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Hero/reinforcement play is the mediator between that and is a great selling point to both the mode and the game.
Devoted worshipper of Haruhi Suzumiya
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If that's the selling point, it's not working well.
Maybe it’s totally lame and more like COD because COD is all about those small maps, while Battlefield is all about the large maps, which in this game, are taken up be loads of heroes. So that is a completely unfair comparison.
A large map gamemode with the focus being on the troopers, whether that’s having only a few heroes (2 per team) or non at all, is surely needed. Hoping the new mode lives up to this.
Except for the last three Battlefronts which do not match the label of "basically Hero modes with troopers added for AMBIENCE purposes". Ridiculous statement for a Battlefront game.
same thing happened with advanced warfare launched. everyone lost their minds over the new movement system. i would expect a different game to be... different.
Wrong
The original battlefronts were infantry based games to set apart from the saturation of hero based star wars games at the time.
Present time there are no hero star wars games out, so I get why they've focussed on hero's in these new battlefront games but that doesn't change the fact they've ruined the essence and purpose of what battlefront was.
Now you mentioned in another thread how you "do not like being told to go play HvV" because you don't understand the point of this series. And here you are still telling other people to "go play something else" if we don't like that the game is turning into Star wars Overwatch. Don't be hypocritical now.
HvV - hero only mode, where people can level up and play as heroes whenever they like, and everyone relatively level in strength
Starfighter Assault - starfighter only mode, where people can level up and play as starfighters whenever they like, and everyone relatively level in strength
Blast/Strike - should be trooper only modes, where players can compete with everyone relatively level in strength (that isnt the case because of the existence of Enforcers, but thats that it should be, imo)
Galactic Assault - should be a game mode mostly focused around troopers, but combining heroes, vehicles and reinforcements into a single game mode, so long as they dont overpower the game. Vehicles and heroes are for their specialized modes, and shouldnt be as abundant or as influential in the like... hybrid game mode. Unfortunately, that isnt the case - heroes very much overpower GA, and many people just want HvV with some added cannon fodder. I feel, and have always felt, that GA needs a reduction in the heroes active at once, down to maybe two as a maximum per team, and various balance changes to keep the player rotation high. Balance in a game is achieved by having players as equal in strength as possible, so the outcome can be decided by skill. Heroes and reinforcements put balance at risk immediately, by having higher health and damage numbers by the majority of other players. They can exist in a game with things being mostly balanced, by having a low number of them in comparison with other troopers and placing other limitations on them to be sure a single player cant change the outcome of a game including 39 other people. I dont think that is the case atm, unfortunately, and GA is becoming more hero focused rather than less
So why can’t there be a large scale mode with a focus on the troopers like the Battlefront franchise is supposed to be? GA is what it is and I accept that, but why no alternative?
You're right. I edited my comment. Sorry. However, I do by the second part of my statement.
I honestly cant play it anymore. It is just so bad especially recently where you see heroes in the first phase of the game mode.
Battlefront 2 , Battlefield and more.
The very first Battlefront game by Pandemic (back in 2003 or 2004) did not have heroes. It was large scale conquest, troopers only, with vehicles on the map. It was excellent. Battlefront 2 by Pandemic added heroes to the large scale conquest mode. I remember not liking it as much as playing Conquest without heroes. Granted troopers and vehicles can take down heroes, but there's plenty of times the heroes will wipe troopers up.
I'll wait until this new large scale mode comes to see how it works in this game.
Galactic Assault is definitely supposed to be mainly an infantry mode, with Heroes, Enforcers, and Vehicles added in for some dynamic gameplay. However, the special units (Heroes and Enforcers), due to their sheer numbers and abundant OHK abilities, regularly dominate the maps and mode, relegating the infantry players to cannon fodder, unable to do anything significant to turn the tide. This mode was a good idea on paper, but not so much in practice.
When the vast majority of players are unable to reach or keep an objective due to one Hero player, or four, as is often the case, it seriously calls into question the balance of the mode. Heroes, and some Enforcers, often severely disrupt any sort of balance and flow to the game, turning the mode into a spam fest, which can now happen as early as Phase 1. In my opinion, Heroes and Enforcers need to be limited to 2 per side at all times, with a spawn delay timer. Oh, and add Turning Point too, please.
As always, you bring up very good points, @LaurenXIV . I agree with you. Heroes do very much overpower GA. It's frustrating that what so often determines a match of GA is not the skilled play and tactics of the Troopers, but by how many Heroes are on the field spamming their abilities on small objectives against outclassed infantry. It is neither fun or balanced, and gets stale very quickly.
How is he wrong? He stated "The Star Wars franchise is basically Hero mode...". This is 100% accurate.
Heavy Class Guide
Galactic Assault Guide
Not if you consider everyone is a pawn to the force that controls both the light and dark. Who also decides who dies and who lives.
Battlefront 2 , Battlefield and more.
Agree to some extent but in WA the uplinks were often in open locations. GA environments are much more confined when it comes to the objectives. I enjoy the open WA maps of Sullust, Hoth and GoG and it was/is not the HvV spam festival GA is.
Also waiting to see what the new mode is all about. If it is just a bigger version of GA HvV then my time spent with this game will continue to decrease.
Nah, it's more like a 12 trooper strike mode with 8 heroes running around.
The Star Wars BATTLEFRONT franchise isn't....THAT is what we are always talking about. Please get that....you keep forgetting.
And WA had only one hero per side at a time, no?
You are engaging in a straw man fallacy by adding new information which you then state is "wrong". HIS post says VERBATIM
You cannot take this to mean that he is stating "The Star Wars BATTLEFRONT franchise" as that is NOT what he said. You are adding new information out of thin air and changing his statement to something else and then stating he is "wrong"... but you are attempting to refute a statement YOU created, not him... thus you are engaging in straw man fallacy.
Heavy Class Guide
Galactic Assault Guide
Dude, you just love to hear yourself talk and argue this perspective all of the time...I've seen you declare "straw man" arguments constantly (congrats on knowing a few big words)....you just can't stay out of every single thread and you never change your mind.
Ya, it is one of the most common forms of logical fallacies largely due to contributions such as yours above lol.
So, he stated...
You then took his broad statement regarding the "Star Wars Franchise" and attempted to refute it by stating...
Who cares... you are attempting to argue against something he never said. You cannot state he is "wrong" for stating what he did based upon a refutation of something he never said in the first place. So, go ahead and show me where he said "The Star Wars BATTLEFRONT franchise" (which is what you are attempting to refute) and I will happily concede that you are correct and you have not engaged in a giant straw man...
Heavy Class Guide
Galactic Assault Guide
Another major difference between WA and GA is that when a hero died it was dead until someone picked up a token. The hero’s didnt constantly spawn in over and over.
And I don’t understand the point. “Star Wars movies care about the hero’s”, that’s great. As you say canon doesn’t matter in this game. Basing the game balance on movie canon doesn’t make for a good game.
Stating the SW franchise focus is on hero’s has no bearing on the historical draw of the battlefront franchise.
Yeah, I'm not a fan of the constant Hero spawning. Taking one down doesn't really mean anything, as another one, often the exact same one your team just offed, will spawn back in. Really frustrating.
You are right, canon is irrelevant as far as I am concerned. My response was directed at the user accusing someone of being "wrong" for stating "The Star Wars franchise is basically Hero mode..." which is a completely accurate & reasonable statement.
Heavy Class Guide
Galactic Assault Guide
Accurate but not relevant I agree
Dude...you even quoted my reply of saying the BATTLEFRONT franchise wasn't all about heros.....because...and wait for it, I know you're slow....HE USED THAT AS AN ARGUMENT for this specific game series being Hero centric. Get...over...yourself. You're not the Lawyer of the forums and if you were you would be a bad one. You just love to fuss...you do it consistently in many threads.
Point out for me where HE used that as an argument. He has a single post in this thread, and it states...
I am still waiting for you to quote his alleged post that contains the statement you claim to be arguing against lol.
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Galactic Assault Guide
It’s whats being inferred. This isn’t a contract, people can read between the lines of what it meant.
You cannot state someone is "wrong" by refuting something you think you can infer from reading between the lines of their factually accurate statement. Arguing against what you "think" someone means versus what they actually stated is a fools errand.
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Galactic Assault Guide
NEVER!
Heavy Class Guide
Galactic Assault Guide
But i can tell you i get Heros even earlier than before and start killing lol
Based on the context of the thread it isn’t a hard read unless they’re willing to admit what they said has no bearing on the subject and the statement is literally about Star Wars canon.
Thank you!
In my experience, its also a common method that people use to dismiss an argument without ever having to confront it
Isnt it possible that the situation could have just been misread when they mentioned the Battlefront franchise? That they misunderstood the context of what had been said? I mean... I dont think there was a particular reason to have a large part of the conversation to be about the logical fallacy rather than the actual topic of the thread, but...
I saw a thread where several people were insisting GA was meant to be a heroes mode with troopers. That this is the core of the mode, having a bunch of heroes running around going against not that many more troopers. Thoughts?