


Ok, now I’m CRYING for an officer nerf
We have been asking for it almost for a year, and all of him is OP: the flash grenade (it makes you unable to dodge as Boba Fett or a jumptrooper, it obviously blinds you, it damages you too and makes you slower [it’s even better than Leia’s!]), his pistols are very powerful (the S-5 kills with three headshots from close and medium range, the Blurrg kills with just one burst and has explosive shot, and the SE-44C is quite balanced without the rapid fire mod [which is almost as fast as the Assault’s CR-2]), then he is able to have almost 70% more health and finally he gains an insane amount of points: a good player is always on top of the leader board and gets the heroe in three minutes or less (a heavy also can but he’s only one problem with him) and a bad player gains a lot of battle points and after many minutes he gains also the heroe
If that’s not enough a lot of teams are conformed by 50% (if not more) of people playing as officers
Many of you will say he’s fine, as you have said before, and I don’t matter if you call me a crying baby noob, and more than 60% of the community wants a officer nerf and some devs have realized too
If that’s not enough a lot of teams are conformed by 50% (if not more) of people playing as officers
Many of you will say he’s fine, as you have said before, and I don’t matter if you call me a crying baby noob, and more than 60% of the community wants a officer nerf and some devs have realized too
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The officer class is op & I main that class. They have the best guns out of all classes, can get heros the quickest. Needs a nerf brought in line with the rest of the classes. Less offensive options?? Lol what I can put a turret down near the junkyard on tatooine & get a 4500 in 2 minutes. They have the best option health buff, recharge command they're the best class in the game & it's a reason most people run that class. They're cheap
Cool... the exact behavior my nephew engages in when he doesn't get his way... he is 19 months old.
Heavy Class Guide
Galactic Assault Guide
Directly support the team? They just stay there doing nothing or running like Rambo
Ah, and I forgot about talking about that stupid bug that makes you get battle points for officer presence while being dead
I have a 70 in that class as well. Bluurg's been nerfed, it's no longer the best gun in the game, se-5 is trash, even with headshots. Se-44c is above average, but other guns can keep up with it. Next.
If you get killed by a turret, then your just daft, it literally warns you when your being targeted. Only really kills bots. You deserve those BPs if your turret is actually able to get that many kills without getting destroyed. Next.
If you get 4500 in 2 mins, which I think is a gross exaggeration, it's because you were running bounty hunter and wen't on an kill streak without dying once. Officers presence can't carry you anymore. The battle commands only generate assist points if your team is just slaughtering the other side. That's called skill and good gunplay plus great observation on when to buff for max point gain.
Balanced. I can do the same on literally any other class, as long as I don't get killed I can get a Hero in 3 mins or less. I think this 2 min figure no longer exists with the presence nerf. Outside of a flawless kill streak, it doesn't happen.
I said that because every time someone is brave enough to talk to the community in this subject everyone goes on an uproar and calls him baby, noob, crying boy, etc. but I don’t mind if I’m called like that, we NEED an officer nerf!
The BP generation while dead is such a stupid, and nit-pick worthy issue it's hardly worth even addressing. The point gain is minuscule and is only present if your actually healing someone around you. Its almost always better to just respawn. Yawn.
2 minutes & 16 seconds for a hero
lol, what is there to change? Artificially nerf Bounty hunter? Make the bluurg a two-shot weapon that everyone will then trash? Make the battle command not give a HP boost? Totally remove ANY points from officers presence, which everyone will also then trash? Further neuter the already incredibly balanced 50 or so BPs from buffing allies? lol, all these are terrible short-sighted ideas that ignore the core Idea that officer is mean't to be support.
For now keep in mind we are going into the Grievous update with Officer spam, bring the most obnoxious builds you can think of, mine are already ready to use.
In the other video I only had 7 kills & had enough points for a hero in id say 2 minutes & 40 ish seconds. Point still stands & I got close to 600 points for presence
Dude, you are awesome. I completely agree.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
Lack of offensive abilities lol turret, flash grenade, recharge command or any command. They have the best offensive abilities in the game.
So what do you think is needed here big shot? Presence should be half that? less? It's Trash and worthless then, thats literally one Heavy kill. I'm running improved flash or better turret, maybe HP regen at that point. Next.
lol, ok whats the "appropriate" time for a Hero to show up then? Let's hear that artificial barrier you got planned, irregardless if I'm on a kill streak. 2 mins and 40 secs I'll remind you is EASILY do-able on literally any other class, just kill, it's simple. It actually takes effort now with officer unlike before, ahem:
Do you see anything like this anymore? Again recharge command only get's you these kind of points if your team is outright destroying the enemy whipe after whipe, typically at their spawn, and even then you gotta throw in your own kills to get the 4500 points for an In-era hero.
lol, this is just a joke, even more so when someone moderately skilled is asking for a handicap. It's like shooting yourself in the foot for no good reason. I digress, anyone with common sense reading this will know I'm right.
Heavy Class Guide
Galactic Assault Guide
All of which don't directly kill. Turret is immobile, and gives a warning before firing, defends against advance. Defensive(it's splitting hairs to call it offensive, but whatever). Flashbang can only kill already wounded enemies, Blinds/disables mainly. Defensive/debuff. The commands, reset Cooldowns, or buff heal, can't actually kill anybody. Yeah, thats called a bloody defensive.
Meanwhile Heavy has Sentry, Assault with a shot gun attached to high mobility, Specialist has trip-wire mines, Radar reveal, movement speed increase, dmg reduction all attached to rapd fire SMG? Yeah, those are called offensives.
See the difference now? Yeah most of the officers kit isn't used to directly kill people, like the assaults thermal grenade would, but the can make up that gap with superior gunplay and good use of their buffs. It's a different play style from the rest. not overpowered.
Me and you have been explaining this and showing videos since launch. I don’t know if we wil ever get the point across lol.
Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
The blurrg is one of the best and viable weapons in all the game, it can kill almost everyone and is almost as effective as the A280, the S-5 is bad just because you don’t know how to use it, and the SE-44C is capable of melting everyone
The turret it’s not a big problem, I personally don’t complain about it
A gross exaggeration? Maybe, but as you said it’s due to bounty hunter so you don’t even need 4500 points because you will have 4500 battle points to become a heroe before (keep in mind that points and battle points are quite different)
So you’re telling me that knowing when to use the battle command to get the most amount of points needs skill and that doing that is “teamplay”
And seriously, come on! The battle command is good and pretty balanced, but combined with all the things we previously listed (plus he boosts himself) is a big problem
Balanced? Absolutely no, the same with other classes? Impossible, in the same circumstances? Go and lie to yourself somewhere else
So you haven’t have enough proof about it?
It’s not like all the classes are Rambo
The same as I do
My main is the Assault
He has a Channel in his signature as do I “Proving” it. He’s honestly in my opinion the best Heavy on PC. Hands down. And I SMOKE people with Assault. Watch all the proof you need.
Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
Of course you won’t!!
As I said before, most of the community is in favor of a officer nerf
It takes no effort for me to get a hero with the officer class.
The only thing Officers need adjusted is the BP Gain Rate. That’s it. And even with that it’s not even that much of an advantage, more so an easy mode/user friendly class. That’s it. Not even hard to do the same on other classes.
Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
this
http://bit.ly/2smYu2B playa from day 1 when shift was real
No adjustments! If the devs touch it then it will be useless.
Everyone knows that.
http://bit.ly/2smYu2B playa from day 1 when shift was real
Never assume that you know exactly what the community wants. Also, I am with Dash and the others. They have provided video evidence dozens of times and in countless threads. They also give several examples of how you can do it with other classes. It isn't that hard. I got Yoda a week ago on Kamino (First Phase), and it took me less than 2 minutes. That was with an Assault. At least test what they have advised you to do.
On the topic of an Officer nerf, we don't need one. We need slight changes to the Recharge command, that is it. No nerfs. The Officer is balanced. It has been proven.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
I get it! If your team is good, if you’re good, you can be at the top of the leader board, win, get the hero, etc. But doing that with the officer is way easier than with any other thing
I’m not saying what I’m saying because “I can consistently top leaderboards”. I’m saying it because I know what I’m talking about in regards to the Balancing Issues and Non-issues of this game. I think by now everyone here knows me, and knows what I’m about. It’s always about balance man. That’s all I care about. Making guides, Showcasing those guides and awesome plays in videos, and Balance. That’s it really.
Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
So you’re telling me that the wookie shouldn’t be nerfed because DICE shouldn’t touch it? There are things that must be fixed
Most OP thing.
Community asking for a nerf and then crying as I’m for the officer to be nerfed
May the Force be with us all.
Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
Then there are battle commands: health one is usable instantly, midroll and doesn't stop you from shooting. Option to get 100 hp in a blink of an eye without any penalties is another ability granting an easy 1v1 win. Cooldown recharge is not op on its own, but enables you to kill someone with flashbang alone, which is ridiculous and with the chokepoint nature of GA, granting people extra grenade (or in case for heavies two abilities with 4 nades in total) is absolutly out of place. Weapon cool is really nice, tho.
Then there is another weird aspect- BPs for useless buffs. Points for command buffs should only be granted if the buff was helpfull! Eg: for health buff- only if the extra health was depleted by enemy damage(although there should be no extra health buff, obviously), for cd refresh- only if abilities were on cd and were used for dealing damage or objective play after the buff took place and for coolling flush- only if weapons dealt damage during cooling period.
You don't get points in Battlefield for healing full health soldiers, supplying fully stocked troops and swinging repear tool on just painted vehicles, and neither should you in Battlefront.
Inspiring presence should go away completly. Free point gain for just standing on chokepoints, that's equal or even more rewarding than a pile of enemies' corpses or objective place, outperforms everything in GA environment.
Last, but not least: disruption is cancer. Feel free to disagree.
I have also proven it’s OP, and many people has, just take as an example Star Wars HQ, SWB Updates, RedWolf, many people and I have made a lot of threads about this, and people has given proof about my point, even @t3hBar0n participated in some of my previous threads, and he gave the “evidence” that all of you are claiming
What the community wants? Not even the devs can know what the community wants, nor you, nor me, nor anyone because we all have different points of view, and keep in mind that not all the community is on the forums and I’m here to try to prove my point, because that’s why forums exist, to discuss and get help and make our voices hear
Finally someone that understands my point and takes the time to write an “essay” about it
Also, the disruption is not as bad alone, but if you combine it with the recharge command it’s really cancer
Personally, I main officer just because it's a fun class to play as, and I like being able to support my teammates. I'm just as good with, if not better, with all of the other classes.
Nerf the officer into the ground, then players like myself will just switch to one of the other three classes. Then, we'll be right back here, with people crying for the assault, heavy, or specialist to be nerfed into oblivion.
The only change I'd like to see with the Officer class is armor protection - I'll settle for a flash grenade and battle command__ Peace
I have also all my classes in 70, and I’m always on third place as the Assault (it’s my main) and guess who is above me? Officers!!! And guess what happens when I chose the officer? I’m on top of the leader board?
All classes are capable of getting the hero fast and helping the team etc. But it’s not as easy as playing as the officer
But it’s not correct, and we have to try to make things correct
If you are good at gunplay, you can dominate with any/all classes and any/all weapons (even default ones). Officer is more forgiving than other classes as far as BP generation because it relies less on pure combat to generate that BP... but I don't have a problem with that as I find the Heavy superior in actual combat, and thus I eat Officers for breakfast, lunch, and dinner.
Heavy Class Guide
Galactic Assault Guide
I can get points as quickly on heavy or officer and I am not far behind on specialist. But the thing is I am working on improving my specialist play. Therefore I am playing as specialist.
If I see my team struggling at a checkpoint or bottle neck then I switch to officer to help them through. If I see vehicles taking liberties with my team I switch to heavy. If heavy support fire is useful I play as the enforcer. Otherwise I am on specialist.
All of the main four troop types has strengths and weaknesses. None of them need a nerf. Some may call for fine tuning on them but others would see this as unnecessary. Leave them be.
No argument K,
but this game and franchise is about war - not how the local Sheriff treats ppl running around with blasters and Ion cannons
PS the officer is not OP anymore.
You know, it's funny though. When I'm a rebel on Endor, I always run up and over the hill. When I'm lucky, maybe 2 teammates follow me. The hill is the easiest place to flank all 3 objectives. Yet all my genius teammates run mindlessly into the choke points inside the base, waste tickets, and get slaughtered. Then threads get started about how Endor is the problem. The map's not balanced. Lol. No doubt it's the same knuckleheads storming the choke points. No doubt it's the same knuckleheads going straight after a Wookiee while their overload is active. No doubt it's the same knuckleheads that get flashbanged by an Officer and stand there, stunned, desperately shooting in all directions, get themselves killed, and then complain on the forums because yet another chokepoint they mindlessly try to storm, without any strategic thought whatsoever, gets them killed by a weapon in the game designed to punish said player, they have no other move than complain on the forums to the devs.
Yawn. It's getting old, kiddies. Git gud already. You've had almost a year to figure it out!
💯
Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®