


Focused Feedback: Battle Point Event - Heroes Unleashed
October 8, 2018 8:22PM
edited October 2018
The first Battle Point Event of October brought us Heroes Unleashed, an event where all heroes in Galactic Assault had 75% of their normal cost slashed off, and to ramp up the chaos even further, 8 heroes were allowed on the field at any given time.
As this event has now concluded, we want to gain some additional feedback about this event and see what your opinion is on this event.
Share your opinion and sound off below, let us know your thoughts on the amount of chaos that had just transpired this weekend!
As this event has now concluded, we want to gain some additional feedback about this event and see what your opinion is on this event.
Share your opinion and sound off below, let us know your thoughts on the amount of chaos that had just transpired this weekend!

EA Community Engagement Specialist, NFS Heat, Battlefield & Battlefront
Twitter - Board Guidelines
// Some of my posts may not represent the opinions of EA or DICE.
Focused Feedback: Battle Point Event - Heroes Unleashed 362 votes
This event was great, please make more like this!
19%
69 votes
This event should be made permanent!
39%
143 votes
I'd like this event to be included on a temporary rotation.
24%
87 votes
I really didn't enjoy this event.
13%
48 votes
It was great for a while, but got tedious.
4%
15 votes
Post edited by T0TALfps on
30
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Replies
Or Implement this event in GA but not so heavy. Maybe 4 Heroes (each side) for phase 1+2 and six for the last phase? And new cost reduction (from 4,5k to 3k and from 6k to 4,5k)?
Let us know why, now is an opportune moment to get those opinions heard
EA Community Engagement Specialist, NFS Heat, Battlefield & Battlefront
Twitter - Board Guidelines
// Some of my posts may not represent the opinions of EA or DICE.
@Old_fella_1963 wrong thread. This is a poll/feedback thread for the Heroes Unleashed event.
Was literally just hero spam.
All you have to do is give us hero tdm and that would suffice.
Never bring it back.
And enforcer weekend will suck.
Suggestion, if you want to do these weekends, also include the option to have a normal ga.
Also, a fun idea. Do a trooper only GA anf get feedback about that and maybe give us an infantry only gamemode?
I'm of the same mind. But I have in mind 50% cost reduction and twice as many heroes available per phase compared to the current limits. Rework the Bounty Hunter card.
Agree
I think this was the enjoyable part of it. You could play a hero like a trooper.... Who cares if you die cause the cost wasn't that much. Barley saw any hero hanging back from the action.... I didn't care which hero you got you'd just play them.
I actually think this would be the worst of all worlds. A watered down version of heroes unleashed would annoy the people who hated it and not be enough for the people who enjoyed it.
It’s its own mode. It played differently. I actually think that it would be possible to REDUCE the importance of heroes in GA if HU becomes its own mode, giving the people who prefer trooper play something that caters to their tastes more.
right. I had a run with Boba Fett, that I never, ever would have had otherwise, because I'm just good enough with him to justify spending 4500-6000 BP. It was great!
Pros
[*]The amount of time you can potentially play as a Hero was extremely gratifying. It also allowed those looking to level up and gain XP a chance to do so. Please incorporate more opportunities to level-up and gain XP!
[*]It felt more balanced than ever before. It wasn't just one or two skillful Heroes throwing the match: e.g., Bossk & I (Kylo Ren) were absolutely tearing it up Phase 1 on Crait this weekend. That is until we walked into the wrong tunnel nearing the end of the Phase, which housed Lando, Chewbacca, Leia, Luke, and Finn - we were toast. Was I upset? No, it was hilariously amazing and a literal scream out loud surprise attack lol. We then proceeded to have the most insane and chaotic 20min overtime session on Phase 2. We lost on Phase 3, and I was still happy in my tutu.
[*]I felt like the amount of Hero support, combined with the lower BP cost, pushed more Heroes to PTFO - something many of you know I hold near and dear to my Hero-playing heart. It was a beautiful thing to witness Heroes trying to help their teams at all costs.
Constructive Feedback
[*]The current framework seemed to hold up for the most part, but I noticed a considerable amount of Heroes lagging relative to the base-GA game. I experienced this myself, dying to "nothing" on occasion.
[*]It only lasted a weekend, and now that I've had my taste, I don't have a strong desire to play GA until it gets implemented again.
[*]Leia Campers were back in full-force. So disappointing knowing how incredibly supportive she is on the front lines (video evidence below).
Anyhow, these are my thoughts after collecting fun data all weekend. Some people I play with regularly don't like playing GA at all, but had a considerable amount of fun this weekend, and I think that speaks volumes to its success.
MTFBWY,
@Han_Spinel
p.s. I REALLY like the polling idea - it is PERFECT for acquiring focused feedback! I voted for permanent mode, but also want more events like this in the future #duh
It would be cool to cross reference those voting they didn't like it with those that actually tried the mode out for more than 10min
PSN: Han_Spinel
Youtube: Han Spinel
Twitter: @Han_Spinel
The Unofficial Star Wars Battlefront Campaign Companion
The chaotic nature is what made it so enjoyable, for me. The “expendable” nature of the Heroes, IMHO, resulted in more people taking those risks, which was a good thing.
It was still easy to spot the reclusive, timid players; afraid of ever dying; as, when they got a Hero, they still parked outside the danger zone.
The only part that was mildly frustrating, for me, was seeing no one push into an area on my tail as I blazed a path.
Charge in, knowing very well it was to be a short-lived, one-way trip; defeat six or seven Troopers/Heroes; have my “meat matched” (to quote the lovely detective Lenina Huxley); only to see my teammates still taking pot shots from a distance.
Still, the sheer joy of playing Hero Roulette; churning and burning like a mad man, outweighed any negatives.
"Everything must go" weekend
All that said, more extraction maps please.
This is completely true. The way that players were aggressive with heroes and really playing the objective hard (despite some people who experienced the opposite) is what really felt like a game changer.
Also, because it was a combo of GA and HvV more heroes became viable. I loved playing as Boba, Kylo, Chewie and Han even though I always avoid them in GA.
I also shook up my trooper load outs. I almost never ran bounty hunter because battle points didn’t matter much. So I got to experiment with troopers and heroes all weekend. It was great.
Also, the rate of stomps, unbalanced teams, and impossible objectives felt no worse than normal GA. Just slightly different.
Or, just bump up the prices a bit. Less crazy.
Add me (xbox Oregon server) if you like
Yes.
Also I voted permanent, but the top three are all great to me, and I'd be fine if after this it's... "Over. Finished!"... but it was fun while it lasted.
Never forget
Thanks for providing us with such an incredibly fun weekend! Sadly I'm going through the midterms-period at university right now so I couldn't play that much.
But the free time I had I enjoyed playing battlefront
I enjoyed this mode so much because I sometimes get frustrated when I am not able to play as a hero at all in GA, or when I feel like I've saved up my BP only to immediately die and can't get in again. Lowering the bar made me a lot less frustrated when these things happened. I feel that this event was less competitive, and that is both what attracts me to it and why I think it should be a separate mode.
EDIT: I voted permanent, but I also would like to see more events like this in the future.
Personally, I felt much freer to play the entire hero roster, instead of feeling like I needed to pick the ones that are most survivable. The low cost meant that even if I died, I could probably get a hero again in a short while. Back when I played Overwatch, my favorite mode was to play random heroes, where your hero was randomly selected for you. This mode was a bit like that at times, where I would only have one hero option available, so that is who I picked. I really enjoyed the random aspect of that, as I got to play a large variety of heroes, particularly those that I don't get to play in GA very often.
And with that said, some rounds I just stayed infantry and played them all round and still had a very good time.
Overall this was a very fun weekend for me.
That being said I will never argue with more options and I would not be opposed to it being a separate mode.
+1 This is a great point. I've not had more fun flying as Boba Fett and raining down H-E-Double Hockey Sticks as I did during HU! He is not someone I would typically choose due to his low HP, but the randomness of who was available, in addition to their lower cost, definitely opened up the want/desire to try out all the Heroes/Villains.
PSN: Han_Spinel
Youtube: Han Spinel
Twitter: @Han_Spinel
The Unofficial Star Wars Battlefront Campaign Companion
GA will easily and enjoyably be replaced by the new Conquest mode.
Provide a mode similar to SWBF 15 Turning Point.
There will be no need for GA once Conquest is released.
Unfortunately GA has turned into heroes spawn camping and made the mode a mess.
At least HU was fun and competitive, can’t say the same for GA any longer.
Also add more vehicles. Need more armor, speeders and star fighters.
Edited to add vehicles.
When I said permanent, I meant as it's own mode.
Never forget
Hopefully matchmaking will solve that, but if not, atleast add something to the Battle Scenario?
Nothing is more infuriating than having two extremely-high tiered heroes in the backline, under a delusion that they're "helping" when in reality, they miss 8 out of 10 pulse cannon / sniper shots; And the main action is taking place in extremely close quarters.
For the voting: I was torn between option 1 and option 3. Ended up going with 3 though.
More content is always a plus. With a bit of tweaking, this could very well become a separate, unique game mode.
Iron enigma treateth, Ultima
Shielding light retreateth, Ultima
Hydaelyn defeated. Ah, Ultima
"I have never died to a Finn"
I strongly disliked it and therefor played much less BF2 this weekend.
Got home to even worse matchmaking and now I'm not playing again.
And please consider a trooper only mode as well. Not that I'll necessarily be playing it (I'll be playing Heroes Unleashed for the next 10 years), but many dedicated players in the community have asked for a large trooper only mode and I almost would feel guilty getting an amazing mode like HU made permanent while the trooper fans get the shaft.
But make HU permanent, at a bare minimum!
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Some matches were just silly and far too short, others were great fun.
I prefer the normal GA with longer time to get heroes and troopers have a key role. It felt a bit like hero hunt at times too ( not a good thing).
As an event though, I enjoyed it, I'd like it once every few months maybe?
But with that said, it was definitely fun! I enjoyed the chaos. Felt like a larger scale HvV, and I didn't even mind being a trooper because it was more fun to hunt heroes for a round or two while I was trying to accumulate another 1-2k of BP to get another hero.
+1
buyakashak
Absolutely.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
MAKE IT A SEPARATEMODE!
But, it's "too hard" to do that.
It was just not fun, plain and simple.
{MOD EDIT: Discussion of Moderation/ Baiting}
{MOD EDIT: Questionable bypass removed}