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Mace Windu: A Full Regen Hero

I think a flaw in the balance of GA is that the dark side has Bossk, who some matches can avoid death the entire match, and Palpatine, who is a festering flying disease squirrel that usually never dies either without special effort.
Yes, both of them can be killed and at times pretty easily, but the Heroes in GA generally stay clear of them since you lose a fair chunk of health trying to do so if you are even successful at all. I think the answer is a hero who can full regen the same as Bossk.
-I’m saying Mace Windu because he seems to be the only one that makes logical sense to have this as well as the fact that he’s hardcore as one can be. Not to mention he spanked the senate.
I’m not going to go full concept on him like I usually would, but he could have a force wave that throws everyone for high damage in a strictly horizontal radius, shatterpoint that makes enemies take more damage and are revealed to him only, and force crush that flattens everyone to the ground in front of him in a tight cone.
-Maybe his passive regen could be increased while in shatterpoint.
What do you guys think?
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Actual image of Mace drinking Palpatears
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Replies

  • I completely agree. Would love to see him and Jango, but the reality is so much diferent.
  • Every hero should regen full health somehow. Either a very slow regen or hok.
  • No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.
    "The question," she replied, "Is not whether you will love, hurt, dream, and die. It is what you will love, why you will hurt, when you will dream, and how you will die. This is your choice. You cannot pick the destination, only the path." - Oathbringer.
  • LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.

    Bossk is fine as is. He's a fun character to play and is quite vulnerable due to low health and slow regen. I agree that heroes like Han or Kylo could use another option for health regeneration but I wouldn't touch Bossk. He's in a good place.
  • I agree that Mace would be a good fit for full health regeneration. I would also be fine with either Anakin or Obi Wan having this ability as well.
  • LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.

    Bossk is fine as is. He's a fun character to play and is quite vulnerable due to low health and slow regen. I agree that heroes like Han or Kylo could use another option for health regeneration but I wouldn't touch Bossk. He's in a good place.

    I disagree :/ Bossk needs some work. He needs a health regeneration cap and a reduction in the damage of some of his abilities to make him more equal in strength with the other heroes, especially in GA. I cant remember the last time Bossk wasn't 1st on the leaderboard in GA :P

    LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.
    086a8tpc1rva.png
    Bossk is a trandoshan, he regrows a his injuries. It would be incorrect to canon for bossk not to be able to regen all his health.
    He has 600 health and is squishy so it balances out.


    I know what Bossk is (long-time SW fan here, you dont need to explain :P ). iirc it would take weeks for lost limbs to regrow, not seconds. It wouldn't change anything in the time of a single game of GA, or two, or three. But if you wanted to give him 0.000002 health per second regen, I wouldnt have any issues with that.

    Having a hero who can regen to full health, have abilities that dont even need him to be present to work and can deal a loooooottt of damage isn't balanced, imo
    "The question," she replied, "Is not whether you will love, hurt, dream, and die. It is what you will love, why you will hurt, when you will dream, and how you will die. This is your choice. You cannot pick the destination, only the path." - Oathbringer.
  • LaurenXIV wrote: »
    LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.

    Bossk is fine as is. He's a fun character to play and is quite vulnerable due to low health and slow regen. I agree that heroes like Han or Kylo could use another option for health regeneration but I wouldn't touch Bossk. He's in a good place.

    I disagree :/ Bossk needs some work. He needs a health regeneration cap and a reduction in the damage of some of his abilities to make him more equal in strength with the other heroes, especially in GA. I cant remember the last time Bossk wasn't 1st on the leaderboard in GA :P

    LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.
    086a8tpc1rva.png
    Bossk is a trandoshan, he regrows a his injuries. It would be incorrect to canon for bossk not to be able to regen all his health.
    He has 600 health and is squishy so it balances out.


    I know what Bossk is (long-time SW fan here, you dont need to explain :P ). iirc it would take weeks for lost limbs to regrow, not seconds. It wouldn't change anything in the time of a single game of GA, or two, or three. But if you wanted to give him 0.000002 health per second regen, I wouldnt have any issues with that.

    Having a hero who can regen to full health, have abilities that dont even need him to be present to work and can deal a loooooottt of damage isn't balanced, imo

    We will agree to disagree. I believe Bossk is in a great place. I think other characters need improvement. I would prefer not to bring a character down to the level of characters that need tweaks.

    Example: if you cap Bossks regeneration but add a HOK for Han, Han immediately becomes a significantly more powerful character than Bossk. Even Leia in her current state is right near Bossks level. I see Leia topping leaderboards just as often as Bossk. I personally have had some amazing rounds with Leia were I would last the whole round and outscore #2 on board by 20k+ points. During at least one of those rounds I melted Bossk. Granted I was likely a more skilled player than my opponents were but either way I think Bossk is fine.
  • LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.

    Bossk is fine as is. He's a fun character to play and is quite vulnerable due to low health and slow regen. I agree that heroes like Han or Kylo could use another option for health regeneration but I wouldn't touch Bossk. He's in a good place.

    I totally agree, Bossk is likely the only hero that is nearly perfectly balanced and shouldn’t be tampered with. I think people would stop shouting for nerfs to him if the light side had a full regen hero as well to level the playing field. The main reason I think the dark side is perceived to be stronger than the light side heroes is simply because the most popular ones can outlast their light equivalents.
    The light side has no Vader level tank, no full regen hero, and no jet pack hero/flying monstrosity. Obi-wan has been called defensive by the Devs so he may be a tank answer, but Anakin is 100% a duelist so I don’t think he’ll be the fix for this considering he doesn’t handle healing well lol. This would be a step in the right direction
    jar-jar-binks-dancing-gif-3.gif
  • WildSpace wrote: »
    Palpatine, who is a festering flying disease squirrel

    Quote of the decade.
  • LaurenXIV wrote: »
    LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.

    Bossk is fine as is. He's a fun character to play and is quite vulnerable due to low health and slow regen. I agree that heroes like Han or Kylo could use another option for health regeneration but I wouldn't touch Bossk. He's in a good place.

    I disagree :/ Bossk needs some work. He needs a health regeneration cap and a reduction in the damage of some of his abilities to make him more equal in strength with the other heroes, especially in GA. I cant remember the last time Bossk wasn't 1st on the leaderboard in GA :P

    LaurenXIV wrote: »
    No, for balance reasons all heroes need to have a health regeneration cap. Just a reminder: heroes have somewhere around 4-6x the health of an ordinary trooper, saber heroes can block blaster shots, and many of them have OHK or seriously damaging abilities. There also can be 8 of them in a phase at once. To prevent them being OP, there needs to be a downside - something to keep player rotation high, so more players can play as their favorite SW characters, and prevent them from singlehandedly deciding an outcome of a GA game. A health regeneration cap is the only option, something that Bossk desperately needs.
    086a8tpc1rva.png
    Bossk is a trandoshan, he regrows a his injuries. It would be incorrect to canon for bossk not to be able to regen all his health.
    He has 600 health and is squishy so it balances out.


    I know what Bossk is (long-time SW fan here, you dont need to explain :P ). iirc it would take weeks for lost limbs to regrow, not seconds. It wouldn't change anything in the time of a single game of GA, or two, or three. But if you wanted to give him 0.000002 health per second regen, I wouldnt have any issues with that.

    Having a hero who can regen to full health, have abilities that dont even need him to be present to work and can deal a loooooottt of damage isn't balanced, imo

    But he doesn’t even loose a limb, all that happens is that he just gets shot a few times, no burns or anything lol.
    You guys are gonna make me rich......
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  • Mace isn’t on the roadmap. Anyone asking for things they haven’t already told us are coming is wishing on stars.
  • Mace isn’t on the roadmap. Anyone asking for things they haven’t already told us are coming is wishing on stars.

    This is why I mentioned that I would be okay with Obi Wan or Anakin having the full health regeneration. They are confirmed so I thought it's a better chance of getting it to happen.
  • Defbored
    1015 posts Member
    this would actually be something pretty cool to implement with one of the upcoming heros.
  • I wouldn't want to give this ability to a Jedi, who would also have a block, would be fast and able to run away easy. Too much survivability in one char IMO. Slippery SENATE can be hard enough to kill in GA even with his health regen tied to an attack with a limited range (not just a thing he can run behind his team and activate anytime he wants).

    Bossk works because all he has mobility wise is jumps, and once you get past his mines he's usually fried gator.

    If you wanna have a prequel character with powerful regen on the lightside I'd say include Padme.

    Or maybe Jar Jar. He's even got hops like Balanced Boi judging by that flip into the lake from Phantom Menace
    61tgj36mc1n9.png

    Founding member and commissar in chief of the Church of Janina. PSN: HanGerrelShot1st
  • I'm down. Pretty much would lose my mind if he was added. Ah to dream tho
  • mastery0ta wrote: »
    I'm down. Pretty much would lose my mind if he was added. Ah to dream tho

    It’s like this for me too. Mace should be next, and be the ‘Vader’ for the light side.
  • mastery0ta wrote: »
    I'm down. Pretty much would lose my mind if he was added. Ah to dream tho

    It’s like this for me too. Mace should be next, and be the ‘Vader’ for the light side.

    Yup yup. Bring some balance to H vs V. The dark side I feel is way stronger than the light
  • I wouldn't want to give this ability to a Jedi, who would also have a block, would be fast and able to run away easy. Too much survivability in one char IMO. Slippery SENATE can be hard enough to kill in GA even with his health regen tied to an attack with a limited range (not just a thing he can run behind his team and activate anytime he wants).

    Bossk works because all he has mobility wise is jumps, and once you get past his mines he's usually fried gator.

    If you wanna have a prequel character with powerful regen on the lightside I'd say include Padme.

    Or maybe Jar Jar. He's even got hops like Balanced Boi judging by that flip into the lake from Phantom Menace
    This was something I had concern over while initially writing it up. Making it a ranged hero would add balance to it to keep their distance like Bossk. Padmé could be viable and having full regen would definitely differentiate her from Leia.
    I wouldn’t say it would need to be restricted to a PT hero, though they would be my personal preferences.
    Either way melee or ranged I believe the light side could sorely use a hero in this capacity.
    Pros:
    • Capable of chasing down the likes of Bossk and Palp
    • Tank potential to rival Vader
    • Gives the LS ability to push points harder
    • Another PT character
    Cons:
    • Defensive saber nature would allow for massive streaks and frustration from “runners”
    • Another Saber hero which would make 6 after Obi and Ani
    • Jedi mobility would encourage underhanded play in hero modes
    Good points for both I think. Welcome to suggestions for blaster hero options that could fill the role. Maybe Cassian or Jyn from Rogue One could be also considered

    jar-jar-binks-dancing-gif-3.gif
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