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Phasma's Droid NEEDS Two (2) Very Important Nerfs

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First
I've said for a year now that Captain Phasma's First Order Sentry Droid must immediately disappear upon her death. Why it still lasts for five seconds after she has been defeated is beyond me. It used to last for around six seconds, but for some strange reason, it was lowered to five, as if that would really make a difference. There is absolutely no reason this ability should remain after death for any amount of time.

The effects of all abilities should wear off/go away immediately upon a character's death, but Phasma's droid is at the top of this list. The droid can shock you two different times between Phasma's death and its auto-destruction. Each of those shocks can can result in about 125 damage from the droid shooting you. In many situations, this is enough for death. More importantly, the shocks leave the affected open to characters like Boba Fett, Triple B, General Grievous and Iden Versio. Their high damage attacks and abilities will destroy heroes who were forced to be shocked in order to deal with Phasma.

Second
The most recent patch has allowed the First Order Sentry Droid to become completely invincible to lightsaber attacks. I can only assume this is a bug, as it gives Phasma a huge advantage over lightsaber heroes. The droid was already too powerful and a big advantage for Phasma against Jedi, but this is overkill. It's very unfair that Jedi have no way to take out the droid. Please do not suggest switching to a blaster hero. The Dark Side is not forced to switch characters to deal with Han or Yoda or Lando, or anyone for that matter. The Light Side should not be handicapped in that way, either.

Third
Above are the two issues with the First Order Sentry Droid that are inexcusable. Fixing those is paramount. I would be remiss not to also point out that the droid simply has too much health and it regenerates too quickly. I think the amount of health the droid can regen and/or the speed at which it can regen need to be lowered.

Oh yeah... The First Order Sentry droid also shocks and shoots players too often. It shouldn't have the ability to do both. It also locks on from too far away.
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Replies

  • Should change I agree, but Phasma needs buffs too. Even in HvV she's saddled with a worthless ability, and the droid is a lower priority than some of the other broken DS crowd control (Vader Choke, Kylo Freeze etc.) as it is eminently immobile and avoidable, and only poses a problem against 4 saber meme comps (why do this?)
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  • Should change I agree, but Phasma needs buffs too. Even in HvV she's saddled with a worthless ability, and the droid is a lower priority than some of the other broken DS crowd control (Vader Choke, Kylo Freeze etc.) as it is eminently immobile and avoidable, and only poses a problem against 4 saber meme comps (why do this?)
    Don’t worry

    The complainants will go back to Vader is op very soon
  • I do agree her droid is at least way too annoying, if not OP... in HvV.

    Phasma permacamping is a sure way to win, and / orcreate frustratingly boring HvV sessions.

    They should balance Phasma though in other areas to make up to her though.

    Like increase the accuracy on start of her Sonnblas.
  • lerodemmy wrote: »
    It’s only annoying if you rush on her droid like a crazy Jedi... don’t rush I her until she’s away or a blaster teammate is here to destroy her droid. Yeah that’s how a team should work...

    Because a team should be required to take out one character.

    Well if vader is any indication yes lol
  • lerodemmy wrote: »
    It’s only annoying if you rush on her droid like a crazy Jedi... don’t rush I her until she’s away or a blaster teammate is here to destroy her droid. Yeah that’s how a team should work...

    Because a team should be required to take out one character.

    Well if vader is any indication yes lol

    I've said he's too strong against Jedi.
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  • Thechosen1_anakin
    6689 posts Member
    edited December 2018
    lerodemmy wrote: »
    lerodemmy wrote: »
    It’s only annoying if you rush on her droid like a crazy Jedi... don’t rush I her until she’s away or a blaster teammate is here to destroy her droid. Yeah that’s how a team should work...

    Because a team should be required to take out one character.

    Well if vader is any indication yes lol

    I've said he's too strong against Jedi.

    Ik I was being funny
  • @lerodemmy , thank you for telling us about the bug where lightsaber damage does nothing to her droid. This makes a lot of sense now as my recent HvV matches have been full of camping Phasmas and the multiple times I have tried to destroy her droid with lightsaber swings have done nothing.

    One suggestion I do have is that if you have a lightsaber hero with high stamina and in 1v1 with Phasma and her droid, deflect the droid’s and her shots back at her. I did this in GA on Geonosis with Obi-Wan during the Heroes Unleashed event and the results were hilarious. She literally died from her own blaster shots!
    Add more Extraction and SA maps please!

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  • My Phasma Changes: (just my opinion)

    1. Fix droid bugs pointed out in this post
    2. Buff her blaster’s damage output
    3. Move her health-on-kill card away from staff strikes and just make it a normal health on kill card.
    4. Buff her maximum health (slightly).
    Add more Extraction and SA maps please!

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    “Season” 5: Episode IX
    “Season” 6: Rogue One
  • I would say yes, this needs to happen, but in all honesty she needs buffs to her core and some nerfs to her droid. At this point, the Droid is more worthwhile than Phasma.
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  • GenxDarchi wrote: »
    I would say yes, this needs to happen, but in all honesty she needs buffs to her core and some nerfs to her droid. At this point, the Droid is more worthwhile than Phasma.

    Lmao this
  • Health and regen of the droid definitely need a nerf and it’s insane how long it stays around after death. If it got a serious nerf I’d like to see a slight increase to her gun damage as well

    The only ones I agree with are the light saber one, and the health, maybe the disappear on the droid too.
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  • hsf_
    1817 posts Member
    edited December 2018
    All stuns are cheese. They should just be removed completely and replaced with something else. For example, you could make Lando's device on detonation cause damage in a radius, give it concussion effect or even a similar ability to the officer that disables blasters.
    Chewy's grenade should definitely be a Thermal Imploder variant.
    Phasma's droid should work like the shock grenade on the Specialist.
    Kylo and Iden I'm not so sure about what I would change them too.
    Failing that, stuns should be completely nerfed to last a maximum of 2 seconds. They shouldn't be deciding the outcome of 1v1's, they should be something that can lead to heavy damage being taken, but watching Yoda go from 950health to 0 in a 1v1 during the duration of an Iden stun is at best, laughable.
  • GenxDarchi wrote: »
    I would say yes, this needs to happen, but in all honesty she needs buffs to her core and some nerfs to her droid. At this point, the Droid is more worthwhile than Phasma.

    Lmao this
    I love trolling with Phasma's droid on Endor Phase 3 just outside the rebels' upstairs entrance.
  • GenxDarchi wrote: »
    I would say yes, this needs to happen, but in all honesty she needs buffs to her core and some nerfs to her droid. At this point, the Droid is more worthwhile than Phasma.

    Lmao this
    I love trolling with Phasma's droid on Endor Phase 3 just outside the rebels' upstairs entrance.

    Lol I have done this as well the enemy team stoped going up there for a while.

    I agree that her droid should die the second she does I think her droids HP/HP regen is fine though and her turret being immune to saber attacks is a bug as far as I know and saber attacks dont work on officer turrets as well.

    as far as buffs go that some have said on here I agree that she needs her knockdowns on her staff strikes 1st and 2nd hit back and she needs health on kill instead of staff strikes. as far as buffing her blaster goes that would be fine if it was vs troopers only but she needs absolutely no damage buff vs heroes as she does enough to them all ready.
    Dont act a fool and you wont get called out. PSN: DarthOdium- old PSN:unit900000
  • My suggestion on fixing Phasma:

    1. Remove the Droid entirely because there's just no basis for it and it sucks. It Sucks.
    2. Replace it with an ability that, for a limited time, gives her damage reduction of 50%. Vary the time based on feedback. (Yes, over and above her current version.)
    3. Return Staff Strikes to knocking down heroes every time it hits.

    Turns her into a tank that will whittle you away and wear you down if you attempt to go toe to toe with her.
  • If you don't like giving her double damage reduction, then how about an ability to boost those around her, like a commander should have. Call it "For the Order", and give the Dark Side someone who can boost area allies for +200 health or something.
  • I don't like removing abilities, and if adding knock back to Staff Strikes means what I think it means (making it harder to land the third hit), I don't like that idea either.
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  • My Phasma Changes: (just my opinion)

    1. Fix droid bugs pointed out in this post
    2. Buff her blaster’s damage output
    3. Move her health-on-kill card away from staff strikes and just make it a normal health on kill card.
    4. Buff her maximum health (slightly).

    This sounds like a great idea.
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  • quenaelin
    893 posts Member
    edited December 2018
    Fix only invincible droid bug, everything else is ok. I didnt even know there was some invincible bug in her droid because I allways attack her, use push to get her away from droid and you will be safe from zapping, then droid self destructs afterwards, very simple. With Rey this can be problem, use mind trick and dash attack.
  • All of those changes can be implemented, but I think one thing you're overlooking is that Phasma is useless without her droid. If she gets these nerfs she needs a staff strike rework and a blaster buff.
  • @IronSoldier here is video evidence that the First Order Sentry Droid no longer takes damage from lightsabers. This was not the case until the most recent patch.
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  • Landeaux2
    3138 posts Member
    edited December 2018
    In this patch, Captain Phasma’s First Order Sentry Droid is completely immune to lightsaber strikes.

    Additionally, I noticed in the last patch that its health was quietly increased vs saber strikes. It used to take 5 strikes to destroy the droid but it was increased to 7 saber strikes. There was a time where you could block the stun > swing > block the stun > swing > etc etc etc. but that changed to almost guarantee a stun while swinging at all.

    So yes, fix the droid so it is not immune to lightsaber strikes. Revert the lightsaber strikes required to destroy the droid to 5 saber strikes. Reimplement the ability to block the stun then swing once repeatedly without the guaranteed stun if you’re ever “opened up” while within its stun radius. Make it de-spawn immediately upon Phasma’s death.

    Some off-topic points I want to make...
    Tying her heal card to her Staff Strikes, the absolute worst ability for any hero, was a horrible idea. She essentially still doesn’t have a heal card since using her Staff Strikes is asking for death. It could’ve been tied to something such as kills while Survivor is active. A standard heal on kill card seems to be what she needs since no other damaging ability is a reliable source for health retainment. Some slight adjustments to her health would be okay if it meant getting a heal on kill (possibly 650 health but 200 max regen?). Finally, her blaster needs to do more damage vs troopers. A very slight buff would suffice.
    Post edited by Landeaux2 on
  • Landeaux2 wrote: »
    In this patch, Captain Phasma’s First Order Sentry Droid is completely immune to lightsaber strikes.

    Additionally, I noticed in the last patch that its health was quietly increased vs saber strikes. It used to take 5 strikes to destroy the droid but it was increased to 7 saber strikes. There was a time where you could block the stun > swing > block the stun > swing > etc etc etc. but that changed to almost guarantee a stun while swinging at all.

    So yes, fix the droid so it is not immune to lightsaber strikes. Revert the lightsaber strikes required to destroy the droid to 5 saber strikes. Reimplement the ability to block the stun then swing once repeatedly without the guaranteed stun if you’re ever “opened up” while within its stun radius.

    Some off-topic points I want to make...
    Tying her heal card to her Staff Strikes, the absolute worst ability for any hero, was a horrible idea. She essentially still doesn’t have a heal card since using her Staff Strikes is asking for death. It could’ve been tied to something such as kills while Survivor is active. A standard heal on kill card seems to be what she needs since no other damaging ability is a reliable source for health retainment. Some slight adjustments to her health would be okay if it meant getting a heal on kill (possibly 650 health but 200 max regen?). Finally, her blaster needs to do more damage vs troopers. A very slight buff would suffice.

    You forgot to mention that the droid needs to disappear immediately upon her death.
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  • anidriX wrote: »
    Her droid being invincible against lightsabers is a bug, they just have to fix it. As for the droid outliving her for 5 seconds, I really don't care. I can't remember the last time it killed me. Phasma is the worst hero of the game, she is no ones pick in GA for obvious reasons, tying her HOK card to her staff strikes is the worst decision ever. Staff strikes is by far one of the worst abilities in the game. It should either get a complete rework or a flat out replacement. In HvV, her droid is the only thing she has and even that is not enough as it makes her very stationary so before they start talking how to nerf the only thing that makes her somewhat useful, they should first look into how to improve her.

    Totally agree.

  • TheUltimateHope
    913 posts Member
    edited December 2018
    The only suggestion worth here isn't even one actually, the bug giving immunity to the droid which should be fixed anyway since it doesnt only affect her droid but other parts of the game like tanks, or the Power Consoles on Crait etc.

    Other than that the only things Phasma needs are buffs as she is the worst hero in the game by far and doesnt bring anything to the table and isn't needed to achieve anything.
    Saber heroes have no issues against her and she isn't even an counter contrary to what is often said since she has no way to outpass their block contrary to most blaster heroes and condamn herself to camp near her droid once she deploys it .
    Let us not even talk about what blasters do to her.

    So yes :
    -Fix the bug
    -Increase the damage of her blaster (there is no reason for a hero to have a weapon with less dps than the DC-15LE of the heavy) against all kind of targets.
    -A total rework of staff strike.
    -And give some kind of protection for the droid, because getting instantly destroyed by one assault, specialist or wookiee (just mentioning the totally effortless ways to get rid of it as there are too many ways to counter it) is funny , but with such huge cooldown and for an ability supposed to help defend areas this shouldn't be a thing.
    -A standard Heal on Kill card


    She might finally get decent, still not at the level of the best, but usable more frequently outside of memes.

  • Other than that the only things Phasma needs are buffs as she is the worst hero in the game by far and doesnt bring anything to the table and isn't needed to achieve anything.
    Saber heroes have no issues against her and she isn't even an counter contrary to what is often said since she has no way to outpass their block contrary to most blaster heroes and condamn herself to camp near her droid once she deploys it .
    Let us not even talk about what blasters do to her.

    So yes :
    -Fix the bug
    -Increase the damage of her blaster (there is no reason for a hero to have a weapon with less dps than the DC-15LE of the heavy) against all kind of targets.
    -A total rework of staff strike.
    -And give some kind of protection for the droid, because getting instantly destroyed by one assault, specialist or wookiee (just mentioning the totally effortless ways to get rid of it as there are too many ways to counter it) is funny , but with such huge cooldown and for an ability supposed to help defend areas this shouldn't be a thing.
    -A standard Heal on Kill card


    She might finally get decent, still not at the level of the best, but usable more frequently outside of memes.

    This. She isn't even any good against Sabers, just bad players who try to Leroy Jenkins into the droid.

    You can basically ignore her the whole game unless she's the target, but of the DS characters who can cheese the target system she isn't even top 5 (that'd be Boba, Maul, Palp, Kylo and Grievous, in that order).

    She's a literal meme in GA. One trooper/wookiee grenade removes the droid and then she's worse than a free Heavy.
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  • TjPunx
    1529 posts Member
    @lerodemmy , thank you for telling us about the bug where lightsaber damage does nothing to her droid. This makes a lot of sense now as my recent HvV matches have been full of camping Phasmas and the multiple times I have tried to destroy her droid with lightsaber swings have done nothing.

    One suggestion I do have is that if you have a lightsaber hero with high stamina and in 1v1 with Phasma and her droid, deflect the droid’s and her shots back at her. I did this in GA on Geonosis with Obi-Wan during the Heroes Unleashed event and the results were hilarious. She literally died from her own blaster shots!

    Learn how to use blaster heroes then. Takes out droid no problem
  • TjPunx wrote: »
    @lerodemmy , thank you for telling us about the bug where lightsaber damage does nothing to her droid. This makes a lot of sense now as my recent HvV matches have been full of camping Phasmas and the multiple times I have tried to destroy her droid with lightsaber swings have done nothing.

    One suggestion I do have is that if you have a lightsaber hero with high stamina and in 1v1 with Phasma and her droid, deflect the droid’s and her shots back at her. I did this in GA on Geonosis with Obi-Wan during the Heroes Unleashed event and the results were hilarious. She literally died from her own blaster shots!

    Learn how to use blaster heroes then. Takes out droid no problem

    Nah fam cant use easily available counters, gotta run that 4 saber meta always because it makes my glowstick hard.

    Sad thing is that Phasma isn't hard to take out even then. Just bully her away from the droid with Force powers.
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  • As it turns out, this droid bug extends to all turrets.

    In case you haven't tried to saber an officer or heavy's turret lately, you whiff through those now too. Categorically speaking, it seems they are coded as the same entity.
    PSN: Atreus-213
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  • So nerf the least powerful villain? Idk, buff her primary blaster and do something about her HOK card and we will have a deal. Other than that she is fine as is.
  • TjPunx wrote: »
    @lerodemmy , thank you for telling us about the bug where lightsaber damage does nothing to her droid. This makes a lot of sense now as my recent HvV matches have been full of camping Phasmas and the multiple times I have tried to destroy her droid with lightsaber swings have done nothing.

    One suggestion I do have is that if you have a lightsaber hero with high stamina and in 1v1 with Phasma and her droid, deflect the droid’s and her shots back at her. I did this in GA on Geonosis with Obi-Wan during the Heroes Unleashed event and the results were hilarious. She literally died from her own blaster shots!

    Learn how to use blaster heroes then. Takes out droid no problem

    Nah fam cant use easily available counters, gotta run that 4 saber meta always because it makes my glowstick hard.

    Sad thing is that Phasma isn't hard to take out even then. Just bully her away from the droid with Force powers.

    One funny thing to do as Obi Wan is to push her away from the droid from afar, run through the area of stun untouched with the Rush meme ability and then finish her off on the other side.
    Or make her destroy her own droid by deflecting shots on it . You alternate your aim on her and on the droid so she thinks you are not aiming well and doesn't see whats going on lol.
    Obi Wan master troll in movies/cartoons and in the game.

    Atreus213 wrote: »
    As it turns out, this droid bug extends to all turrets.

    In case you haven't tried to saber an officer or heavy's turret lately, you whiff through those now too. Categorically speaking, it seems they are coded as the same entity.

    They are, thats the reason why saber heroes no longer can damage objectives too like those on Crait as i mentioned. And thats why her droid is as easy to destroy as an officer turret which is funny and sad at the same time.
  • BucksawBoushh
    4865 posts Member
    edited December 2018
    I’m on board with all of these nerfs although I still think Phasma should be able to pick up and move her droid if it’s at, say, 3/4 to full health? I don’t think her droid should shoot at enemies at all unless it’s being shot at. Even then, it’s stun is more than enough and should be its only function.

    Other than that she needs a full on staff strike rework. Make it a quick, long distance (staff fully extended) jab with a fast cool down. A finisher type ability. Oh, and increase her blaster damage against infantry.

    PS. @lerodemmy Good to have you back on the forums. Place needs a bit of a shake up.
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  • They are, thats the reason why saber heroes no longer can damage objectives too like those on Crait as i mentioned. And thats why her droid is as easy to destroy as an officer turret which is funny and sad at the same time.

    It includes the Crait objective too? Lmao, Christ...
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  • No, the big problem here is the ability to regenerate health. WTF, is a droid. That annoys so much.
  • Sorry but no. It would be a careless mistake to nerf her before fixing her kit. They nerf her droid, she’s going to be terrible. It kind of sucks that her droid is one of her only assets, but id rather have that for the moment then another GA Chewbacca situation. Wait until she’s fixed before thinking of UNDERpowering her. It’ll be easer to do anyway.
  • The only suggestion worth here isn't even one actually, the bug giving immunity to the droid which should be fixed anyway since it doesnt only affect her droid but other parts of the game like tanks, or the Power Consoles on Crait etc.

    Other than that the only things Phasma needs are buffs as she is the worst hero in the game by far and doesnt bring anything to the table and isn't needed to achieve anything.
    Saber heroes have no issues against her and she isn't even an counter contrary to what is often said since she has no way to outpass their block contrary to most blaster heroes and condamn herself to camp near her droid once she deploys it .
    Let us not even talk about what blasters do to her.

    So yes :
    -Fix the bug
    -Increase the damage of her blaster (there is no reason for a hero to have a weapon with less dps than the DC-15LE of the heavy) against all kind of targets.
    -A total rework of staff strike.
    -And give some kind of protection for the droid, because getting instantly destroyed by one assault, specialist or wookiee (just mentioning the totally effortless ways to get rid of it as there are too many ways to counter it) is funny , but with such huge cooldown and for an ability supposed to help defend areas this shouldn't be a thing.
    -A standard Heal on Kill card
    So you approve of her overpowered droid shocking and shooting for five seconds after her death? And you think the suggestion to remove such a feature isn’t worth hearing?
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  • Fix her droid but allow her to deploy her staff while being hit with a lightsaber.

    I hate playing Phasma and the heroes with eleventy billion stamina are hacking away at me, I might as well be one hit kill. There is no counter. Staff won’t deploy, no button presses do anything. Just make it one hit kill then. Or, make it so that if she softened them up with droid and blaster then the staff can deploy. At least have a fighting chance with the previous effort you put in.
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  • Other than that the only things Phasma needs are buffs as she is the worst hero in the game by far and doesnt bring anything to the table and isn't needed to achieve anything.
    Saber heroes have no issues against her and she isn't even an counter contrary to what is often said since she has no way to outpass their block contrary to most blaster heroes and condamn herself to camp near her droid once she deploys it .
    Let us not even talk about what blasters do to her.

    So yes :
    -Fix the bug
    -Increase the damage of her blaster (there is no reason for a hero to have a weapon with less dps than the DC-15LE of the heavy) against all kind of targets.
    -A total rework of staff strike.
    -And give some kind of protection for the droid, because getting instantly destroyed by one assault, specialist or wookiee (just mentioning the totally effortless ways to get rid of it as there are too many ways to counter it) is funny , but with such huge cooldown and for an ability supposed to help defend areas this shouldn't be a thing.
    -A standard Heal on Kill card


    She might finally get decent, still not at the level of the best, but usable more frequently outside of memes.

    This. She isn't even any good against Sabers, just bad players who try to Leroy Jenkins into the droid.

    You can basically ignore her the whole game unless she's the target, but of the DS characters who can cheese the target system she isn't even top 5 (that'd be Boba, Maul, Palp, Kylo and Grievous, in that order).

    She's a literal meme in GA. One trooper/wookiee grenade removes the droid and then she's worse than a free Heavy.

    only time your going to ignore her is if the Phasma player is bad when you use her you need to know when to leave your droid and play aggressive her blaster is fairly strong and thats all she needs if shes shooting at you and you ignore her your going to regret it.
    Dont act a fool and you wont get called out. PSN: DarthOdium- old PSN:unit900000
  • lerodemmy wrote: »
    The only suggestion worth here isn't even one actually, the bug giving immunity to the droid which should be fixed anyway since it doesnt only affect her droid but other parts of the game like tanks, or the Power Consoles on Crait etc.

    Other than that the only things Phasma needs are buffs as she is the worst hero in the game by far and doesnt bring anything to the table and isn't needed to achieve anything.
    Saber heroes have no issues against her and she isn't even an counter contrary to what is often said since she has no way to outpass their block contrary to most blaster heroes and condamn herself to camp near her droid once she deploys it .
    Let us not even talk about what blasters do to her.

    So yes :
    -Fix the bug
    -Increase the damage of her blaster (there is no reason for a hero to have a weapon with less dps than the DC-15LE of the heavy) against all kind of targets.
    -A total rework of staff strike.
    -And give some kind of protection for the droid, because getting instantly destroyed by one assault, specialist or wookiee (just mentioning the totally effortless ways to get rid of it as there are too many ways to counter it) is funny , but with such huge cooldown and for an ability supposed to help defend areas this shouldn't be a thing.
    -A standard Heal on Kill card
    So you approve of her overpowered droid shocking and shooting for five seconds after her death? And you think the suggestion to remove such a feature isn’t worth hearing?

    Not worth meaning i don't find it game breaking, just an annoyance at best. I'm perfectly fine with it staying like this as i am with it being removed.
  • lerodemmy wrote: »
    The only suggestion worth here isn't even one actually, the bug giving immunity to the droid which should be fixed anyway since it doesnt only affect her droid but other parts of the game like tanks, or the Power Consoles on Crait etc.

    Other than that the only things Phasma needs are buffs as she is the worst hero in the game by far and doesnt bring anything to the table and isn't needed to achieve anything.
    Saber heroes have no issues against her and she isn't even an counter contrary to what is often said since she has no way to outpass their block contrary to most blaster heroes and condamn herself to camp near her droid once she deploys it .
    Let us not even talk about what blasters do to her.

    So yes :
    -Fix the bug
    -Increase the damage of her blaster (there is no reason for a hero to have a weapon with less dps than the DC-15LE of the heavy) against all kind of targets.
    -A total rework of staff strike.
    -And give some kind of protection for the droid, because getting instantly destroyed by one assault, specialist or wookiee (just mentioning the totally effortless ways to get rid of it as there are too many ways to counter it) is funny , but with such huge cooldown and for an ability supposed to help defend areas this shouldn't be a thing.
    -A standard Heal on Kill card
    So you approve of her overpowered droid shocking and shooting for five seconds after her death? And you think the suggestion to remove such a feature isn’t worth hearing?

    Not worth meaning i don't find it game breaking, just an annoyance at best. I'm perfectly fine with it staying like this as i am with it being removed.

    I'm guessing you don't play HvV.
    21 years in the making... the wait is almost over. Pre-order RESIDENT EVIL 2 now!
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