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Felucia Transmission
No Match for a Good Blaster

Focused Feedback: General Grievous

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Replies

  • Two non-Sith have good ups, Bossk and Grievous. No non-Jedi have jumps like that.

    So ? They have stun which can kill you because you can't do anything while your immobilized... Leia has a very powerful weapon as Han Solo (also I really hope the DL-44 will NEVER come back for troopers).
  • Grievous32 wrote: »
    Two non-Sith have good ups, Bossk and Grievous. No non-Jedi have jumps like that.

    So ? They have stun which can kill you because you can't do anything while your immobilized... Leia has a very powerful weapon as Han Solo (also I really hope the DL-44 will NEVER come back for troopers).

    HERESY!!!
    We need a Tier System for the Heroes. It would justify the "op-ness" of Vader over Han and Chewbacca. It would cost much more to unlock Vader, and would require you to save a lot more than for other heroes and vehicles, but it would be rewarding in the end...

    "It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames
  • R: General Greivous is the Ultimate droid reinforcement in this game now - so, is it necessary to have Vader and Palp active while GG is on the grid - for Theed & Kamino? (I know the backlash is coming on that question)
    I just wanted to check the balance sheet and I don't care bc I'm a huge fan of Greivous (just don't like the OP of Palp in the mix)
    R: The Team has done fabulous with the mechanics - but there are some major hitbox issues (which I'm not sure I want to see fixed bc the dude is deadly). I see complaints that don't make any sense - the General is a droid with Jedi reflexes (you nailed it DICE). Might need to bump Skywalker to keep balance in the game.
  • Grievous32 wrote: »
    Two non-Sith have good ups, Bossk and Grievous. No non-Jedi have jumps like that.

    So ? They have stun which can kill you because you can't do anything while your immobilized... Leia has a very powerful weapon as Han Solo (also I really hope the DL-44 will NEVER come back for troopers).

    HERESY!!!

    No. It's just pretty unbalanced when there is this gun. The heresy is to give it to a random trooper. It's a legendary weapon ONLY HAN SOLO should have.
  • @F8RGE I'm sure you've already gotten a lot of feedback on how broken the thrust surge ability is, but I had an interesting issue with it. I had locked onto to someone with it, but before I could actually attack them with it they rounded a corner. Well, the ability still went through the animation, which caused me to surge into a corner, where I instantly died. (btw this was in a HvV game on the map Naboo Hanger)
  • Gree
    2 posts Member
    edited November 2018
    @MC_XIX I would say that has more to do with how overpowered Chewie and Lando's stun abilities are, since they can stun any hero for a large amount of time. It would probably just be more beneficial to nerf Lando and Chewbacca outright, since they have more abilities/starcards that are in need of a rework (furious bowcaster, starcards that buff their stun abilities, etc.)

  • I haven't played as him yet. The one time I had the chance it was in Kasshyk and it didn't seem like a good level for him given his size and ability to run off the edge with the claw rush. But I am impressed with his seemless integration into the game. Not too op or underpowered.
  • On Galactic Assault he’s fine.
    However he needs a serious HvV buff...
    Cant tell if its this “tactician” playstyle that he has or if its fully still a work in progress but on HvV his health is insanely weak against one or even multiple targets. I could go many games and have an overall of 4 kills with Grevious whereas i could play Boba Fett and get up to 10-20 eliminations in one game of HvV.

    In general he dies very quick, this isnt just a “takes a while to get used to him” moment. He straight up gets bullied by all heroes. Any time he is shocked by Lando or Chewbaccas shock grenades, his heath gets instantly melted whilst in shock.
    Being force pushed was a funny thing to happen, now whenever Grevious get force pushed he has litterally 0.5 seconds to react and get up off the floor before he gets slashed to pieces by a lightsaber hero.
    The Grievious i know is able to take on multiple Troopers AND Jedi with ease. But this Grevious in the game feels like if you threw a rock at him, he would get flattened...

    If its the playstyle then it needs a HvV only change.
    Its a place for unlimited fun using our favourite Heroes or Villains and i feel that having to think about a playstyle especially for Grevious, it kind of ruins the whole idea of legendary characters having an all out brawl. They should be all even in this playing space regardless of their stance/persona during the series’ or films.
    I get the idea behind it to distinguish one character from another (otherwise it just the same character but reskinned) but id rather play the game how i want, not but how the character was designed to play.
    If i want to play the agression i shouldnt have to be restricted because the playstyle doesnt fit the character. Thats not what games are for.

    If its a bug or work in progress that may get changed in the future, then i hope he can compete in a fight with the same advantages and disadvantages as other Heroes and Villains. The more balance the more fun, the less restrictions to playstyle the more epic the fights can be.

    Thats just my viewpoints, im sure that in the end regardless of the buffs and nerfs that may come, that he’ll be fine :)
  • MC_XIX wrote: »
    But seriously, please do reduce the stun time on Grievous. He gets shocked for about 3 full seconds so it's instant death for him.

    The stun shouldn't immobilized anybody. In my opinion, it should just slow you down and prevent you to dodge.
  • So Ben, to summarize pages of the same thing:

    Fix his left and middle abilities so they actually hit and damage, then he's fine just the way he is.

    I also think that you should be able to turn swiftly at the end of claw rush. You end up facing a wall and having to get instantly killed while in two second animation.
  • Grievous32 wrote: »
    Grievous32 wrote: »
    Two non-Sith have good ups, Bossk and Grievous. No non-Jedi have jumps like that.

    So ? They have stun which can kill you because you can't do anything while your immobilized... Leia has a very powerful weapon as Han Solo (also I really hope the DL-44 will NEVER come back for troopers).

    HERESY!!!

    No. It's just pretty unbalanced when there is this gun. The heresy is to give it to a random trooper. It's a legendary weapon ONLY HAN SOLO should have.

    Han Solo had a modified DL-44. It would be a beter gun than the S-5, that's for sure.
    We need a Tier System for the Heroes. It would justify the "op-ness" of Vader over Han and Chewbacca. It would cost much more to unlock Vader, and would require you to save a lot more than for other heroes and vehicles, but it would be rewarding in the end...

    "It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames
  • Grievous32 wrote: »
    Grievous32 wrote: »
    Two non-Sith have good ups, Bossk and Grievous. No non-Jedi have jumps like that.

    So ? They have stun which can kill you because you can't do anything while your immobilized... Leia has a very powerful weapon as Han Solo (also I really hope the DL-44 will NEVER come back for troopers).

    HERESY!!!

    No. It's just pretty unbalanced when there is this gun. The heresy is to give it to a random trooper. It's a legendary weapon ONLY HAN SOLO should have.

    Han Solo had a modified DL-44. It would be a beter gun than the S-5, that's for sure.

    If the gun is less powerful and WAY MUCH MORE balanced than in the first Battlefront... Then maybe why not... But I still think it would totally break the importance of Han Solo.
  • Grievous32 wrote: »
    Grievous32 wrote: »
    Grievous32 wrote: »
    Two non-Sith have good ups, Bossk and Grievous. No non-Jedi have jumps like that.

    So ? They have stun which can kill you because you can't do anything while your immobilized... Leia has a very powerful weapon as Han Solo (also I really hope the DL-44 will NEVER come back for troopers).

    HERESY!!!

    No. It's just pretty unbalanced when there is this gun. The heresy is to give it to a random trooper. It's a legendary weapon ONLY HAN SOLO should have.

    Han Solo had a modified DL-44. It would be a beter gun than the S-5, that's for sure.

    If the gun is less powerful and WAY MUCH MORE balanced than in the first Battlefront... Then maybe why not... But I still think it would totally break the importance of Han Solo.

    Eh, while it was definitely a better gun than a good portion, it wasn't OP later on. It probalby was Han's DL-44 at launch and they didn't remember to make a seperate model, but it was balanced later on. And while I get that it may lessen its importance, we still have plenty of guns the rest of the iconic/more memorable cast use as their primary weapon. But I respect your opinion.
    We need a Tier System for the Heroes. It would justify the "op-ness" of Vader over Han and Chewbacca. It would cost much more to unlock Vader, and would require you to save a lot more than for other heroes and vehicles, but it would be rewarding in the end...

    "It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames
  • johnny_mercury
    4161 posts Member
    edited November 2018
    Two things I've noticed

    When GG does his claw rush, it continues to knock the same player back and deal damage 1-3 additional times after he's well past the player.

    Also, is it intended for him to deal almost 500 damage in two strikes to the front? 3 times in separate matches I was Han and his thrust surge took me down from 650 to 490, then two strikes and I'm dead. If that's intended it needs nerfed. I don't know the numbers again other players but feel I can do the same thing as well.
  • Bleggg
    27 posts Member
    edited November 2018
    Two non-Sith have good ups, Bossk and Grievous. No non-Jedi have jumps like that.

    Bossk is the poster child for DICE, i.e., they basically forged that character off a 3 sec pan in V...GG is George Lucas' go-to baddie for CW/Prequels.. he had def ups in "III: 'Sith"
  • It's clear you need a new hero added on each side. Too much quitting.
  • 1 balancing is a joke a. i was forced to play as the same side in hvv because of the horrible balancing b. there was no balance
    3 i was able to play as grievous once today! ONE TIME! A SINGLE GAME! and every damn time the stuns wrecked me. once stunned grievous turns into a giant target unmissable because of his size!! its dumb
    4 im really just sick of this crap game. ive never hated a star wars game before and this is it.
    5 blah blah blah never buying another ea dice game ever they suck, this sucks, their marketing team is dumb as hell.
    6 you dont deserve the rights to star wars give them up
  • DarthJ
    6666 posts Member
    DarthJ wrote: »
    So my 2 cents after a bit of play, will split it similar to the way others have:

    Pros:

    - aesthetics wise, he looks amazing and sounds great. Voice is amazing and great to hear in a match, even when you aren't him.
    - His emotes are great - felt genuinely difficult to select 2 I wanted to stick with.
    - His claw rush works well, albeit slightly difficult to control at first, but once you get used to it its great. Good for getting out of awkward situations, as well as quickly getting in to cause some damage. I love the end aspect of it too, how he flips over as per what he does in III.
    - His saber strikes are extremely powerful, which is great. If he gets close to a blaster hero or even some saber heroes, he can demolish them fairly quickly (I have both done this and been on the receiving end of this).
    - His thrust attack is good when it hits, does decent damage and gets you close to an opponent for further attacks.
    - His unrelenting advance at least looks cool.
    - His jump similar to Bossk is handy for attacking.
    - His entrance theme is spot on!
    - His health regen is great.
    - Star cards are good. I generally have to have a think on which ones to use per situation or match.

    Cons:

    - Thrust attack ability doesn't always register a hit, leaving you sometimes in awkward situations.
    - Would be good to end his claw rush prematurely. As good as it is, if you go out of control, you end up struggling fairly badly trying to recover.
    - His unrelenting advance controls are a struggle. Its also generally not wise to use at most points, as it doesn't defeat opponents, deflect blaster bolts, is fairly slow and allows the opponent to get behind you or group up and blast you from multiple directions, leaving you vulnerable whilst stuck in the animation. I would have this ability able to destroy most things but with a longer cooldown.
    - Whilst his saber strikes are powerful, they are extremely slow. Virtually any class or hero can dodge away easily and start attacking. Again, I have had this done to me as well as done it to others. They need sped up a slight bit so Grievous isn't left open to attack constantly.
    - His stamina is very poor, and there doesn't seem to be a card that helps this out (only one to use up more of it quickly!). It takes about 6-8 swings before his stamina runs out, and blaster bolts deflection stamina is even worse. Might be worth checking his card usage eventually and rejigging one? Due to his stamina, if he isn't close enough, he tends to get annihilated by blaster heroes very quickly (Han in particular can destroy him easily).
    - When being hit by a force ability with the crawl or advance ability active, Grievous seems to get stunned for a period (might just be me). He can end up struggling against most heroes when using his abilities. I found it easier to avoid using his abilities generally, left me less open to attacks.

    That's it I think at the moment. Overall I can see he isn't a tank (far from it), but he needs some tweaks if he is meant to fit in the hit and run/assassin/quick damage playstyle he seems to be geared towards. I think in saber battles he is very good, albeit vulnerable to force abilities, but has room to be improved. However, his cards might end up changing some of the stuff above once they are at blue or purple level so its probably wise to revisit this at some point.

    Revisiting my original feedback - having levelled him to 17 and got a few blue cards I would retract the swing speed change I mentioned. He is fine as is, his power more than makes up for the slower speed.

    His stamina is still poor but i can see why with his power.

    The stun on him when hit with a force ability can be annoying.

    Love his damage he can inflict when attacking behind an opponent. He destroys anyone in HvV that way. Just have to think tactically with him and not try to charge blaster heroes from the front.
    PSN: ibrajoker59
  • MC_XIX
    1914 posts Member
    Gree wrote: »
    @MC_XIX I would say that has more to do with how overpowered Chewie and Lando's stun abilities are, since they can stun any hero for a large amount of time. It would probably just be more beneficial to nerf Lando and Chewbacca outright, since they have more abilities/starcards that are in need of a rework (furious bowcaster, starcards that buff their stun abilities, etc.)

    Oh I agree, Lando's and Chewbacca's stun abilities are horribly overpowered in HvV against any villain. But I've noticed that Grievous gets stunned for longer than any other villain. Last night I was using Grievous and standing next to Vader and we both got shocked by Chewie at the same time. Vader recovered from the stun at least a full second quicker than I did.

    There seems to be an additional animation where Grievous staggers at the end of the stun which leaves him immobilized for an extra second.

    Either way, if it was up to me there would be no stun abilities in HvV. All are terribly overpowered and the characters who have stun abilities have a huge advantage over those who do not. When Lando is down to 25hp, he should not be able to thrown down a disabler and shock you for a guaranteed kill.
  • I finally have some play time with grievous in ga. He is a ton of fun. His one hit kills are awesome. Completely compensates for his slow swing speed.
    I do with the right bumper ability worked. I also wish it was faster. Using it is only viable when you're behind someone. Otherwise you're going to lose a ton of health.
    The crawl ability is perfect as is.
    I'm afraid to use the middle ability. Anytime I see someone use it they get melted.
  • Emote: cough?...
    Possible to replace with : “you must realize you are doomed”

    2ohtwvbw5r1c.gif

    No just add it in. We could always use my emotes and I personally enjoy cough
  • DarthJ
    6666 posts Member
    Defbored wrote: »
    I'm afraid to use the middle ability. Anytime I see someone use it they get melted.

    I only ever use it when a trooper is trapped and cant escape it, or if someone is low on health. Otherwise its basically a free kill for the opponent!

    Was thinking on this ability - obviously controls need tweaked but it either needs to be higher damage, or the 2 arms not in use can be used to hit still, resulting in higher damage?
    PSN: ibrajoker59
  • New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol
  • New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    NO do not nerf his lightsaber damage are you crazy!!!??? How slow he swings and how big of a target he is, he needs that big damage.
  • he shouldn‘t be able to kill every blaster hero without worrying;)

    Without worrying ? Seriously ? He's killed as fast as he kill them, maybe even faster !
  • DarthJ
    6666 posts Member
    edited November 2018
    Grievous32 wrote: »
    he shouldn‘t be able to kill every blaster hero without worrying;)

    Without worrying ? Seriously ? He's killed as fast as he kill them, maybe even faster !

    This, he gets melted if he takes a blaster hero head on, especially ones with stuns or the like. He needs the damage to compensate for his slower swings and poor stamina.
    PSN: ibrajoker59
  • New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close
    You guys are gonna make me rich......
    Xbox G-tag
    XJO461
    That Specialist rework was disappointing.
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  • SteveyJoe wrote: »
    Does anyone else feel like General Grievous has too few standard attacks? And that they’re really bland for Grievous? He only uses 4 animations and they keep repeating in the same order over and over, which takes away realism. Plus they’re not unique attacks that only a cyborg could do, but instead are simple slashes that any Jedi could do without having a mechanical body. I personally find them very boring and disappointing compared to what I was expecting from his attacks. It bummed me out hard honestly. We all watched Grievous in the Clone Wars where we always see him using cool and unusual attacks. Grievous is known for his special fighting style that uses spinning wrists, full-body twirls, grabbing and throwing enemies with his clawed feet... that’s what I was excited about seeing from Grievous in Battlefront II. To quote Count Dooku from the 2003 Clone Wars animated series as he trained Grievous in lightsaber combat: ”Stop using standard attacks. Use the unorthodox!” And that’s exactly what Star Wars Battlefront II’s General Grievous needs to do I think. Plus it wouldn’t hurt to implement some 4-armed moves into his standard attacks instead of only having him use 2 sabers all the time. “Thrust surge” and “unrelenting advance” just doesn’t seem to be enough 4-armed action. I feel like he should be able to walk around with all his sabers out at once as an optional fighting mode really (players could toggle it on and off to put away the extra sabers and return to 2-saber combat if that’s their preference...because that’s just what Grievous often does, so it makes perfect sense to me), but the main issue is the short supply of animations he has and the blandness of those moves.18bwo347x2nv.jpeg
  • Can we get a mode to actually play as him? In HvV I either join dark side and someone already has him or join light side and everyone leaves so they can try to play darkside. Dumb.
  • Dash
    11627 posts Member
    edited November 2018
    GenxDarchi wrote: »
    New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close

    @GenxDarchi , Idk man, I eat Lando’s for Breakfast with him so far. Then again, I bait that stun every time too lol (see the radar start to trickle [means he threw it close] + the sound, crawl away, reengage) . So mad. They get SO mad lol. :lol:
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
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  • Dash wrote: »
    GenxDarchi wrote: »
    New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close

    @GenxDarchi , Idk man, I eat Lando’s for Breakfast with him so far. Then again, I bait that stun every time too lol (see the radar start to trickle [means he threw it close] + the sound, crawl away, reengage) . So mad. They get SO mad lol. :lol:

    That's gotta be a bad Lando. Should keep that on him instead of just chucking it. At least stay near by.

    Unless you got a Chewie near you. Then do whatever :lol:
    We need a Tier System for the Heroes. It would justify the "op-ness" of Vader over Han and Chewbacca. It would cost much more to unlock Vader, and would require you to save a lot more than for other heroes and vehicles, but it would be rewarding in the end...

    "It would essentially ruin the eras and turn them into nothing much more than the same thing and same experience but with a different skin. Which is contrary to the point in having eras in the first place." - ZmanGames
  • Dash wrote: »
    GenxDarchi wrote: »
    New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close

    @GenxDarchi , Idk man, I eat Lando’s for Breakfast with him so far. Then again, I bait that stun every time too lol (see the radar start to trickle [means he threw it close] + the sound, crawl away, reengage) . So mad. They get SO mad lol. :lol:

    I have been reliably informed that playing smart like this and baiting crucial moves that would slay you is the wrong way to do it.

    We should stop thinking and press R2 instead. :(
    Heart of darkness beateth, Ultima
    Iron enigma treateth, Ultima
    Shielding light retreateth, Ultima
    Hydaelyn defeated. Ah, Ultima


    The fact is that if you're running it's because you suck, and the game shouldn't pander to players who suck.

    y6qvidach2x9.png

    "I have never died to a Finn"
  • Dash
    11627 posts Member
    KresusFIN wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close

    @GenxDarchi , Idk man, I eat Lando’s for Breakfast with him so far. Then again, I bait that stun every time too lol (see the radar start to trickle [means he threw it close] + the sound, crawl away, reengage) . So mad. They get SO mad lol. :lol:

    I have been reliably informed that playing smart like this and baiting crucial moves that would slay you is the wrong way to do it.

    We should stop thinking and press R2 instead. :(

    You have been misinformed sir lol. Baiting = God Tier countering/finishing. Nothing is better than that feeling you get when the enemy feels nothing anymore at all. :wink:
    Origin ID: "NWG_Dash"

    Youtube: https://www.youtube.com/channel/UCyUQ3FFqM-TQd-3xtZmHOGQ?view_as=subscriber
    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
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  • Dash wrote: »
    KresusFIN wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close

    @GenxDarchi , Idk man, I eat Lando’s for Breakfast with him so far. Then again, I bait that stun every time too lol (see the radar start to trickle [means he threw it close] + the sound, crawl away, reengage) . So mad. They get SO mad lol. :lol:

    I have been reliably informed that playing smart like this and baiting crucial moves that would slay you is the wrong way to do it.

    We should stop thinking and press R2 instead. :(

    You have been misinformed sir lol. Baiting = God Tier countering/finishing. Nothing is better than that feeling you get when the enemy feels nothing anymore at all. :wink:

    "What do you mean my lightsaber doesn't solve an overcharged bowcaster with a shock grenade + extra vulnerability on its own!?!? Actually having to use my brain rather than think with my glow stick? The horror."


    That aside, when is PS4 time? Me and Empire need competence in our GA matches. I can guarantee constantly recharged Thermal Detonators and what have you. Unless there are LAAT ships on the field. In which case, I'll be ensuring that no heroes leading the charge die to a green beam.
    Also Bloodborne. No PS4 collection is ever complete without Bloodborne.
    Heart of darkness beateth, Ultima
    Iron enigma treateth, Ultima
    Shielding light retreateth, Ultima
    Hydaelyn defeated. Ah, Ultima


    The fact is that if you're running it's because you suck, and the game shouldn't pander to players who suck.

    y6qvidach2x9.png

    "I have never died to a Finn"
  • Dash
    11627 posts Member
    KresusFIN wrote: »
    Dash wrote: »
    KresusFIN wrote: »
    Dash wrote: »
    GenxDarchi wrote: »
    New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close

    @GenxDarchi , Idk man, I eat Lando’s for Breakfast with him so far. Then again, I bait that stun every time too lol (see the radar start to trickle [means he threw it close] + the sound, crawl away, reengage) . So mad. They get SO mad lol. :lol:

    I have been reliably informed that playing smart like this and baiting crucial moves that would slay you is the wrong way to do it.

    We should stop thinking and press R2 instead. :(

    You have been misinformed sir lol. Baiting = God Tier countering/finishing. Nothing is better than that feeling you get when the enemy feels nothing anymore at all. :wink:

    "What do you mean my lightsaber doesn't solve an overcharged bowcaster with a shock grenade + extra vulnerability on its own!?!? Actually having to use my brain rather than think with my glow stick? The horror."


    That aside, when is PS4 time? Me and Empire need competence in our GA matches. I can guarantee constantly recharged Thermal Detonators and what have you. Unless there are LAAT ships on the field. In which case, I'll be ensuring that no heroes leading the charge die to a green beam.
    Also Bloodborne. No PS4 collection is ever complete without Bloodborne.

    Black Friday or cyber Monday is the day/days.

    Gonna play the sales by ear etc.
    Origin ID: "NWG_Dash"

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    Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest

    "When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
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  • StarWars0525
    2601 posts Member
    edited November 2018
    I found lando using his stun grenade does some damage to him but can’t really kill him however chewbacca with his stun greande can. Also lightsaber hero’s are extremely weak against Grevous. The best hero’s to use to fight Grevous would probably be Han, chewbacca or Luke if your using force push from a distance on a map why you can throw him off a ledge.
  • For some reason thrust surge doesn't do enough damage and the animation messes up. Unrelenting advance doesn't do any damage either(at least for me, maybe a bug) I just use claw rush and his base lightsaber attacks and do pretty well with him. His damage output should be super high because he takes so much damage in return. If nothing else, thrust surge is good for closing the distance on a target even when the damge doesn't work. While in unrelenting advance it's very easy for a force hero to jump behind him or a blaster to roll behind him and just unload while hes stuck in the animation because it makes him turn so slowly. It's all about get in, kill the target, and get out. Maybe make him take a little less damage from blasters or give him a bit more deflection stamia. All that said I absolutely LOVE his banter and how satisfying he is to look at. Just a few minor tweeks and he'll be perfect.
  • Dash wrote: »
    GenxDarchi wrote: »
    New pov on grievous - if you fix his abilities you need to nerf his dmg on heroes bc he destroys them too fast. I like that he can 1shot troopers with his star card but he shouldn‘t be able to kill every blaster hero without worrying;)
    But I will abuse him this week as long as he‘s this OP xD it‘s too fun lol

    Nah man, Lando can literally turn him into a garbage heap before he can even get close

    @GenxDarchi , Idk man, I eat Lando’s for Breakfast with him so far. Then again, I bait that stun every time too lol (see the radar start to trickle [means he threw it close] + the sound, crawl away, reengage) . So mad. They get SO mad lol. :lol:

    If you pop that shock before he is in range, then Lando is getting turned into a shish kebab lol. I agree on that.
    You guys are gonna make me rich......
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    That Specialist rework was disappointing.
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  • Salamander_AM
    22 posts Member
    edited November 2018
    First time poster and new user to the BF2 Forum. With the recent resurrection and new content of the game I felt compelled to sign in and join the conversation with General Grievous feedback. Much about what I am going to write has already been said. After a solid weekend of play and leveling General Grievous to 17 I feel I'm in a position for a review.

    The good.

    By far my favorite is the voice acting and lines. My favorite quote is definitely "Consider this a harvesting mission." Pretty brutal stuff for a brutal character. I love it! The visuals and art work for GG are amazing. The alternative Damage look is great and I often switch between the standard form and damaged version. Game play wise all of his star cards seem viable once his bugs are fixed. GG hits like a truck which is great and should be kept that way given his low stamina and slow swing speed. His stamina vs blaster fire is fine. I think a Dice employee said it best "When has GG ever seen blocking blaster fire?" As someone who watched the Clone Wars animated series he hardly if ever did that. While GG certainly has the damage output he is not a tank and will die quickly when outnumbered. Yes GG gets melted with Chewy and Lando but that's a different issue for another thread. I think his current health and damage he receives is fine. The character died from a blaster so its only natural blaster fire is effective against him. Secondly, people seem to forget that GG was a coward. He would never engage an enemy unless he had the advantage. Players that take GG and charge straight into battle forget this and wonder why they get mowed down.

    The bad.

    Obviously the glitches for two of three abilities. I find myself only using claw rush. Due to these current glitches I have not upgraded any of the star cards relating to Thrust Surge or Unrelenting Advance as I am sure his gameplay will change once these are fixed. Lastly and this is very very minor GG's name when spelled in Aurebesh (Galactic Alphabet) does not have a space between his name like other heros.

    Final thoughts. Once the bugs are fixed in his abilities he will be a more deadly hero. Does not need a buff or nerf just polishing.
  • Don't remember reading if anyone else posted about it but since day 1 of GG there is an aesthetic bug where, when you start as GG, there is a floating "arm?" or something off to his left. It goes away after a second or 2 but it's there every time I start as him.
  • I think that unrelenting advance should be an instant kill on standard infantry. Anyone dumb enough to rush Grievous while he's using that ability shouldn't be able to tank hits and do major damage to Grievous. I also think that his attack speed needs a slight buff and that his attack lunge distance could use a slight buff as well. Other than those few things I think he's pretty solid. With those few changes he would be a well balanced hero
  • Novafire wrote: »
    Can we get a mode to actually play as him? In HvV I either join dark side and someone already has him or join light side and everyone leaves so they can try to play darkside. Dumb.

    Exactly that’s why we need hero hunt
  • I like the new Grievous Character. Thoughts so far:
    - He is less mobile than Vader! Turn arc is far too wide/slow
    - Unrelenting Rush should be a little more fluid and mobile. Sometimes it roots to one spot.
    - Should have been released with Obi Wan or some other character as it is very difficult to get him for a round. Everybody wants to play him and level up :D >:)
    - Striking and Thrust Surge seem a bit off. A lot of swiping misses.
    Great force/mechanical jump!
    Claw Rush is the best of his abilities beside the jump.... get's one out of trouble plus causes plenty!
    Great work!!!!!
  • I like blaster heros ***** GG...but i think Yoda tears him up too if you use your 3 dashes and stay mobile...if you stand toe-totoe with his as yoda your toast, but if you dash through him and stay mobile you eat GG alive
  • MC_XIX wrote: »
    I just wanna mention here that Grievous can literally do nothing against Chewbacca and Lando because their stuns incapacitate him for far too long.

    Even if they don't stun him, his strike speed is very slow and easy for them to spam roll until his stamina is depleted.

    But seriously, please do reduce the stun time on Grievous. He gets shocked for about 3 full seconds so it's instant death for him.

    I seriously thought that was like a glitch or lag or something? Felt like I got stunned forever and couldn't move.. If it's intentional to have GG stunned for longer then everyone will just play Lando or Chewie and continuously melt him...
  • He's a very awkward character to play as. He's slow and in confined spaces like corridors his shoulders obstruct seeing the full view ahead. I have found that there is a delay with his thrust surge; there's usually a small window in using an ability like that and it needs to be right away. I think every time I have pressed the button for this ability there is a delay, and it ruins the timing of the strike. With his claw rush there needs to be the ability to break off because he can go too far too fast. This happened with Rey's character with her strike that if you missed she would be running away, then y'all changed it to be able to break off the run. The unrelenting advance is frustrating because it is hard to do just that - advance. It's hard to move him forward or around with any kind of speed and that makes him vulnerable instead of lethal. If your opponent was just sitting there or trapped then it would work just fine, but in a game like HvV speed is very important. I did expect that he was going to be very OP, but I have found to him to be overall a balanced character.
  • New one I noticed last night....Grievous doesn't appear to have a melee? Or at least, he doesn't for me, clicking on R3 did nothing.

    All saber users don't melee with R3

    Thanks for clarifying, I realised that after I'd posted this when I had a go on others...for some reason I thought Luke's kick was his melee but you're totally right, so ignore my comment EA!
  • Mr2NuT123 wrote: »
    So Ben, to summarize pages of the same thing:

    Fix his left and middle abilities so they actually hit and damage, then he's fine just the way he is.

    I also think that you should be able to turn swiftly at the end of claw rush. You end up facing a wall and having to get instantly killed while in two second animation.

    No his hit box is too big and make him a lot more vulnerable to blasters. Vs bad players is not a big problem but against good player is a sentence of death in GA. It need also a buff on his block vs blasters or is like if he don't have it at all.
  • MC_XIX
    1914 posts Member
    Sorry for listing another negative point, but I've started to notice that Grievous' lunge distance and saber tracking is weaker that the other saber heroes and villains. When chasing an enemy as Luke, Vader or even Yoda, as long as you're within a few metres, pressing R2 will lock you onto them and your strikes will hit them in the back. Grievous' strikes also somewhat lock on to enemies running ahead of you, but the strikes never really hit them in the back. He just closes the gap a bit but can never deal any damage and he runs out of stamina.

    Luckily Claw Rush comes into play, but I just think Grievous shouldn't have to rely on an ability to track a target that other saber users can just kill by spamming R2.
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