


I hate west exit on jakku
November 4, 2018 7:20PM
edited November 2018
Its impossible to capture it,especially when its the only objective that needs to be captured and everybody is focusing on it...
The map itself sucks anyways
[Removed vulgar language]
The map itself sucks anyways
[Removed vulgar language]
1
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Nothing in this game is impossible. You (the team) either lack the creativity/awareness to create a way in and beyond the point, or you don’t have what it takes to capture it as a team/as a whole (lacking in offensive capabilities).
It’s simple, you want something, take it. By whatever means necessary.
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"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
I don't know man I remember I had a 90 killstreak game with Palpatine & the only reason we didn't win was because my teammates didn't push up with me when I was on the obj for 5 minutes by myself.
Very few objectives can withstand the artillery he provides.
Iron enigma treateth, Ultima
Shielding light retreateth, Ultima
Hydaelyn defeated. Ah, Ultima
"I have never died to a Finn"
Yep the attack team is always screwed these days. If my team cant take the first phase with less then 30 deaths then I quit. You can tell if your team sucks right away in this game.
But not enough people do.
@Thechosen1_anakin , That’s because your back was carrying all the team’s weight and it broke your spinal cord final phase. True story dude. Happens to the best of us. Sometimes you can carry, sometimes you just can’t carry a metric ton of POODOO!
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"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
True
A defending team without Finn / Yoda hanging around atleast 7+ of his own troopers is a defending team doing it wrong. Alternatively, a Rey providing Wallhacks.
Iron enigma treateth, Ultima
Shielding light retreateth, Ultima
Hydaelyn defeated. Ah, Ultima
"I have never died to a Finn"
If you fail to capture West on the first push... DO NOT GO TO EAST! Instead, take the middle up straight and then push past the objective and take the high ground under the stairs above/behind the objective. This is the only way I have found to capture West against a committed defense which is set... you have to take the middle route up to the high ground and come in from behind.
Here is a detailed breakdown of the ideal method I have found to win all assaults in GA.
https://battlefront-forums.ea.com/discussion/102436/ga-guide-optimal-capture-order/p1
Heavy Class Guide
Galactic Assault Guide
^^. Dude knows his stuff. Trust in that.
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Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
The hardest one which is not able to be taken with a committed defense is Kamino final objective. If the defense gets set with Rey and either Finn or Yoda and any other combination + WW's, you will not be able to capture it. I have stopped organized groups basically by myself by getting Rey for that phase on defense... and I have been beaten while in organized groups by randoms who got the correct heroes and stacked. Your best chance is to smash into the final room before they can get set.
Heavy Class Guide
Galactic Assault Guide
It’s always good to have a strategist making the call outs for the group to coordinate to/be in sync. While also having one person dedicated to causing mayhem & chaos, along with pressure to throw the enemy team into a frenzy.
Basically you for example leading the group, and me stepping on the ant pile (pushing enemy spawn relentlessly) while you guys do your thing.
It’s how me and my crew work the maps. They engage in tandem sets, while I go berserk Rambo. Very solid combination of efforts across multiple fronts of engagement. Also keeps the enemies off balance and makes their call outs all the more confusing while trying to muster a counter.
So the enemy team has one of two choices, deal with the single psychopath wreaking havoc in their rear flanks, or attempt to stop the group PTO coming their way from another direction entirely. Either way they lose one of the two engagements.
Divide & Conquer.
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"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®
It's one of my favorite maps. The games are usually pretty close.
Best chance is rush tactics. Overwhelm the enemy with sheer dark side powah. If the LS sets up defence it's really hard to punch through especially Kamino last phase.
YES. Man do I hate it when you get past Phase 2 and 3/4 of your team decides East Exit is the way to go.
Check out my Twitch at https://www.twitch.tv/popehilarius
You have bad tastes in maps
I purposed making it so capping 1 objective moves the objective would fix it, nowadays the resistance just rushes the left objective and doesn’t even try to protect the other objective
👍
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Link to all my Guides here in Tips & Tricks: https://battlefront-forums.ea.com/discussion/113241/custom-class-hero-loadouts-builds-revisited-pt-2-6-14-2018#latest
"When you ask for trouble, you should not be surprised when it finds you". - Plo Koon
Licensed REALTOR®