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Yes
"This is a mission of peace. I put my faith in diplomacy. We can't solve all of our problems by throwing troops at them."
-Padmé Amidala
We should have the choice of whether or not to join a new lobby. We shouldn't be forced out. Honestly, I would go as far to say that Destiny 2 has a better system then BF 2017. Allow me to explain. In D2, you will stay in the lobby you are put in unless you decide to find a new one. Meaning if you find a lobby that you like, you aren't kicked out after two matches. You can stay there for as long as you want. If you want to find a new lobby, you have that option but you aren't forced to pick it. And it is not a false choice in D2.
The button being a false choice is absolutely ridiculous. Just...why? It boggles my mind when I see this screenshot. If you're gonna kick us out of the lobby automatically (which in itself is stupid,) why give us the option to find a new lobby if it's false? In Destiny 2, when you want to find a new lobby, you can find a new lobby on your own accord. Key words: Your own accord. Meaning you choose when to do something and in the context of D2's matchmaking system compared to BF 2017's system, you choose when to find a new lobby, not the game. Whereas in BF 2017, you have no control when it comes to finding a new lobby. None. N-O-N-E. We bought the game and we should have control of what we do in it. The game should not lie to us, control our actions, and so on. I may have said my piece and moved on but I'll still visit this post to talk about this...failed matchmaking system.
I keep changing this for whatever reason but ehh...It can stay like this I suppose.
I've pretty much accepted that we can't pick our servers (might as well) but us not being able to even stay in one is ridiculous.
I keep changing this for whatever reason but ehh...It can stay like this I suppose.
No getting put into empty servers there.
It's hilarious that we're actually having to try and teach Dice how to make team balancing work. Why does it feel like they are approaching this game with constant incompetence? Is the Battlefront team understaffed? Overworked? Underfunded? Or just lazy?
You've mentioned that you do not want to give us complete radio silence anymore.
EOR MM has generated quite a bit of feedback, yet very little input from the Devs.
How does it sort people? Stat based? Level based? Randomly?
How close is the team to getting EOR MM where they want it?
What is it doing now or not doing now that it should or shouldn't be doing?
What is the "end game" for EOR MM?
In a perfect world for the team, how would EOR MM function?
If nothing can be said about it at this point, Please let us know that You can't comment on it yet.
Give us something please.
Add me (xbox Oregon server) if you like
Wish I could get maps like Endor over and over again, I get Theed and Jakku...
https://www.pcgamesn.com/ea-matchmaking-microtransactions-eomm-engagement-patent
Basically, the matchmaking AI decides whether you need a win or a lose to keep playing. Consequently, it puts you into a game that you're easily going to win or going to lose.
The upshot of all of this is that you're constantly getting dropped into games where you're either steamrolling the opposition, or getting horribly crushed at every turn.
Therefore every game has one massively superior side that annihilating the opposition.
It wouldn't surprise me if the weapon stats were altered according to your need to win or lose. We've all had games where we're either almost invincible with every shot hitting, or games where you seem to take more damage than you should, and find it really difficult to land a shot.
Matchmaking is no longer about pitting you against players with equal skill, it's all about keeping you interested in playing the game. Except it doesn't work because you rarely get a fair game, you just keep getting one-sided games because the matchmaking system doesn't factor FUN into its equation, it just decides whether you need to win or lose and therefore dumps you into a match where you're almost guaranteed the required result, no matter how easy or impossible the opposition is.
EOMM: An Engagement Optimized Matchmaking
Framework
https://arxiv.org/pdf/1702.06820.pdf
Why dont the devs or Community Managers, @F8RGE , say a word about it?
Why dont they give us at least a short explanation about a system that is ruinning the game and the game experience and pushing so many players to stop playing the game?
Why dont they acknowledge at least the feedback we are giving here and in other sites as reddit or Twitter?
Why did they ask for feedback and then ignore us?
Why do they insist on having active a system that is not working?
Why are they moving along and informing about new content and events when this mess is still here and with no signs of getting better or fixed?
If they have plans on continue some tweaking on the system, why dont they inform us?
Why is there not even A SINGLE WORD on this issue from the dev team?
A SINGLE ******* WORD...
Anyone???
http://bit.ly/2smYu2B playa from day 1 when shift was real
Heck, even let us know what type of feedback you are looking for. Why no communication on such a game changing element?
It's working. They're finally listening to our feedback!
It really does seem like they are purposely trying to kill the game at this point.
The lying on twitter seems to also back that statement up.
The lack of communication is, honestly, the worst part.
Just tell us what's going on. I'm sure that @F8RGE is not allowed to comment on this for whatever reason but it doesn't make it any less infuriating.
Please rollback this trash. Please never release a patch again which isn't a fix the 10+ gameplay breaking bugs in the game. Such as: the sound bug, the infiltration bug, the thermal bug, the melee bug, the Rey main attack bug, the shoot while frozen bug you never fixed... and so on.
If you think I will buy BF5 or any other Dice game when you treat your customers like enemies, it turns out you are wrong. Permanent boycott until Battlefront2 is fixed. If you never fix it, permanent boycott it is.
So if someone wants to add on how they think the current system is not working as intended and how to improve it or replace it what the diffrences in the systems would be, that would be great and would help the conversation aswell as improving the game.
Blast is just garbage and it’s the mode I play exclusively.
Add me (xbox Oregon server) if you like
This happened to me today at least 12 times.
Add me (xbox Oregon server) if you like
You're right! So let's outline what the problems are that need to be addressed.
The main problem is that it places you in to empty lobbies and breaks up full lobbies and splits them in two. Often there will be a group of people stuck in a lobby with not enough players to continue playing.
The solution being that you have to rejoin the game through your friends list...
This is really bad for smaller game modes like hvv, hero showdown, and starfighter assault where it's hard to get people into a lobby in the first place where the result is that half the players end up in empty servers...
If the matchmaker worked as intended it would simply shuffle the players in the match already instead of splitting the lobby up... and causing not enough players to be in another lobby.
There have also been reports of players being moved to different ping sites.. without their consent. A whole bunch of aussies were moved from a full aussie server to a virginia ping site while the rest stayed in the aussie lobby. Quite a frustrating result where before you would stay where you wanted...
These are the main problems and the posts above seek to rectify this problem. We haven't even gotten to balance yet... because the matchmaker is hit and miss when it comes to producing a game in the first place for some players. If you're new and you don't have people added. Well you sit in that empty lobby and slowly watch as people leave...
I have quit playing BF2 until matchmaking is removed
Maybe if we all did?
People will be FORCED to play as the light side 2 sometimes even 4 times in a row
People will be FORCED into empty lobbies
People will be FORCED back to the main menu screen because "we couldn't find any available games for you".
People will be FORCED into foreign servers where lag can become a major issue.
People will be FORCED into lobbies that are already well underway where the heroes are already taken
People will be FORCED to play 4 man parties in HvV over and over again (people who have quit against my 4 person group are ALWAYS sent right back to us)
People will be FORCED to play the same few maps over and over again, this is problematic when it's an out of era map and Grievous costs more and a Kylo and Phasma are more likely to be taken out first.
It is gonna be hard enough to try and get him first when everyone (except me) are gonna be trying to get their hands on him. People want to play as him, people want to level him up, and people want to get their milestones done, how are they supposed to do all that with EoR MM turned on?
Wonder how it will be in BFV since we are clearly beta testing it for it.
You will probably be waiting more than playing.
You play 2 games before matchmaking. So you always have a 50/50 mix of light side/dark side.
Misinformation!
Actually that is not always true, the first lobby you join can already have played one match, leaving you with only one round as whatever side you landed before matchmaking sends you to a new lobby. In the new lobby you can be faced with the same situation, it's rare but i had it happen to me to play the same side 4 times in a row