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Community Transmission - The Han Solo Season

1051 posts EA Community Manager
edited May 2018
Incoming Transmission

We’re back for another Community Transmission and this time we’re here to talk Season Two.

It’s been a busy few weeks at DICE HQ and it only feels like yesterday that we were rolling out the Progression Update. With the release of the Night on Endor update we’ve now found ourselves in our regular cadence of content releases.

In the very first Community Transmission we talked a little bit about our methodology behind updates, and how some would be similar to Night on Endor and others would be classed as Seasons. As part of our ongoing commitment to opening our lines of communication, today we’re going to talk a little bit about Season Two.

Did we mention it's coming out next week, on May 16?

The Han Solo Season


As the season progresses you’ll find yourself completing challenges and seasonal quests, inspired by Han Solo’s closest friendships and against some of his greatest rivals.

The Han Solo Season will be spread across two months, and we’ve got a lot of content to cover, so let’s dive in.

Coming in May

Hero Showdown
Alongside The Han Solo Season will be the release of a brand new game mode. Hero Showdown is similar to the much-loved Heroes vs Villains Game Mode, but with a brand-new rule set.

In this 2v2 game mode, players will begin the match by picking their Heroes. Should you be defeated you must put all your hope into your teammate and wait until the round is over.

If your team is successful and wins the round, you are unable to use the Heroes that you previously used. However, if your team loses the round you're free to pick any available Hero, including the ones you've just used.

It's a best out of five situation, so the first to win three rounds will claim victory. Think carefully about your pick, strategy is everything in this mode.

Starfighter Custom Arcade
Starfighter Custom Arcade is where you’ll be able to become acquainted with all the Starfighters in the game. Take on AI and learn skills that will serve you well when you venture into Starfighter Assault and take on some of the best pilots in the galaxy.

We know that this is something a lot of our community have been requesting so we’re incredibly excited to confirm that it’ll be available as soon as Season Two starts on May 16.

Jabba’s Palace
Located in the Dune Sea on Tatooine, this sandblasted metal and stone structure strikes fear into anyone that finds themselves on the wrong side of Jabba the Hutt.

Jabba’s Palace will be arriving in Star Wars Battlefront II and will be available in both Heroes vs Villains, Blast, and Arcade.


Fans of Lando will be pleased to hear he’s going to be receiving an Epic, based around his Appearance within Jabba’s Palace.

It’s also time that we welcome the very first Legendary Appearance into Star Wars Battlefront II, and it’s one we’ve seen mentioned quite a bit. The Legendary Appearance will go to Leia and will come in the form of her iconic Boushh outfit from Star Wars™: Episode VI - Return of the Jedi™.

As this is a Legendary Appearance, it’s not just her look that’s changed, while dressed in her Boushh appearance Leia will use a speech scrambler to speak Ubese.

We’ve got more Appearances planned, so spend your time wisely and make sure you’re doing your Daily Challenges to save up your credits. June is going to be quite…Legendary.



Menu Updates
With the launch of The Han Solo Season, we're making some quality of life changes to the front menu of the game. What this means, is that when you load up Star Wars Battlefront II, you'll be able to get into your favourite game modes a lot quicker.

The first big change you'll notice is when you enter the Multiplayer menu, which is now broken up into three main categories; Assault, Heroes and Villains, and Operations. Hero and Villains is where you'll find the core Heroes vs Villains game modes. Assault Modes, as you've probably guessed, is where you'll find the likes of Starfighter and Galactic Assault, alongside Strike. Operations is where you'll find Ewok Hunt, Blast, and it will also be the place to go for our limited-time game modes in the future.

Main Menu
In the previous Community Transmission we talked about how we were going to be replacing the holographic effect you see within the menus with something else. The first part of its release will go live on May 16 and we’re looking forward to hearing your feedback on it.

We do have plans to take the initial release further, and all going to plan this should arrive in June with the second part of The Han Solo Season.

Spend Skill Points Pre-Round
Since the new Progression System launched, one of the key bits of feedback we’ve seen has talked about the ability to spend your Skill Points in between rounds. We’re pleased to confirm that this functionality will be launching once Season Two is released.

New Milestones
Alongside the release of the new Progression System came the arrival of a minor change that placed pop-ups within the game upon completion of a Milestone. This was met with a significant amount of positivity but If there was one thing we heard, it was that for some of you reading this, you had already completed a lot of your milestones.

We are adding Score Milestones for each Trooper, Hero and Specials. Troopers will receive three tiers, while Heroes and Specials will have two new tiers.

Community Spotlight
The spotlight this time around falls onto a number of our Reddit communities.

First up we have /r/StarWarsBattlefront, with almost 150k subscribers this is one of the largest Star Wars based communities online. Be sure to keep an eye out for the Weekly Friend Finder thread and if you're a fan of memes, Sith Post Saturday.

If you're looking for a place on Reddit dedicated to gameplay discussion around Star Wars Battlefront II, then /r/BattlefrontTwo is the place for you. This is a great community that prides themselves on high quality discussion.

Have you ever taken a screenshot and wanted to share it with the wider community? If you answered yes, then /r/BattlefrontCaptures should be your go to destination. This community is full of some of the best screenshots you'll find. The perfect place to head to for when you need a new desktop wallpaper.

Punch It…
That’s all we’ve got for this Transmission, we’ll be back again in the not so distant future with all the information surrounding The Han Solo Season content that will be released in June, including details of a brand new world.
Post edited by F8RGE on


  • TheScape
    2324 posts Member
    edited May 2018
    Seeing the new "Heroes" section in the game modes and the new HvV 2vs2... Does it mean we'll really get the HvV for hero ships at some point?
    May your heart be your guiding key.
  • Eris42
    38 posts Member
    No game mode or map tied to the movie?
  • Love you
  • McMast13
    342 posts Member
    edited May 2018
    Is Starfighter Custom Arcade the same mode as online or slightly different? And will we be able to play all the starfighter assault maps offline?
  • Kenobi_Dude
    1485 posts Member
    New game modes and a new map! These are the most important things to me.
  • Clone skin? Anything?
  • TheScape
    2324 posts Member
    McMast13 wrote: »
    Is Starfighter Custom Arcade the same mode as online or slightly different?

    By the name I would say is similar to the trooper arcade mode where instead of troopers you can choose ships. So no objectives, just team deathmatch and maybe a "survival" mode (Onslaught)?
    May your heart be your guiding key.
  • Kenobi_Dude
    1485 posts Member
    Two part han solo season

    Not sure if they meant a two part season. I think they meant that the updates they just highlighted will take two months to be fully implemented.

  • So there's going to be content released throughout the season rather than all at once? I can dig that. This is pretty good to start off with! Hoping that the SOLO stuff will be cool.
  • Prof_Moriarty
    1366 posts Member
    edited May 2018
    Two part han solo season

    Not sure if they meant a two part season. I think they meant that the updates they just highlighted will take two months to be fully implemented.

    The article says content based on the new SOLO movie will arrive in june, doesn’t it?

    ”The fun begins on May 16 with a trip back to the original trilogy before jumping into new content for June inspired by the forthcoming Solo: A Star Wars Story™ film – but more on that later. First, let’s talk about what you’ll be able to play this month.”
  • Toddyrocket
    2572 posts Member
    Can't wait
    Getting my popcorn
  • Maxx
    79 posts Member
    Leia as Boushh is so awesome! Plus more Maps & Modes, just what we need! Keep it coming!!
  • Kenobi_Dude
    1485 posts Member
    vVrathh wrote: »
    I guess you've completely given up on Galactic Assault and Strike then.

    Yeah, I'm also surprised these modes were not touched with new maps. Why not make Jabba's Palace a part of Strike!?

    Hopefully Ewok hunt is not going to be permanent... much better game modes out there.

  • jonci
    1361 posts Member
    Hopefully it will be a refreshing move can't wait.
  • B1ack6uys
    257 posts Member
    So much for extraction.. *sigh* tdm is cool but I prefer strike and it seems like we always get shafted
  • LMFAO! I new it one map a used one! Starfighter in arcade is great but... If this is all we are getting then you ea should the heck given us clone wars you Lilly licken sons of sorry pieces of dog eating ......i need words that are "bad"! You are breaking my heart!
  • Can’t wait. The new mode, man. The new mode.
  • Kenobi_Dude
    1485 posts Member
    Adanar wrote: »
    Ewok Hunt for me is the same as JetPack Cargo.. is fun to play 3-5 times, but after that it gets really boring and repetitive.. there's no replay value like it was with Drop Zone or Cargo in Battlefront 2015

    Agreed! They need to bring back regular cargo and drop zone as regular game modes like BF2015. Ewok hunt is very repetitive.... hopefully they did not mean for it to be a permanent mode.

    Jetpack cargo was better since it had a taste of what cargo used to be, but it was wrong on many levels so I didn't play that much either.
  • K4152
    144 posts Member
    edited May 2018
    This was the big reveal we waited for; only good thing is skins. And i bet their going to cost like 80k credits. A bit over price
    Thats it?

    Keep the dissapointment coming

This discussion has been closed.