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Instant Action & PvE Feedback

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Replies

  • Starmasui73146
    1387 posts Member
    edited September 17
    PorchWar wrote: »
    I'm itching to play Instant Action right now, especially with this ridiculous "Boots on the Ground" event going on. No vehicles or Heroes in Capital Supremacy or Galactic Assault? The release of Instant Action means that we'll have an alternative when this kind of event goes live from now on.
    Boots On The Ground ruled and a large scale trooper mode was why I bought this game. The GA matches during this event were the most competitive I’ve ever played in this game, and I’m looking forward to IA to play a large scale mode without hero’s again. To each his own.
    PorchWar wrote: »
    I'm itching to play Instant Action right now, especially with this ridiculous "Boots on the Ground" event going on. No vehicles or Heroes in Capital Supremacy or Galactic Assault? The release of Instant Action means that we'll have an alternative when this kind of event goes live from now on.
    Boots On The Ground ruled and a large scale trooper mode was why I bought this game. The GA matches during this event were the most competitive I’ve ever played in this game, and I’m looking forward to IA to play a large scale mode without hero’s again. To each his own.

    I agree, the weekend was about skill not cheap heroes, not trying to brag but that's the reason why I got first twice in a row and on the leaderboard a lot in GA and CS because no hero/vehicle/starfighter ruining my streak it was so much fun and challenging to play only the people complaining that it sucked had literally NO skill, because cheap heroes get them that skill and make them look great..

    It was a lot of fun. I played "Boots on the Ground" on my secondary account and broke a personal best: 148 kills, 81,980 points, 3rd place on team and we won + I had massive sniper kills. It was loads of fun. Don't get me wrong I'm not trying to brag or anything. I'm just saying it was a good day for me gaming. Now that said I know there are way better players out there then me but still it was good times man, good times. Can't wait for "Instant Action." 😎👍🏼
    “There is always hope.”
  • slarlac249
    187 posts Member
    edited September 17
    I'm actually having fun on this game again, both in arcade and mp, looking forward to IA. CS is great fun online, much better tha GA. I hope they add more era's soon.
    creator of the All-In-One Modular @ Nexusmods
    "for a less annoying immersive experience, dl it today!"
  • slarlac249 wrote: »
    I'm actually having fun on this game again, both in arcade and mp, looking forward to IA. CS is great fun online, much better tha GA. I hope they add more era's soon.

    GA is great too. We need OT and ST maps added to IA and Co-Op mode to enjoy the game 100%.
    i think with OT and ST maps added, the game will be the best SW game ever.
    Instant Action - Thank you Dice!
  • slarlac249 wrote: »
    I'm actually having fun on this game again, both in arcade and mp, looking forward to IA. CS is great fun online, much better tha GA. I hope they add more era's soon.

    GA is great too. We need OT and ST maps added to IA and Co-Op mode to enjoy the game 100%.
    i think with OT and ST maps added, the game will be the best SW game ever.

    I think OT and ST will come sooner rather than later but GA is fun when teammates help XD
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • PorchWar wrote: »
    I'm itching to play Instant Action right now, especially with this ridiculous "Boots on the Ground" event going on. No vehicles or Heroes in Capital Supremacy or Galactic Assault? The release of Instant Action means that we'll have an alternative when this kind of event goes live from now on.
    Boots On The Ground ruled and a large scale trooper mode was why I bought this game. The GA matches during this event were the most competitive I’ve ever played in this game, and I’m looking forward to IA to play a large scale mode without hero’s again. To each his own.
    PorchWar wrote: »
    I'm itching to play Instant Action right now, especially with this ridiculous "Boots on the Ground" event going on. No vehicles or Heroes in Capital Supremacy or Galactic Assault? The release of Instant Action means that we'll have an alternative when this kind of event goes live from now on.
    Boots On The Ground ruled and a large scale trooper mode was why I bought this game. The GA matches during this event were the most competitive I’ve ever played in this game, and I’m looking forward to IA to play a large scale mode without hero’s again. To each his own.

    I agree, the weekend was about skill not cheap heroes, not trying to brag but that's the reason why I got first twice in a row and on the leaderboard a lot in GA and CS because no hero/vehicle/starfighter ruining my streak it was so much fun and challenging to play only the people complaining that it sucked had literally NO skill, because cheap heroes get them that skill and make them look great..

    It was a lot of fun. I played "Boots on the Ground" on my secondary account and broke a personal best: 148 kills, 81,980 points, 3rd place on team and we won + I had massive sniper kills. It was loads of fun. Don't get me wrong I'm not trying to brag or anything. I'm just saying it was a good day for me gaming. Now that said I know there are way better players out there then me but still it was good times man, good times. Can't wait for "Instant Action." 😎👍🏼

    Yea I miss the mode already it was loads fun and gets me even MORE hyped for IA because it sorta reminded me of Arcade, no heroes no vehicles or starfighters just troops against troops
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Only ONE WEEK TO GO!!!!!

    This still feels so surreal I can't wait to finally jump into the action!!

    So Hyped!!
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Well guys it's officially Wednesday September 18th, do you know what that means?
    It means we are exactly 7 days (1 week) away from the release of "Instant Action".
    Only ONE WEEK TO GO!!!!!

    This still feels so surreal I can't wait to finally jump into the action!!
    Only ONE WEEK TO GO!!!!!

    This still feels so surreal I can't wait to finally jump into the action!!

    So Hyped!!

    Dang it somebody typed it before me...lol, oh well.
    “There is always hope.”
  • Hey guys! Check out Splitscreen's newest video, where he mentions his personal mode-request-list for Instant Action! Let him know what you think and what modes you want too!
    ITS HAPPENIIIING!!! ^^

    Instant Action confirmed!!! ^^

    #SoloPlayers

    Check out our extensive, ongoing Co-op Playthrough /Discussion of Arcade / Instant Action mode on my YouTube too!^^


  • Can't wait to play IA then come here to share opinions about the mode with all of you :D

    I will be doing the same thing. Will post my first opinion the day I am able to play it and will do a full review the week after the update.
  • Has everyone read the Felucia CT? It sounds like it is going to be a truly incredible map!!!!!
    Instant Action is on the horizon! Thank you DICE so much for this incredible addition to the game!
  • Has everyone read the Felucia CT? It sounds like it is going to be a truly incredible map!!!!!

    A bit of a shame there were no pictures, but it's coming next week, so no big deal, it does sound really varied and Ben says it has lots of verticality too!

    That's something I really love about the current soon-to-be Instant Action maps: there are PLENTY of potential vantage points for snipers, which isn't something you can really do in Arcade!^^
    ITS HAPPENIIIING!!! ^^

    Instant Action confirmed!!! ^^

    #SoloPlayers

    Check out our extensive, ongoing Co-op Playthrough /Discussion of Arcade / Instant Action mode on my YouTube too!^^


  • Hey guys! Check out Splitscreen's newest video, where he mentions his personal mode-request-list for Instant Action! Let him know what you think and what modes you want too!

    IMO I don't want Blast. It is Sorta like Arcade, like whats the difference??
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • MajorChief_IX
    210 posts Member
    edited September 18
    Hey guys! Check out Splitscreen's newest video, where he mentions his personal mode-request-list for Instant Action! Let him know what you think and what modes you want too!

    IMO I don't want Blast. It is Sorta like Arcade, like whats the difference??

    Exactly. Blast is just Arcade but with less customisation.
    Instant Action is on the horizon! Thank you DICE so much for this incredible addition to the game!
  • Hey guys! Check out Splitscreen's newest video, where he mentions his personal mode-request-list for Instant Action! Let him know what you think and what modes you want too!

    IMO I don't want Blast. It is Sorta like Arcade, like whats the difference??

    Exactly. Blast is just Arcade but with less customisation.

    Agreed 👍 when I brought up the point with him he basically agreed too.
    ITS HAPPENIIIING!!! ^^

    Instant Action confirmed!!! ^^

    #SoloPlayers

    Check out our extensive, ongoing Co-op Playthrough /Discussion of Arcade / Instant Action mode on my YouTube too!^^


  • These last couple Community Transmission have been extremely disappointing. We haven't learned anything about Clone Commandos, Felucia, Instant Action, or Co-op that we didn't already know from Gamescom. The Felucia CT didn't even have screenshots!

    I hope that Community Update video comes out tomorrow, I really do. I don't know why we're having this breakdown in communication when the update is just 7 days from now.
    * * *

    Original Trilogy & Sequel Trilogy for Instant Action in Battlefront II!


    #soloplayersmatter #singleplayersmatter #offlinegamersmatter
  • These last couple Community Transmission have been extremely disappointing. We haven't learned anything about Clone Commandos, Felucia, Instant Action, or Co-op that we didn't already know from Gamescom. The Felucia CT didn't even have screenshots!

    I hope that Community Update video comes out tomorrow, I really do. I don't know why we're having this breakdown in communication when the update is just 7 days from now.

    I mean its tough for Devs to do this because its a fine line in giving info and then spoiling stuff. Also replying to your signature I am 100% sure Instant action will be brought to OT and ST soon.
    ezkfs3399nkr.jpg

    Rule 39: Never say no to Bacta

    When you have been playing since launch Cool kid 8)

    I want to make a squad of 4 Commandos and then scream "FORM UP DELTA SQUAD"

    We need Delta Squad Commando skins.
  • It Would be cool if you could select any era on any map like stormtroopers on kamino vs clones I mean it probably won't come in but GA has cross era heroes? just a thought
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Starmasui73146
    1387 posts Member
    edited September 20
    It Would be cool if you could select any era on any map like stormtroopers on kamino vs clones I mean it probably won't come in but GA has cross era heroes? just a thought

    We'll George Lucas (the creator of Star Wars) was heavily involved in over-site of the Star Wars Battlefront 1 & 2 2004 /2005 games. There was a campaign mission in SWBF2 2005 where a group of Kamino Clones rebelled against the Imperial Storm Trooper clones directly involved in Order 66. The rebels had specifically bred these clones on Kamino to fight the Empire, twenty years after the original Republic Army Clones had been created.

    If clones can fight Imperial clones in the classic old canon of George Lucas I don't see why it couldn't be allowed by DICE devs.


    This topic bellow is from another thread but I can't help but think how cool it would be to see this Offline as well. This is a proposed idea for a Community Transmission for up in coming content for The Outer Rim.
    Most people dream of winning the lottery, or finding fame. I, however… dream of waking up to this:

    4fcu73kuvlhw.png

    Incoming Transmission*

    With the overwhelming success of Geonosis, we are proud to announce our next two maps coming to Battlefront II: Mygeeto and Cato Neimoidia, inspired by their appearances in Star Wars Episode III: Revenge of the Sith.

    vz9jud83cty4.png

    Mygeeto will be added to Battlefront II this July and will be playable in Galactic assault, Capital Supremacy, Extraction, strike, and Blast. It will feature two new playable vehicles, a new artillery unit, and four new default-planet skins: the 21st Nova Corps. Although you probably know them by their more common name, the Galactic Marines.

    h4r738nl3a67.png

    rxkdcwsydu9m.png



    d297kvekbyty.png

    MAGNA TRI-DROIDS

    The first phase focuses on fast paced, close quarters combat as the Clones escort their UT-AT through the city ruins while the Droids attempt to destroy it with rocket launchers. Rubble plays a key part in gameplay as in some cases it is your only cover from enemy fire.

    As the UT-AT gets closer to the main building, the Clones will have to cross a bridge riddled with potholes and covered in debris. Although the bridge is completely exposed, the environment evolves as the battle progresses making the trip across the bridge much safer for the Clones.

    More information on that later in the Transmission.

    fw50sa587cda.png

    THE MAIN BUILDING

    The UT-AT has reached the main building and destroyed both of the Magna tri-droids guarding the entrance. The Clones must now slice through the door’s security systems in order to gain entry. While they are doing this, the Droids will attack them from both flanks. The destroyed pieces of the Magna tri-droids are the Clones major sources of cover, although there is a network of tunnels below the city streets that can be used by the Droids and Clones to travel from opposing sides of the battlefield.

    1ny0tyio8yx9.png

    DROID POWER GENERATOR

    Now inside the lobby of the main building the Clones must destroy the Droid’s main power generator to help thin out their numbers, thus making it easier for the Clones to take the building. This objective must be fired upon until it is destroyed. However, due to the multi-floor layout of the lobby Droid snipers will be a significant threat.

    oi2963u1hbet.png

    THE ELEVATOR

    With the Droid numbers falling rapidly, the Clones will now attempt to take the main elevator at the back of the building. In order to accomplish this, the Clones must slice through the elevator controls in the security room at the back, left of the building, and capture the elevator room before their reinforcements run out.

    That’s not all, though. Two new fully player controlled vehicles, and one artillery unit will be added when Mygeeto launches.

    b6nzoviaprax.png

    Towering over enemy combatants, the Magna Tri-droid acts as devastating artillery support for the Separatists. Armed with three heavy laser cannons, three rocket launchers, and the ability to call in an air-strike, this behemoth is a force to be reckoned with.

    Although it will be stationary and placed reasonably far away from combat, it’s ability to zoom in, as well as it’s quick-moving projectiles, more than make up for this.

    At a cost of 500 BP, this unit acts like the MTT, AT-AT, and LAAT in the sense that you must get eliminations with it to extend the amount of time you have in it.

    amqi9nkxvj5q.png

    rkew7o1hk4r9.gif

    Skitter your way through the back alleys of Um’eh city and ambush Clones and Jedi alike as the Combat Tri-droid, the spider-like tank used by the Confederacy of Independent Systems. This nightmarish droid / walker hybrid will cost 900 BP, and have 650 health.

    Despite being tiny in comparison to it’s larger counterpart, the Combat Tri-droid leaves nothing to be desired in weapons and abilities. Armed with three rapid-fire laser cannons, a scan-pulse ability, an automatic repair ability, and an ability to launch three anti-infantry rockets this droid packs quite a punch.

    c5fcqvnvc5ov.gif

    Furthermore, due to it’s agile nature this vehicle will be the first walker in the game capable of both crouching, and evading like a regular trooper (albeit somewhat slower). To counter this, a fan favourite from the original Battlefront II will be returning: the TX-130 Saber tank. More details will be shared in another Transmission closer to release.

    3crbp46esr9z.png

    As the Clones approach the bridge connecting the city and the main building, a ferocious blizzard blows throughout the city, rendering many homing weapons useless and nearly blinding the troopers on the battlefront. Like the sandstorm on Geonosis, the effects of the blizzard become greater over distance, making attempts at sniping the Clones on the bridge futile.

    The reduced visibility also plays in favour of fast moving units like the Combat Tri-droid, the B-X Droid commando, and the BARC speeder, as they can now rush towards players head on; but only become visible once it’s too late.

    The blizzard will continue to blow throughout phase 2, and can be seen outside the main building’s windows during phase 3 and 4.

    a1u28xsntecg.png

    New weapons and star cards have arguably been the most requested addition to Battlefront II aside from maps since launch, and we are happy to say that with the release of Mygeeto we will also be releasing 4 brand new weapons, as well as various star cards for the Assault, Heavy, Officer, and Specialist classes. The cards we are adding vary from a placable medical droid for the officer, to a devastating alternative to the Heavy’s Z-6 rotary cannon, the Reciprocating quad blaster.

    The new weapons will get their own Community transmission closer to the end of the month, but in the meantime here is a brief description of what is coming.

    8xx78360qq6w.png

    For the Assault, we are adding the DP-23. It is a shotgun with a low rate of fire intended for mid-range combat. Although it is devastating at the right distance, firing at an enemy that is too close will deal less damage. It also suffers from high recoil.

    a4helllqoj3w.png

    The heavy will be getting the DC-17. Although visually somewhat similar to the TL-50, the DC-17 has a lower rate of fire. This is made up for with an increased damage per bolt, and reduced spread.

    cjfaq44ls7tj.png

    The officer’s new weapon will be the DC-15s side arm. It’s main strength is it’s cooling capabilities, which allow it to fire uninterrupted for a longer period of time than any other blaster currently in the game. If it overheats, however, it has an incredibly long cool down time.

    vhfh2uabfzj9.png

    Acting as a compromise between the NT-242 and the IQA-11, the DC-15x does more damage than the IQA-11, but with a slower rate of fire and slightly slower bolt speed. To help with darker environments, it has an unlockable night vision scope.

    Now then, it’s time to address another highly requested feature since the launch of the game while also satisfying our Original Trilogy fans.

    tbzfrwkyr0uc.png

    Mygeeto will be the first map in Star Wars Battlefront II to feature a Prequel Trilogy scenario, AND an Original Trilogy scenario. The Prequel scenario is covered fairly in depth in this Transmission, and the Original Trilogy scenario will receive it’s own Transmission closer to release.

    In the meantime however, we can tell you that it’s based on the battle mentioned in the original novel “Battlefront: Twilight Company”. It will feature a brand new objective, new planet default skins for the Rebel Alliance (the sixty first mobile infantry), as well as additional parts of the map that are unreachable in the Prequel Trilogy version.

    Finally, as a teaser for what’s to come after Mygeeto has been released, players will travel to the misty world of Cato Neimoidia and fly throughout the shrouded cities as the Republic and CIS battle for ariel superiority….

    Punch it.


    *This “Community Transmission” is simply a fan concept, and is in no way official or tied to DICE, Electronic Arts, or the Walt Disney Company.


    Credits:

    I (MajesticAndHolyWade) am responsible for the following:

    Writing the CT, re-creating the CT's artwork, character / prop rigging, character animation, camera animation, pre-visualization, layout, lighting, dynamic and procedural effects, compositing, audio-layout as well as minor sound effect creation, writing and digitally performing the original score, and modelling / texturing, with the exception of the following:

    Vehicles: LAAT, BARC speeder, Hyena Bomber and AT-ST

    Characters: B1 Battledroid, Clone trooper, Snow trooper, Snow rebel, and Iden Versio

    Weapons / misc: DC-15s, DC-15a, DC-17, Valken-38x, E-11, A280, TL-50, various pieces of scrap metal

    These were modelled and textured by DICE. The galactic marine contains some of my own modelling (mask, pauldrons, backpack, and knee guards) as well as being completely retextured by me. The Clone tank driver's helmet shell was modelled and textured by me, and the body used a modified Clone trooper texture.

    The spawn screen overlay and release date screens were created by DICE (and modified by me, to fit this project).

    Aside from the music, I don't own anything in this project (as far as copyright is concerned).

    Voice acting was done by a friend of mine, Matt.

    A small behind the scenes video is in the works, but there is no ETA for it yet.


    @F8RGE and @Charlemagne I know DICE isn't supposed to use community ideas in the final game (although, if there's some weird IP law I'm unaware of, I'm happy to surrender whatever rights I have to this to DICE), so how about you look at this as a MASSIVE amount of fan art instead? (I'll give 'ya both a ride on the UT-AT if you actually do it)

    Now, there's one thing I want to say: I'm a prequel fan, no doubt about it, but I recognize we've had a pretty good run as of late, so I think it's completely fair if we get Scarif, or some other OT content first.

    Thanks,

    Duuuuuuuuuuuuuuuuuude, this on "Instant Action" I would beyond freak out.

    “There is always hope.”
  • Wasn't that the April Fool's CT someone made earlier this year?

    It does look very cool, but with 5 maps already for IA - each with its own distinct setting and biome / climate - Im satisfied with that era now. I don't think we need more maps for Clone Wars IA. And Galactic Assault never really appealed much to me either.
    ITS HAPPENIIIING!!! ^^

    Instant Action confirmed!!! ^^

    #SoloPlayers

    Check out our extensive, ongoing Co-op Playthrough /Discussion of Arcade / Instant Action mode on my YouTube too!^^


  • Imladithil2002
    215 posts Member
    edited September 20
    Wasn't that the April Fool's CT someone made earlier this year?

    It does look very cool, but with 5 maps already for IA - each with its own distinct setting and biome / climate - Im satisfied with that era now. I don't think we need more maps for Clone Wars IA. And Galactic Assault never really appealed much to me either.

    Actually it was just a concept before someone else used it as an April Fool's joke.
    I agree, the CW era has enough maps at the moment. Of course i wouldn't mind, if they are giving us another CW era map after they ported the other eras maps to IA.
    I like GA quite a bit and i'd really love to see it coming to IA, but i don't think it's coming. Anyway i'm completely pleased for now with what we are getting in 5 (!) days.
  • Guys, Ben just confirmed on Reddit that our AI team can also use heroes ... how do you think this system will be? Maybe when we click on a hero, the AI ​​with him will automatically die, or another system ...
  • Only1CookieMan1
    175 posts Member
    edited September 20
    Wasn't that the April Fool's CT someone made earlier this year?

    It does look very cool, but with 5 maps already for IA - each with its own distinct setting and biome / climate - Im satisfied with that era now. I don't think we need more maps for Clone Wars IA. And Galactic Assault never really appealed much to me either.

    Actually it was just a concept before someone else used it as an April Fool's joke.
    I agree, the CW era has enough maps at the moment. Of course i wouldn't mind, if they are giving us another CW era map after they ported the other eras maps to IA.
    I like GA quite a bit and i'd really love to see it coming to IA, but i don't think it's coming. Anyway i'm completely pleased for now with what we are getting in 5 (!) days.

    It would be cool to see it added but yea I think we're good without it but after all eras are done then maybe that's what I'd like to see, I mean Ben or Dennis said they are done with Clone Wars For Now but it's probably gonna be a hero or reinforcement later not a map, and probably the next hero for Clone Wars will be Ahsoka not Ki-Adi-Mundi lol
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Only1CookieMan1
    175 posts Member
    edited September 20
    Guys, Ben just confirmed on Reddit that our AI team can also use heroes ... how do you think this system will be? Maybe when we click on a hero, the AI ​​with him will automatically die, or another system ...

    I mean that's sorta what I thought was gonna be in but Sweet! thx for clarifying it! I would think it would be like Multiplayer and be grayed out until they died, but that would be cool if it kicked them off
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Guys, Ben just confirmed on Reddit that our AI team can also use heroes ... how do you think this system will be? Maybe when we click on a hero, the AI ​​with him will automatically die, or another system ...

    Nay it will likely be based on points just like the 2005 SWBF game, if you set it up that way in menus. So just like Galactic Assault it will be the greatest achiever who can get it. This way you have to work at it if you want it. The original game also had a handicap toggle you could choose, if you selected the player with the lowest score then they would get it first.
    “There is always hope.”
  • Only1CookieMan1
    175 posts Member
    edited September 20
    It Would be cool if you could select any era on any map like stormtroopers on kamino vs clones I mean it probably won't come in but GA has cross era heroes? just a thought

    We'll George Lucas (the creator of Star Wars) was heavily involved in over-site of the Star Wars Battlefront 1 & 2 2004 /2005 games. There was a campaign mission in SWBF2 2005 where a group of Kamino Clones rebelled against the Imperial Storm Trooper clones directly involved in Order 66. The rebels had specifically bred these clones on Kamino to fight the Empire, twenty years after the original Republic Army Clones had been created.

    If clones can fight Imperial clones in the classic old canon of George Lucas I don't see why it couldn't be allowed by DICE devs.


    This topic bellow is from another thread but I can't help but think how cool it would be to see this Offline as well. This is a proposed idea for a Community Transmission for up in coming content for The Outer Rim.
    Most people dream of winning the lottery, or finding fame. I, however… dream of waking up to this:

    4fcu73kuvlhw.png

    Incoming Transmission*

    With the overwhelming success of Geonosis, we are proud to announce our next two maps coming to Battlefront II: Mygeeto and Cato Neimoidia, inspired by their appearances in Star Wars Episode III: Revenge of the Sith.

    vz9jud83cty4.png

    Mygeeto will be added to Battlefront II this July and will be playable in Galactic assault, Capital Supremacy, Extraction, strike, and Blast. It will feature two new playable vehicles, a new artillery unit, and four new default-planet skins: the 21st Nova Corps. Although you probably know them by their more common name, the Galactic Marines.

    h4r738nl3a67.png

    rxkdcwsydu9m.png



    d297kvekbyty.png

    MAGNA TRI-DROIDS

    The first phase focuses on fast paced, close quarters combat as the Clones escort their UT-AT through the city ruins while the Droids attempt to destroy it with rocket launchers. Rubble plays a key part in gameplay as in some cases it is your only cover from enemy fire.

    As the UT-AT gets closer to the main building, the Clones will have to cross a bridge riddled with potholes and covered in debris. Although the bridge is completely exposed, the environment evolves as the battle progresses making the trip across the bridge much safer for the Clones.

    More information on that later in the Transmission.

    fw50sa587cda.png

    THE MAIN BUILDING

    The UT-AT has reached the main building and destroyed both of the Magna tri-droids guarding the entrance. The Clones must now slice through the door’s security systems in order to gain entry. While they are doing this, the Droids will attack them from both flanks. The destroyed pieces of the Magna tri-droids are the Clones major sources of cover, although there is a network of tunnels below the city streets that can be used by the Droids and Clones to travel from opposing sides of the battlefield.

    1ny0tyio8yx9.png

    DROID POWER GENERATOR

    Now inside the lobby of the main building the Clones must destroy the Droid’s main power generator to help thin out their numbers, thus making it easier for the Clones to take the building. This objective must be fired upon until it is destroyed. However, due to the multi-floor layout of the lobby Droid snipers will be a significant threat.

    oi2963u1hbet.png

    THE ELEVATOR

    With the Droid numbers falling rapidly, the Clones will now attempt to take the main elevator at the back of the building. In order to accomplish this, the Clones must slice through the elevator controls in the security room at the back, left of the building, and capture the elevator room before their reinforcements run out.

    That’s not all, though. Two new fully player controlled vehicles, and one artillery unit will be added when Mygeeto launches.

    b6nzoviaprax.png

    Towering over enemy combatants, the Magna Tri-droid acts as devastating artillery support for the Separatists. Armed with three heavy laser cannons, three rocket launchers, and the ability to call in an air-strike, this behemoth is a force to be reckoned with.

    Although it will be stationary and placed reasonably far away from combat, it’s ability to zoom in, as well as it’s quick-moving projectiles, more than make up for this.

    At a cost of 500 BP, this unit acts like the MTT, AT-AT, and LAAT in the sense that you must get eliminations with it to extend the amount of time you have in it.

    amqi9nkxvj5q.png

    rkew7o1hk4r9.gif

    Skitter your way through the back alleys of Um’eh city and ambush Clones and Jedi alike as the Combat Tri-droid, the spider-like tank used by the Confederacy of Independent Systems. This nightmarish droid / walker hybrid will cost 900 BP, and have 650 health.

    Despite being tiny in comparison to it’s larger counterpart, the Combat Tri-droid leaves nothing to be desired in weapons and abilities. Armed with three rapid-fire laser cannons, a scan-pulse ability, an automatic repair ability, and an ability to launch three anti-infantry rockets this droid packs quite a punch.

    c5fcqvnvc5ov.gif

    Furthermore, due to it’s agile nature this vehicle will be the first walker in the game capable of both crouching, and evading like a regular trooper (albeit somewhat slower). To counter this, a fan favourite from the original Battlefront II will be returning: the TX-130 Saber tank. More details will be shared in another Transmission closer to release.

    3crbp46esr9z.png

    As the Clones approach the bridge connecting the city and the main building, a ferocious blizzard blows throughout the city, rendering many homing weapons useless and nearly blinding the troopers on the battlefront. Like the sandstorm on Geonosis, the effects of the blizzard become greater over distance, making attempts at sniping the Clones on the bridge futile.

    The reduced visibility also plays in favour of fast moving units like the Combat Tri-droid, the B-X Droid commando, and the BARC speeder, as they can now rush towards players head on; but only become visible once it’s too late.

    The blizzard will continue to blow throughout phase 2, and can be seen outside the main building’s windows during phase 3 and 4.

    a1u28xsntecg.png

    New weapons and star cards have arguably been the most requested addition to Battlefront II aside from maps since launch, and we are happy to say that with the release of Mygeeto we will also be releasing 4 brand new weapons, as well as various star cards for the Assault, Heavy, Officer, and Specialist classes. The cards we are adding vary from a placable medical droid for the officer, to a devastating alternative to the Heavy’s Z-6 rotary cannon, the Reciprocating quad blaster.

    The new weapons will get their own Community transmission closer to the end of the month, but in the meantime here is a brief description of what is coming.

    8xx78360qq6w.png

    For the Assault, we are adding the DP-23. It is a shotgun with a low rate of fire intended for mid-range combat. Although it is devastating at the right distance, firing at an enemy that is too close will deal less damage. It also suffers from high recoil.

    a4helllqoj3w.png

    The heavy will be getting the DC-17. Although visually somewhat similar to the TL-50, the DC-17 has a lower rate of fire. This is made up for with an increased damage per bolt, and reduced spread.

    cjfaq44ls7tj.png

    The officer’s new weapon will be the DC-15s side arm. It’s main strength is it’s cooling capabilities, which allow it to fire uninterrupted for a longer period of time than any other blaster currently in the game. If it overheats, however, it has an incredibly long cool down time.

    vhfh2uabfzj9.png

    Acting as a compromise between the NT-242 and the IQA-11, the DC-15x does more damage than the IQA-11, but with a slower rate of fire and slightly slower bolt speed. To help with darker environments, it has an unlockable night vision scope.

    Now then, it’s time to address another highly requested feature since the launch of the game while also satisfying our Original Trilogy fans.

    tbzfrwkyr0uc.png

    Mygeeto will be the first map in Star Wars Battlefront II to feature a Prequel Trilogy scenario, AND an Original Trilogy scenario. The Prequel scenario is covered fairly in depth in this Transmission, and the Original Trilogy scenario will receive it’s own Transmission closer to release.

    In the meantime however, we can tell you that it’s based on the battle mentioned in the original novel “Battlefront: Twilight Company”. It will feature a brand new objective, new planet default skins for the Rebel Alliance (the sixty first mobile infantry), as well as additional parts of the map that are unreachable in the Prequel Trilogy version.

    Finally, as a teaser for what’s to come after Mygeeto has been released, players will travel to the misty world of Cato Neimoidia and fly throughout the shrouded cities as the Republic and CIS battle for ariel superiority….

    Punch it.


    *This “Community Transmission” is simply a fan concept, and is in no way official or tied to DICE, Electronic Arts, or the Walt Disney Company.


    Credits:

    I (MajesticAndHolyWade) am responsible for the following:

    Writing the CT, re-creating the CT's artwork, character / prop rigging, character animation, camera animation, pre-visualization, layout, lighting, dynamic and procedural effects, compositing, audio-layout as well as minor sound effect creation, writing and digitally performing the original score, and modelling / texturing, with the exception of the following:

    Vehicles: LAAT, BARC speeder, Hyena Bomber and AT-ST

    Characters: B1 Battledroid, Clone trooper, Snow trooper, Snow rebel, and Iden Versio

    Weapons / misc: DC-15s, DC-15a, DC-17, Valken-38x, E-11, A280, TL-50, various pieces of scrap metal

    These were modelled and textured by DICE. The galactic marine contains some of my own modelling (mask, pauldrons, backpack, and knee guards) as well as being completely retextured by me. The Clone tank driver's helmet shell was modelled and textured by me, and the body used a modified Clone trooper texture.

    The spawn screen overlay and release date screens were created by DICE (and modified by me, to fit this project).

    Aside from the music, I don't own anything in this project (as far as copyright is concerned).

    Voice acting was done by a friend of mine, Matt.

    A small behind the scenes video is in the works, but there is no ETA for it yet.


    @F8RGE and @Charlemagne I know DICE isn't supposed to use community ideas in the final game (although, if there's some weird IP law I'm unaware of, I'm happy to surrender whatever rights I have to this to DICE), so how about you look at this as a MASSIVE amount of fan art instead? (I'll give 'ya both a ride on the UT-AT if you actually do it)

    Now, there's one thing I want to say: I'm a prequel fan, no doubt about it, but I recognize we've had a pretty good run as of late, so I think it's completely fair if we get Scarif, or some other OT content first.

    Thanks,

    Duuuuuuuuuuuuuuuuuude, this on "Instant Action" I would beyond freak out.

    was that a real transmission? nvm lol
    Post edited by Only1CookieMan1 on
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Ben unfortunately confirmed, that only CW era heroes will be available in IA.

    rqpm1s358h7p.jpg

    I'm sorry for the bad picture quality.
  • We are so close now!!!
    Instant Action is on the horizon! Thank you DICE so much for this incredible addition to the game!
  • Only1CookieMan1
    175 posts Member
    edited September 20
    Ben unfortunately confirmed, that only CW era heroes will be available in IA.

    rqpm1s358h7p.jpg

    I'm sorry for the bad picture quality.

    That kinda sucks but beggars can't be choosers. He did say Clone Wars for now so maybe there will be OT and ST eras
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Ben unfortunately confirmed, that only CW era heroes will be available in IA.

    rqpm1s358h7p.jpg

    I'm sorry for the bad picture quality.

    That kinda sucks but beggars can't be choosers. He did say Clone Wars for now so maybe there will be OT and ST eras

    Give them some time, Ot and St for IA and CS will arrive.
    I think after Tros Season, they will start adding St maps for IA and Cs, like 1 map per month like Geonosis, Kashykk, Kamino and Naboo for Pt.
    Instant Action - Thank you Dice!
  • Ben unfortunately confirmed, that only CW era heroes will be available in IA.

    rqpm1s358h7p.jpg

    I'm sorry for the bad picture quality.

    That kinda sucks but beggars can't be choosers. He did say Clone Wars for now so maybe there will be OT and ST eras

    Give them some time, Ot and St for IA and CS will arrive.
    I think after Tros Season, they will start adding St maps for IA and Cs, like 1 map per month like Geonosis, Kashykk, Kamino and Naboo for Pt.

    yea but i wonder what will be for OT I mean Felucia is new and that's for CS TROS map will probably be CS but idk
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Which map will you choose first in Instant Action?

    I think i will take a look at Felucia then move on to Naboo!
    Instant Action - Thank you Dice!
  • Ben unfortunately confirmed, that only CW era heroes will be available in IA.

    rqpm1s358h7p.jpg

    I'm sorry for the bad picture quality.

    That kinda sucks but beggars can't be choosers. He did say Clone Wars for now so maybe there will be OT and ST eras

    I'm more concerned as to whether or not there will be starfighters in Instant Action. I really want to play as the N-1 Starfighter in Instant Action on Naboo!

    I thought they confirmed it? Well, A youtuber said that the developers said that they weren't in the gamescom review of it but that they would be in, but no 100% sure.
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • Ben unfortunately confirmed, that only CW era heroes will be available in IA.

    rqpm1s358h7p.jpg

    I'm sorry for the bad picture quality.

    That kinda sucks but beggars can't be choosers. He did say Clone Wars for now so maybe there will be OT and ST eras

    I'm more concerned as to whether or not there will be starfighters in Instant Action. I really want to play as the N-1 Starfighter in Instant Action on Naboo!

    They have already said that the maps with starfighters will have starfighters I'll reference you back to page 119 of this topic.
  • Which map will you choose first in Instant Action?

    I think i will take a look at Felucia then move on to Naboo!

    Firstly, I will play on Geonosis, which is more open and easier to test AI of heroes and vehicles ... then Felucia!
  • Which map will you choose first in Instant Action?

    I think i will take a look at Felucia then move on to Naboo!

    Firstly, I will play on Geonosis, which is more open and easier to test AI of heroes and vehicles ... then Felucia!

    Naboo first for me, that was always the dream, then Felucia definitely
  • Which map will you choose first in Instant Action?

    I think i will take a look at Felucia then move on to Naboo!

    Naboo will be the first map I play for sure. I've been waiting for the opportunity to play as the N-1 Starfighter offline forever.

    After that, I'll most likely go the Felucia. The devs have hinted that there will be an AT-TE on Felucia in Capital Supremacy (saying that the Clones will have a "single, powerful vehicle" at their disposal), and if that's true we'll probably get it in Instant Action as well.
    * * *

    Original Trilogy & Sequel Trilogy for Instant Action in Battlefront II!


    #soloplayersmatter #singleplayersmatter #offlinegamersmatter
  • For me I am so doing the Battle of Kamino then on to Felucia. White commandos will look hot on Kamino
    ezkfs3399nkr.jpg

    Rule 39: Never say no to Bacta

    When you have been playing since launch Cool kid 8)

    I want to make a squad of 4 Commandos and then scream "FORM UP DELTA SQUAD"

    We need Delta Squad Commando skins.
  • Naboo, Kamino, Geonosis, Kashyyyk, and Felucia. Those are the maps we're getting for Instant Action, right?
    Hmm, I think I'll have to go with Naboo first too. Seems like a good place to mess with vehicles, fighters, and heroes.
  • I'm going to play with the Clone Commandos (and perhaps with the TX-130 too) on Felucia. Just to explore everything, that's new for offline player, so this match will be a completely new experience (Commandos + Felucia + Vehicles + big maps + objectives + AI-Vehicles, -Reinforcements and -Heroes + eventually Starfighters + higher AI counts = absolute fun). After that most likely Naboo or Kamino.
    This will be as much Star Wars feeling as you can get in a game, especially with the AI-Heroes behaving appropriate to their character.
  • I just can't wait to use ALL the units I either don't at all usually, like vehicles or even just sticking with standard Trooper units for the whole match!^^

    I don't think I've played the AT-RT since the beta(!) And I've never once used the TX!^^

    You're just not encouraged to do that in a hectic online match, always pressure to pick something better or what's regarded as "the best"

    3+ years of waiting if you joined SoloPlayers when it was created, shortly after 2015's launch. Wow! Where has the time gone??^^

    ITS HAPPENIIIING!!! ^^

    Instant Action confirmed!!! ^^

    #SoloPlayers

    Check out our extensive, ongoing Co-op Playthrough /Discussion of Arcade / Instant Action mode on my YouTube too!^^


  • Felucia last, that way you'll carry the excitement and anticipation of something brand new through your entire playthrough 😉
    ITS HAPPENIIIING!!! ^^

    Instant Action confirmed!!! ^^

    #SoloPlayers

    Check out our extensive, ongoing Co-op Playthrough /Discussion of Arcade / Instant Action mode on my YouTube too!^^


  • I think I might play Kashyyyk or Felucia first!! Either way this is going to be incredible!!!!!
    Instant Action is on the horizon! Thank you DICE so much for this incredible addition to the game!
  • I think I'll play Felucia first just to see what It looks like, where things are, and more importantly what dangers there are Can Not Wait!
    Instant Action Saved The Offline Community!!

    FRIENDLY FIRE -> ON/Off in IA
  • We're so close... Hyped !
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