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Gamescom 2019 Triple XP
Community Transmission

Knights of Balance Assemble!

Prev1345678
Dash
11615 posts Member
edited February 2018
As Knights of Game Balance & Game Mechanics we have to Be:

Vocal.
Factual.
Present Evidence.
Provide Time Played/Experience.
And most of all stay Polite even against all Odds/Flame Bait.

cczx69niyxdv.gif

That is all. Now let us discuss this game’s Future.

Credit to @F03hammer for our Banner/GIF!!!
Origin ID: "NWG_Dash"

Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
rjy4wg9w86wa.gif





Replies

  • F03hammer
    5012 posts SWBF Senior Moderator
    As Knights of Game Balance & Game Mechanics we have to Be:

    Vocal.
    Factual.
    Present Evidence.
    Provide Time Played/Experience.
    And most of all stay Polite even against all Odds/Flame Bait.

    cczx69niyxdv.gif

    That is all. Now let us discuss this game’s Future.

    Credit to @F03hammer for our Banner/GIF!!!

    Thanks to you all for staying honest and true to your ideals:

    @Dash_Gaming
    @A_Wookie_Roar
    @RedReVenge
    @t3hBar0n
    @EventHorizionOH
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Many thanks and appreciate you all
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • Dash
    11615 posts Member
    edited February 2018
    We got a BIG 2 months ahead of us. BIG! We have some Class balances, New Modes, Heroes, Weapons Tune ups and Tone downs, we also have Season 2 coming as well. Tons of New More Rewarding Challenges also.

    Please discuss what you guys want, predict, and are the MUST haves for this game to Elevate itself within its first Year of release.
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • Dash
    11615 posts Member
    edited February 2018
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • F03hammer
    5012 posts SWBF Senior Moderator
    We got a BIG 2 months ahead of us. BIG! We have some Class balances, New Modes, Heroes, Weapons Tune ups and Tone downs, we also have Season 2 coming as well. Tons of New More Rewarding Challenges also.

    Please discuss what you guys want, predict, and are the MUST haves for this game to Elevate itself within its first Year of release.

    Test servers would be ideal.
    AMAS more frequently if not.
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • Dash
    11615 posts Member
    edited February 2018
    Agreed. I also want to push for Forum “Clans/Teams”. To Promote Positivity and Constructive Feedback.

    Maybe even a “Mentor Program” to help new players learn the game. I already do it. It’s fun to help.
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • @F03hammer Very nice job on the Gif.

    I will write something up. Make it clean and easy to read. But will contribute !!!!
    "I play Star Wars like real life, I try not to die if possible."

    k2bblaxemr26.png



    PS4 EventHorizonOH
  • Dash
    11615 posts Member
    I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • Dash
    11615 posts Member
    One thing I really want, in stat page. Longest win streak! Not to boast but to boast, currently on a 107-0 win streak in Heroes vs Villains (give or take 7 or so)

    Yeah I can’t wait for stats dude! Soon!!! I can feeeeeel it!
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • F03hammer
    5012 posts SWBF Senior Moderator
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • F03hammer
    5012 posts SWBF Senior Moderator
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.

    Scout Pistol really needs to make a comeback, I loved it in bf15
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • A_Wookie_Roar
    2345 posts Member
    edited February 2018
    I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3

    Lol yeah I would have posted sooner but currently I am compiling some evidence to show people in the "Officer Presence" thread that Red made how easy it is to earn BP's.

    Now, one idea I had awhile back is they need to make an artillery type for the Separatists. I mean only the Light Side has them (Rebels and Clones) so what gives? They can easily make one for the Sepratists and that would be the HMP Droid Gunship. This thing would be so cool to see in the air! I can see some complications of adding it like, it will be harder to put on a rail since it doesn't have the laser gun like am LAAT and also it will be tough for the Clones to take it down since they don't have a tank. But the Clones do have an AT-RT which is equipped with an ion weapon and that will take really quick care of it. But these are things that can be fixed pretty easily.

    That is one idea I would like to see added. And here is an image of the ship for reference.

    latest?cb=20141227052202

    Also here is the thread I made about it. It goes into further detail of which abilities it should have.

    https://battlefront-forums.ea.com/discussion/91197/cis-artillery-reinforcement-idea#latest
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • t3hBar0n
    5001 posts Member
    edited February 2018
    I am planning to write another feedback post, but I want to wait until after the next major patch so I don't waste time on something which is already addressed. I also need to wait until I have a massive backlog of work to do so I can skip that and write 4k words about a game instead.
  • F03hammer wrote: »
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.

    Scout Pistol really needs to make a comeback, I loved it in bf15

    Yes I agree. I love the Scout Pistol and I loved it in BF2015. It currently is in the game on the Assault class just under the name of "Flash Pistol". As Dash mentioned in my thread about it, the pistol was named the Scout Pistol in the beta but ultimately was changed when the full game released.

    Feel free to check out my thread for it. It will give it another bump to the first page in the process :D
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • F03hammer
    5012 posts SWBF Senior Moderator
    F03hammer wrote: »
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.

    Scout Pistol really needs to make a comeback, I loved it in bf15

    Yes I agree. I love the Scout Pistol and I loved it in BF2015. It currently is in the game on the Assault class just under the name of "Flash Pistol". As Dash mentioned in my thread about it, the pistol was named the Scout Pistol in the beta but ultimately was changed when the full game released.

    Feel free to check out my thread for it. It will give it another bump to the first page in the process :D

    I look forward to it

    Thoughts on this?
    https://battlefront-forums.ea.com/discussion/97597/good-idea-bad-idea#latest
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • Dash
    11615 posts Member
    F03hammer wrote: »
    F03hammer wrote: »
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.

    Scout Pistol really needs to make a comeback, I loved it in bf15

    Yes I agree. I love the Scout Pistol and I loved it in BF2015. It currently is in the game on the Assault class just under the name of "Flash Pistol". As Dash mentioned in my thread about it, the pistol was named the Scout Pistol in the beta but ultimately was changed when the full game released.

    Feel free to check out my thread for it. It will give it another bump to the first page in the process :D

    I look forward to it

    Thoughts on this?
    https://battlefront-forums.ea.com/discussion/97597/good-idea-bad-idea#latest

    We gotta compile a lot of data. A LOT. But I think we can do it. :)
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • F03hammer wrote: »
    F03hammer wrote: »
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.

    Scout Pistol really needs to make a comeback, I loved it in bf15

    Yes I agree. I love the Scout Pistol and I loved it in BF2015. It currently is in the game on the Assault class just under the name of "Flash Pistol". As Dash mentioned in my thread about it, the pistol was named the Scout Pistol in the beta but ultimately was changed when the full game released.

    Feel free to check out my thread for it. It will give it another bump to the first page in the process :D

    I look forward to it

    Thoughts on this?
    https://battlefront-forums.ea.com/discussion/97597/good-idea-bad-idea#latest

    I read that not to long after you made it and it is interesting. I think it could work but they couldn't cost to much. We will need to save our credits for crates especially if we get Customization.

    Those GIF's made me laugh btw :D
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • F03hammer
    5012 posts SWBF Senior Moderator
    F03hammer wrote: »
    F03hammer wrote: »
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.

    Scout Pistol really needs to make a comeback, I loved it in bf15

    Yes I agree. I love the Scout Pistol and I loved it in BF2015. It currently is in the game on the Assault class just under the name of "Flash Pistol". As Dash mentioned in my thread about it, the pistol was named the Scout Pistol in the beta but ultimately was changed when the full game released.

    Feel free to check out my thread for it. It will give it another bump to the first page in the process :D

    I look forward to it

    Thoughts on this?
    https://battlefront-forums.ea.com/discussion/97597/good-idea-bad-idea#latest

    I read that not to long after you made it and it is interesting. I think it could work but they couldn't cost to much. We will need to save our credits for crates especially if we get Customization.

    Those GIF's made me laugh btw :D

    Haha awesome!
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • F03hammer
    5012 posts SWBF Senior Moderator
    F03hammer wrote: »
    F03hammer wrote: »
    I love it! Great job on the gif also @F03hammer

    I will always try my best to keep things from being overly nerfed and buffed. We can't win every single discussion as we have seen so far but they are not a loss. People have seen time after time we have been correct and they will continue to see that as long as we continue to give facts and evidence and not let bias get in the way. We can't give up. We have to help as much as we can to point out what is good and what isn't! After all, we all love Star Wars and this game.

    May the Force be with you <3.

    Perfection as usual. Very well written.

    How’s the post about Specialist doing? What else have we noticed with that class? Have we missed anything else that needs attention?

    Thank you!

    As for my thread it died down a bit but I am going to bump it tomorrow to get the cycle going again. We have covered a good deal so far with the broken cards and the Scout Pistol.

    Scout Pistol really needs to make a comeback, I loved it in bf15

    Yes I agree. I love the Scout Pistol and I loved it in BF2015. It currently is in the game on the Assault class just under the name of "Flash Pistol". As Dash mentioned in my thread about it, the pistol was named the Scout Pistol in the beta but ultimately was changed when the full game released.

    Feel free to check out my thread for it. It will give it another bump to the first page in the process :D

    I look forward to it

    Thoughts on this?
    https://battlefront-forums.ea.com/discussion/97597/good-idea-bad-idea#latest

    We gotta compile a lot of data. A LOT. But I think we can do it. :)

    Sweeet
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • F03hammer
    5012 posts SWBF Senior Moderator
    I nominate @MLGGrandMasterBroda to join our ranks, he is wise
    :mrgreen:
    Voluntary Star Wars Battlefront Moderator

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    GT XBOX:
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  • Dash
    11615 posts Member
    edited February 2018
    F03hammer wrote: »
    I nominate @MLGGrandMasterBroda to join our ranks, he is wise
    :mrgreen:

    “Approved He is, sit on the council he may” - <(-_-)>
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • F03hammer wrote: »
    I nominate @MLGGrandMasterBroda to join our ranks, he is wise
    :mrgreen:

    Yeah props for making that Yoda guide. I play Yoda the most on the Light Side and love him. Glad you made it and can help share the love for the Grand Master.
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • F03hammer wrote: »
    I nominate @MLGGrandMasterBroda to join our ranks, he is wise
    :mrgreen:
    F03hammer wrote: »
    I nominate @MLGGrandMasterBroda to join our ranks, he is wise
    :mrgreen:

    “Approved He is, sit on the council he may” - <(-_-)>
    F03hammer wrote: »
    I nominate @MLGGrandMasterBroda to join our ranks, he is wise
    :mrgreen:

    Yeah props for making that Yoda guide. I play Yoda the most on the Light Side and love him. Glad you made it and can help share the love for the Grand Master.
    Thanks for the kind words! I'll try to make more of these specific hero guides if I have the time and/or motivation, as it can be somewhat time consuming and I try not to post anything of low quality when it comes to helping people. Glad you guys liked it though. :smile:
    The best Yoda loadout: https://1drv.ms/i/s!AveJpgcuWkNfdw7ZwgFzn3T3O8g


    How to effectively play Yoda: https://battlefront-forums.ea.com/discussion/97820/i-have-waited-a-long-time-for-this-moment-my-little-green-friend-yoda-guide


    General discussions about Yoda: https://battlefront-forums.ea.com/discussion/98884/general-discussions-about-yoda


    "Size matters not. Look at me. Judge me by my size, do you?"


    "Attachment leads to jealousy. The shadow of greed, that is. Train yourself to let go of everything you fear to lose."


    giphy.gif
    Links to all my Yoda tips/discussions in the spoiler tag to save space. ^^^

    Respect your fellow users (and Yoda), help improve the game and have a great day!
  • Mad props to Dash for bringing this thread to my attention. I feel like most people in this thread are a lot better in providing arguments than I but should anyone need support in regards to certain changes in the game be they positive/negative/neutral or entirely random give me a shout and I'll be happy to get in on it and I'll do my best to be as impartial as possible since I know being for or against certain changes can lead to really heated disagreements.

    At this point just really hoping to see what the patch brings and what kind of news they decide to present shortly thereafter. Otherwise I may end up harping on about things they've already touched on or are planning too.
  • F03hammer
    5012 posts SWBF Senior Moderator
    edited February 2018
    Here ya go guys:



    Feel free to share
    I'll make a better one when I'm not limited to my phone :lol:
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • Hi everybody! Thanks for the heads up on this thread Dash, seems awsome.

    Since we're talking about balance I'll dig up master Cs updated weapons statistics when I have more time and link it here as a resource.
  • Here's the thread with the most up to date weapon stats, as far as I know this covers all the latest patches. In the description of the video is a spreadsheet of you want to see that. It only covers a few powers however, mostly just trooper gun damage stats.

    https://battlefront-forums.ea.com/discussion/97007/weapons-stats-updated-patch-1-1#latest
  • Dash
    11615 posts Member
    edited February 2018
    So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • F03hammer
    5012 posts SWBF Senior Moderator
    Vexation wrote: »
    Mad props to Dash for bringing this thread to my attention. I feel like most people in this thread are a lot better in providing arguments than I but should anyone need support in regards to certain changes in the game be they positive/negative/neutral or entirely random give me a shout and I'll be happy to get in on it and I'll do my best to be as impartial as possible since I know being for or against certain changes can lead to really heated disagreements.

    At this point just really hoping to see what the patch brings and what kind of news they decide to present shortly thereafter. Otherwise I may end up harping on about things they've already touched on or are planning too.

    Very well said, i'll try to stay as impartial as I can as well, it's tough for me because as I said- Ive got the ginger gene ...
    Takes me awhile but I can get pretty heated on certain topics
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • Dash
    11615 posts Member
    F03hammer wrote: »
    Vexation wrote: »
    Mad props to Dash for bringing this thread to my attention. I feel like most people in this thread are a lot better in providing arguments than I but should anyone need support in regards to certain changes in the game be they positive/negative/neutral or entirely random give me a shout and I'll be happy to get in on it and I'll do my best to be as impartial as possible since I know being for or against certain changes can lead to really heated disagreements.

    At this point just really hoping to see what the patch brings and what kind of news they decide to present shortly thereafter. Otherwise I may end up harping on about things they've already touched on or are planning too.

    Very well said, i'll try to stay as impartial as I can as well, it's tough for me because as I said- Ive got the ginger gene ...
    Takes me awhile but I can get pretty heated on certain topics

    Lmfao “Ginger Gene” :lol:
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • F03hammer
    5012 posts SWBF Senior Moderator
    F03hammer wrote: »
    Vexation wrote: »
    Mad props to Dash for bringing this thread to my attention. I feel like most people in this thread are a lot better in providing arguments than I but should anyone need support in regards to certain changes in the game be they positive/negative/neutral or entirely random give me a shout and I'll be happy to get in on it and I'll do my best to be as impartial as possible since I know being for or against certain changes can lead to really heated disagreements.

    At this point just really hoping to see what the patch brings and what kind of news they decide to present shortly thereafter. Otherwise I may end up harping on about things they've already touched on or are planning too.

    Very well said, i'll try to stay as impartial as I can as well, it's tough for me because as I said- Ive got the ginger gene ...
    Takes me awhile but I can get pretty heated on certain topics

    Lmfao “Ginger Gene” :lol:

    It's true, I will admit it :open_mouth:
    Voluntary Star Wars Battlefront Moderator

    28zvwf.jpg
    GT XBOX:
    buyakashak


  • Here's the thread with the most up to date weapon stats, as far as I know this covers all the latest patches. In the description of the video is a spreadsheet of you want to see that. It only covers a few powers however, mostly just trooper gun damage stats.

    https://battlefront-forums.ea.com/discussion/97007/weapons-stats-updated-patch-1-1#latest

    Sweet I will have to check this out. I was wondering about weapon stats. Thanks for sharing.
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!

    Dash, I am working on testing the Battle Presence card at the moment with Bounty Hunter and Battle Command to see the amount of BP's it really does give for basically doing nothing. Would you like me to post my video evidence of it here when I am finished with it?
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • Dash
    11615 posts Member
    edited February 2018
    So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!

    Dash, I am working on testing the Battle Presence card at the moment with Bounty Hunter and Battle Command to see the amount of BP's it really does give for basically doing nothing. Would you like me to post my video evidence of it here when I am finished with it?

    Oh and watch what happens when you die, stay at the load screen and watch your BP’s, they keep giving you points even after death from a Pressence aura and that stacks with Bounty Hunter. Super broken.

    You can stay dead near a fight, and your corpse acts like a Shaman totem frow WoW lol. Broooooken. :neutral:
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!

    Dash, I am working on testing the Battle Presence card at the moment with Bounty Hunter and Battle Command to see the amount of BP's it really does give for basically doing nothing. Would you like me to post my video evidence of it here when I am finished with it?

    Oh and watch what happens when you die, stay at the load screen and watch your BP’s, they keep giving you points even after death from a Pressence aura and that stacks with Bounty Hunter. Super broken.

    You can stay dead near a fight, and your corpse acts like a Shaman totem frow WoW lol. Broooooken. :neutral:

    Lol it really is. At first I kept forgetting because I don't use that card but I remember now. You shouldn't be able to heal people when your body is laying there dead as a brick.
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • NeoExcidious
    1935 posts Member
    edited February 2018
    So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!

    Dash, I am working on testing the Battle Presence card at the moment with Bounty Hunter and Battle Command to see the amount of BP's it really does give for basically doing nothing. Would you like me to post my video evidence of it here when I am finished with it?

    Oh and watch what happens when you die, stay at the load screen and watch your BP’s, they keep giving you points even after death from a Pressence aura and that stacks with Bounty Hunter. Super broken.

    You can stay dead near a fight, and your corpse acts like a Shaman totem frow WoW lol. Broooooken. :neutral:

    I can attest this also happens after round is over.

    I don’t even use BH, only OP and IBC. I get first place most rounds just because of it. I’ll be the first to admit sometimes I don’t even do well, but even if I don’t make it to the objective cause I died, I’ll still be first place (except if someone is using BH as well).

    I think IBC is fine, things were pretty balanced when I wasn’t running OP. I’d only get podium if I did the objective and everyone else could easily pass me in points if they were better players.

    You know I am not a nerf advocate, but at least the OP’ post-mortem BP gain should be fixed and OP and BH should be mutually exclusive cards.

    Also, this is the current average team comp I’ve seen across all maps:

    Officer: 50%
    Assault: 40%
    Specialist: 8%
    Heavy: 2%

    Something is wrong with this picture.
    NeoX
  • Dash
    11615 posts Member
    edited February 2018
    So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!

    Dash, I am working on testing the Battle Presence card at the moment with Bounty Hunter and Battle Command to see the amount of BP's it really does give for basically doing nothing. Would you like me to post my video evidence of it here when I am finished with it?

    Oh and watch what happens when you die, stay at the load screen and watch your BP’s, they keep giving you points even after death from a Pressence aura and that stacks with Bounty Hunter. Super broken.

    You can stay dead near a fight, and your corpse acts like a Shaman totem frow WoW lol. Broooooken. :neutral:

    I can attest this also happens after round is over.

    I don’t even use BH, only OP and IBC. I get first place most rounds just because of it. I’ll be the first to admit sometimes I don’t even do well, but even if I don’t make it to the objective cause I died, I’ll still be first place (except if someone is using BH as well).

    I think IBC is fine, things were pretty balanced when I wasn’t running OP. I’d only get podium if I did the objective and everyone else could easily pass me in points if they were better players.

    You know I am not a nerf advocate, but at least the OP’ post-mortem BP gain should be fixed and OP and BH should be mutually exclusive cards.

    Also, this is the current average team comp I’ve seen across all maps:

    Officer: 50%
    Assault: 40%
    Specialist: 8%
    Heavy: 2%

    Something is wrong with this picture.

    And yes something is VERY wrong with that Picture.

    Wait till I’m done with today’s numbers and percentages. The typing will be Intense after today. INTENSE!
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • OOM19
    2832 posts Member
    edited February 2018
    So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!

    Dash, I am working on testing the Battle Presence card at the moment with Bounty Hunter and Battle Command to see the amount of BP's it really does give for basically doing nothing. Would you like me to post my video evidence of it here when I am finished with it?

    Oh and watch what happens when you die, stay at the load screen and watch your BP’s, they keep giving you points even after death from a Pressence aura and that stacks with Bounty Hunter. Super broken.

    You can stay dead near a fight, and your corpse acts like a Shaman totem frow WoW lol. Broooooken. :neutral:

    I can attest this also happens after round is over.

    I don’t even use BH, only OP and IBC. I get first place most rounds just because of it. I’ll be the first to admit sometimes I don’t even do well, but even if I don’t make it to the objective cause I died, I’ll still be first place (except if someone is using BH as well).

    I think IBC is fine, things were pretty balanced when I wasn’t running OP. I’d only get podium if I did the objective and everyone else could easily pass me in points if they were better players.

    You know I am not a nerf advocate, but at least the OP’ post-mortem BP gain should be fixed and OP and BH should be mutually exclusive cards.

    Also, this is the current average team comp I’ve seen across all maps:

    Officer: 50%
    Assault: 40%
    Specialist: 8%
    Heavy: 2%

    Something is wrong with this picture.

    And yes something is VERY wrong with that Picture.

    Wait till I’m done with today’s numbers and percentages. The typing will be Intense after today. INTENSE!

    It's just like Team Fortress 2! All the better for the Heavy to be so underrated

    That means I'm not running into anyone else with a Purple Combat Shield!

    Also how could no one nominate me? This is outrageous
    OOM-9 FOR BATTLEFRONT 2

    OOM-9 Hero Concept by AzelfandQuilava
    https://i.redd.it/uleh1g22xrhz.png

    Suppor The Latest OOM-9 Thread
    [url="https://battlefront-forums.ea.com/discussion/121855/grievous-vs-oom-9/p1/p1[/url]

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  • Dash
    11615 posts Member
    OOM19 wrote: »
    So far so good. I’m gonna do a lot of number crunching, this weekend. I have sat-sun off and Monday too, not sure yet about Monday but most likely.

    Either way I’m going to be testing every class and reinforcement particularly, to get a baseline of where they’re at Damage Output wise, and how they behave individually in comparison to one another when it comes to Survival, BP Gains, And Utility/what moves don’t work. Then I’ll post percentages here by adding the data we brought here with the new data I got from the testing.

    Should be interesting to see! Have a good weekend everyone!

    Dash, I am working on testing the Battle Presence card at the moment with Bounty Hunter and Battle Command to see the amount of BP's it really does give for basically doing nothing. Would you like me to post my video evidence of it here when I am finished with it?

    Oh and watch what happens when you die, stay at the load screen and watch your BP’s, they keep giving you points even after death from a Pressence aura and that stacks with Bounty Hunter. Super broken.

    You can stay dead near a fight, and your corpse acts like a Shaman totem frow WoW lol. Broooooken. :neutral:

    I can attest this also happens after round is over.

    I don’t even use BH, only OP and IBC. I get first place most rounds just because of it. I’ll be the first to admit sometimes I don’t even do well, but even if I don’t make it to the objective cause I died, I’ll still be first place (except if someone is using BH as well).

    I think IBC is fine, things were pretty balanced when I wasn’t running OP. I’d only get podium if I did the objective and everyone else could easily pass me in points if they were better players.

    You know I am not a nerf advocate, but at least the OP’ post-mortem BP gain should be fixed and OP and BH should be mutually exclusive cards.

    Also, this is the current average team comp I’ve seen across all maps:

    Officer: 50%
    Assault: 40%
    Specialist: 8%
    Heavy: 2%

    Something is wrong with this picture.

    And yes something is VERY wrong with that Picture.

    Wait till I’m done with today’s numbers and percentages. The typing will be Intense after today. INTENSE!

    It's just like Team Fortress 2! All the better for the Heavy to be so underrated

    That means I'm not running into anyone else with a Purple Combat Shield!

    Also how could no one nominate me? This is outrageous

    Lol “Welcome to Thunderdome”.
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3

    Another idea I have is for the Heavy. We all know that the original Battlefront had ammo packs and health packs you could throw down right? Well since there obviously is not any ammo in this game I think it would be nice to see the Heavy get a Star Card like a "Resource Pack". Battlefield games give Heavy's the ability to throw down ammo for there team. Again I know there is not any ammo but instead the "Resource Pack" could allow the user to throw down a pack that grants himself and his allies a buff in recharge rate to their abilities while the pack is down. It can even act similar to the Medical Droid from SWBF2015.

    Now I know you might think it would be pointless to have the "Resource Pack" because the Officer already has a Battle Command that grants a buff go recharge times. This is different. For one you, don't always have an Officer with you and most of the time they use Imoroved Battle Command. Also a Heavy's job is to be in the front lines and to suppress and hold down an objective/hallway/entrance for as long as possible. This would be a great way to help out players with that. I just think it makes sense too for the Heavy to have some sort of pack or something to throw down. Heavy's in Star Wars and really anything don't run and fight by themselves. They always have other Heavy or regular troopers with them. And we also know they have a wide variety of weapons and gadgets to choose from their arsenal and to bring to the Battlefront.

    Thoughts?
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • Dash
    11615 posts Member
    I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3

    Another idea I have is for the Heavy. We all know that the original Battlefront had ammo packs and health packs you could throw down right? Well since there obviously is not any ammo in this game I think it would be nice to see the Heavy get a Star Card like a "Resource Pack". Battlefield games give Heavy's the ability to throw down ammo for there team. Again I know there is not any ammo but instead the "Resource Pack" could allow the user to throw down a pack that grants himself and his allies a buff in recharge rate to their abilities while the pack is down. It can even act similar to the Medical Droid from SWBF2015.

    Now I know you might think it would be pointless to have the "Resource Pack" because the Officer already has a Battle Command that grants a buff go recharge times. This is different. For one you, don't always have an Officer with you and most of the time they use Imoroved Battle Command. Also a Heavy's job is to be in the front lines and to suppress and hold down an objective/hallway/entrance for as long as possible. This would be a great way to help out players with that. I just think it makes sense too for the Heavy to have some sort of pack or something to throw down. Heavy's in Star Wars and really anything don't run and fight by themselves. They always have other Heavy or regular troopers with them. And we also know they have a wide variety of weapons and gadgets to choose from their arsenal and to bring to the Battlefront.

    Thoughts?

    I like it because it makes team play more unique. If I’m playing with my friends we can have a Health Officer, a recharge Heavy with Barrage, with an Acid Assault, and a Specialist with Improved Infiltration. Sounds pretty dope to me.
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
    rjy4wg9w86wa.gif





  • I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3

    Another idea I have is for the Heavy. We all know that the original Battlefront had ammo packs and health packs you could throw down right? Well since there obviously is not any ammo in this game I think it would be nice to see the Heavy get a Star Card like a "Resource Pack". Battlefield games give Heavy's the ability to throw down ammo for there team. Again I know there is not any ammo but instead the "Resource Pack" could allow the user to throw down a pack that grants himself and his allies a buff in recharge rate to their abilities while the pack is down. It can even act similar to the Medical Droid from SWBF2015.

    Now I know you might think it would be pointless to have the "Resource Pack" because the Officer already has a Battle Command that grants a buff go recharge times. This is different. For one you, don't always have an Officer with you and most of the time they use Imoroved Battle Command. Also a Heavy's job is to be in the front lines and to suppress and hold down an objective/hallway/entrance for as long as possible. This would be a great way to help out players with that. I just think it makes sense too for the Heavy to have some sort of pack or something to throw down. Heavy's in Star Wars and really anything don't run and fight by themselves. They always have other Heavy or regular troopers with them. And we also know they have a wide variety of weapons and gadgets to choose from their arsenal and to bring to the Battlefront.

    Thoughts?

    I like it because it makes team play more unique. If I’m playing with my friends we can have a Health Officer, a recharge Heavy with Barrage, with an Acid Assault, and a Specialist with Improved Infiltration. Sounds pretty dope to me.

    Exactly. It not only helps play the Objective but also gives more creativity to do so between you and others.
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

    3i4nza8m24rn.gif
  • F03hammer
    5012 posts SWBF Senior Moderator
    I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3

    Another idea I have is for the Heavy. We all know that the original Battlefront had ammo packs and health packs you could throw down right? Well since there obviously is not any ammo in this game I think it would be nice to see the Heavy get a Star Card like a "Resource Pack". Battlefield games give Heavy's the ability to throw down ammo for there team. Again I know there is not any ammo but instead the "Resource Pack" could allow the user to throw down a pack that grants himself and his allies a buff in recharge rate to their abilities while the pack is down. It can even act similar to the Medical Droid from SWBF2015.

    Now I know you might think it would be pointless to have the "Resource Pack" because the Officer already has a Battle Command that grants a buff go recharge times. This is different. For one you, don't always have an Officer with you and most of the time they use Imoroved Battle Command. Also a Heavy's job is to be in the front lines and to suppress and hold down an objective/hallway/entrance for as long as possible. This would be a great way to help out players with that. I just think it makes sense too for the Heavy to have some sort of pack or something to throw down. Heavy's in Star Wars and really anything don't run and fight by themselves. They always have other Heavy or regular troopers with them. And we also know they have a wide variety of weapons and gadgets to choose from their arsenal and to bring to the Battlefront.

    Thoughts?

    I like it because it makes team play more unique. If I’m playing with my friends we can have a Health Officer, a recharge Heavy with Barrage, with an Acid Assault, and a Specialist with Improved Infiltration. Sounds pretty dope to me.

    Exactly. It not only helps play the Objective but also gives more creativity to do so between you and others.

    It would encourage alot more players to try out heavy, since I believe from what you are suggesting, this would lead to a bp generator and actually help out the team.

    I'd like to see a deployable blaster (mweb etc) on the heavy's load out that is interactive kind of like the pickup in bf15
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  • F03hammer wrote: »
    I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3

    Another idea I have is for the Heavy. We all know that the original Battlefront had ammo packs and health packs you could throw down right? Well since there obviously is not any ammo in this game I think it would be nice to see the Heavy get a Star Card like a "Resource Pack". Battlefield games give Heavy's the ability to throw down ammo for there team. Again I know there is not any ammo but instead the "Resource Pack" could allow the user to throw down a pack that grants himself and his allies a buff in recharge rate to their abilities while the pack is down. It can even act similar to the Medical Droid from SWBF2015.

    Now I know you might think it would be pointless to have the "Resource Pack" because the Officer already has a Battle Command that grants a buff go recharge times. This is different. For one you, don't always have an Officer with you and most of the time they use Imoroved Battle Command. Also a Heavy's job is to be in the front lines and to suppress and hold down an objective/hallway/entrance for as long as possible. This would be a great way to help out players with that. I just think it makes sense too for the Heavy to have some sort of pack or something to throw down. Heavy's in Star Wars and really anything don't run and fight by themselves. They always have other Heavy or regular troopers with them. And we also know they have a wide variety of weapons and gadgets to choose from their arsenal and to bring to the Battlefront.

    Thoughts?

    I like it because it makes team play more unique. If I’m playing with my friends we can have a Health Officer, a recharge Heavy with Barrage, with an Acid Assault, and a Specialist with Improved Infiltration. Sounds pretty dope to me.

    Exactly. It not only helps play the Objective but also gives more creativity to do so between you and others.

    It would encourage alot more players to try out heavy, since I believe from what you are suggesting, this would lead to a bp generator and actually help out the team.

    I'd like to see a deployable blaster (mweb etc) on the heavy's load out that is interactive kind of like the pickup in bf15

    Yeah it would give BP's but in a low and balanced way. I don't want it to earn crazy points like the Officer can.

    That would be pretty cool to see. The E-WEB placements in this game are very odd on most of them so this would give them more use.
    SFA Reinforcement Ideas - https://battlefront-forums.ea.com/discussion/98321/starfighter-assault-reinforcement-ideas#latest

    Specialist Scout Pistol Addition - https://battlefront-forums.ea.com/discussion/90785/flash-pistol-scout-pistol-needs-to-be-on-specialist-please/p1

    "Lean upon pain like a crutch and you create anger and a dark fear of truth. Pain guides, but it does not support" Obi-Wan Kenobi

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  • F03hammer
    5012 posts SWBF Senior Moderator
    F03hammer wrote: »
    I want this page loaded with Ideas, Balancing Issues that need addressing, and Predictions as well as “Things we want”. Let’s get to it. We will each post when we can of course lol. You guys are all the greatest. Much <3

    Another idea I have is for the Heavy. We all know that the original Battlefront had ammo packs and health packs you could throw down right? Well since there obviously is not any ammo in this game I think it would be nice to see the Heavy get a Star Card like a "Resource Pack". Battlefield games give Heavy's the ability to throw down ammo for there team. Again I know there is not any ammo but instead the "Resource Pack" could allow the user to throw down a pack that grants himself and his allies a buff in recharge rate to their abilities while the pack is down. It can even act similar to the Medical Droid from SWBF2015.

    Now I know you might think it would be pointless to have the "Resource Pack" because the Officer already has a Battle Command that grants a buff go recharge times. This is different. For one you, don't always have an Officer with you and most of the time they use Imoroved Battle Command. Also a Heavy's job is to be in the front lines and to suppress and hold down an objective/hallway/entrance for as long as possible. This would be a great way to help out players with that. I just think it makes sense too for the Heavy to have some sort of pack or something to throw down. Heavy's in Star Wars and really anything don't run and fight by themselves. They always have other Heavy or regular troopers with them. And we also know they have a wide variety of weapons and gadgets to choose from their arsenal and to bring to the Battlefront.

    Thoughts?

    I like it because it makes team play more unique. If I’m playing with my friends we can have a Health Officer, a recharge Heavy with Barrage, with an Acid Assault, and a Specialist with Improved Infiltration. Sounds pretty dope to me.

    Exactly. It not only helps play the Objective but also gives more creativity to do so between you and others.

    It would encourage alot more players to try out heavy, since I believe from what you are suggesting, this would lead to a bp generator and actually help out the team.

    I'd like to see a deployable blaster (mweb etc) on the heavy's load out that is interactive kind of like the pickup in bf15

    Yeah it would give BP's but in a low and balanced way. I don't want it to earn crazy points like the Officer can.

    That would be pretty cool to see. The E-WEB placements in this game are very odd on most of them so this would give them more use.

    Forgot the proper name, thanks :open_mouth:
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    buyakashak


  • OOM19
    2832 posts Member
    What do you all think about some DC-15LE tweaks?

    Personally I think the Range and accuracy is fine, as well as the damage thanks to it's really long magazine

    But it really needs a cool down timer decrease by at least a half second
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  • EventHorizionOH
    1389 posts Member
    edited February 2018
    Another thing I have suggested. Which to me won't break balance but bring some other heroes in-line in GA.

    Blaster heroes should get 7 heath on kill for killing troopers and 20 per health per hero kill. Baselined

    Saber Heroes should get 12 health on kill for troopers and 30 health per kill per hero. Baselined.

    Palpatine is the one who gets nothing unless his cheese through walls get's fixed. Even then, since he is an AOE machine, he could be 5 trooper and 20 hero.

    Anyone with a current health on kill card will stack with above numbers. Their star cards would have to be adjusted to still be where they are at current.

    This also opens up a slot for those who Play the chars with health on kill cards. If they are in the top 5% in GA, they will dominate still and it will open yet another avenue to play.

    My concerns - This may encourage a lot of running and hiding/never playing the objective as a hero. If really great players get heroes early, they may never lose the hero for others to play as heroes.
    "I play Star Wars like real life, I try not to die if possible."

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