.

    People have been leaving this game long before this patch because this was basically a 3 gun game.
  • ArchAngeL_777
    1602 posts Member
    edited February 2016
    So no one actually answered my question...shocking. haha The way people defend these weapons before the patch as if there was any semblance of balance in them clearly is answer enough. You know these weapons were far too powerful. You just don't want to admit it.

    This patch brought them back to the pack so that the rest of the weapons in the game are actually viable options now. People can now pick up some of the other guns that were neglected until now without fear of essentially being cannon fodder for Homing Shot, the DL-44, and Jumpcasters.
  • QQnerfQQ
    642 posts Member
    edited February 2016
    They didn't balance it, they broke it. Making the majority of star cards useless isn't balance. Before you made your long winded thread, you should have looked up the definition of balance.
  • QQnerfQQ wrote: »
    They didn't balance it, they broke it. Making the majority of star cards useless isn't balance. Before you made your long winded thread, you should have looked up the definition of balance.

    Actually most were useless before the patch along with over half the weapons thanks to a few cards and weapons that got targeted by the patch. I have a very good idea of what balance is, and this game finally is starting to show some of it.
  • So no one actually answered my question...shocking. haha The way people defend these weapons before the patch as if there was any semblance of balance in them clearly is answer enough. You know these weapons were far too powerful. You just don't want to admit it.

    This patch brought them back to the pack so that the rest of the weapons in the game are actually viable options now. People can now pick up some of the other guns that were neglected until now without fear of essentially being cannon fodder for Homing Shot, the DL-44, and Jumpcasters.

    Like so many other simple people here you're missing the point. Forget the DL and HS and Jumpcasters.
    It's all the other stuff that's killed the game. All the other nerfs that absolutely no one asked for.
    The unnecessary nerfs that completely destroyed the fabric of the game.
    I never used any of the above three weapons like many, many players who are concerned about how deeply this patch has damaged the game.
  • QQnerfQQ wrote: »
    They didn't balance it, they broke it. Making the majority of star cards useless isn't balance. Before you made your long winded thread, you should have looked up the definition of balance.

    Actually most were useless before the patch along with over half the weapons thanks to a few cards and weapons that got targeted by the patch. I have a very good idea of what balance is, and this game finally is starting to show some of it.

    If you think what happened last patch was balance, I bet you can't ride a bike or stand up
  • Well, I dunno who's bright idea it was to make a FPS into a half baked card game... what is this... Starwars Magic the Gathering. Why not make it like the other BF games and have classes and weapon load outs. Just bad, a bad call all around. Would have simplified the whole, everyone's using the same weapon problem. Just saying.
  • Eldonorian wrote: »
    Well, I dunno who's bright idea it was to make a FPS into a half baked card game... what is this... Starwars Magic the Gathering. Why not make it like the other BF games and have classes and weapon load outs. Just bad, a bad call all around. Would have simplified the whole, everyone's using the same weapon problem. Just saying.

    All they had to do was listen to the community and execute a couple of very minor tweaks.
    They didn't.
    They went down a different path that has come to be known as the Great January Nerf Attack.

  • The Jedi thought they wanted balance brought to The Force until they realized that meant 2 Sith Lords and 2 Jedi Masters in hiding. People thought they wanted this game balanced until it meant even less viable loadouts than before the patch.
  • To answer your stupid question: No, it. didn't feel wrong.

    Everything was strong pre-patchES.
    Only cry babies like yourself felt it because god forbid a game have many easy ways to kill the opponent.
    Key word: Many.

    You know why they nerfed Barrage? Because people still weren't familiar with the bowcaster. Thermal was better... Impact was better... Bowcaster was better... Homing shot was better.
    E33, SEC, DL44 were better.

    But in your small **** world, I guess everyone is using the exact same loadout, right?

    People played whatever fit their playstyle and it was rewarding because no matter:
    Could be run gun pistol, could be rifles... You could use explosives, or snipers. Everything was strong.

    Now? Variety is gone because everything sucks.
    Everyone is using Jumpcast because Dual-Explosive is dead.
    Its either Jetpack-grenade or jetpack-sniper.

    So no, feels wrong now. Not before
  • EA has successfully divided the community and because of that, the latter is busy insulting one another for being whiners and "git-gud'ers". The patch is being blamed on the community and not on EA/DICE. Very clever. VERY LOW.

    Dividende et Impera
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  • Be honest. When you loaded up homing shot and were able to lock on in an instant for an easy kill, when you one shot people over and over with the DL-44, when you pumped your damage through the roof with explosive shot...did it not feel too good to be true?

    When most people in a Blast match were using a DL-44, did a warning beacon not go off in your head that something isn't right here? When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that? When you tried to use other weapons and realized just how inferior they were, did you really think DICE wasn't going to do something about that?

    For every person on here complaining about "nerfs", there's dozen's more that quit this game within a few weeks after launch because of the complete imbalance. They all ran off to Black Ops 3 and Rainbow Six Siege. The online numbers were trending downward long before the January patch. Imbalance like this always kills online play from the start.

    People are trying to pretend the casuals were the only ones using these weapons. Most of the experienced players that didn't quit before Force Awakens hit the theaters were using them too. haha. That's why DICE put the patch in. They don't want a 3 gun game + explosive shot.

    10/10.

    I find the amount of people who want to revert the patch insane. What multiplayer game were they playing prior to this? They really are ****. I hope they all quit.
  • Be honest. When you loaded up homing shot and were able to lock on in an instant for an easy kill, when you one shot people over and over with the DL-44, when you pumped your damage through the roof with explosive shot...did it not feel too good to be true?

    When most people in a Blast match were using a DL-44, did a warning beacon not go off in your head that something isn't right here? When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that? When you tried to use other weapons and realized just how inferior they were, did you really think DICE wasn't going to do something about that?

    For every person on here complaining about "nerfs", there's dozen's more that quit this game within a few weeks after launch because of the complete imbalance. They all ran off to Black Ops 3 and Rainbow Six Siege. The online numbers were trending downward long before the January patch. Imbalance like this always kills online play from the start.

    People are trying to pretend the casuals were the only ones using these weapons. Most of the experienced players that didn't quit before Force Awakens hit the theaters were using them too. haha. That's why DICE put the patch in. They don't want a 3 gun game + explosive shot.

    10/10.

    I find the amount of people who want to revert the patch insane. What multiplayer game were they playing prior to this? They really are ****. I hope they all quit.
    They were playing the game we originally had, not with all the over nerfs. Sure some weapons may have needed adjusting, but they did NOT need to be nerfed to the point that there is almost no point in using them.
  • Be honest. When you loaded up homing shot and were able to lock on in an instant for an easy kill, when you one shot people over and over with the DL-44, when you pumped your damage through the roof with explosive shot...did it not feel too good to be true?

    When most people in a Blast match were using a DL-44, did a warning beacon not go off in your head that something isn't right here? When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that? When you tried to use other weapons and realized just how inferior they were, did you really think DICE wasn't going to do something about that?

    For every person on here complaining about "nerfs", there's dozen's more that quit this game within a few weeks after launch because of the complete imbalance. They all ran off to Black Ops 3 and Rainbow Six Siege. The online numbers were trending downward long before the January patch. Imbalance like this always kills online play from the start.

    People are trying to pretend the casuals were the only ones using these weapons. Most of the experienced players that didn't quit before Force Awakens hit the theaters were using them too. haha. That's why DICE put the patch in. They don't want a 3 gun game + explosive shot.
    I went to more black ops 3 since the patch and it is way more fun. The equipment on there actually works and I get killed WAY more on there, but I don't care. I have a bunch of different load outs and all the specialist cards actually kill people. You also get your tactical and lethals every time you spawn, you don't have to wait for cool down. Battlefront is simply way less fun since the patch. I use four blasters now and hardly bother with star cards except pulse rifle and thermal detonator not because they're easy kills but because they're the only thing that works!
  • Pbeato87 wrote: »
    To answer your stupid question: No, it. didn't feel wrong.

    Everything was strong pre-patchES.
    Only cry babies like yourself felt it because god forbid a game have many easy ways to kill the opponent.
    Key word: Many.

    You know why they nerfed Barrage? Because people still weren't familiar with the bowcaster. Thermal was better... Impact was better... Bowcaster was better... Homing shot was better.
    E33, SEC, DL44 were better.

    But in your small **** world, I guess everyone is using the exact same loadout, right?

    People played whatever fit their playstyle and it was rewarding because no matter:
    Could be run gun pistol, could be rifles... You could use explosives, or snipers. Everything was strong.

    Now? Variety is gone because everything sucks.
    Everyone is using Jumpcast because Dual-Explosive is dead.
    Its either Jetpack-grenade or jetpack-sniper.

    So no, feels wrong now. Not before

    ∆∆∆∆

    Agreed. I went from using every star card except smoke grenades and every blaster except the dl44 to using just a few things. Now I run and shoot with my blaster and that's it because if I try to use a star card except for thermal detonator and pulse cannon I get killed before I switch back to my blaster.
  • When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that?
    So the answer was to nerf the weapon into oblivion on all platforms when all you had to do is nerf the Bounty Hunter trait 3 cooldown effect? Yeah, okay smart guy.
  • DockerAl wrote: »
    So no one actually answered my question...shocking. haha The way people defend these weapons before the patch as if there was any semblance of balance in them clearly is answer enough. You know these weapons were far too powerful. You just don't want to admit it.

    This patch brought them back to the pack so that the rest of the weapons in the game are actually viable options now. People can now pick up some of the other guns that were neglected until now without fear of essentially being cannon fodder for Homing Shot, the DL-44, and Jumpcasters.

    Like so many other simple people here you're missing the point. Forget the DL and HS and Jumpcasters.
    It's all the other stuff that's killed the game. All the other nerfs that absolutely no one asked for.
    The unnecessary nerfs that completely destroyed the fabric of the game.
    I never used any of the above three weapons like many, many players who are concerned about how deeply this patch has damaged the game.

    +1
  • Be honest. When you loaded up homing shot and were able to lock on in an instant for an easy kill, when you one shot people over and over with the DL-44, when you pumped your damage through the roof with explosive shot...did it not feel too good to be true?

    When most people in a Blast match were using a DL-44, did a warning beacon not go off in your head that something isn't right here? When you load up the PC game, and everyone is using Jumpcaster, did something not seem off about that? When you tried to use other weapons and realized just how inferior they were, did you really think DICE wasn't going to do something about that?

    For every person on here complaining about "nerfs", there's dozen's more that quit this game within a few weeks after launch because of the complete imbalance. They all ran off to Black Ops 3 and Rainbow Six Siege. The online numbers were trending downward long before the January patch. Imbalance like this always kills online play from the start.

    People are trying to pretend the casuals were the only ones using these weapons. Most of the experienced players that didn't quit before Force Awakens hit the theaters were using them too. haha. That's why DICE put the patch in. They don't want a 3 gun game + explosive shot.

    Lol seriously how do u people think up this stuff admittedly I can't talk for pc maybe the community there is the issue but none of the things u mentioned were an issue on console only ever saw 1 jump caster on ps4 in 150+ hrs of play and he was easy to kill. HS couldn't even hit u pre patch yes it was used by lots but it was way to easy to just run 90° to the direction it was coming from and it would miss every time and pre patch there was 4 guns that with explosive shot that would beat the dl every time and be a fair fight without explosive so you tell me how that was less balanced then now.
    Also tell me what is the counter to a camper with bh3 and pc now u can't even use hs to make them hide they now get a free view of a spawn or choke point.
    I would much rather a op jump caster that's in close to the objectives or pushing the front lines then a lazy camper at the back of the map to scared to come and actually put there body on the line to play the objectives because it may hurt there precious k/d.
    Maybe dice should have looked into why jumpcasting was like it was on pc if it truly was as bad as you all say I've seen people say 20 v 20 jumpers. If that is the case they should have separate patches for pc and console because as of now the the tiny minority of pc players has ruined a good game for the majority of console players thats pretty silly business practice by dice if u ask me
  • ArchAngeL_777
    1602 posts Member
    edited February 2016
    This game was losing numbers long before the January patch. And the reason is all this star card nonsense, the Pay 2 Win one shot machine DL-44, no conquest mode, only 5 big maps, and absurd stuff like Homing Shot and Explosive shot. Stop trying to pretend this game had healthy numbers before this patch. It didn't. In fact, I know people who have returned to the game because of the patch.
  • Blazur
    4461 posts Member
    Who says they aren't balancing it? The latest 2 patches seem to be great steps towards doing that. I think the only thing that needs critical attention is the A-wing and matchmaking.
    The greatest teacher, failure is.
  • For my style of playing and the modes I play it seems way more balanced now. I almost exclusively play blast and since the patch I don't see those players having way more kills than the rest ...
  • This game was losing numbers long before the January patch. And the reason is all this star card nonsense, the Pay 2 Win one shot machine DL-44, no conquest mode, only 5 big maps, and absurd stuff like Homing Shot and Explosive shot. Stop trying to pretend this game had healthy numbers before this patch. It didn't. In fact, I know people who have returned to the game because of the patch.

    DL44 accordingly with OP limited understanding:
    "pay2win, 1shot-kill"

    I rest my case. Your opinion and this post are complete garbage.
    You probably got owned before and is still being wrecked.
    Enjoy your DH17
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