Classes
The next Star Wars Battlefront needs customizable balanced classes with their own strengths and weaknesses. Example: Stormtrooper, with the classic E-11, thermal detonator, own mobility and health. The reason we need classes: People will have to work together. In the current star card system, almost everybody's loadout is focused on getting as much kills as an individual. If DICE wants a dedicated player base, then cooperation between players is important. A class system is also much more immersive, a real Star Wars would hate to see a Bespin Guard on Endor... DICE, don't make this game casual. One of the reasons the Battlefield 1 player base is shrinking fast, is cause of the casualness.
I would love to hear other player's opinoins. Thanks for reading!
I would love to hear other player's opinoins. Thanks for reading!
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Replies
I agree
The only way people will really work together is if they are in a party together talking..
If I was forced to choose, I would want to retain the freedom that we have now.
Yes, the star card system to some degree would work if it was balanced, but we both know that's not the case 90% of the time. People would also work more together if they would be able to create parties, you are right on that. But the current Battlefront party system doesn't promote teamwork, that will need a big change in my opinion. I would like it to be more like Battlefield 1's party system.
Yes, like Battlefield 1.
This
Classes would allow a greater number of gadgets to be used at a time, reviving, side arms, sniping, and ammo
https://www.youtube.com/channel/UCQ0RS0hEX9GFB5JdDBMdERA
I would honestly rather not see a medic/revive system added. someone made that suggestion during the feedback sessions before the first one, and i disagreed then as well
What if they took away health regen?
Pirate of the Knights of Gareth
Why not? just curious
https://www.youtube.com/channel/UCQ0RS0hEX9GFB5JdDBMdERA
i think it pulls too far away from the casual aspect of the game. it isnt supposed to be (to me anyway) a super competitive shooter like battlefield.
to bfloo, i think my answer above kinda covers that.... health regen lends itself to the casual nature of the game.
But the game is currently too casual, one of the reasons so few play it now. Why would reviving take away from your experience?
https://www.youtube.com/channel/UCQ0RS0hEX9GFB5JdDBMdERA
Arcade mode needs 20v20 and starfighter battles for Battlefront II!!!
#soloplayersmatter #singleplayersmatter #offlinegamersmatter
right, certain aspects are too casual. i think that pulling too far away from the casual gameplay will scare people off. this game brought in a lot of people who may not have ever played shooters before, now that you have them, make them advance a bit and get more into the shooter genre
You are right, the casualness brought a lot of new people, but it also made them put the game down after a month. Perfect example: Battlefield 1. There are more players playing battlefield 4 currently. Why? It's a more skillbased game then Battlefield 1. And also, this is Star Wars. Star Wars shouldn't play as a generic shooter. It should feel exactly like you're in the damn movies, and do you see Imperial officers with bacta bombs and jetpacks in the movies. No, if DICE and the fans aren't commited to the Star Wars universe, them I'm already done with Battlefront 2017.
I don't have numbers, but I saw a lot of youtubers talking about the player counts. I could be wrong then.
Revamp Berserker, Bodyguard and Sharpshooter to prevent the damage and health stacking. I don't think I've read one complaint about Survivalist or Escape Artist (post ohk nerf). The only complaint about Bounty Hunter is the L3 fast cooldown to spam nades, which leads me to...
Star Cards only get faster cooldowns from medical droids or close proximity to heroes. Bounty Hunter trait would be scrapped or changed. Thermal Detonator and Dioxis would have a longer cooldown, 25 and 30 seconds, respectively.
Jump pack cooldown can stay the same except you can only use primary blaster fire with accuracy penalty.
These and other changes could improve the current system.
Shock Grenade, Disruption, and other cards should be removed.
Rest in peace, Carrie Fisher.
I'd prefer limited ammo to cooldowns.
Pirate of the Knights of Gareth
Absolutely
Me too but don't see it happening with BF2.
Would work especially well on detonators and jump packs.
Rest in peace, Carrie Fisher.
I don't think a less casual game would scare people off. Before this game I had never played a shooter before, but would not have been bothered by it being competitive, complex or dying over and over. All I was interested in was being in the star wars universe and I think the more depth the gameplay has the more immersive it is as you feel like your really having do deal with a soldiers issues.
https://www.youtube.com/channel/UCQ0RS0hEX9GFB5JdDBMdERA
I think traits should be removed however class or race specific such as wookies get one hit melee, less recoil and more health but slower sprint speed, ads and cant equip a jump pack and assault trooper get faster sprint speed and ads. These traits wouldn't improve with kills as this just gives better players an unfair advantage.
https://www.youtube.com/channel/UCQ0RS0hEX9GFB5JdDBMdERA
Not per round, 1 or 2 per life. The 5-24 players need all the help they can get.
Pirate of the Knights of Gareth
I agree per life. I don't think they should be charge cards but gadgets within classes that can be recharged by gonk droids or support players.
https://www.youtube.com/channel/UCQ0RS0hEX9GFB5JdDBMdERA
Yes! This.
Yes, a rodian for example could see in infrared spectrum if you switch to first person. A wookie is strong (all classes should have weaknesses). I don't think it would be unfair, I think this makes the game more interesting because people can still decide their own playstyle.
Yes, I agree. Ammo should also be recharged. I think it also solves the grenade spam to some degree, in the current battlefront, 15 players throw grenades every 15 seconds at the enemy. With ammo people won't be spamming as much because they maybe need the grenade for another situation and not all classes should have grenades in my opinion.
The devs aren't s tupid or lazy. Now they've the chance with BF 2 (2017) to prove it. #DennisIHopeYouAreWorkingOnBattlefield
Yes, I haven't played the original battlefronts but they look a lot more interesting.
This x1000.
In theory the star-card system offers more freedom, but in reality you just have everyone using the same items in unbalanced combos.
You're absolutely right. I never saw a player above level 40 not using jetpack, adrenaline stim, personal shield or bacta bomb. It's not immersive, I don't want to see a death star trooper with a jetpack on tattooine.
Star wars HQ did a survey about game aspects. I agree with most of them.