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Comment for ARC Troopers to Replace Wookiees

WildSpace
615 posts Member
edited October 2018
With Geonosis coming a controversial point is also coming to a head: no one really wants Wookiee’s on that map. Ideally they should only be the Republic’s enforcers on Kashyyyk, or possibly, not at all given that they are also the only light side enforcer and if anyone wants to be a Wookiee they’ll be on both OT and ST maps.
Originally I said clone flametroopers, others have said galactic marines, others still asked for Commandos. These were all great and valid suggestions until it became pretty clear the sentinel reinforcements got dumped in the toilet. More specifically the ARC troopers.
I mean...
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So now they are open out of the sentinel class’s abandonment, they should be the #1 candidate.
I don’t know if they’d receive their signature WESTAR-M5 or twin pistols, or a modded DC-15S as a primary, and I don’t know if they’d keep the thermal imploder or get some other unique explosive device. I do know one thing though-
The ARC’s must replace the Wookiee’s as the republic enforcer!
Do you agree?

[Removed petition reference]
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Post edited by IronSoldier on

Replies

  • VaperEyes wrote: »
    1tks9s5v7tp7.jpg
    commando... skins... commando... skins... commando... skins
    There it is #I said it three times while staring in the mirror# - now where's the candy?

    mdozp4b6dy8m.gif
  • DeepFriedPorg
    253 posts Member
    edited October 2018
    No, ARC troopers are the Heavy class. What the Enforcer should be is Clone Commandos. Clone Commandos, or bust, and dang it, we WANTZ OUR CLONE COMMANDOS!!!!!

    [EDIT: Although if ARCs are something different, they could be an alternate skin for the Clone Commando. BUt let's be real here, Clone Commandos are much more popular]
  • Retsim_Rellim
    110 posts Member
    edited October 2018
    No, no, no! Bothan spies for the Rebels please, but yes Clone Commandos are needed Wookies on Geonosis is going to be the worst.
  • I do agree that the Wookie should be changed on all maps for the Republic, however, I think it should be to Commando’s
    For the EMPIRE!
  • I'd definitely love to see Clone Commandos, ARC Troopers, or Galactic Marines. The Holy triangle of awesomeness.
  • Yes please. Arc Troopers. Republic Commandos. Hell. ANYTHING more individual than just wookies.
    Heart of darkness beateth, Ultima
    Iron enigma treateth, Ultima
    Shielding light retreateth, Ultima
    Hydaelyn defeated. Ah, Ultima


    The fact is that if you're running it's because you suck, and the game shouldn't pander to players who suck.

    y6qvidach2x9.png

    "I have never died to a Finn"
  • ARC Troopers - I'd rather see them as their own new Recon Commando reinforcement, along with BX Commando Droids, Rebel Infiltrators, and Storm Commandos. Plus, ARCs just don't fit the lumbering extra-heavy tank role.

    Republic Commandos - They're cool and all (though I like ARC Troopers much more), but Commandos are super rare, like 1 in a million. Nearly at Hero level. Not an Enforcer, of which you see like 5 every game.

    I agree that the Republic Enforcer shouldn't be Wookiees, though. Either of the above would be better than Wookiees.
  • Incidentally, I think the Republic Enforcers should either be:

    ARC Heavy Gunners
    P9308746.jpg

    or Galactic Marines
    1355597-galactic_marine.jpg

    No, ARC troopers are the heavy class.
    Nah. If anything they're the Assault class, a midpoint between Heavy and Specialist with features of each. Really, they're a combination of every class, but amped up.
  • We definitely need some variation from the light side enforcer. The Wookiee’s are a becoming a joke. It’s boring and borderline insulting to play as a Wookiee for the light side. With a nuclear bomb, health buff and miniature Death Star tech for a weapon. Now for every light side faction. It’s just not realistic or entertaining. A Clone trooper reinforcement would make game okay much more satisfying and entertaining
  • @JackTHorn An ARC cip-quad gunner would be perfect, a Z-6 rotary primary would also work to make them more fit in the enforcer role. Can you imagine a Z-6 in overload? Talk about melting people lol
    Commandos were really far to rare and valuable to be deployed as often as enforcers are in this game. I mean yeah basically hero level
    I’m about equally in favor of the Galactic Marine. Any ideas of what would make them stand out as enforcers?
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  • Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
  • Death to the Wookiees! Bring us those Commandos❤️
  • JackTHorn wrote: »
    ARC Troopers - I'd rather see them as their own new Recon Commando reinforcement, along with BX Commando Droids, Rebel Infiltrators, and Storm Commandos. Plus, ARCs just don't fit the lumbering extra-heavy tank role.

    Republic Commandos - They're cool and all (though I like ARC Troopers much more), but Commandos are super rare, like 1 in a million. Nearly at Hero level. Not an Enforcer, of which you see like 5 every game.

    I agree that the Republic Enforcer shouldn't be Wookiees, though. Either of the above would be better than Wookiees.

    What you said about commandos, sure they're good but not nearly as large of a population as enforcers. So ARC troopers would be a more suitable fit.
  • Any variation would be welcomed by me
  • 58uevc1higyt.jpg
    I've got a better idea...select from any of the above except the Walker in the background
  • FriedPizza773
    1163 posts Member
    edited October 2018
    Agreed! Wookiees should not bother appearing alongside with the clones troopers on every battles outside of Kashyyyk. It's totally not authentic...

    A new Clone Enforcer unit like the ARC Troopers will do nicely, though I personally prefer the Clone Flametroopers instead even though they are not as well known as the former. I would've love to melt those metallic Droids to the ground!

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    giphy.gif


    PSN: FriedPizza773
  • JackTHorn wrote: »
    Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
    They called it a chaingun IIRC, but it was basically the same thing held upside down on his shoulder... for intimidation purposes?
    I’m totally down with a ARC heavy gunner with a Z-6 primary. That’ll fit perfectly
    h2adc43trv5e.jpeg
    As for a Galactic Marine Captain/Commander option, what about a Bacara styled trooper? He was ARC trooper cross trained and it’s pretty darn close to being in the middle of both worlds
    yhushrut8lw9.png


    jar-jar-binks-dancing-gif-3.gif
  • WildSpace wrote: »
    JackTHorn wrote: »
    Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
    They called it a chaingun IIRC, but it was basically the same thing held upside down on his shoulder... for intimidation purposes?
    I’m totally down with a ARC heavy gunner with a Z-6 primary. That’ll fit perfectly
    h2adc43trv5e.jpeg
    As for a Galactic Marine Captain/Commander option, what about a Bacara styled trooper? He was ARC trooper cross trained and it’s pretty darn close to being in the middle of both worlds
    yhushrut8lw9.png


    Its a no from me in regards to the Clone Commanders
    For the EMPIRE!
  • WildSpace wrote: »
    JackTHorn wrote: »
    Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
    They called it a chaingun IIRC, but it was basically the same thing held upside down on his shoulder... for intimidation purposes?
    I’m totally down with a ARC heavy gunner with a Z-6 primary. That’ll fit perfectly
    h2adc43trv5e.jpeg
    As for a Galactic Marine Captain/Commander option, what about a Bacara styled trooper? He was ARC trooper cross trained and it’s pretty darn close to being in the middle of both worlds
    yhushrut8lw9.png


    Its a no from me in regards to the Clone Commanders

    As much as it pains me, I agree to no clone commanders/captains. Choosing one is too controversial and making them all is unrealistic
  • WildSpace wrote: »
    JackTHorn wrote: »
    Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
    They called it a chaingun IIRC, but it was basically the same thing held upside down on his shoulder... for intimidation purposes?
    I’m totally down with a ARC heavy gunner with a Z-6 primary. That’ll fit perfectly.
    h2adc43trv5e.jpeg
    We're agreed, then. =)

    WildSpace wrote: »
    As for a Galactic Marine Captain / Commander option, what about a Bacara styled trooper? He was ARC trooper cross trained and it’s pretty darn close to being in the middle of both worlds.
    yhushrut8lw9.png
    Interesting idea, but I'm pretty firmly against the idea of Clone Commanders being anything but heroes, or maybe alternate CW skins for OT/ST heroes. I never want to see 2 Bacaras or Codys running around, much less 5.

    I do think the reinforced-cheekplates helmet Bacara wears would be a good mid-level customization for Clone Heavies, though.
  • JediPacoElFlaco
    984 posts Member
    edited October 2018
    i would like see both, Clone Commando and ARC trooper like enforcers.

    ARC trooper would be a mix between the officer and the heavy class with strong damage.Default weapon two DC-17 pistols, Z-6 secondary and one droid popper.
    j4me03eh1ici.png



    Clone Commando
    would be a mix between assault class and specialist class with strong armor and versatility.
    Default weapon: DC-17m in rifle mode.
    Posible abilities:
    - Sniper rifle mode
    - Anti-armor rifle mode
    - Advanced HUD mode: display that consistently displayed tactical data such as the location and distance to the target, detect enemies and in the dark maps activate the night-vision.
    - Retractable knuckle plate vibro blade for melee combat.

    g0s16a2uucfh.png


    Clone flametrooper
    This trooper would use the thermal imploder like the wookie warrior.
    The thermal imploder is too important to remove it of this game.

    1c0b1y9cvrno.png
    Post edited by JediPacoElFlaco on

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  • WildSpace wrote: »
    JackTHorn wrote: »
    Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
    They called it a chaingun IIRC, but it was basically the same thing held upside down on his shoulder... for intimidation purposes?
    I’m totally down with a ARC heavy gunner with a Z-6 primary. That’ll fit perfectly
    h2adc43trv5e.jpeg
    As for a Galactic Marine Captain/Commander option, what about a Bacara styled trooper? He was ARC trooper cross trained and it’s pretty darn close to being in the middle of both worlds
    yhushrut8lw9.png


    Its a no from me in regards to the Clone Commanders

    As much as it pains me, I agree to no clone commanders/captains. Choosing one is too controversial and making them all is unrealistic

    Exactly, there are a few reasons why I'm against them:
    1. You can't really have them as reinforcements, otherwise you could have multiple Cody's or Wolffe's on the field at a time.
    2. You can't have them as Heroes as they aren't exactly on the same level as the Heroes (character wise).
    3. If they were to become Heroes, which ones would be chosen? Everyone has their favourite Clone Commander, in which if one is included, of course you'll have people advocating for their favourite to be included as well, yet it is highly unrealistic to include them all, especially in the Hero roster.
    For the EMPIRE!
  • AzorAhai
    1310 posts Member
    I've been partial to the ARC troopers ever since the very first time I saw them in the old animated series.

    A few months ago, I broke out the DVDs of that series, and rewatched it for the first time in probably 10+ years, and Chapter 2 of season 1 is still my most endearing memory of the whole thing.

    No dialogue. Those guys just went to WORK!

    I think I gave a like to everyone in this thread. I love the Wookiee Warrior and have little negative to say about it except for the fact that the dark side gets more variety of enforcers and the light side just gets the one. I think it's a slamdunk idea to replace the WW's on choice maps.
  • WildSpace wrote: »
    JackTHorn wrote: »
    Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
    They called it a chaingun IIRC, but it was basically the same thing held upside down on his shoulder... for intimidation purposes?
    I’m totally down with a ARC heavy gunner with a Z-6 primary. That’ll fit perfectly
    h2adc43trv5e.jpeg
    As for a Galactic Marine Captain/Commander option, what about a Bacara styled trooper? He was ARC trooper cross trained and it’s pretty darn close to being in the middle of both worlds
    yhushrut8lw9.png


    Its a no from me in regards to the Clone Commanders

    As much as it pains me, I agree to no clone commanders/captains. Choosing one is too controversial and making them all is unrealistic

    Exactly, there are a few reasons why I'm against them:
    1. You can't really have them as reinforcements, otherwise you could have multiple Cody's or Wolffe's on the field at a time.
    2. You can't have them as Heroes as they aren't exactly on the same level as the Heroes (character wise).
    3. If they were to become Heroes, which ones would be chosen? Everyone has their favourite Clone Commander, in which if one is included, of course you'll have people advocating for their favourite to be included as well, yet it is highly unrealistic to include them all, especially in the Hero roster.

    It could work if the enforcer was called clone elite, and had a bunch of different skins for each commander/ captain but only one was allowed at a time. But the abilities would be whack
  • I'm used to the Wookiee, so I'm not sure.
    #JoinTheBuzz
    8fqc6br4b0gm.jpeg
    Never forget
  • More is better than less. I’m with y’all on clone reinforcements for the PT maps. As always, nice work from all of you CW/PT canon gurus.
  • We need ARC troopers or Commandos or something, just anything except wookies. Also, what about resistance enforcers? Why not Bespin guards on bespin, naboo guards on naboo, ARCs on kamino and geonosis, rebel special forces on the rebel maps, something for resistance, and wookies on kashyyk?
  • DrX2345
    2888 posts Member
    WildSpace wrote: »
    @JackTHorn An ARC cip-quad gunner would be perfect, a Z-6 rotary primary would also work to make them more fit in the enforcer role. Can you imagine a Z-6 in overload? Talk about melting people lol
    Commandos were really far to rare and valuable to be deployed as often as enforcers are in this game. I mean yeah basically hero level
    I’m about equally in favor of the Galactic Marine. Any ideas of what would make them stand out as enforcers?
    I don't know if you've seen my concepts, but I thought the Marine could have a DC-15 rifle (the Heavy gun), an improved Explosive Shot for the Overload ability, and a droid popper instant stun/damage grenade. I'm not sure if they were in the Clone Wars animated series, and if so if they used any special tech, so I just kind of went along with it.
    (As for clone commanders being on the field, I did have an idea before we knew how clone customisation would work of having a new reinforcement class called the Commander, you could only have one at a time and they would be close to Heroes. They would have corresponded to the legion of the map you were playing on, assuming they'd kept the legions locked to maps, and they had a two standard abilities (team buff and something else) and then a unique third ability, such as Rex having a weaker version of Sharp Shot where he focused in on a couple of enemies with his Rangefinder and shot them a few times, Cody having some kind of weapon booster I guess, perhaps one could have a turret or something. Idk, it was just an idea which I didn't put much thought into.)
    OOM19 wrote: »

    Imagine it

    A horde of Bipedal Millennium Falcons with cheeseburgers for legs
    If there seems to be random words or phrases in my post that don't make sense, blame Autocorrect.
    #COOMCAIBDJF
  • Nooooooo we already have heavies. Too similar.
  • Nooooooo we already have heavies. Too similar.

    By that’s reasoning we should remove B2s and Deathtroopers
  • Clone flametrooper
    This trooper would use the thermal imploder like the wookie warrior.
    The thermal imploder is too important to remove it of this game.

    1c0b1y9cvrno.png

    I believe it would've made more sense for the Clone Flametroopers to carry the Incendiary Imploder, since they specialize in dealing with flames, much like the First Order Flametroopers, and for a LS Enforcer to have a grenade other than the Thermal Imploder on certain maps.

    Also, you do realize that the Wookiee Warriors can still be around with their Thermal Imploder in other LS factions like Rebels and Resistance, right? As long as they can stay as an Enforcer for other LS factions, it makes no sense to completely remove this grenade from BF2.

    PSN: FriedPizza773
  • WildSpace wrote: »
    JackTHorn wrote: »
    Yeah, the Z-6 would probably be better! Didn't the Marine Commander have a Z-6 in the old 2005 game?

    I figure, the Clone Heavy Gunner is probably the best choice... but if I wanted to make the Galactic Marine stand out, I'd make him a Captain (or a Commander maybe, like in 2005!) with some slightly different colors (black 8nstead of grey)... a battery backpack, maybe bulkier armor. And the Z-6!

    Though I had initially assumed he'd have pretty much the same setup as the Wookiee -- an Imploder, a heal, and an Overcharge for some shotgun-like blaster that functioned like the bowcaster. I can't think of any such shotguns, but I would imagine one can be figured out. Or they can just give him a Z6.
    They called it a chaingun IIRC, but it was basically the same thing held upside down on his shoulder... for intimidation purposes?
    I’m totally down with a ARC heavy gunner with a Z-6 primary. That’ll fit perfectly
    h2adc43trv5e.jpeg
    As for a Galactic Marine Captain/Commander option, what about a Bacara styled trooper? He was ARC trooper cross trained and it’s pretty darn close to being in the middle of both worlds
    yhushrut8lw9.png


    Its a no from me in regards to the Clone Commanders

    As much as it pains me, I agree to no clone commanders/captains. Choosing one is too controversial and making them all is unrealistic

    Exactly, there are a few reasons why I'm against them:
    1. You can't really have them as reinforcements, otherwise you could have multiple Cody's or Wolffe's on the field at a time.
    2. You can't have them as Heroes as they aren't exactly on the same level as the Heroes (character wise).
    3. If they were to become Heroes, which ones would be chosen? Everyone has their favourite Clone Commander, in which if one is included, of course you'll have people advocating for their favourite to be included as well, yet it is highly unrealistic to include them all, especially in the Hero roster.
    All valid and I agree. A clone commander/captain no matter how cool can’t match a force user or other heroes. It’d be a bunch of Finn’s really which I don’t think anyone wants lol besides being clones of clones
    I didn’t really mean Bacara himself, just a clone styled in his manner to signify the ARC training. Though in retrospect I did realize that Bacara was ARC trained, and then trained his marines in the same tactics. So really Galactic Marines are just lesser ARCs anyway and it would’ve been just been a styling choice.
    jar-jar-binks-dancing-gif-3.gif
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