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Has Anyone Asked For AI-Heros In Arcade?

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Replies

  • Would it be possible or is it a lot of work to program AIs to play as heros?

    In the original Battlefront 1, heros only made an appearance as AI controlled allies in certain game modes.
    So yes it's fully possible to do so in this game considering the improvements that we are at currently.

    The hero AI in the original BF2 just used regular attacks. I would prefer some abilities to be used; however, if we got hero AI like the original games it would still be awesome.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • @F8RGE

    Please mention this in the Arcade Community Transmission, Thank you.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Short answer: Yes, many people have asked
  • Short answer: Yes, many people have asked
    And we eagerly await info regarding it from the devs.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Short answer: Yes, many people have asked

    Have the devs responded to the request recently on any social media sites?
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Would somebody please ask Dennis about this since he took over the SWBF twitter? Thanks.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Would somebody please ask Dennis about this since he took over the SWBF twitter? Thanks.

    I did unfortunately no answer. :(
  • Even if they don't add AI hero's, the AI in general need some serious work. They are worthless, all they do is walk and shoot. If you noticed in changing the difficulty, they don't actually act different, they just do more damage. Typical lazy game development.
  • Would somebody please ask Dennis about this since he took over the SWBF twitter? Thanks.

    I did unfortunately no answer. :(

    Thanks
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • We need to be able to play Star Wars with and against the iconic heroes that we grew up with. The trailer set it up as if you would be able to fight against Darth Maul ,or Yoda, or any of the others! But it turns out (even a year later) that you HAVE to be online to get those kind of perks. Please make the playing field even by offering an offline Heroes VS Villains Mode like the old battlefront 2 with at least 15 characters on each side (If we get that many by the end of the game.) Offline is way better in battlefront 2 than it was in the first game you produced( other than the fact we still don’t have any large scale game modes). We need this and so do you.
  • They said something about this before, although I did not take a screenshot (It was a couple of months back, though so things could have changed since then.) They had trouble with certain Hero AI using abilities at the wrong times, I.E. Boba using the jetpack to cross a gap in order to reach an objective, but the gap was too large and he always ran out of fuel. Or with Rey or Han using their dash ability, they would charge off the edge of some maps when another AI would dodge out of the way or they would have targeting issues, etc. I'm sure it could be implemented with more time focused on it, but until they deem it enough of a priority to have a dedicated group of developers sit around and try to work out the problems it probably won't happen, at least without changing abilities or implementing severe restrictions on those abilities to the point where it could hamper or affect the feel or immersion of the game. Ultimately it comes down to development priority, and as much fun as it would be to see it added into Arcade, there are areas of the game which need more focus at the current time.
  • FROSTnhg wrote: »
    We need to be able to play Star Wars with and against the iconic heroes that we grew up with. The trailer set it up as if you would be able to fight against Darth Maul ,or Yoda, or any of the others! But it turns out (even a year later) that you HAVE to be online to get those kind of perks. Please make the playing field even by offering an offline Heroes VS Villains Mode like the old battlefront 2 with at least 15 characters on each side (If we get that many by the end of the game.) Offline is way better in battlefront 2 than it was in the first game you produced( other than the fact we still don’t have any large scale game modes). We need this and so do you.

    Exactly correct.
    ZEEBRAWOLF wrote: »
    They said something about this before, although I did not take a screenshot (It was a couple of months back, though so things could have changed since then.) They had trouble with certain Hero AI using abilities at the wrong times, I.E. Boba using the jetpack to cross a gap in order to reach an objective, but the gap was too large and he always ran out of fuel. Or with Rey or Han using their dash ability, they would charge off the edge of some maps when another AI would dodge out of the way or they would have targeting issues, etc. I'm sure it could be implemented with more time focused on it, but until they deem it enough of a priority to have a dedicated group of developers sit around and try to work out the problems it probably won't happen, at least without changing abilities or implementing severe restrictions on those abilities to the point where it could hamper or affect the feel or immersion of the game. Ultimately it comes down to development priority, and as much fun as it would be to see it added into Arcade, there are areas of the game which need more focus at the current time.

    Many who desire hero AI (including myself) would be fine if the AI didn't use those abilities. Personally, I think the only one of the abilities you listed that would affect immersion if it was absent is Boba's jet pack.

    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • ZEEBRAWOLF wrote: »
    They said something about this before, although I did not take a screenshot (It was a couple of months back, though so things could have changed since then.) They had trouble with certain Hero AI using abilities at the wrong times, I.E. Boba using the jetpack to cross a gap in order to reach an objective, but the gap was too large and he always ran out of fuel. Or with Rey or Han using their dash ability, they would charge off the edge of some maps when another AI would dodge out of the way or they would have targeting issues, etc. I'm sure it could be implemented with more time focused on it, but until they deem it enough of a priority to have a dedicated group of developers sit around and try to work out the problems it probably won't happen, at least without changing abilities or implementing severe restrictions on those abilities to the point where it could hamper or affect the feel or immersion of the game. Ultimately it comes down to development priority, and as much fun as it would be to see it added into Arcade, there are areas of the game which need more focus at the current time.

    When they said that they were having trouble, they also said they were working on it.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Dennis has said they are still working on the large mode fro Arcade; hopefully, this has hero AI.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • I can't stand being taken out by elite players hero ai would greatly help for enjoying the game offline.
  • I support the idea of epics in Arcade. But this is an older thread and hence will be closed soon.
  • ELIMELECH0401
    1115 posts Member
    edited November 2018
    I can't stand being taken out by elite players hero ai would greatly help for enjoying the game offline.

    Playing against elites can be frustrating. Hero AI would help me enjoy this game better offline because I would love to be able to split screen something like HvV or Hero Shodown for years after the servers shut down.
    TiNie wrote: »
    I support the idea of epics in Arcade. But this is an older thread and hence will be closed soon.

    What do you mean by epics?
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • yes please such a good idea and offline arcade galactic assault
  • Okouef19 wrote: »
    yes please such a good idea and offline arcade galactic assault

    There were some people asking for it in the reddit Arcade focused feedback.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • ELIMELECH0401
    1115 posts Member
    edited November 2018
    Okouef19 wrote: »
    yes please such a good idea and offline arcade galactic assault

    Dennis said they aren't doing a direct port of GA but are working on a large scale mode. Some (including myself) think it could be Conquest. Dome think it is large scale TDM. Either one would be better with hero AI.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Being able to select the skins for the hero AI would also be a nice touch.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • I haven't yet, but it's something I think they should have included with the game. However, I'd be a bit worried that introducing AI heroes to the game would create a host of new bugs.
  • Andrien wrote: »
    I haven't yet, but it's something I think they should have included with the game. However, I'd be a bit worried that introducing AI heroes to the game would create a host of new bugs.

    If the hero AI introduced some smaller bugs, personally, I would be patient with them while I enjoyed the hero AI. If the bugs rendered Arcade unplayable (like Jabba's Palace is now) that would be a problem.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Vikingoverlord0
    35 posts Member
    edited December 2018
    Yes, thought of it yesterday. And it would be nice since there aren't any coop arcade or split-screen arcade.
    Post edited by Vikingoverlord0 on
  • Yes. I don't care if they aren't as good as having players controlling them. It would still be awesome to have.
  • Spergicide wrote: »
    Yes. I don't care if they aren't as good as having players controlling them. It would still be awesome to have.

    Exactly.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • The hero AI from the 2005 game would be just fine.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • While I would prefer the AI to be able to use any hero on any map, I would be fine if the AI could only use certain heroes on certain maps as long each hero had a map the AI could use them on. Any thoughts?
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • It would be cool to have to ability to adjust the health of the hero AI if we get it.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • I would also like to select the number of heroes on each team.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Sim
    25 posts Member
    Somebody knows if they're still working on it ?
  • Sim wrote: »
    Somebody knows if they're still working on it ?

    This is the very question I want to see get answered. An update on hero AI from the devs would be awesome.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • I will continue to patiently wait for an update on this from the devs.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • [
    What are your thoughts on how they could implement hero AI?

    Funny you should ask (clears throat), lol...okay here it is:
    https://battlefront-forums.ea.com/discussion/127030/arcade-mode-offline-ways-to-make-it-the-best-game-mode-ever-created-of-all-time#latest
    “There is always hope.”
  • [
    What are your thoughts on how they could implement hero AI?

    Funny you should ask (clears throat), lol...okay here it is:
    https://battlefront-forums.ea.com/discussion/127030/arcade-mode-offline-ways-to-make-it-the-best-game-mode-ever-created-of-all-time#latest

    Nice thread, thanks.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • I asked again about hero ai for arcade but nothing sadly.
  • [
    What are your thoughts on how they could implement hero AI?

    Funny you should ask (clears throat), lol...okay here it is:
    https://battlefront-forums.ea.com/discussion/127030/arcade-mode-offline-ways-to-make-it-the-best-game-mode-ever-created-of-all-time#latest

    Nice thread, thanks.
    Any time.


    I asked again about hero ai for arcade but nothing sadly.

    Well Ben did mention they were making positive progress so I assume that means the A.I. aspect of it as well, I hope.
    “There is always hope.”
  • [
    What are your thoughts on how they could implement hero AI?

    Funny you should ask (clears throat), lol...okay here it is:
    https://battlefront-forums.ea.com/discussion/127030/arcade-mode-offline-ways-to-make-it-the-best-game-mode-ever-created-of-all-time#latest

    Nice thread, thanks.
    Any time.


    I asked again about hero ai for arcade but nothing sadly.

    Well Ben did mention they were making positive progress so I assume that means the A.I. aspect of it as well, I hope.

    What was Ben referring to when he said positive progress?
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • Now that Heroes/ villains is mostly dominated by pack hunting trolls, matches aren't balanced or fun anymore. I would actually enjoy a nice single player experience with decent AI bots.

    But honestly, I'm getting ready to retire Battlefront 2 and I'm getting excited about the new single player game, Fallen Order.

    I guess I'll mostly be getting my fighting gaming online in mortal Kombat xi :D
  • Now that Heroes/ villains is mostly dominated by pack hunting trolls, matches aren't balanced or fun anymore. I would actually enjoy a nice single player experience with decent AI bots.

    But honestly, I'm getting ready to retire Battlefront 2 and I'm getting excited about the new single player game, Fallen Order.

    I guess I'll mostly be getting my fighting gaming online in mortal Kombat xi :D

    I personally will not retire SWBF 2 and would love to have a split screen co-op experience with hero AI for years to come.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • One way around hero AI running off the map could be to put a trigger that immediately stops the AI from continuing in that direction close to all the holes. If it not too difficult to program, the trigger could also cause any charge moves to be cancelled.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • CeymalRen
    659 posts Member
    edited February 3
    One way around hero AI running off the map could be to put a trigger that immediately stops the AI from continuing in that direction close to all the holes. If it not too difficult to program, the trigger could also cause any charge moves to be cancelled.

    If iD could do it for Quake 3 back in 1999 then Dice can find a way to do it today. It would just take a bit of effort. Once the game loses it's support arcade is all that's left. They NEED to give it some work.
    Post edited by CeymalRen on
  • CeymalRen wrote: »
    One way around hero AI running off the map could be to put a trigger that immediately stops the AI from continuing in that direction close to all the holes. If it not too difficult to program, the trigger could also cause any charge moves to be cancelled.

    If iD could do it for Quake 3 back in 1999 then dice can find a way to do it today. It would just take a bit of effort. Once the game loses it's support arcade is all that's left. They NEED to give it some work.

    You are right. Lets hope the devs will do this.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • I hope the Arcade menu tweaks mean hero AI options will show up one day.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • [
    What are your thoughts on how they could implement hero AI?

    Funny you should ask (clears throat), lol...okay here it is:
    https://battlefront-forums.ea.com/discussion/127030/arcade-mode-offline-ways-to-make-it-the-best-game-mode-ever-created-of-all-time#latest

    Nice thread, thanks.
    Any time.


    I asked again about hero ai for arcade but nothing sadly.

    Well Ben did mention they were making positive progress so I assume that means the A.I. aspect of it as well, I hope.

    What was Ben referring to when he said positive progress?

    He was talking about the new game mode. So I was hoping that he was also talking about the Offline version of it as well and thus the A.I....
    “There is always hope.”
  • [
    What are your thoughts on how they could implement hero AI?

    Funny you should ask (clears throat), lol...okay here it is:
    https://battlefront-forums.ea.com/discussion/127030/arcade-mode-offline-ways-to-make-it-the-best-game-mode-ever-created-of-all-time#latest

    Nice thread, thanks.
    Any time.


    I asked again about hero ai for arcade but nothing sadly.

    Well Ben did mention they were making positive progress so I assume that means the A.I. aspect of it as well, I hope.

    What was Ben referring to when he said positive progress?

    He was talking about the new game mode. So I was hoping that he was also talking about the Offline version of it as well and thus the A.I....

    Hopefully, the recent tweaks to the Arcade AI means good things for hero AI as well as the large Arcade mode.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
  • I just love the heroes banter this with ai heroes would be fantastic. They don't have to be perfect.
  • This would be fun to practice your heroes against other heroes and if nobody has asked for this yet, I'm asking for it now. :) Would it be possible or is it a lot of work to program AIs to play as heros?

    I would love this idea! But I do think it'd need to be era specific. As an example.. If you're on Yavin IV, controlling Vader or the Emperor, and facing Rebels. You wouldn't wanna be going up against someone like Finn or Rey. Y'know, just make it era specific. So, it keeps the authenticity correct, along with the immersion.

    But yes, I like this idea VERY much! Would be awesome to actually encounter a hero or villain and duel with them, while the troopers are off elsewhere, fighting.

    Hey, EA/DICE..
    giphy.gif
  • ELIMELECH0401
    1115 posts Member
    edited February 21
    This would be fun to practice your heroes against other heroes and if nobody has asked for this yet, I'm asking for it now. :) Would it be possible or is it a lot of work to program AIs to play as heros?

    I would love this idea! But I do think it'd need to be era specific. As an example.. If you're on Yavin IV, controlling Vader or the Emperor, and facing Rebels. You wouldn't wanna be going up against someone like Finn or Rey. Y'know, just make it era specific. So, it keeps the authenticity correct, along with the immersion.

    But yes, I like this idea VERY much! Would be awesome to actually encounter a hero or villain and duel with them, while the troopers are off elsewhere, fighting.

    Hey, EA/DICE..
    giphy.gif

    I think the best way to deal with AI hero selection would be to have a screen where you can select which heroes the AI can select from. It would be also be cool if we could save our options for future use.
    I am the same user as Elimelech401, that account was not tied to the game. I am hoping for more Skirmish with split screen and hero AI.
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