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Felucia Transmission

How to Make Grevious Balanced

Warrior
298 posts Member
I know that if EA treats General Grevious like a normal hero, he will be very underwhelming, or he will be wayyyy toooo OP and then completely nerfed. I think that instead, they should make Grevious unique. I think that he should be much stronger than other heroes, but also much slower. Since we see him moving quickly some times in Star Wars, his abilities should be focused all around quick movement.

The way this works, is that when a hero is close to Grevious, he can absolutely destroy them, but they should be able to get away from him without too much trouble. If Grevious wants to get the kill super badly, he could use one of his abilities, to run towards the hero and kill him/her. If he does that, then he won't be able to escape at all if he gets overwhelmed. He has to be sure that he'll be able to get the kill and then have time to regen.

This could bring up problems when Grevious faces blaster infantry, because they can gun him down and he won't be able to do anything about it. (because he's so slow) The solution to this is to give him that awesome spinny block ability that he used in the movie. (I'm sure EA could find a better name for it.) This would last a lot longer than other heroes because he has a lot more stamina, but he would move much slower. Sorta like a heavy going into Sentry mode. This would allow time for reinforcements to come and help.

A summary of his abilities:

1: He goes into a four-legged crawling position and can move really fast for a short amount of time. He is vulnerable when he does this, though.

2: He goes into a spinny block mode that blocks all directions. This lasts an extremely short amount of time.

3: (This might not work.) He lunges backward. He can do this more often depending on how low he is on health. This allows him to escape better if he's surrounded.

These are just my thoughts. What do you guys think?
I had a dream, that one day on the sweet hills of Georgia, everybody will be able to play the Star Wars game they've always wanted.

Replies

  • Too op! Nurf now!
  • Shinjuku
    1760 posts Member
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    " If you're not with me, then you're my enemy."
  • Grievous should be given a feature to climb on walls.
    "Dude, don't call us plucky, we don't know what it means."
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  • Warrior
    298 posts Member
    Grievous should be given a feature to climb on walls.

    That would be super cool. I feel like it would cause so many problems, but if they found a way to make it work, it would be so cool!
    I had a dream, that one day on the sweet hills of Georgia, everybody will be able to play the Star Wars game they've always wanted.
  • Balance = Sabers in all 4 grips
  • grimmace2
    1198 posts Member
    Needs the helicopter attack to be one of his abilities, for sure. Maybe a droid shield like Iden/Specialist. And a four-blade attack like Kylo's frenzy. That would make me happy.
  • t3hBar0n
    5001 posts Member
    We should probably wait for when the hero is actually released in 4-6 months and we actually know what that heroes abilities are before we start talking about balancing that hero... call me old fashioned.
  • t3hBar0n wrote: »
    We should probably wait for when the hero is actually released in 4-6 months and we actually know what that heroes abilities are before we start talking about balancing that hero... call me old fashioned.

    Agree....(and note your touch of cynicism/sarcasm?) let’s see what we get first. I’m sure there will be calls to buff/nerf all 4 of the announced heroes after they arrive. Let’s just hope they’re well designed and implemented and go from there.
  • Shinjuku wrote: »
    tenor.gif

          

    So uncivilized.
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • t3hBar0n
    5001 posts Member
    t3hBar0n wrote: »
    We should probably wait for when the hero is actually released in 4-6 months and we actually know what that heroes abilities are before we start talking about balancing that hero... call me old fashioned.

    Agree....(and note your touch of cynicism/sarcasm?) let’s see what we get first. I’m sure there will be calls to buff/nerf all 4 of the announced heroes after they arrive. Let’s just hope they’re well designed and implemented and go from there.

    Prior to the game even being released people worked themselves into a frenzy over a whole host of "issues" which turned out not to be issues at all. Until we at least know what the abilities of the hero are going to be, theory-crafting is about as accurate as hitting a pheasant with an arrow fired from a horse while blindfolded.
  • t3hBar0n wrote: »
    t3hBar0n wrote: »
    We should probably wait for when the hero is actually released in 4-6 months and we actually know what that heroes abilities are before we start talking about balancing that hero... call me old fashioned.

    Agree....(and note your touch of cynicism/sarcasm?) let’s see what we get first. I’m sure there will be calls to buff/nerf all 4 of the announced heroes after they arrive. Let’s just hope they’re well designed and implemented and go from there.

    Prior to the game even being released people worked themselves into a frenzy over a whole host of "issues" which turned out not to be issues at all. Until we at least know what the abilities of the hero are going to be, theory-crafting is about as accurate as hitting a pheasant with an arrow fired from a horse while blindfolded.

    Wow, that was very illustrative and descriptive, definitely put an image in my head. Also, sounds like something this guy would say:

    hqozbe6sge1l.jpg
  • Themainman
    1980 posts Member
    Grevious needs to be a monster at close range if hes not gonna have ranged attacks espcially considering the dude has 2-4 lightsabers he cant be weak
  • Themainman wrote: »
    Grevious needs to be a monster at close range if hes not gonna have ranged attacks espcially considering the dude has 2-4 lightsabers he cant be weak

    He needs to be a fine addition to our collection.
    "DEW IT."
    p1jlhhgtai3b.png
    "I am the Senate."
  • I was thinking that, if all heroes were to get health regeneration on kill as part of their health system (no card needed), Grievous would differ from them. The only way he could heal was with kills, as he could lack natural health regeneration. To balance it out, he has a lot of health, some damage reduction, or can regenerate a lot through kills with high kill potential and/or 40hp on kill.
    We need a Tier System for the Heroes. It would justify the "op-ness" of Vader over Han and Chewbacca. It would cost much more to unlock Vader, and would require you to save a lot more than for other heroes and vehicles, but it would be rewarding in the end...

    "It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames
  • Warrior
    298 posts Member
    t3hBar0n wrote: »
    t3hBar0n wrote: »
    We should probably wait for when the hero is actually released in 4-6 months and we actually know what that heroes abilities are before we start talking about balancing that hero... call me old fashioned.

    Agree....(and note your touch of cynicism/sarcasm?) let’s see what we get first. I’m sure there will be calls to buff/nerf all 4 of the announced heroes after they arrive. Let’s just hope they’re well designed and implemented and go from there.

    Prior to the game even being released people worked themselves into a frenzy over a whole host of "issues" which turned out not to be issues at all. Until we at least know what the abilities of the hero are going to be, theory-crafting is about as accurate as hitting a pheasant with an arrow fired from a horse while blindfolded.

    Wow, that was very illustrative and descriptive, definitely put an image in my head. Also, sounds like something this guy would say:

    hqozbe6sge1l.jpg

    "What kind of gamer are you?" (Been too long since I've seen that show.)
    I had a dream, that one day on the sweet hills of Georgia, everybody will be able to play the Star Wars game they've always wanted.
  • Warrior
    298 posts Member
    grimmace2 wrote: »
    Needs the helicopter attack to be one of his abilities, for sure. Maybe a droid shield like Iden/Specialist. And a four-blade attack like Kylo's frenzy. That would make me happy.

    That would be really cool. I wouldn't want them to make him too OP, though.
    I had a dream, that one day on the sweet hills of Georgia, everybody will be able to play the Star Wars game they've always wanted.
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