


Star wars Battlefront 2 vs. Star wars Battlefront 1
December 13, 2017 4:36PM
edited December 2017
I hope **this one** is ok, apparently posting in proper format (initials being capitalized) and then once questioned about it being closed, adds to the post that this is Battlefront 2 forum not Battlefront 1
Is it just me or does anyone else enjoy playing Star wars Battlefront 2 less than Star wars Battlefront 1? I mean the graphics are great in 2, but I just enjoy playing the objectives on SWBF more.
Is it just me or does anyone else enjoy playing Star wars Battlefront 2 less than Star wars Battlefront 1? I mean the graphics are great in 2, but I just enjoy playing the objectives on SWBF more.
5
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
- 4.9K Gameplay Discussion
- 9.6K Feedback & Suggestions
- 630 Community Events and Creations
- 1.6K Star Wars™ Battlefront II Recruitment
- 3.1K Off-topic
Replies
However, I think the starfighter mode in bf2 is brilliant! (still not sure how i feel about no auto roll moves, but thats ok).
Hopefully in 3 they can combine the 2, make it feel more like the old games, and give us galactic conquest with space maps where you can land your fighter!
But I do think the levels are more sophisticated in BF2: the galactic assault is more varied than the walker assault. Certainly with the new Crait map. And as for the Starfighter battles, I like them better too. They seem bigger and more varied, somehow, with more to discover.
EA/DICE should have keep the gameplay mechanics of SWBF1and improve/expand them for SWBF2. Instead, they have developed SWBF2 from scratch and tried to emulate Battlefield 1 with Star Wars elements. This is not the best approach as there is no sense of continuity from the first game to the predecessor. The fact that SWBF1 has still many players online is a true testament of its popularity...
I couldn't agree more.
If they took away the class system it would be 40 sentries, 40 Ion turrets, and 40 infantry turrets shooting back and forth at each other all game.
Pirate of the Knights of Gareth
This is exactly what my cousin says about bf 2015. In fact even though it grows on him, he still sticks with the old game and has more fun on it. He said he wasn’t gonna but bf2017 but I bought it for him so we could play together sometimes. I really hope they add cargo to it cuz if they do, he will totally be more willing to play the new game.
Totally agree! +1
all that said I played Hoth 2015 at least 500 times and I've played Hoth 2017 about 20. so maybe everything will change once it play the level another 100 times. You could replace Hoth with any of the levels with this theory i guess. the more I play it the more fun it gets though.
Well said.
I got a massive buzz playing from SWBF 2015 even when I was a noob and getting slaughtered every game, because it was FUN. I’ve yet to get that from the 2nd game so far. I like the game but feel that it doesn’t like me!
The modes in 2015 were interesting, and the maps innovative and varied in size. Extraction...what a concept and the climactic parts are what gaming is about ...i’d love to see it on the new game.
Also i like the progression system from BF1 more.
Also the kill with competitve statistics i miss.
https://battlefront-forums.ea.com/discussion/95665/here-are-some-photos-without-hud#latest
Yes the graphics and animations are a lot nicer and more polished, but the hit boxes are wack. How can someone roll out of the way of lightsaber strikes? It makes no sense.
For the time being I am going back to swbf 1 2015, while I wait for new content and seasons in swbf 2. I have unlocked every card and gun for the troopers, and have no desire to grind to level up my cards. 3-5 hours to unlock maybe 2 crates that have not worth the time spent. At least in swbf 1 ranking up was always a constant because when you reach a level you unlock a weapon or ability. swbf 2 has no incentive to level up your total level aside from the achievements/trophies.
I just hope that this new game gets better; like how the first game was very different from when it first came out due to updates, patches and new content. I have faith in DICE but not EA, but I’m not holding my breath.
Here’s hoping for swbf 3 to pick up the pieces and fix this mess.
I don’t find pleaser in writing these things, but I love star wars, and what EA have done to it, is very sad. I want nothing more than to love this game, but I just can’t.
ya I feel the same way. I like the bigger maps in battlefront 1, the player movement. BF2 feels like I'm playing doom or something. Most maps are a narrow maze. Most maps in bf1 had both at the same time. But for some reason bf2 makes me feel claustrophobic. BF1 felt bigger. And still only 40 players max? Why?
Seems to lack the physics and destructible objects bf1 had as well.
I also can't stand the class system for weapons and starcards. Seems like alot of grinding which is uncommon for a dice battlefield type of game. Seems like it will be hard for them to balance each class its so complicated. Feels like they focused more on an arcade singleplayer thats going to be even more exploited in multiplayer then bf1. They should of have kept things more simple.
The only thing I like about battlefield 2 is the fact vehicles and heroes are earned in the match rather then pickup drops. The graphics are ok, but I think its mostly all overdone HDR that makes everything too dark.
Tried to join a battlefront 1 40 player match today. noone online but 3 other players in qeue with me.
Battlefield 1 is still where its at.
I like BF2 well enough, but I'll admit that it gets boring fairly quickly. I usually only play Blast, as the GA mode is almost always a team of two or more people steamrolling the other side (more often than not I'm on the losing end of that). Plus I just cant stand Heroes. I love them in the movies - but that's where I want them to stay. I loved that BF1 had a big game mode for those of us that wanted to play without constantly getting dropped by a hero. I hope something similar comes to BF2.
All -in-all I suppose that if BF1 was geared more towards the family friendly/noob crowd, then that explains why I liked it better. I'm an admitted casual gamer and otherwise avoid shooters altogether when they arent Star Wars.
That being said, I LOVED the Campaign mode of BF2 other than it was over too quickly. I like having a story to follow and I like the fact that my gameplay experience was not affected by any other players. Just me and the game.
Your points are awful. Naboo is the best map in SWBF2 and Kashyyyk is also awesome.
You also just mentioned that Jakku is the best map? Get out of here!
Very much so on PS4....
Philman says it all here
You’re an *****. That’s...that’s literally all I can say.
A warning for the door blowing up? Why don’t you pay more attention? It’s so easy to know where to
go in SWBF2, I honestly don’t know how you fail at even that.
BF2 is a bad attempt of Battlefield in Star Wars world. Lack of waepons, accesories and vehicles is obvious. None character customizing. Not alien races.
BF1 has more and better game modes. For exemple AT-AT assault > Galatic assault.
To try to do too many things at the same time, so that you cannot give enough time or attention to any of them.
3 sagas in a only game developed in few years. It's the greatest problem of this game.
The insipid final cutscenes is an exemple of little development time. The reason to mixing heroes of all sagas at same time is beacuse lack of time to create all them.
Although the graphics are superior, it's has important lag problems and more charge times than the previous Battlefront.
The only solution is much more contents and soon.
And as starfighter goes I liked it far better in bf1 as in bf2 I can't get past the terrible map designs and the fact that flying never feels consistent and very glitchy,the production of starfighter in bf2 is just awful sry.
..heros and vilians was also better in the first version this one being a better mess then on release but still a big mess.. With that being said I had 800 hrs in the first on not sure how many on this one but I do have a few hundred I'm sure.,and I believe this could be solid title with more game modes customizations, huge changes and balancing for HnV + GA, and as for starfighter it needs trashed and re-done! I'm a blast main, only mode on bf2 that feels solid atm hoping for more in the future! ?
I was kind of shocked that the developers spend time on Arcade mode for patch 1.1/1.2. The REPLAY VALUE of arcade against really bad AI is nearly 0. No one can play arcade against AI for a year. In comparison, most people who play BF1 still play the multiplayer with its tournaments hosted on private servers (and only play public when they can't find someone to match against in private match pick-up games or to practice). I.e. it has high replay value.
The game would have been so much better for friends who like to play together if private matches were added, so they can play as one group against another. This would have been my FIRST focus instead of arcade. REPLAY value-added is what I should aim for.
I'm starting to regret ever getting Battlefront. My brothers annoy me by pretending my nerf guns are in-game blasters lol.
"In my experience there is no such thing as luck."
"Who's the more foolish; the fool, or the fool who follows him?"
"What good is a reward if you ain't around to use it? Besides, attacking that battle station is not my idea of courage. It's more like, suicide."
"That's not how the Force works."
"Listen, Big Deal. You got another problem. Women always figure out the truth. Always."
"Traveling through hyperspace ain't like dusting crops, farm boy. Without precise calculations we could fly right through a star or bounce too close to a supernova, and that'd end your trip real quick, wouldn't it?"
"You know, sometimes I amaze even myself."
"Would someone get this big walking carpet out of my way?" "No reward is worth this."
(While playing on Battlefront's buggy servers):"Uh, we had a slight weapons malfunctions, but uh ...everything's perfectly alright now." "What have you done?! I'm backwards!!!"
I'm starting to regret ever getting Battlefront. My brothers annoy me by pretending my nerf guns are in-game blasters lol.
"In my experience there is no such thing as luck."
"Who's the more foolish; the fool, or the fool who follows him?"
"What good is a reward if you ain't around to use it? Besides, attacking that battle station is not my idea of courage. It's more like, suicide."
"That's not how the Force works."
"Listen, Big Deal. You got another problem. Women always figure out the truth. Always."
"Traveling through hyperspace ain't like dusting crops, farm boy. Without precise calculations we could fly right through a star or bounce too close to a supernova, and that'd end your trip real quick, wouldn't it?"
"You know, sometimes I amaze even myself."
"Would someone get this big walking carpet out of my way?" "No reward is worth this."
(While playing on Battlefront's buggy servers):"Uh, we had a slight weapons malfunctions, but uh ...everything's perfectly alright now." "What have you done?! I'm backwards!!!"
Miss extraction, need conquest, miss HvV 2015, hero play is more fun when heroes are vulnerable to troopers, SA is way better, traits were pretty good in 2015, jump pack and dioxis combo in 2015 was the meta, the meta in 2017 is still changing and everyone still hates Jar Jar Binks - mostly everyone.
No point turning back though, so the best thing they could do is to bring the maps and game modes from SWBF into SWBF2.
Really miss Walker Assault and Turning Point (especially on that big Jakku map).
Come on EA, make it happen!
Yes. Do it. Right now, EA, five, four, three, two, one, do it, right now.
I'm starting to regret ever getting Battlefront. My brothers annoy me by pretending my nerf guns are in-game blasters lol.
"In my experience there is no such thing as luck."
"Who's the more foolish; the fool, or the fool who follows him?"
"What good is a reward if you ain't around to use it? Besides, attacking that battle station is not my idea of courage. It's more like, suicide."
"That's not how the Force works."
"Listen, Big Deal. You got another problem. Women always figure out the truth. Always."
"Traveling through hyperspace ain't like dusting crops, farm boy. Without precise calculations we could fly right through a star or bounce too close to a supernova, and that'd end your trip real quick, wouldn't it?"
"You know, sometimes I amaze even myself."
"Would someone get this big walking carpet out of my way?" "No reward is worth this."
(While playing on Battlefront's buggy servers):"Uh, we had a slight weapons malfunctions, but uh ...everything's perfectly alright now." "What have you done?! I'm backwards!!!"
Firstly it failed:
Lack of game modes
Lack of skins for normal soldiers.
Many poor details that prove a development too fast.
But the big error was haven't a DLCs plan to the future and invest enough money. This game is fantastic but could be incredible, a super success.
The skins are very important, many games like Fornite make money with the skins. There are a lot of people that would pay.
With this money you develop more content as maps, weapons, skins, game modes. And all world happy during years.
I wasn't even a fan of WA but it is far superior to GA.
Turning Point had potential, just bad rules for taking a sector. The Rebels should have had to take all the control points before moving forward.
Pirate of the Knights of Gareth
Maps? - after dlc's BF1 gets the nod and that is a crying shame
Small game mode maps? - Extraction is back in BF2 but only on two maps, BF1 wins
Graphics/sound/etc. - BF2 is much more refined
The meta - BF1 was jump pack, bacta and your choice - BF2 has each class having it's own with more options - BF2 wins
Replayability - BF2 due to offline, campaign - even if it is a bit hokey, multiplayer is an argument - BF2 by a nose
Weapon gadgets, weapons in general, skins, other personal touches - BF2 does some nice things but BF1 had a lot of things right from the get go and the balancing was done much sooner on BF1 - draw
BF1 - 3 / BF2 - 3 and one tie.
The sound isn't better in BF2. Thermal Implosion Grenade sound was much better in the BF1, a bass sound thunderous.
EMHO the soundtrack was more epic too and better selected..
So basically, BF2 is worse in all way, except it’s prettier to look at.
I'm going to go with the last game for graphics too because it was easier to spot enemies.
Pirate of the Knights of Gareth
Yes it was, thermals seldom even have a sound in bf2, I just die and it says killed by thermal imploder, same with thermal detonator. Blaster fire was far superior in looks and sound than bf2, maps were also better imo, more epic, more immersive, and as you say, enemies were easier to see for some reason, they tend to appear out of thin air on bf2.
Modes were far superior, this isn’t even a comparison imo, 15 was much more competitive, ttk and speed were better, 15 had a less spam/stun items and lot less crutches. Gunskill actually mattered and was rewarding in bf15 where it’s next to nonexistent in bf2. Everything about bf2 is to cater to the casual gamers and fans of Starwars imo.