


Will this game ever get a large mode worth playing?
Worth playing for people who aren't focused on Heroes, that is.
My friends and I haven't played Galactic Assault in months, other than maybe once a month to see if anything has changed. It's just a giant HvV mode, with infantry present so the heroes can feel tough. No fun.
The only modes we play are Extraction and Starfighter Assault, and sometimes Strike, maybe a bit of Blast. But they seem to have abandoned these modes -- no new maps, no tweaking or improving. And anyway, they're just small modes, short matches.
I miss playing Galactic Assault, back when it used to be at least somewhat fun, before everything in the game was focused on heroes.
I don't play other games. I bought my PS4 pretty much just to play Battlefront and Battlefront 2, because for the 16 years before this game released, Battlefront games were about the troopers. Not to mention Star Wars accuracy.
Now it looks like the only new mode we're getting is just going to be ANOTHER version of HvV, with tons of heroes and troopers an afterthought. I'm glad you hero-players are getting what you want (still), but when do the rest of us get a game worth playing?
My friends and I haven't played Galactic Assault in months, other than maybe once a month to see if anything has changed. It's just a giant HvV mode, with infantry present so the heroes can feel tough. No fun.
The only modes we play are Extraction and Starfighter Assault, and sometimes Strike, maybe a bit of Blast. But they seem to have abandoned these modes -- no new maps, no tweaking or improving. And anyway, they're just small modes, short matches.
I miss playing Galactic Assault, back when it used to be at least somewhat fun, before everything in the game was focused on heroes.
I don't play other games. I bought my PS4 pretty much just to play Battlefront and Battlefront 2, because for the 16 years before this game released, Battlefront games were about the troopers. Not to mention Star Wars accuracy.
Now it looks like the only new mode we're getting is just going to be ANOTHER version of HvV, with tons of heroes and troopers an afterthought. I'm glad you hero-players are getting what you want (still), but when do the rest of us get a game worth playing?
5
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
- 4.9K Gameplay Discussion
- 9.5K Feedback & Suggestions
- 630 Community Events and Creations
- 1.6K Star Wars™ Battlefront II Recruitment
- 3.1K Off-topic
Replies
A fail one.
That might be asking too much? I'll go back to sleep...
Game now:
The GA hero limit hasn't really been adjusted that much. It has always been 2 on the first few phases 3 on the last. And every now and then people bug the system out and spawn a extra hero. Which is a bug. There was an event that allowed 8 heroes for ONE weekend. Sorry your life is over because of that.
"Content roughly equal for Campaign, Starfighter, Single-Player, and Multi-Player"
This has been a Multi-Player game since launch. Everything else has always been a side project.
"New content (skins, etc) was released for both heroes and troopers"
Skins weren't a thing till fairly recently. And the content has been very light for everything. Only just now are we seeing not only new heroes, but a new GA map that has new vehicles on it, ontop of clone skins.
----
Also may I remind you that in the old battlefront 2, heroes were extremely tough and changed the flow of combat. And battlefront 2015 had a vil that was literally unkillable in WA.
My Youtube = http://www.youtube.com/c/Lavarious
Yup. An astute observation. Yet you fail to notice that they have also said several times that they're looking at how 8 heroes at once did for possible later implementation, either in GA or the new Conquest mode, or who knows what.
If 6 months ago (April) is "recently...
And if they'd been doing their jobs, skins should have been "a thing" since release. The last game started with something like 40 skins, and added at least two full new models (not just repaints) every few months. If they'd at least released with a similar number of skins, then added say 10 skins every couple of months, they could potentially have funded the game through the slow period between May and September when nothing was happening. But no, what little effort they made was focused pretty much entirely on heroes.
A new GA map, yes. GA only. And GA has become mainly a hero mode now, even without the doubled hero limit.
"On top of clone skins" -- Yeah, Legion skins. Literally the laziest thing they could do. These skin are so cheap and awful, even I could make one in a day. And they already had the Clone skins as we see them finished back in FEBRUARY, we saw them in the first data mining leak.
Spoken like someone who didn't play much Pandemic Battlefront.
In the Pandemic Battlefront II, heroes were tough(ish) and might change the flow of combat, but there was only 1 per map, and one at a time, and they were always from the correct time period (which we never thought we'd have to specify, but here we are).
And I would take one OP villain in 2015 Walker assault over an unstoppable team of 4 villains or heroes steamrolling everything in the end of every single match of GA, like we have now. Easy choice. 2015 Walker Assault was fun. The release version of GA was super fun. Now it's a hero-infested, unplayable mess, unless what you really want is to play heroes.
I guess we can agree that the game is insufficient for both groups. Though at least they're busting their butts making constant efforts for hero-based modes and elements. And they've said they're looking hard at bringing your beloved Heroes Unleashed back into the game permanently, whereas the many many requests for more Extraction maps have only been answered with a flat "No".
GA and Conquest (when it gets here).
Never forget
Battlefront 2 , Battlefield and more.
Heavy Class Guide
Galactic Assault Guide
That all depends on how many heroes they allow on the field at once, how easy it is for hero characters to move around this map, ( being easily able to go over obstacles infantry have to go around etc), how easy it is to acquire enough points to get a hero, and the ability to spawn trap a team.
Any combination of those 4 would be bad.
Battlefront 2 , Battlefield and more.
... Maybe. Let's hope so. I gave you guys an "Insightful" for those, but I'm not going to hold my breath.
For you.
I have rarely had a bad match of Galactic Assault.
Never forget
Hopefully one day (I would welcome more modes).
Never forget
Sorry I just went by the title.
Never forget
We aren't getting cq, we are getting something like cq.
Pirate of the Knights of Gareth
From the rumors it appears to be a rehash of Titan from Battlefield 2142 (which I loved at the time). It is functionally a modified conquest mode in which there are 2 ways to win. Option 1 is to control the various points for enough "damage" to cause the Titan to be destroyed... this is functionally pure conquest mode. Option 2, control the various points until the "shield" of the Titan was depleted, at which point you could board the ship and attempt to destroy the objective directly rather than controlling the various conquest points to damage the Titan objective. Either way, if it does end up to be this type of game mode, the vast majority of the gameplay will be conquest type in nature and non linear.
EDIT: Here is a brief overview... it was a sweet mode!
Heavy Class Guide
Galactic Assault Guide
Yeah this is the popular theory that the Conquest mode will be like. I'm not sure I expect the capital ships to be as involved as the Titan's in BF2142. You could even spawn in on a Titan and fire its guns at ground troops. Also, taking one down from the inside was extremely tough if the other team decides to defend it.
Either way, Conquest mode should definitely alleviate the hero dominance. That said, the original Pandemic games were Conquest mode games. They added heroes to the original SWBF2, and they could still make their presence well known. But it wasn't anything like the dominance on GA. I liked the first Pandemic SWBF game better with just ground troops.
I think it would be a good move for DICE to consider at the least an event where heroes are turned off in GA or Conquest, if not look at a permanent ground troops only mode. But then, it would just be WW and other enforcer units running around dominating lol.
It's a new mode, so I wouldn't mind if it's trooper only, I'd like Heroes, but I wouldn't mind if they don't show up.
Never forget
Okay, as long as it's like this, I don't care who the playable units are, because this looks awesome!
Never forget