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to favor in BP the people who play the objective or who help to play objective, to kill soldiers in mass report too much point compared to those who play objective.
A fair chance of heroes for everyone, many people in the team waiting in the menu that a hero dies to take his place, I already had my 1/3 of my team who does not play because his wait in the menu, make a forced reappearance after 10/15 seconds or freeze all the special units after 10/15 seconds.
many people make expresses to commit suicide if they have enough BP to become a hero, if a player does start / recommence, make sure to freeze the special units or put a big time penalty to thaw the special units
But people keep saying this is a lame idea because bots are not players, but I think this could fill up maps and make it 30vs30
I dislike this era so much and im not alone - I prefer OT and CW content only.
server browser would be awesome for PC.
More Clone War maps, heroes and villains please
Leads to nothing but Dive bombs from strafe runners on Hoth, kyshyyk, and even naboo. Flame, Wookie, and Jump Trooper Griefers who come after you spawn after spawn until your dead, and on your new map Geonosis, its incredibly easy to track heroes down in the sand storm and laser barrage them with the speeder for an insta kill. It even defeats Vader in one shot. 150 BPs ensures that even if you immediately die on the speeder, you can easily comeback with another and bully the Saber Hero. Same problem on endor. Lightsabers Have no detection on Vehicles basically so your defenseless.
I know it’s two, but adding in a mode of GA with no hero’s at all would have a ton of merit as well!
Thanks for reading! Great game and love Geonosis
The blocking ability of saber users is absurd and it should be lowered substantially. It must be possible to shot through it and cause damage.
Lower health and/or less regen would make it a more fair and balanced experience. I can't stand GA in the way it's right now.
Don't think the dmg of vehicles need changing, just their hp
When this is fixed?
PSN: Shockrider1
1. Fix Split screen mode bugs
2. Fix bugs
3. Bigger play area for Duel mode
4. More love for Starfighter modes
5. First Person only mode
Agree- more maps!
Leia Improvements
Heroes vs Villains Improvements
Staff Strikes Improvement
PSN / Twitter: PlayersPurity
I will not stop complaining until DICE update Leia's Hoth skin's sideburns and add some for Rey!!
...and I think this is why, we kinda don't get to choose a favourite map... But, instead we can see which map is going to load ahead already, and right now we can choose for it to load or cancel it for a different map with R3 on PS4. I think current system is fine.
Tired of endless strafing runs.
PS4 EventHorizonOH
A System in witch the players choose the map of the next match through vote. The Map that receive the most votes of players will be selected to next match.
For example:
The Match finished. had 40 player on it, 10 players were came out from it. 30 left over to will go continue playing(16 players are team A and 14 palyers are team
The time is counting .... (43 s, 42 s, 41 s ....).
The Time finished (4s, 3s, 2s, 1s , 0s, FINISH)
Results:
40 % chose Tatooine (16 players)
10 % chose Naboo (4 players)
5 % chose Takodana (2 players)
45 % chose null or not voted (18 players)
Those who chose have priority over those who not chose or chose null.
therefore the map that will be chose to be played for players in the next match will be TATOOINE.
Have others changes I would like see in GA, but this write top is have priority.
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Other thing that I want very much to GA is a NEW BATTLE POINT SYSTEM. without change very the current system.
The idea is create two kinds of battlepoints :
Battlepoint of kind A :
- can get it : Playing as one the four classes(heavy, assault, especialist and official).
- what can buy with it : Reinforcements or vehicles.
Battlepoint of kind B:
- can get it : Playing as Reinforcements or vehicles.
- what can buy with it : heroes.
In current system the reinforcements can dies very easy(especially for those who do not know how to play very well) and to buy them they are 2200 or 1500(2/5 from Heroe value) what make the value them very expensive.
Therefore it is better to store battle points for the hero and not to spend them with reinforcements that can be easily defeated. consequently very people play as reinforcements because not can play as heroes or they have the battlepoints enough but other people already play as hero(and the match is already finishing what is frustrating).
But in the System type A and B(system proposed) the players will necessarily have that play first as reinforcement(and the greater the variety of reinforcements the better: droidekas, new sentinel "class" and others.) to after play as heroes. And the people now will gonne to be more interested in playing as reinforcements or vehicles, because they will serve a greater cause( to catch HEROES).
Map voting ends up playing the same maps over and over again.
Pirate of the Knights of Gareth
Voting for maps in all game modes
Or making health on kill a passive ability for all heroes, not a star card. Would like to not have to use that card for heroes so I could vary star card load-outs more
The idea is create two kinds of battlepoints :
Battlepoint of kind A :
- can get it : Playing as one the four classes(heavy, assault, especialist and official).
- what can buy with it : Reinforcements or vehicles.
Battlepoint of kind B:
- can get it : Playing as Reinforcements or vehicles.
- what can buy with it : heroes.
In current system the reinforcements can dies very easy(especially for those who do not know how to play very well) and to buy them they are 2200 or 1500(2/5 from Heroe value) what make the value them very expensive.
Therefore it is better to store battle points for the hero and not to spend them with reinforcements that can be easily defeated. consequently very people play as reinforcements because not can play as heroes or they have the battlepoints enough but other people already play as hero(and the match is already finishing what is frustrating).
But in the System type A and B(system proposed) the players will necessarily have that play first as reinforcement(and the greater the variety of reinforcements the better: droidekas, new sentinel "class" and others.) to after play as heroes. And the people now will gonne to be more interested in playing as reinforcements or vehicles, because they will serve a greater cause( to catch HEROES).
Do all those Heroes and Villains spoil GA for you? I think 2 per side would be too minimal. Considering you rarely see them in the First Phase, I'm down with increasing the Battle Points for Phase 2 and 3 but I think 4 per side is decent.
There are always heroes on the 1st phase these days. They come out within the 1st 2 minutes.
2 for every phase was perfect in the beta
Pirate of the Knights of Gareth
Never tell me the odds. - Han Solo
In my experience with all GA maps the matches often end in the first phase when the heroes come out early, not fun. Kind of like the cavalry showing up in the beginning of a battle, doesn't make much sense or for much fun.
Personally, I'd rather not see any heroes available until phase 2 and then a max of six heroes total.
I'd also increase the bp costs of heroes in the first phase then have the bp costs reduced as the match progresses through its phases.
The GA mode, like all other modes, needs new maps. Something new like Geonosis, or use ported maps, Sullust, Bespin, Scarif, Endor, DS, Hoth, from SWBF 15. It has been way too long a wait for new GA maps, or any other mode, between releases.
Why does the assault class need a nerf now?
Pirate of the Knights of Gareth
But I really like the idea of more players in a map. Large battles are my favorite thing about Star Wars other than the whole good vs evil aspect which isn’t such a big thing for a game like this. The bigger the battles the better.
If that is not able to be done...
I would like more maps and a way to decrease the likelihood of playing maps like Kashyyyk over and over again because everyone drops out of it and so I play it first almost every time.
Close second is to go ahead and split GA into 2 parts - heroes unleashed and a mode with less heroes and no cross era for better immersion.