


Community Transmission - Clone Trooper Appearances
September 14, 2018 2:55PM
edited September 2018
Incoming Transmission
With the recent release of the Elite Corps update, the topic of appearances has never been more prominent within our community. As I’ve said before, we very much appreciate the passion that you have, not just for the Battlefront series, but for Star Wars™ as a whole.
We saw all the discussion around the way the 327th Star Corps were received; we read your feedback and watched your videos. Many of you have commented on the authenticity of these appearances and we are working very closely with our friends at Lucasfilm to ensure accuracy in-game.
With that, we can confirm that we will be making changes to the current 327th Star Corps appearances, which were modelled after Clone Commander Bly. The modified appearances will be inspired by standard 327th Star Corps troopers and will arrive in a future update this winter.
As part of your feedback, we have also reviewed both the 91st Mobile Reconnaissance Corps and the 104th “Wolf Pack” Battalion Clone Troopers, which are part of the September update. We have determined that there are some design changes that need to be implemented for both trooper styles. However, because of the way an update deployment works, all content for September is already locked in what we call “Final” and changing designs now would impact the whole update.
Therefore, rather than delay the September release, we will move forward as planned and will release another update at a later time that will make changes to both the 91st and 104th. By releasing the update as scheduled, we better ensure that we can keep to our Roadmap cadence for future updates. It will also let you play with the new appearances, allowing you to manage your credit balances ahead of the release of General Grievous in October.
The changes we are planning to make to the 91st focus on a mirroring issue of the symbols on both the arms and legs. It is also worth noting that the 91st will not have red pauldrons as they are inspired by the “standard” troopers in Star Wars: Revenge of the Sith.
The 104th also has mirrored shoulder pads, something we'll address by making one grey and one striped to match the reference.
We wanted to talk a little bit about why these changes are happening. The mirroring issue mentioned is a technical issue and one we are working to resolve. Aside from tech, there are also design choices. The initial look of the Clone Troopers comes down to a number of these design choices and inspiration references. Readability of classes is an important aspect for any game that has an online multiplayer component, and where possible we do try to make appearances that allow you to distinguish the class of Trooper.
Work is currently underway to fix all of the stated issues. Should you have already purchased the appearances in-game, you will receive the updated versions automatically with no re-purchase necessary.
Please do keep your feedback coming. Your passion continues to energise and drive us forward.
Punch It
With the recent release of the Elite Corps update, the topic of appearances has never been more prominent within our community. As I’ve said before, we very much appreciate the passion that you have, not just for the Battlefront series, but for Star Wars™ as a whole.
We saw all the discussion around the way the 327th Star Corps were received; we read your feedback and watched your videos. Many of you have commented on the authenticity of these appearances and we are working very closely with our friends at Lucasfilm to ensure accuracy in-game.
With that, we can confirm that we will be making changes to the current 327th Star Corps appearances, which were modelled after Clone Commander Bly. The modified appearances will be inspired by standard 327th Star Corps troopers and will arrive in a future update this winter.
As part of your feedback, we have also reviewed both the 91st Mobile Reconnaissance Corps and the 104th “Wolf Pack” Battalion Clone Troopers, which are part of the September update. We have determined that there are some design changes that need to be implemented for both trooper styles. However, because of the way an update deployment works, all content for September is already locked in what we call “Final” and changing designs now would impact the whole update.
Therefore, rather than delay the September release, we will move forward as planned and will release another update at a later time that will make changes to both the 91st and 104th. By releasing the update as scheduled, we better ensure that we can keep to our Roadmap cadence for future updates. It will also let you play with the new appearances, allowing you to manage your credit balances ahead of the release of General Grievous in October.
The changes we are planning to make to the 91st focus on a mirroring issue of the symbols on both the arms and legs. It is also worth noting that the 91st will not have red pauldrons as they are inspired by the “standard” troopers in Star Wars: Revenge of the Sith.
The 104th also has mirrored shoulder pads, something we'll address by making one grey and one striped to match the reference.
We wanted to talk a little bit about why these changes are happening. The mirroring issue mentioned is a technical issue and one we are working to resolve. Aside from tech, there are also design choices. The initial look of the Clone Troopers comes down to a number of these design choices and inspiration references. Readability of classes is an important aspect for any game that has an online multiplayer component, and where possible we do try to make appearances that allow you to distinguish the class of Trooper.
Work is currently underway to fix all of the stated issues. Should you have already purchased the appearances in-game, you will receive the updated versions automatically with no re-purchase necessary.
Please do keep your feedback coming. Your passion continues to energise and drive us forward.
Punch It
Post edited by F8RGE on
31
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Replies
Never tell me the odds. - Han Solo
PS4 EventHorizonOH
P.S.
I want to see this 91st helmet style, one of my favorite styles
Yeah, relish and mustard trooper was really the biggest issue with the game.
Part of the reason why this game is a joke is because it lacks authenticity, and clone skins are part of that. Fans have shown they know more about these skins than DICE so it is therefore incumbent upon them to fix these mistakes when they are pointed out.
My Concepts
Clone Skin Changes | Clone Customisation & Menu | Empire Customisation & Menu
Yeah, they should only have their camo on Kashyyyk and on Naboo it should their non-camo Phase II appearance, and Kamino should be their Phase I appearance.
My Concepts
Clone Skin Changes | Clone Customisation & Menu | Empire Customisation & Menu
Replacing.
https://battlefront-forums.ea.com/discussion/123058/officer-nerf-and-buff/p1?new=1
Commander class
https://battlefront-forums.ea.com/discussion/comment/1235735#Comment_1235735
El-16HFE rof buff
Engineer class
OOM-9
Dual pistols
Commando class, ARC, commando droid, Inferno Squad, Insurgent, Shock Trooper(FO), assassin(Resistance).
Umbara
Utapau
Heavy/Light vehicle classes
Dwarf spider droid
Homing Spider Droid
Snail Tank
Saber tank
RO Jedha tank
Actual bombs coming out of the bomber.
RO season
thanks, better this way to be honest
Oh, must it?
Hoping that we are gearing up for more regular and substantial content releases with the wrapping up of Battlefield V's development.
I think, all that we need is the helmet change. The rest of the Specialist looks good. Thanks for looking into this problem and making changes. That is greatly appreciated.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
It's faster and cheaper than other adjustments.
This line has me slightly concerned that you're going to get this wrong as well, because if by "standard" you mean the 91st troopers seen on the BARC speeders on Saleceumi, one of them was Commander Neyo and the other unknown, but the Recon helmet and small pauldron worn by these 2 were not the "standard" appearances. The standard appearance of the 91st was seen in the CW series and they have regular Phase II helmets as well as red pauldrons.
Commander Neyo
Standard 91st from CW series
100%, yes!
My Concepts
Clone Skin Changes | Clone Customisation & Menu | Empire Customisation & Menu
Did you not want them to create a new Rey skin for minor changes?
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
That is true. So maybe they could make it into a Kashyyyk exclusive that only appears on that map.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
even more, i love how many people know more about the uniforms and helmets then EA/DICE and care about authenticity.
Keep it up folks, the game is getting better... even if it takes longer then expected.
Agreed.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
I'd like to see some changes in 41st legion, like people have already written.
1. Specialist's helmet must look like imperial era classic scout
2. 41st legion's colours look metalized in RotS.
same on PC, but only in kashyyk and kamino for me
Oh yes xD
Gree is the commander of 41 but green company too so i think i correct
Fantastic news! I'm really looking forward to these corrections. They've been driving my OCD crazy.
What about correcting the inaccuracies with the 41st Elite Corps skins? And can we please get skins for the standard all white Phase II Clone Trooper armor?
Keep up the awesome work!
@F8RGE
Hey F8RGE,
Thanks to the team for fixing this and to you for the communication.
But you mentioned that we will get the fixed skins in a future update this winter , which probably means in the time between novembre 2018 - march 2019.
And I ask myself:
why does it take months to change and implement these skins? I mean, some modders can easily create new skins (eg. hero skins like Ahsoka) in hours or even a day?
Please do this. It was a disappointment to see the incorrect helmet.
That's not a trooper skin. Plus, I was kind enough to design it for them, and the assets are already in the game.
Also could we get Temuera Morrison to voice the Clone Troopers?
True.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
Love the idea of being a recon, sniper and specialist and so I chose theses clone trooper appearances for customisation to make a more authentic feel of being a clone trooper of the 41st elite corps. If there can be an option for both, that would be awesome.
P.S. also since were here how bout we discuss the inclusion of 2 new star cards for the Specialist. The first start card would be the large gun slung over the AT-RT Scouts back, a ion teaser weapon against vehicles, able to disable the vehicle for a short amount of time while taken little damage before it's disabled. Upgraded fully will increase the period of time the vehicle would be disable.
The second star card would be a mine bomb strap across the AT-RT Scouts armor, a proximity mine for vehicles, able to do great amounts of damage on vehicles. Once fully upgraded it will do high amounts of damge for the driver to bail out or destroy the vehicle.
https://battlefront-forums.ea.com/discussion/123058/officer-nerf-and-buff/p1?new=1
Commander class
https://battlefront-forums.ea.com/discussion/comment/1235735#Comment_1235735
El-16HFE rof buff
Engineer class
OOM-9
Dual pistols
Commando class, ARC, commando droid, Inferno Squad, Insurgent, Shock Trooper(FO), assassin(Resistance).
Umbara
Utapau
Heavy/Light vehicle classes
Dwarf spider droid
Homing Spider Droid
Snail Tank
Saber tank
RO Jedha tank
Actual bombs coming out of the bomber.
RO season
Why stop at the helmet, give us the same legs as the pic you provided too. Very similar to the in-game imperial scout trooper legs.
Good decision, together we will do improve this game.
Please, the helmet of the clone scout trooper for 41 in Kashyyyk.
Thank so much.
So I was wondering if this long time standing visual issue that passed under everybody's radars except mine ( because I'm a freaking trooper fan! ) will be fixed:
https://battlefront-forums.ea.com/discussion/135151/a-better-way-to-add-more-new-troopers-without-having-them-be-part-of-a-class-necessarily-fixed#latest
https://battlefront-forums.ea.com/discussion/139390/reminder-had-hardcore-mode-to-battlefront-ii#latest
The 41st camo skin bugs me the most. It looks like a lazy photoshop job. Didn’t have much of an issue with the 327th.
It is a lazy photoshop job. Someone on Reddit actually posted a video showing how they found the exact same camo pattern used in this game on a stock image website and then showed how it matched up to the camo pattern in the game's files.
It's amazing how DICE couldn't get the actual camo texture from Lucasfilm who would surely have these digital assets archived in some way.
My Concepts
Clone Skin Changes | Clone Customisation & Menu | Empire Customisation & Menu