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Maul f-uckin wrecks if you play smart.
Don't know why you're projecting so hard. Stop trying to buff or nerf things.
Pretty sure when I come back from NYC Comic Con on Friday and play the beta i'm gonna have a lot of fun with Maul that night.
K
"It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames
Quality discussion
Y JELLY
You can't just ask people to stop wanting something, if you are tired of arguing then just stop, if you really for some reason are very much against block then don't complain, keep countering. The fight goes on lol.
#TeamBlock
i thought that was stamina
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Every hero can recover health, it's not exclusive to Maul. I've seen the "sick footage", and I've also seen the footage where maul is almost killed by 1 heavy trooper. Anyway, I'm glad you're excited for the beta, enjoy... but if the bots are anything like the first game I wouldn't recommend on playing on any difficulty higher than easy because without a block you're most likely going to get annihilated using Maul.
One simple combo can be completely blocked by Jedi, doing no damage at all and is likely to be countered. Also, that's not a very good counter-argument to OP's comparison between Luke & Darth... Force Choke is focused on one enemy, where as force push can blast away at least 3 troopers at the same time, luke can dash as well and his primary attack can "just melt your opponent" too.
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Sir, I've consistently stated that I see both sides of the argument. I am not against either scenario. I am just being realistic when it comes to knowing that they took game balance into consideration and the developers' opinions win at the end of the day. Again, I just dont see why we are having this discussion when we havent even played the beta yet. We havent even seen Luke extensively. There also isnt a reason to keep recreating these discussions in different threads.
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You'd have to use your dashes tactically. You'd probably have to save at least one dash to get out the room quickly if things go south. I'd probably throw my saber around the corner, try to get a choke around the corner, then dash in a few times to see if i can get a few kills before I escape.
Sir, I am honestly just supporting because it would make gameplay more fun + I think maybe we can at least get EA to make a public statement about it or acknowledge in a deeper way than just saying it's for balancing.
Side note: I'm never not replying with anything that doesn't start with "Sir," ever again lmao
A summary quote that Dennis used during the pre-alpha was that they thought Maul was so offensive that they didn't think it would fit his gameplay to stop and block. They also feared that he would run in a room, slaughter most of the people there, then put his back to an exit door while he back-peddles and blocks incoming damage.
Solid reasoning, but I'm so sure they hadn't even tested out the block. I'm very confident that they never actually animated a block for him, and I hate that they would lie about it. Like, think about it how would a double bladed saber be able to deflect 50 bolts coming at him in 4 seconds. I'd be fine with him not having block if the devs admitted they couldn't make one.
lol thats actually crazy bc in eabf1 u could capture and kill the whole room with luke lol. what u just said wouldnt capture the room lololol it looks damn near impossible so i get why theyre asking for a deflect and block. deflecting is a great way to breach and get ur guys in the room. it will be hard to take over the room when the guys know u cant deflect lol.
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Well I think that one as little as 3 seconds would've sufficed but I guess I'll defer to them when they claim they tried it and it didn't work well for the sake of balance. The animation would've taken time but even making an animation where he only blocks with one side of his saber would've worked. I think that he'll be so fast-paced that people will be able to play around it. However, if they do take away any of the three dashes he has, then that would be a major problem. He's really reliant on those dashes since he doesn't have a block. I'm still interested in seeing what the dodge animation actually does. There has to be some sort of use for it...?
I'm hoping it turns into more of a lunge than a little sidestep which will not do anything to stop people from moving their crosshairs slightly to the right and keep damaging you. That or it has some serious damage reduction. I think like 65% damage reduction is fair if he doesn't have a block.
lol but that’s exactly what Maul does
It sounds like they don’t want Maul to be himself
It sounds like they want him to be soft ***** version of himself that runs and hides whenever someone sees him
I think it's spammable so that would be the similar to the issue that some have with people strafing to avoid damage (though I've never noticed this?)
I guess that's the tradeoff for being able to fully regen health
but no one is arguing...? we're actually having a cordial discussion
Luke Skywalker at the beginning of SWBF15 had a 3 second block I believe and it seemed like it was none existent until they later increased the duration of it to 6 seconds. I think Darth Maul should have a 3-4 second block along with a removal of one of his spin attacks. If the developers aren't budging and still think he doesn't need a block, I think what they should do is allow him to be able to use his spin attack while jumping/being airborne exactly how his master Emperor Palpatine's force dash worked in SWBF15. As for the dodge I think I've only seen one person use it in a actual fight. I've seen both Rey and Darth Maul use it in showcasing videos. It should be a universal thing for all lightsaber heroes.
If anyone read those tweets and came to the conclusion that every lightsaber wielder had the ability to block then they have really bad reading comprehension.
those block times were actually a lie. I tested them and they were actually one second less than they were advertised to be. I agree with the jump+spin; not sure why that isnt a thing already.
Can't believe how much complaining I'm seeing about a game that hasn't even been released yet, and obviously no one here has played a second of
Next thing will be after playing the beta for like 2 mins it will be this is op or this needs a nerf, they have ruined heroes, the list of ***** is going to be endless I can see
When you have had the game and played it for a period of time your opinion is valid but all the ***** pre release is embarrassing
I posted those tweets. I read them. He earlier stated that Maul is the only saber wielder created so far that can’t block. He was specifying how blocking would work for those who can block. He was not, in any way, saying that every lightsaber hero can block. It didn’t even illude to that.
Maul can choke multiple enemies at the same time? Perfect, that just makes things more balanced between him and Lukey boy. Other than one of them not being able to block that is...
IKR, I was wondering if anyone was gonna say based off experience in the closed beta people formed opinions on Maul but it's all conjecture and speculation based off subjective views of random gameplay.
The community really F'd up Bfront 2015 so I hope the devs aren't at beck and call again for every complaint as soon as it rolls in.
It's not just embarrassing people are crying now, it's cringe-worthy.
No. It was not good.
True.
Double the pride, double the fall.
This is the Internet. You must be new here. ;-D
But yeah, when they screwed with Walker Assault, they messed it up BAD. It was GREAT at first. A real challenge for the Rebel side. After they lowed Walker health it was stupid.
Not really. The concern is pretty valid. Every other non blaster hero can deflect damage it's pretty concerning when his defense is completely stripped and he's not given much of anything in return. Especially when people love the character.
Just seems a bit silly...considering one of his force abilities is incredibly narrow and his strongest attack actually pushes people away...which last I checked 90 percent of the people in this game have PROJECTILES.
No defense + "get away from me" attacks = strange.
And can we stop with the "everyone crying" nonsense? Most people are just curious while other people have just cause to worry about balance.
That makes absolutely no sense at all. Tweaking something like gun damage before the beta would be something overdramatic. Lol there's always perfectly good reasons to worry about balance issues.
I mean... uncharted 3 had a gun that killed in 6 bullets, another that killed in 7 that fired a bit slower, another that killed in a pull and a half (burst riffle) and the final gun killed in two bullets and fired as fast as you could pull the trigger... this was obviously broken....but no worries right? No one played the game so things like power plays and auto kill loadouts ruffled are perfectly fine right? Better freak out about people freaking out.
But you actually had to... y'know... play the game to find out about that. Hmm? You simply don't know whether it's unbalanced or not. Find out if lacking a block makes him a liability. There's probably guys that will dominate with Maul because they will play him correctly: Hit and fade, hit and fade. He's a Sith. Sith deal in fear; fear of where he might be coming from next. So play that way. Quit trying to make every Saber wielder a tank.
We can't base buffs and nerfs off HvV.
That destroyed the little bit of balance the infantry modes had in the first game.
Pirate of the Knights of Gareth
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