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Can we get actual Cargo back?

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Replies

  • rollind24 wrote: »
    900th comment. Bring back real Cargo.

    Yes! Let’s do it
  • MWB33
    1385 posts Member
    903rd comment agrees with the 900th
    Yes, play! Yes, a gamer's strength flows from adjustment. But beware of the nerf side...not adapting your tactics, stubbornness, wanting the game catered to you; the nerf side of gaming are they. Easily they flow, quick to join you in a death & respawn. If once you start down the nerf path, forever will it dominate your destiny, consume you it will, as it did many an apprentice.
  • JMaster
    2175 posts Member
    As much as I want all maps from 2015 to return, what maps currently do you think would work really well for Cargo? I'm gonna vouch DSII, Mos Eisley, and Naboo Hangar, what about you?
    "I felt there was a large amount of human chauvinism... also I felt very bad that at the end the Wookie didn't get a medal also... oh, all the people got medals but the Wookie who had been in there fighting all the time, didn't get any medal, and I thought that was an example of Anti-Wookie discrimination." - Carl Sagan on the subject of Star Wars
    He knew.
  • JMaster wrote: »
    As much as I want all maps from 2015 to return, what maps currently do you think would work really well for Cargo? I'm gonna vouch DSII, Mos Eisley, and Naboo Hangar, what about you?

    I think all the Strike maps could work for cargo... especially the large ones. They just need to put 2 cargos on opposite ends. Porting old maps would be amazing also
  • d0kRX
    1407 posts Member
    rollind24 wrote: »
    900th comment. Bring back real Cargo.

    Haha sweet
    PSN: d0kRX
  • JMaster
    2175 posts Member
    for those who think that Vanguard-Running Assaults and Bubble-blowing Specialists will be an issue, I made a ecently long post to leave my two-cents on it...
    I think it will be just fine. While Assaults and Specialists will definitely be great at capturing the Cargo, what with their Speed Boost + Heavy Damage abilities and health affects (Personal Shield and Toughen "Not as cool sounding as Adrenaline Stim" Up); don't forget that Officers and Heavies would be excellent choices for defending the Cargo (Officers with their Turrets, Bubbles, Health buffs, Disruption, Defuser, and face shredding high DPS close-range weaponry; and Heavies with their Shields, Detonite Charges, Sentry, Impact 'Nade, Barrage, and face shredding high DPS machine guns), so I think that these will balance out the ways that Vanguarders and the Bubble Boys can reach and deliver the goods.
    Not that Assaults and Specialists wouldn't be good at defending the Cargo (Imagine a sniper's crosshairs just above the Cargo box, or a trooper firing their Acid Launcher at the payload, before rushing in and One-Shoting the fool), but there are means and methods to deal with those types. Ion weapons and mods shred through shields and a Stinger Pistol or another high damage weapon will deal with the troopers you think will be problematic. Imagine you're charging for the Cargo as a Vanguarding Assault, you blast one Officer peeking behind the corner, and head for the Cargo, you start to pick it up and BOOM. Defeated by DETONITE CHARGE as you see some Heavy perform the "What was I supposed to do?" emote.
    Not to mention that - as others have pointed out - BF2015 was in many ways worse in this regard. Squad Shield, Scattergun, Bacta Bomb, Jumpacks (I know they were disabled once you capture the Cargo which I liked, but still), and Bodyguard/Escape artist were almost all I saw and used when I played it again not too long ago. Oh, and don't forget you could get boost items at no cost during the match including: Bazookas, Proxy Bombs, Squad Shields, Uber-Powerful Blaster Turrets, aim-bot death machines, aim-bot death machines that move and reveal enemies, and the ever terrifying Thermal Imploder.
    And yet, despite those issues... 2015 Cargo can still be fun and exhilarating. Ideally, a proper Cargo mode for Battlefront will have no reinforcements to speak of, and be a pure infantry only experience that is otherwise exactly the same as 2015 Cargo. I really hope we're thrown a bone in the future for all the waiting, and that it becomes a popular addition as it was last time. I don't think that those abilities will be as much a detriment as you believe, that might just be me.
    I'd like an infantry-only Cargo back, you?
    "I felt there was a large amount of human chauvinism... also I felt very bad that at the end the Wookie didn't get a medal also... oh, all the people got medals but the Wookie who had been in there fighting all the time, didn't get any medal, and I thought that was an example of Anti-Wookie discrimination." - Carl Sagan on the subject of Star Wars
    He knew.
  • OOM19
    2831 posts Member
    This is what is going to happen to anyone that tries to steal my cargo when I have access to a Heavy
    giphy.gif
    OOM-9 FOR BATTLEFRONT 2

    OOM-9 Hero Concept by AzelfandQuilava
    https://i.redd.it/uleh1g22xrhz.png

    Suppor The Latest OOM-9 Thread
    [url="https://battlefront-forums.ea.com/discussion/121855/grievous-vs-oom-9/p1/p1[/url]

    jexdw69dwod3.png
  • WodiQuix wrote: »
    I've posted on here before, but I'd like to reaffirm that I'd love the Battlefront 2015 version of Cargo in this game. Rebel Depot was one of my favorite maps, as well as the Sullust hangar and Jakku wastelands one. Overall an awesome mode!

    Yep, days gone by my friend.
  • OOM19
    2831 posts Member
    JMaster wrote: »
    OOM19 wrote: »
    This is what is going to happen to anyone that tries to steal my cargo when I have access to a Heavy
    giphy.gif
    Is that a leaked Legendary skin for Dooku?

    I really, really, really, really, hope someone makes Christopher Lee's Dracula a Count Dooku mod
    OOM-9 FOR BATTLEFRONT 2

    OOM-9 Hero Concept by AzelfandQuilava
    https://i.redd.it/uleh1g22xrhz.png

    Suppor The Latest OOM-9 Thread
    [url="https://battlefront-forums.ea.com/discussion/121855/grievous-vs-oom-9/p1/p1[/url]

    jexdw69dwod3.png
  • d0kRX
    1407 posts Member
    JMaster wrote: »
    for those who think that Vanguard-Running Assaults and Bubble-blowing Specialists will be an issue, I made a ecently long post to leave my two-cents on it...
    I think it will be just fine. While Assaults and Specialists will definitely be great at capturing the Cargo, what with their Speed Boost + Heavy Damage abilities and health affects (Personal Shield and Toughen "Not as cool sounding as Adrenaline Stim" Up); don't forget that Officers and Heavies would be excellent choices for defending the Cargo (Officers with their Turrets, Bubbles, Health buffs, Disruption, Defuser, and face shredding high DPS close-range weaponry; and Heavies with their Shields, Detonite Charges, Sentry, Impact 'Nade, Barrage, and face shredding high DPS machine guns), so I think that these will balance out the ways that Vanguarders and the Bubble Boys can reach and deliver the goods.
    Not that Assaults and Specialists wouldn't be good at defending the Cargo (Imagine a sniper's crosshairs just above the Cargo box, or a trooper firing their Acid Launcher at the payload, before rushing in and One-Shoting the fool), but there are means and methods to deal with those types. Ion weapons and mods shred through shields and a Stinger Pistol or another high damage weapon will deal with the troopers you think will be problematic. Imagine you're charging for the Cargo as a Vanguarding Assault, you blast one Officer peeking behind the corner, and head for the Cargo, you start to pick it up and BOOM. Defeated by DETONITE CHARGE as you see some Heavy perform the "What was I supposed to do?" emote.
    Not to mention that - as others have pointed out - BF2015 was in many ways worse in this regard. Squad Shield, Scattergun, Bacta Bomb, Jumpacks (I know they were disabled once you capture the Cargo which I liked, but still), and Bodyguard/Escape artist were almost all I saw and used when I played it again not too long ago. Oh, and don't forget you could get boost items at no cost during the match including: Bazookas, Proxy Bombs, Squad Shields, Uber-Powerful Blaster Turrets, aim-bot death machines, aim-bot death machines that move and reveal enemies, and the ever terrifying Thermal Imploder.
    And yet, despite those issues... 2015 Cargo can still be fun and exhilarating. Ideally, a proper Cargo mode for Battlefront will have no reinforcements to speak of, and be a pure infantry only experience that is otherwise exactly the same as 2015 Cargo. I really hope we're thrown a bone in the future for all the waiting, and that it becomes a popular addition as it was last time. I don't think that those abilities will be as much a detriment as you believe, that might just be me.
    I'd like an infantry-only Cargo back, you?

    This is a fabulous description of why cargo the original would be included in battlefront 2! Couldn't have wrote it better than @JMaster :wink:
    PSN: d0kRX
  • JMaster
    2175 posts Member
    d0kRX wrote: »
    JMaster wrote: »
    for those who think that Vanguard-Running Assaults and Bubble-blowing Specialists will be an issue, I made a ecently long post to leave my two-cents on it...
    I think it will be just fine. While Assaults and Specialists will definitely be great at capturing the Cargo, what with their Speed Boost + Heavy Damage abilities and health affects (Personal Shield and Toughen "Not as cool sounding as Adrenaline Stim" Up); don't forget that Officers and Heavies would be excellent choices for defending the Cargo (Officers with their Turrets, Bubbles, Health buffs, Disruption, Defuser, and face shredding high DPS close-range weaponry; and Heavies with their Shields, Detonite Charges, Sentry, Impact 'Nade, Barrage, and face shredding high DPS machine guns), so I think that these will balance out the ways that Vanguarders and the Bubble Boys can reach and deliver the goods.
    Not that Assaults and Specialists wouldn't be good at defending the Cargo (Imagine a sniper's crosshairs just above the Cargo box, or a trooper firing their Acid Launcher at the payload, before rushing in and One-Shoting the fool), but there are means and methods to deal with those types. Ion weapons and mods shred through shields and a Stinger Pistol or another high damage weapon will deal with the troopers you think will be problematic. Imagine you're charging for the Cargo as a Vanguarding Assault, you blast one Officer peeking behind the corner, and head for the Cargo, you start to pick it up and BOOM. Defeated by DETONITE CHARGE as you see some Heavy perform the "What was I supposed to do?" emote.
    Not to mention that - as others have pointed out - BF2015 was in many ways worse in this regard. Squad Shield, Scattergun, Bacta Bomb, Jumpacks (I know they were disabled once you capture the Cargo which I liked, but still), and Bodyguard/Escape artist were almost all I saw and used when I played it again not too long ago. Oh, and don't forget you could get boost items at no cost during the match including: Bazookas, Proxy Bombs, Squad Shields, Uber-Powerful Blaster Turrets, aim-bot death machines, aim-bot death machines that move and reveal enemies, and the ever terrifying Thermal Imploder.
    And yet, despite those issues... 2015 Cargo can still be fun and exhilarating. Ideally, a proper Cargo mode for Battlefront will have no reinforcements to speak of, and be a pure infantry only experience that is otherwise exactly the same as 2015 Cargo. I really hope we're thrown a bone in the future for all the waiting, and that it becomes a popular addition as it was last time. I don't think that those abilities will be as much a detriment as you believe, that might just be me.
    I'd like an infantry-only Cargo back, you?

    This is a fabulous description of why cargo the original would be included in battlefront 2! Couldn't have wrote it better than @JMaster :wink:
    Thanks man! I'm considering making a Droid Run post, since I loved it so in the last game (especially with Outer Rim... best playlist rotation in my eyes), but Cargo should be the priority here. Here's hoping!
    "I felt there was a large amount of human chauvinism... also I felt very bad that at the end the Wookie didn't get a medal also... oh, all the people got medals but the Wookie who had been in there fighting all the time, didn't get any medal, and I thought that was an example of Anti-Wookie discrimination." - Carl Sagan on the subject of Star Wars
    He knew.
  • JMaster wrote: »
    d0kRX wrote: »
    JMaster wrote: »
    for those who think that Vanguard-Running Assaults and Bubble-blowing Specialists will be an issue, I made a ecently long post to leave my two-cents on it...
    I think it will be just fine. While Assaults and Specialists will definitely be great at capturing the Cargo, what with their Speed Boost + Heavy Damage abilities and health affects (Personal Shield and Toughen "Not as cool sounding as Adrenaline Stim" Up); don't forget that Officers and Heavies would be excellent choices for defending the Cargo (Officers with their Turrets, Bubbles, Health buffs, Disruption, Defuser, and face shredding high DPS close-range weaponry; and Heavies with their Shields, Detonite Charges, Sentry, Impact 'Nade, Barrage, and face shredding high DPS machine guns), so I think that these will balance out the ways that Vanguarders and the Bubble Boys can reach and deliver the goods.
    Not that Assaults and Specialists wouldn't be good at defending the Cargo (Imagine a sniper's crosshairs just above the Cargo box, or a trooper firing their Acid Launcher at the payload, before rushing in and One-Shoting the fool), but there are means and methods to deal with those types. Ion weapons and mods shred through shields and a Stinger Pistol or another high damage weapon will deal with the troopers you think will be problematic. Imagine you're charging for the Cargo as a Vanguarding Assault, you blast one Officer peeking behind the corner, and head for the Cargo, you start to pick it up and BOOM. Defeated by DETONITE CHARGE as you see some Heavy perform the "What was I supposed to do?" emote.
    Not to mention that - as others have pointed out - BF2015 was in many ways worse in this regard. Squad Shield, Scattergun, Bacta Bomb, Jumpacks (I know they were disabled once you capture the Cargo which I liked, but still), and Bodyguard/Escape artist were almost all I saw and used when I played it again not too long ago. Oh, and don't forget you could get boost items at no cost during the match including: Bazookas, Proxy Bombs, Squad Shields, Uber-Powerful Blaster Turrets, aim-bot death machines, aim-bot death machines that move and reveal enemies, and the ever terrifying Thermal Imploder.
    And yet, despite those issues... 2015 Cargo can still be fun and exhilarating. Ideally, a proper Cargo mode for Battlefront will have no reinforcements to speak of, and be a pure infantry only experience that is otherwise exactly the same as 2015 Cargo. I really hope we're thrown a bone in the future for all the waiting, and that it becomes a popular addition as it was last time. I don't think that those abilities will be as much a detriment as you believe, that might just be me.
    I'd like an infantry-only Cargo back, you?

    This is a fabulous description of why cargo the original would be included in battlefront 2! Couldn't have wrote it better than @JMaster :wink:
    Thanks man! I'm considering making a Droid Run post, since I loved it so in the last game (especially with Outer Rim... best playlist rotation in my eyes), but Cargo should be the priority here. Here's hoping!

    I agree to adding both.
    #JoinTheBuzz
    8fqc6br4b0gm.jpeg
    Never forget
  • Ppong_Man12
    2290 posts Member
    edited October 2018
    I would personally like for them to port over cargo/dropzone/dr as it was on 15 to this game, no changes. That way we have all the competitive small modes on a newer game.
  • Adding my voice to this. Bring back original cargo! We can actually put trip mines to good use again!
  • d0kRX
    1407 posts Member
    Adding my voice to this. Bring back original cargo! We can actually put trip mines to good use again!

    Yes yes another supporter!
    PSN: d0kRX
  • d0kRX
    1407 posts Member
    edited October 2018
    I played strike last night but it woulda been great if I could have gotten some original cargo in.
    PSN: d0kRX
  • d0kRX
    1407 posts Member
    edited October 2018
    I saw a post on Twitter the other day of someone saying they wanted original cargo added to the game!
    Post edited by d0kRX on
    PSN: d0kRX
  • Cargo was definitely my go-to in BF2015. I definitely want to see it back as its own mode: no reinforcements, as others have suggested, and in its own playlist, not in Strike.
    In my book, experience outranks everything.
  • It's been two full days since the most obviously vital post in the entire forum received a bump, scandalous.
    Give us original cargo Dice, the people have spoken!
  • d0kRX
    1407 posts Member
    It's been two full days since the most obviously vital post in the entire forum received a bump, scandalous.
    Give us original cargo Dice, the people have spoken!

    Yes please, and let's reach a thousand replies on this thread, just because.
    PSN: d0kRX
  • The great memories of dropzone and cargo lol.

  • d0kRX
    1407 posts Member
    Was out campaigning with my cousin and he said, here's where we should put up my signs because just like those choke points when we play cargo, those people have no choice but to see my signs as they pass through. Then I say, yeah I get it, like when I'm standing by the door of the room with the cargo watching the hallway and then blast them every time with my scatter gun!

    Man I'd like some original cargo now, after that conversation, too bad my cousin doesn't play anymore.

    Original cargo for BF2!
    PSN: d0kRX
  • rollind24
    5574 posts Member
    edited November 2018
    d0kRX wrote: »
    Then I say, yeah I get it, like when I'm standing by the door of the room with the cargo watching the hallway and then blast them every time with my scatter gun!

    Original cargo for BF2!

    I miss the dopamine rush of beating the cargo carrier back to their base, waiting in ambush with my scatter gun, and blasting them through their bubble for a last second hold for the win.
    #infantrylivesmatter
  • d0kRX
    1407 posts Member
    edited November 2018
    rollind24 wrote: »
    d0kRX wrote: »
    Then I say, yeah I get it, like when I'm standing by the door of the room with the cargo watching the hallway and then blast them every time with my scatter gun!

    Original cargo for BF2!

    I miss the dopamine rush of beating the cargo carrier back to their base, waiting in ambush with my scatter gun, and blasting them through their bubble for a last second hold for the win.

    Me too, sometimes I play assault in strike or whatever and use the vanguard like the scatter gun but it's a little harder cuz of the active time of vanguard. And sometimes I wish vanguard would go right through bubble boys, but it does sometimes I guess.

    Bring original cargo to BF2!

    Typos edited.
    PSN: d0kRX
  • Cargo was easily the best mode on BF2015... bring it back in BF2 for sure.

    Pretty convinced it would bring a lot of players back to Battlefront!
  • Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.
  • P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.
  • P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.
  • I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.
  • WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.
  • JMaster
    2175 posts Member
    I feel ya Wodi. But I kinda feel like that makes it more rewarding. It's both insanely frustrating but wickedly fun. I feel like with these classes we'd have some awesome rock-paper-scissors gameplay with all the counters. Ah well, I hope that modes like Extraction and a possible new Cargo mode get some love in the near future.
    "I felt there was a large amount of human chauvinism... also I felt very bad that at the end the Wookie didn't get a medal also... oh, all the people got medals but the Wookie who had been in there fighting all the time, didn't get any medal, and I thought that was an example of Anti-Wookie discrimination." - Carl Sagan on the subject of Star Wars
    He knew.
  • WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    I still think BF2015 is an absolute masterpiece of a game, but yeah that load out broke the games meta. The EE-3 is a total god gun which sucks in terms of the games variety, but if you want to compete then your going to have to roll with it.
    I always preferred the Escape Artist trait and the SE-14C but when you run into a crew like that you've gotta go EE-3 with Berserker (no need to lower yourself to bodyguard) once your level 3 you can shred anyone even with Bodyguard. The EE-3 can handle all ranges but also maybe something nasty like the Scatter for CQC stopping power.
    It's a fairly OP load out but against a whole crew like that it's only fair.
  • WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.

    As a shooter BF2015 is in a completely different league than BF2 no doubt about it.
    But I do like how the different classes stop one particular load out taking over a games meta. They had the right idea but with the focus and resources mainly spent on developing Heroes it left the infantry play very basic and uninspiring. If they'd invested equally in Trooper weapons, load outs and game modes I actually think BF2 could have surpassed BF2015.
  • WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    I always preferred the Escape Artist trait.

    And this is why I know the speedburst from Vanguard is just fine for Cargo. It is nothing compared to EA.
    #infantrylivesmatter
  • WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.

    As a shooter BF2015 is in a completely different league than BF2 no doubt about it.
    But I do like how the different classes stop one particular load out taking over a games meta. They had the right idea but with the focus and resources mainly spent on developing Heroes it left the infantry play very basic and uninspiring. If they'd invested equally in Trooper weapons, load outs and game modes I actually think BF2 could have surpassed BF2015.

    100%. I see people talking about “(insert hero) will save this game”. Well when one player can be that specific hero at a specific moment in a game, I don’t believe it. They need to focus on the bones of the game and make main course options before worrying about the side dishes of a gaming meal.
    #infantrylivesmatter
  • d0kRX
    1407 posts Member
    rollind24 wrote: »
    WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.

    As a shooter BF2015 is in a completely different league than BF2 no doubt about it.
    But I do like how the different classes stop one particular load out taking over a games meta. They had the right idea but with the focus and resources mainly spent on developing Heroes it left the infantry play very basic and uninspiring. If they'd invested equally in Trooper weapons, load outs and game modes I actually think BF2 could have surpassed BF2015.

    100%. I see people talking about “(insert hero) will save this game”. Well when one player can be that specific hero at a specific moment in a game, I don’t believe it. They need to focus on the bones of the game and make main course options before worrying about the side dishes of a gaming meal.

    Agreed, and start with bringing original cargo to battlefront 2!
    PSN: d0kRX
  • Ppong_Man12
    2290 posts Member
    edited November 2018
    Agree, infantry/gunplay/skill in 2 blows in comparison to bf15 imo, 2 has such a compressed skill gap and the game is primarily focused on heroes. I keep thinking if they would have added the infantry/gun-play of 15 with hero play of bf2 we would have the perfect game imo. Both reward individual skill.

    Again, this is a different pb though, they tend to be more about skins and the next hero and not so much about a competitive shooter: By bringing up something as simple as kd this place tends to have meltdowns, that’s my take anyway, different strokes though so it’s all good, I look at bf2 as a large heroes and villains mode and play as such.

    That said dropzone and cargo are the best small modes I’ve ever played and some of the most competitive, especially dropzone. Try it without triangles and traits, it has perfect balance and skill comes into play big time.
  • SE-14C rocks - that was my main gun. I loved bacta and dioxis grenade. But good players in other teams always motivated me to try harder, change my game style and win.
    I am a big fan of BF1 DLC. Really liked that kind of rotation of smaller and bigger modes. I like Strike but it is not versatile enaugh. We really need more smaller modes but I think it would be better to include them in playlist of smaller modes. Spliting a player base was a real problem of BF1.
    I have altered the post. Prey I don't alter it any further.
  • E-11 with sonic imploder and jumpack
  • Coyoteyou wrote: »
    E-11 with sonic imploder and jumpack

    In the right hands the E-11 was a beast of a gun, as was the se14c. In pubs there’s more counters to the ee3 and ee4, especially with explosive shot, the tl50 melts with es, as does the dlt19.
  • SE-14C rocks - that was my main gun. I loved bacta and dioxis grenade. But good players in other teams always motivated me to try harder, change my game style and win.
    I am a big fan of BF1 DLC. Really liked that kind of rotation of smaller and bigger modes. I like Strike but it is not versatile enaugh. We really need more smaller modes but I think it would be better to include them in playlist of smaller modes. Spliting a player base was a real problem of BF1.

    Your weapon choice shows that clearly your a man of taste, but I wasn't aware of any problem with BF1's player base?
    My main games were DropZone, Extraction, Blast and Cargo in that order. On PS4 at least I always thought they retained a strong player base throughout.

  • rollind24 wrote: »
    WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.

    As a shooter BF2015 is in a completely different league than BF2 no doubt about it.
    But I do like how the different classes stop one particular load out taking over a games meta. They had the right idea but with the focus and resources mainly spent on developing Heroes it left the infantry play very basic and uninspiring. If they'd invested equally in Trooper weapons, load outs and game modes I actually think BF2 could have surpassed BF2015.

    100%. I see people talking about “(insert hero) will save this game”. Well when one player can be that specific hero at a specific moment in a game, I don’t believe it. They need to focus on the bones of the game and make main course options before worrying about the side dishes of a gaming meal.

    Of the 50 or so of my friends on PS4 that played BF2015 almost exclusively during it's run, none of them have made the jump to BF2.
    It's no secret that BF2 underperformed in terms of sales compared to BF2015, but I think the whole 'Lootbox' controversy takes too much credit for driving gamers away. I had absolutely no problem with the Grind and I don't think any of my old crowd would have an issue either. They avoid BF2 because of how lacking the gunplay and infantry game modes are.
    Cargo, Dropzone etc could be a massive draw to bringing some of the old crowd back.
  • SE-14C rocks - that was my main gun. I loved bacta and dioxis grenade. But good players in other teams always motivated me to try harder, change my game style and win.
    I am a big fan of BF1 DLC. Really liked that kind of rotation of smaller and bigger modes. I like Strike but it is not versatile enaugh. We really need more smaller modes but I think it would be better to include them in playlist of smaller modes. Spliting a player base was a real problem of BF1.

    Your weapon choice shows that clearly your a man of taste, but I wasn't aware of any problem with BF1's player base?
    My main games were DropZone, Extraction, Blast and Cargo in that order. On PS4 at least I always thought they retained a strong player base throughout.

    I had problems on PS4, so I ended up playing and loving bigger game mods. But I want more smaller game mods. I ment spilt because of DLC.
    I have altered the post. Prey I don't alter it any further.
  • rollind24 wrote: »
    WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.

    As a shooter BF2015 is in a completely different league than BF2 no doubt about it.
    But I do like how the different classes stop one particular load out taking over a games meta. They had the right idea but with the focus and resources mainly spent on developing Heroes it left the infantry play very basic and uninspiring. If they'd invested equally in Trooper weapons, load outs and game modes I actually think BF2 could have surpassed BF2015.

    100%. I see people talking about “(insert hero) will save this game”. Well when one player can be that specific hero at a specific moment in a game, I don’t believe it. They need to focus on the bones of the game and make main course options before worrying about the side dishes of a gaming meal.

    Of the 50 or so of my friends on PS4 that played BF2015 almost exclusively during it's run, none of them have made the jump to BF2.
    It's no secret that BF2 underperformed in terms of sales compared to BF2015, but I think the whole 'Lootbox' controversy takes too much credit for driving gamers away. I had absolutely no problem with the Grind and I don't think any of my old crowd would have an issue either. They avoid BF2 because of how lacking the gunplay and infantry game modes are.
    Cargo, Dropzone etc could be a massive draw to bringing some of the old crowd back.

    My thoughts exactly man.
  • rollind24 wrote: »
    WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.

    As a shooter BF2015 is in a completely different league than BF2 no doubt about it.
    But I do like how the different classes stop one particular load out taking over a games meta. They had the right idea but with the focus and resources mainly spent on developing Heroes it left the infantry play very basic and uninspiring. If they'd invested equally in Trooper weapons, load outs and game modes I actually think BF2 could have surpassed BF2015.

    100%. I see people talking about “(insert hero) will save this game”. Well when one player can be that specific hero at a specific moment in a game, I don’t believe it. They need to focus on the bones of the game and make main course options before worrying about the side dishes of a gaming meal.

    Of the 50 or so of my friends on PS4 that played BF2015 almost exclusively during it's run, none of them have made the jump to BF2.
    It's no secret that BF2 underperformed in terms of sales compared to BF2015, but I think the whole 'Lootbox' controversy takes too much credit for driving gamers away. I had absolutely no problem with the Grind and I don't think any of my old crowd would have an issue either. They avoid BF2 because of how lacking the gunplay and infantry game modes are.
    Cargo, Dropzone etc could be a massive draw to bringing some of the old crowd back.

    My thoughts exactly man.

    Yup. Bring back regular cargo and DZ!!

    So much replay value with simple/small modes. Real question is: does DICE/EA really care about retaining/adding players anymore ? (Hint:no, at least not really)
  • Reeeeeeeeeeeeeeeeeeeeally love to have CARGO back
    My favorite mode in BF1
  • d0kRX
    1407 posts Member
    rollind24 wrote: »
    WodiQuix wrote: »
    I'll say this: the modes and maps for Battlefront 2015's DLC expansions are great. It's some of the weapons and Star Cards that were introduced that seriously called, and call, into question game balance.

    Fact is bf15 has a wider skill gap than bf2 imo, many aspects of bf2 can be learned to allow the average player to be good, bf15 is a lot less forgiving.
    WodiQuix wrote: »
    P
    WodiQuix wrote: »
    Cargo is a great mode, but recently I had the most frustrating experience I have ever had in Cargo. It seriously makes me not want to try playing it again. This is a bit of a rant, so apologies in advance.

    I select Cargo and get put on the Rebel side for Sullust - Imperial Hangar. I like that map, so all is well. I load in to the loadout, character, and weapon selection screen. My first clue that all was not well was the fact that several shadow troopers and stormtroopers could be seen constantly Jump Packing around the hangar. No rebels, just stormtroopers. Then I notice the score at the top: 1-9. Oh boy. I load in with Wodi and his A280C anyway. I fire several shots at stormtroopers and try to venture into the enemy base. I'm dead. Over and over again. My only kill was a shadow trooper who was distracted by my comrade. That's not the point, though.

    The point is that every single enemy, all of them, were using variations of the exact same loadout and weapons. The loadout: Jump Pack, Personal Shield (or Adrenaline Stim), and Bacta Bomb. The weapons: EE-3 and EE-4. The trait: Bodyguard. Translation: these guys were nearly unkillable. Oh, and they all spam rolled like crazy. Needless to say, our team lost horribly. After the first few seconds of the same thing on Endor, the next map, I quit, disgusted and extremely annoyed.

    This loadout is what ruins Battlefront 2015 for me, especially the small game modes. It makes unkillable super soldiers, and ruins the fun and immersion of the game. It is the most annoying and OP combo, and so, so many people use it as their only loadout. It's so incredibly frustrating. OK, rant done.

    Probably just a group of overachievers trolling, usually is, if they were any good they would have been running no traits and no triangles.

    I just can't stand that loadout. It just ruins the game for me. And the fact is that everyone knows it is overpowered, and that nothing can counter it.

    They can be annoying but they can taken out, I do it all the time. In pubs scatter gun is a good option and pick ups can make or break, if you pick up a rocket don’t waste it on a random, take out the lvl3 bg user. Also many of these guys are in a party so that in itself is a huge deal vs a group of randoms. If possible get with a few friends and play. Good luck man.

    As a shooter BF2015 is in a completely different league than BF2 no doubt about it.
    But I do like how the different classes stop one particular load out taking over a games meta. They had the right idea but with the focus and resources mainly spent on developing Heroes it left the infantry play very basic and uninspiring. If they'd invested equally in Trooper weapons, load outs and game modes I actually think BF2 could have surpassed BF2015.

    100%. I see people talking about “(insert hero) will save this game”. Well when one player can be that specific hero at a specific moment in a game, I don’t believe it. They need to focus on the bones of the game and make main course options before worrying about the side dishes of a gaming meal.

    Of the 50 or so of my friends on PS4 that played BF2015 almost exclusively during it's run, none of them have made the jump to BF2.
    It's no secret that BF2 underperformed in terms of sales compared to BF2015, but I think the whole 'Lootbox' controversy takes too much credit for driving gamers away. I had absolutely no problem with the Grind and I don't think any of my old crowd would have an issue either. They avoid BF2 because of how lacking the gunplay and infantry game modes are.
    Cargo, Dropzone etc could be a massive draw to bringing some of the old crowd back.

    My thoughts exactly man.

    Yup. Bring back regular cargo and DZ!!

    So much replay value with simple/small modes. Real question is: does DICE/EA really care about retaining/adding players anymore ? (Hint:no, at least not really)

    Yeah, I agree.
    PSN: d0kRX
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