Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
- 4.9K Gameplay Discussion
- 9.6K Feedback & Suggestions
- 630 Community Events and Creations
- 1.6K Star Wars™ Battlefront II Recruitment
- 3.1K Off-topic
Replies
The #1 issue with the MM is that in small modes is does not break up premades ...you are kidding yourself if any balance will be achieved especially with squad mechanic. There is just no challenge playing small modes in a premade against silo random...even the useless pizzzed up guy in the group can call out for his team
the entire weekend i only ever played 2 maps per day. 80% of one map, 20 % of another. when you play starkiller base for the 12th time ...
I've been in some really close games and didn't care about the defeat bc the other team simply had a better strategy - I consider that a proper match-making.
***Then the alien spaceship arrives and sucks up 35 players to the phantom zone... I quit and get sent to OZ with Dorthy, Leo, and Tin-Can Billy... If I remember this fairy tale correctly - Dorthy has to click her heals to get back to her home server (nope, still stuck in OZ)***
This has nothing to do with premades. You're focusing on the wrong part of my post.
My only point:
This. Is. Not. Matchmaking.
This. Is. Server. Shuffle.
I keep seeing this. Why would you have to kick groups to shuffle?
Why wouldn't it treat them like 4 players?
Lazy DEVS .
6 straight rounds of the same map and every round was a steam roll of epic proportions.
http://bit.ly/2smYu2B playa from day 1 when shift was real
I love the No Respawn Timer event going on in GA, but I barely played it due to the matchmaking test. Why did you guys ruin the event by doing that?
Seems it is, and it's ridiculous, at the end of every GA run i've played this weekend i've been put into a half empty lobby, you can't tell me that 40 odd people just bailed post-game, most new searches I get put into empty lobbies or lobbies with 4-6 people, I wait around for 15minutes and everyone eventually leaves, so much wasted time spent going into empty lobbies. The only way i've been able to get into semi-full games is by joining on rando's I have in the community to bypass the 3 empty lobbies the server browser tries to put me in first.
Not too mention why are the maps being repeated!? is it because of this new matchmaking system we keep getting thrown into new server lineups? all i've played all weekend is Naboo...Kashyyyk...Jakku...Naboo...Kashyyyk...Jakku (in whatever order they appear)
{MOD EDIT: LANGUAGE}
*********** IMPORTANT INCOMING TRANSMISSION **************
Recieved from Princess Amidala, Master Qui-Gon Jinn, Jar Jar Binks and the people of Naboo
An Urgent Plea to end this EOR Movement and Experiments causing her people much pain and suffereing. Padme has specifically requested that your Dev Team focus on more important things like adding new content to the game in particular herself
and she would love her weapon to be included
*Attachment Recieved : ELG-3A Blaster Gun Blueprint*
*********** END OF TRANSMISSION **************
I hate it please take it away permanently, until that im not going to play.
M/M or an asteroid smashing through the window... I would personally like to take my chances in the asteroid field... at least I'll know the odds
Yes, this thread is getting brutal. Why? Because you gave this community a beautiful - all out - battle royale last weekend with "Unlimited Power". Heroes and villians jumping otta the screen (and now we know why)...
Keep the quick spawning and LET ME PLAY ALL THE MAPS! you cant do a Clone Wars only playlist but you can make New trilogy only maps for the last day?? Come on DICE please.
https://www.reddit.com/r/StarWarsBattlefront/comments/9niy09/eor_matchmaking_strike_and_blast/
Spent 80% of my time playing one map on Saturday: Yavin. Played Endor 4 times in a row. Got only one game of Hoth and one on Deathstar.
Played a few times on Yavin 4 (my favorite map) which was nice.
Waiting minutes for the matchmaking to kick in and then more minutes for the empty room to fill in (I was always the first one in) was not nice.
Please optimize.
I played Heroes v Villains on Kashyyk. We started as the Rebels. My team had a rage quitter very early, and my team was down to 3 players v 4. Someone joined mid-match when we were down to 3 to their 7 remaining. They beat us in the end 1-0. We went to start again, but 2 of our team quit, but we quickly got replacements joining. We played as the
Villains and won 9-0. So at the end of the 2nd time through on Kashyyk this is what the scoreboard showed -
So the matchmaking kicked in. I did nothing. It then moved us all on. Where did I wind up? On a server on my lonesome requiring 7 players to continue. Gee thanks for nothing -_-
Please turn this thing off and never bring it back in any way, shape, or form. I predict DICE if you bring in this EOR system you will kill off this game for good as no one will want to play it at all.
The matchmaking is not ideal and certainly has room for improvement.
I am not saying i like the way it works, it is plain frustrating at time.
The main issue is the general population does not want to wait in a lobby for a new match, this is more so on the Australian servers and i would take a guess it would be the same on the servers with a smaller population.
If people would wait for 5-10 minutes on the lower populated servers a match will start. Sadly no one has patience. Which i can understand as it is frustrating to have to find a server all over again. Most people leave and reque until they can get into a full match.
I do not have any issue with GA in the US servers in prime time. Matches fill up fast. The only delay is the search for new maps. But i do have issue with repeating the same map over and over again.
So...........
If EA does want to make this work, why not just lower the amount of people required to start a match?
The things i don't understand;
Why does it take so long to find another match? Shouldn't it on take like a few seconds. You split the teams. If you really have to split the teams why not just make it so each split continues on the same map rotation. If new players que there are two matches going that need 20 people each. Everyone wins and no one waits.
Really though you cant keep splinting every new map. You are fragmenting the servers and i would assume there loads of servers that are not full enough to start the match, driving players away. You can always shuffle the players as a second option.
Also is there no priority on filling servers that don't have enough people to start the match? If there are two servers going and one server has at least 30 players with a match in progress, why not fill the empty server first? It may stop people leaving and requing until they can get a full server.
AKA Freeing up server capacity for Battlefield V.
I'll wager it was never about improving the game for us.
i tried a game of blast this morning, stupid timer and the matchmake is still there and not working.
quitting a game right b4 it ends and restating another game might be a quicker option? -someone do a test of which is quicker to get in a game.
I understand ...but the core of the WE experiment was Matchmaking and ReMatching at EOR. I am not posting specifically to your post but the thread. All us experienced players know the skill based MM lauded by the MI A Dennis was a selling ploy - they maybe be doing something and it is just pants
For your basic player match making is all they want to understand . In their world it means finding a game mode that has the best team balance given available pool of online players ( and filters for a Browser set up ) . So I will be like a dog with a bone and say that pre-mades are the biggest block to good MM ( where DICE does not offer private match alternatives ) . I've played many hours as a premade within a 350 strong worldwide 'clan' . I know that a group can be split between sides - that is also FUN and entertaining. EOR Server Shuffle should split a pre-made or at least let Solos see when a pre-made is in their lobby and they can decide to stay or leave. It's not Okay to let pre-mades Seal Club the other team in small modes. Joe Casual cannot spot pre-mades
But the new EOR matchmaking works becouse teams are way more balanced now, wich is way more fun.
I agrree with all of that. And I would be fine with splitting premades, as long as it's within the same match and it didn't server shuffle.
But none of that is what we're getting. We're getting the Walmart version of all that.
All wait and no play makes Jack a dull boy.
And why in the name of Yoda do You think its fun to only play a few of the maps? You wanna kill this game already?
If you hit the home screen tile, it is a special one designed to search for prequel games first. Go through multiplayer screen to search normally.
https://battlefront-forums.ea.com/discussion/123058/officer-nerf-and-buff/p1?new=1
Commander class
https://battlefront-forums.ea.com/discussion/comment/1235735#Comment_1235735
El-16HFE rof buff
Engineer class
OOM-9
Dual pistols
Commando class, ARC, commando droid, Inferno Squad, Insurgent, Shock Trooper(FO), assassin(Resistance).
Umbara
Utapau
Heavy/Light vehicle classes
Dwarf spider droid
Homing Spider Droid
Snail Tank
Saber tank
RO Jedha tank
Actual bombs coming out of the bomber.
RO season
https://battlefront-forums.ea.com/discussion/123058/officer-nerf-and-buff/p1?new=1
Commander class
https://battlefront-forums.ea.com/discussion/comment/1235735#Comment_1235735
El-16HFE rof buff
Engineer class
OOM-9
Dual pistols
Commando class, ARC, commando droid, Inferno Squad, Insurgent, Shock Trooper(FO), assassin(Resistance).
Umbara
Utapau
Heavy/Light vehicle classes
Dwarf spider droid
Homing Spider Droid
Snail Tank
Saber tank
RO Jedha tank
Actual bombs coming out of the bomber.
RO season
Something else that just hit me.
Playing on PC there are a few well known premades that just wreck shop every lobby.
Despite also being in a clan, I solo que a lot. Not really a fan of pub stomping over and over.
If I come into a lobby with one of the super groups, I can just leave and find a new lobby. They will stay in that lobby all night, and I don't have to deal with them.
With the new system, I can't really escape that group because I will get placed against them again. This goes for small scale and large scale modes.
And I know from experience that you can still have at least 10 people in a group and stay together through EOR MM. You don't get to be in a squad with them, but that doesn't really matter.
Same maps are not always played over and over. You typically just get 2 rounds, occasionally the map is randomly selected again. Still fun. Also, the few people who come on the forums and continuously complain about this do not represent the entire community. But your opinions still matter, do not get me wrong. But do not assume that 15 people represent the community, but people are more motivated to post negative feedback than positive feedback in general. You need to read between the lines, not just use the reviews at your disposal.
https://battlefront-forums.ea.com/discussion/123058/officer-nerf-and-buff/p1?new=1
Commander class
https://battlefront-forums.ea.com/discussion/comment/1235735#Comment_1235735
El-16HFE rof buff
Engineer class
OOM-9
Dual pistols
Commando class, ARC, commando droid, Inferno Squad, Insurgent, Shock Trooper(FO), assassin(Resistance).
Umbara
Utapau
Heavy/Light vehicle classes
Dwarf spider droid
Homing Spider Droid
Snail Tank
Saber tank
RO Jedha tank
Actual bombs coming out of the bomber.
RO season
Problem: match made from full server that i didn't mind, to a completely empty server. They gave us the opposite of what we wanted, which i guess was balance? I didn't ask for anything from EA. especially not an extra 10 minutes between matches.
OK, what system? Maybe they different ones for different systems/servers. I use PC. But yeah, that would be annoying. But I feel like the devs could use this info much more effectively.
https://battlefront-forums.ea.com/discussion/123058/officer-nerf-and-buff/p1?new=1
Commander class
https://battlefront-forums.ea.com/discussion/comment/1235735#Comment_1235735
El-16HFE rof buff
Engineer class
OOM-9
Dual pistols
Commando class, ARC, commando droid, Inferno Squad, Insurgent, Shock Trooper(FO), assassin(Resistance).
Umbara
Utapau
Heavy/Light vehicle classes
Dwarf spider droid
Homing Spider Droid
Snail Tank
Saber tank
RO Jedha tank
Actual bombs coming out of the bomber.
RO season
I think they’re referring to the limited maps in rotation over this weekend, although the mm has given me the same map four times in a row this time and last time round it was seven, so it’s getting better!
» Show Previous Quotes
Same maps are not always played over and over. You typically just get 2 rounds, occasionally the map is randomly selected again. Still fun. Also, the few people who come on the forums and continuously complain about this do not represent the entire community. But your opinions still matter, do not get me wrong. But do not assume that 15 people represent the community, but people are more motivated to post negative feedback than positive feedback in general. You need to read between the lines, not just use the reviews at your disposal.
I think they’re referring to the limited maps in rotation over this weekend, although the mm has given me the same map four times in a row this time and last time round it was seven, so it’s getting better!
UnknownGamer is right...I never post but have been so discouraged in the continuous weekend testing (and now that appears to carry over into the rest of the week) with a very limited number of maps (max 4). I don't use a PC for my game play, and other than weekends, the full rotation of maps is available and time between matches is minimal. He is also correct in that I don't speak for everybody, nor do these other posts. Maybe there are issues at some locations on some devices that need improvement, probably there is a grand scheme I have no clue about, but for me--game play has greatly deteriorated. But on a positive note, I now have time to grab some lunch, catch up on my emails and post to this forum between matches.
"We're getting the Walmart version of all that." ... Lol but at least their products are on a shelf and you can see what you are paying for first
Server Shuffle? do you think they try to start up a mode at another data centre or is the inclusion of another out of region high ping player the cause of the lag that was not there in the previous round. Its the lag in another rmap that annoys me the most - 2/3 shots to kill before then 5+ !!!
Today:
GA, reasonably balanced match on theed.
EOR MM to Kamino. Horribly one-sided.
EOR back to Theed - quit
One enjoyable round on Tatooine, EOR to Kamino - quit
3 or 4 attempts to find a lobby, all Kamino or Theed.
Eventually get Kashyyyy, one OK round, EOR sent to naboo - quit.
When is this terrible system going to be removed?
It kind of works for the US server's in prime time. Game fills and starts quick.
For people in the lower populated regions (like australia), Most time you are put into a server with not enough people to start the match, people get impatient then leave. After 10 minutes of waiting still no game and you have to leave the server and re-que to start again.