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Psychology Research Loot Boxes - Participants Needed

Hi everyone, I’m a 4th Year Honours Psychology student doing research surrounding loot boxes and personality. It’s an online survey, it’s fairly straightforward and should take a maximum of 10mins of your time. I need 129 participants so any help in completing it and sharing it would be much appreciated, it’s in the name of science :)

Link – https://goo.gl/forms/dKGh40ZLZ38e0E022

Ethics Approval Number: 2018-5874-4414
Study Title: Video Game Random Reward Mechanisms: The role of Impulsivity, self-esteem & self-control in problematic loot box behaviour.
The study involves an online questionnaire and the purpose of this study is to find out if Impulsiveness, Self-Esteem & Self-Control play a role in problematic behaviour surrounding Random Reward Mechanisms (RRM's) in video games (such as loot boxes).
Expected to take 10mins
Criteria: Must be 18+ and have played/purchased items from games that have Randomised Rewards Mechanisms.

Replies

  • Defbored
    799 posts Member
    edited November 12
    Awesome. Did it. Id love to see more research done on the videos like this.

    I'd be interesting in seeing your findings when you've collected all your data.
  • Done. I hope you get all the participants you need. Let us know the results if you do.
  • Hope you get enough data to conduct a thorough study.
  • Good luck on your research! I personally HATE Lootbox/RRM’s I think that it’s such a trashy and poor design to be added in games. Hard work should always be able to stand on equal ground with in game purchases
  • Never bothered to buy any but I wish you luck on your research.
    Don't click unless you want to know the truth....
  • Done, be great to see results after
  • IronSoldier
    2127 posts SWBF Senior Moderator
    edited November 13
    Hi everyone, I’m a 4th Year Honours Psychology student doing research surrounding loot boxes and personality. It’s an online survey, it’s fairly straightforward and should take a maximum of 10mins of your time. I need 129 participants so any help in completing it and sharing it would be much appreciated, it’s in the name of science :)

    Link – https://goo.gl/forms/dKGh40ZLZ38e0E022

    Ethics Approval Number: 2018-5874-4414
    Study Title: Video Game Random Reward Mechanisms: The role of Impulsivity, self-esteem & self-control in problematic loot box behaviour.
    The study involves an online questionnaire and the purpose of this study is to find out if Impulsiveness, Self-Esteem & Self-Control play a role in problematic behaviour surrounding Random Reward Mechanisms (RRM's) in video games (such as loot boxes).
    Expected to take 10mins
    Criteria: Must be 18+ and have played/purchased items from games that have Randomised Rewards Mechanisms.

    Thread reinstated but moved to off topic!
    @MorbidSouls this is your original thread.
  • MorbidSouls
    2 posts Member
    edited November 13
    Thanks to everyone who has participated in the research so far, you are all amazing.

    Yes i will be sure to post my results here when analysis has been conducted. There is very little Psychological research in this area specifically so your help goes a long way.
  • Still looking for more participants.
    If you know of anyone who this research might apply to please feel free to share it.

    Thank You.
  • i think loot boxes are wrong in multiplayer games but in a single player game its ok they say its gambling if thats true they need to shut down the lotto and the casinos there gambling too i hope this helps
  • i think loot boxes are wrong in multiplayer games but in a single player game its ok they say its gambling if thats true they need to shut down the lotto and the casinos there gambling too i hope this helps

    Yeah ad Pokémon.
    itt96uodu82s.gif
    Give me an Old Luke skin, and we will be best friends. He is the only one I plan on buying with real $. :-)
    Poe/Hux Concept Ideas: https://battlefront-forums.ea.com/discussion/117608/poe-dameron-armitage-hux-concept-ideas/p1?new=1
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